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You are here: Home --> Forum Home --> Recent posts by t_catt11
Topic: To boldly go (again) where no one has gone before...
Subject: hey hey!

Congrats at resident status!

Posted on 2009-10-16 at 16:05:47.

Topic: To boldly go (again) where no one has gone before...
Subject: sure thing

I have already accepted your base character concept, Dragonblood, so feel free to PM your particular questions to me. I'll be more than happy to help you flesh out the service record and other more "technical" items.

Posted on 2009-10-16 at 15:41:04.

Topic: To boldly go (again) where no one has gone before...
Subject: ...

Hey Captain Backup, would you mind sending me the original Discoery run? I know I have it somewhere, but you're so convenient...

Posted on 2009-10-16 at 15:14:00.

Topic: To boldly go (again) where no one has gone before...
Subject: First officer

Looks like commander Avanti will be returnign to Discovery to take the XO spot. Sorry for the confusion, Admiral! You are of course highly wanted, so please adjust your concept a bit and let me know.

Posted on 2009-10-16 at 14:47:01.

Topic: To boldly go (again) where no one has gone before...
Subject: background and character info

I have edited the first post of the thread to show the data we collect on characters. You don't have to provide all of it to start with, and I'll be happy to help with the trek-specific stuff (like service record and such).

Do make sure that I have approved your base character concept before you create all of this info!

Posted on 2009-10-16 at 14:30:55.
Edited on 2009-10-16 at 14:31:21 by t_catt11

Topic: To boldly go (again) where no one has gone before...
Subject: not the most ambitious...

Bob is a zen surfer dude with a righteous, mellow attitude. To say he's not too ambitious is a tad of an understatement.

Posted on 2009-10-16 at 13:39:13.

Topic: Loaded Dice #23: With Friends Like These...
Subject: lol

Nah, I meant lots of views on yesterday's comic. Almost to a thousand page loads by this morning... that usually takes 3-4 days to do.

Posted on 2009-10-16 at 13:13:42.

Topic: To boldly go (again) where no one has gone before...
Subject: nice!

Wow, we are quickly shaping up!

Addy, feel free to bring someone else to the fray. We still need an XO, a sciencey dude, an ops guy... you could certainly do security, or another office in any department. Up to you, man.

Posted on 2009-10-15 at 22:11:48.

Topic: To boldly go (again) where no one has gone before...
Subject: okay

Well, folks, I have posted a tentative roster on the first post of this thread. I have full characters for Eol and Alacrity, and solid concepts from Dragonblood and Merideth, so those slots are pretty much taken.

All the other department head slots are available, as are additional roles in any department (if you'd prefer to play one of those). I did not list a Chief of Security, since MacTavish historically worse both hats, but if someone wants to play this, it is quite workable to have both.

Nice interest so far!

Posted on 2009-10-15 at 21:03:39.
Edited on 2009-10-15 at 21:59:30 by t_catt11

Topic: To boldly go (again) where no one has gone before...
Subject: no lie

Cap'n Mac had to control his temper a bit. Mac from "back in the day" would have pushed several Romulans out of the nearest airlock.

Yep, as a commander, Mac was really just a teddy bear.

Posted on 2009-10-15 at 20:39:20.

Topic: To boldly go (again) where no one has gone before...
Subject: hehe

Eyep... he's so much fun.

Thsi would be six years before the first ST:OP post. 2368 is the year.

Posted on 2009-10-15 at 19:43:09.

Topic: To boldly go (again) where no one has gone before...
Subject: well...

It would actually be a few years BEOFRE ST:OP (Eol's game).

This would be back in the days before MacTavish got his first command.

Posted on 2009-10-15 at 19:38:53.

Topic: To boldly go (again) where no one has gone before...
Subject: heh

No zombies.

Like I said, I'm testing the waters. Trek games have always been crazy fun.

Posted on 2009-10-15 at 18:57:27.

Topic: To boldly go (again) where no one has gone before...
Subject: hehe

I knew I'd get SOME sort of post from you, sir.

Posted on 2009-10-15 at 18:54:44.

Topic: To boldly go (again) where no one has gone before...
Subject: To boldly go (again) where no one has gone before...

As you may know, I am the webmaster of the RPG site, yet I have not been actively involved in an RPG for months. This may continue; right now, I am merely testing the waters, so to speak.

I have participated in three Star Trek games here at the Inn - all three have been immensely enjoyable, but all three have fizzled (largely due to the GM flaking out - warning! I was that GM twice). Despite that fizzling, these games have been the type that cause me to anxiously await every post, and they have brought out some of the best creative writing the Inn has seen.

Trek gaming is basically regulated freeform - you may post pretty much anything you like, but while you may create your own subplots, you are expected to follow the main storyline that the GM (who plays the captain of the ship) has laid out. Wouldn't be a lot of fun to have everyone warping the ship off in space, causing catastrophes that affect everyone, etc.

Anyway, my post here is to gauge interest in possibly reviving the U.S.S. Discovery (a Galaxy-class vessel). I would set this game a good two years further along than the last plot to fully allow for a reset of the crew where needed... though old veterans are OBVIOUSLY encouraged to return. This would place us at around season five of Star Trek: the Next Generation.

I'd like to do two posts per week, if we can manage that - but no less than one post per week. Please note that you don't have to know vast amounts about Star Trek to be able to play (though sure, it helps)... I can be geek enough for all of us, and I'm happy to help out with characters, questions, etc.

Also, please note that Trek posts are formatted a bit, but we can cross that bridge later, if the interest is there.

To play, you'll need to come up with a character concept and bio, and I'll need to approve it. Almost every department/specialty is available (save marines... we have none).

Okay, that's enough for now. If there is sufficient interest, we may try putting together a game.

Crew needs:
First Officer - Alacrity
Chief Tactical Officer - Eol Fefalas
Chief Science Officer - Reralae
Chief Engineer - Merideth
Helmsman - Dragonblood
Chief Medical Officer - Night Monkey

Crew that would be really nice to have:
Chief Operations Officer - Baron
Chief of Security
Ship's Counselor - Glory of Gallifrey
Additional officers in any department - emybear450, Ion Kired, Dragon Mistress

I have been asked what I'm looking for. We use a standardized form for character data. You don't have to provide everything at once, but here are the items on it:

Species (usually human)
Date of Birth (current year is 236
Birthplace (city and state/province, or colony/starbase, etc)
Eye Color
Hair Color

Physical Description

Family and Background info

Education (college, starfleet academy info, etc)

Service record (date of promotions, commendations, etc. I can help as needed)

Medical History (if anything significant to report)

Commendations and reprimands (if any)

Special skills or ratings (if any)

Personal Bio (as detailed as you like)

Posted on 2009-10-15 at 18:41:42.
Edited on 2009-11-10 at 22:39:11 by t_catt11

Topic: incoming baby!
Subject: more pics

There are new pics available on facebook, for those that care.

Posted on 2009-10-15 at 18:06:07.

Topic: Loaded Dice #23: With Friends Like These...
Subject: wow

Heavier traffic than usual up to this point.

Posted on 2009-10-15 at 16:30:59.

Topic: Loaded Dice #23: With Friends Like These...
Subject: Loaded Dice #23: With Friends Like These...

New comic is up. If you have something to say (criticism, comments, etc), say it here!

Posted on 2009-10-15 at 13:17:33.

Topic: incoming baby!
Subject: pics

Hey folks, I still have not managed to get pics into any accessible spot outside of Facebook. Feel free to look me up there - I'm Olan Suddeth (as if you did not know that).

Posted on 2009-10-14 at 15:59:22.

Topic: YeOlde Gone!
Subject: dude!

Welcome back!

Maybe someone smote you because they hated to see ya go. I dunno.

Posted on 2009-10-13 at 13:14:03.

Topic: The Return of Yana
Subject: whoa!

thanks for the bump... I am far from being caught up yet.

Loving the art! I had never through tof elements for the armor, just... "alien, not human" was a concept in my mind. I'm really liking where you are going with this.

Drefast looks like it will be gorgeous. The bridges are something else... I like how the look more fragile than I had imagined them to look. Always so cool to get an artist involved!

Dwarf is excellent stuff, I'm sure that you knew that.

Can't wait to see where this all leads!

Posted on 2009-10-12 at 21:05:39.

Topic: incoming baby!
Subject: thanks for all the well wishes!

Thanks for all the kind words. Glad you aprove of the name. Jonah is easy enough... a Biblical name that we both like. Calum (pronounce the "Cal" as in California) came from one of those hugemongous baby name lists when we were looking at Celtic/Irish male names.

Heh, interstingly, both names mean "dove", and the baby is incredibly calm and peaceful, so I have taken to calling him "Dove-dove".

The old "what does t_catt11 mean?" question is as old as the Inn. I'm quite certain I have answered it for you, Tann. No real story, here.

In the bygone days of the dialup BBS (this is before the internet, when a 2400 baud modem was state of the art, and a server could accept one connection at a time), we referred to our screen names as "handles". Mine was simply "the catt". Hey, I was 13 or so, what can I say?

When I graduated to the Internet, Yahoo was THE portal, so I signed up for a yahoo account. "the catt", "thecatt", "tcatt", etc were all taken. It suggested "t_catt11", so I went with it.

Wow, what a story.

Posted on 2009-10-12 at 19:09:24.
Edited on 2009-10-12 at 19:10:05 by t_catt11

Topic: A Quick Howdy
Subject: dude!

Good to see ya! Glad all is well.

Posted on 2009-10-12 at 15:05:26.

Topic: Loaded Dice #22: Gentle Persuasion
Subject: ack!

Thanks for the catch! Error fixed.

Posted on 2009-10-12 at 14:39:09.

Topic: Loaded Dice #22: Gentle Persuasion
Subject: Loaded Dice #22: Gentle Persuasion

Newest Loaded Dice is available here. Check it out, and as always, feel free to post your thoughts here!

Sorry this strip was an hour or so late... we burned through our queue of reserve strips while I was out, through to her credit, Tiana had this one ready over a week ago - I just needed to get it up on the site.

Posted on 2009-10-12 at 14:19:07.


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