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You are here: Home --> Forum Home --> Recent posts by t_catt11
Topic: A Cold Day in Hell Q&A
Subject: a post is coming...


...so hold your horses. Sorry, things have been nuts following my return to the 'net.


Posted on 2007-09-19 at 21:51:38.

Topic: The Tides of Fate Q&A
Subject: back


No deaths, of players or game either one. I shall post to all my games within the next day.

Posted on 2007-09-19 at 21:50:24.

Topic: The Guiding Light Q&A
Subject: love, battle, and lighthouses


Curious, here - is anyone planning to do any further asking of questions here in town, shop for provisions, write poetry, or drink excessively?

Looks like three of the party are cool for lighthouse patrol (hinting for a post, Briana), so if no one has anything else in mind, my next post will bump the group onward in the quest for light! Or glory! Or easy money!

Posted on 2007-09-19 at 21:49:36.

Topic: A Cold Day in Hell Q&A
Subject: ammo notes


There will be no additional ammo drops unless some specifc situation warrants it. Seeing as how everyone but the sarge (with his SAW) is carrying 210 rounds of primary ammo plus an additional 30-45 rounds for their sidearm, you should be prepared to handle any typical resistance - with your primary weapon at burst setting, you'll have 70 attacks. Of course, if you elect to go running around, guins ablazing on full auto, it may not work out that way...





Posted on 2007-09-17 at 16:08:37.

Topic: The Guiding Light Q&A
Subject: ewhaaa?


Only posts from two characters, eh? I hate to rope you guys into a quest if no one is interested.

Posted on 2007-09-10 at 20:39:24.

Topic: A Cold Day in Hell Q&A
Subject: rungh


Well, I'll give y'all a day or two more to post, then I'll update.


Posted on 2007-09-10 at 20:38:41.

Topic: The Tides of Fate Q&A
Subject: back?


I am close to back on schedule... but I see that a couple of you have yet to post, anyway. Unless I hear otherwise, I'll simply bump things along.


Posted on 2007-09-10 at 20:37:54.

Topic: A Cold Day in Hell Q&A
Subject: actually...


Vesper will be joining us at the Antarctic base. Not an oversight, but I appreciate you looking out for me.

no worries, Brom.

Posted on 2007-08-24 at 20:38:37.
Edited on 2007-08-24 at 20:39:00 by t_catt11

Topic: A Cold Day in Hell Q&A
Subject: *shrug*


If you wanna, sure. Don't expect it to have much impact inside of game performance, though.

Posted on 2007-08-24 at 16:16:30.

Topic: The Tides of Fate Q&A
Subject: yeah, yeah...


WhatEVER, Tri!

Glad to have you back, Bobbo!

Posted on 2007-08-23 at 18:24:25.

Topic: A Cold Day in Hell
Subject: Spread those wings...


May 8th, 2025
Lawson Army Airfield, Fort Benning, Georgia
Tarmac - 0845

The team is dropped off at the edge of the tarmac by a creaking, ancient truck painted in the old style olive camo - how the thing even still cranks is a mystery.

Requisitioning gear has been no problem. Inga found a thorough, well put together medical kit waiting for her when she arrived. Everyone is able to get the proper arms and ammo with surprisingly little of the typical Army "hurry up and wait."

The team is assembled, any last minute discussions are held, and a truck arrives to pick them up.

GM's note: if you guys wanna backpost the 0800 team meeting - or anything after it - go for it.

On the runway, you can easily spot the ponderous form of a gigantic B-52K being fueled for takeoff. Unsurprisingly, the air reeks of jet fuel in the eighty-five degree heat (and seventy percent humidity) of the Georgia day. As you look around, a harried young corporal rushes toward your group, spots the lieutenant, and salutes.

"You're a little early - I just got notified. Corporal Stanley Bale, at your service! We'll need to stow your gear and get you into flight suits."

Behind him, you hear the loud whine of the B-52's eight powerful jet engines as they begin to warm up.

Corporal Bale grins. "Pretty impressive, huh? She'll take you up to twenty thousand feet, and then the real fun starts with the X-66 drone inside."

He motions for you to follow him to a nearby jeep, but casts a disparaging glance at your gear. "You do know that there is a weight limit, right?" he asks.

You are driven to a small building where you are prompted to remove all weaponry and ammo in order to ensure proper flight suit fit. Your gear is carefully stowed in duffels before being returned to the jeep. Once everyone is ready, Bale ushers the team back to the jeep.

Your orange flight suits fit uncomfortably as you are driven back to the runway. The massive bulk of the ebony B-52K looms overhead as your jeep approaches. As the vehicle comes to a stop near the cargo entrance to the plane, you spy a long, white, cylindrical object with folded white wings nestled in the belly of the behemouth.

Corporal Bale users the team up the ramp and into the B-52, then into the cargo hold of the small scramjet. A pair of narrow benches face each other across the narrow fuselage, with what appear to be hastily rigged harnesses to strap you into place. The front of the drone has a single control panel, but no seat. When asked about it, the corporal grins.

"The X-66 is computer guided," he explains. "You won't be needing a pilot. Once the B-52 gets up to twenty thousand, the X-66 will lauch, take you up to forty thousand, and kick in the burners. At Mach six, it will still take you better than two hours to make the flight to Antarctica, but I can't think of a quicker way to go almost nine thousand miles." He grins and shakes his head. "Why someone would want to go there that fast is beyond me!"



Posted on 2007-08-23 at 18:08:52.
Edited on 2007-09-20 at 18:11:05 by t_catt11

Topic: A Cold Day in Hell Q&A
Subject: equipped


I have everyone's equipment choices now, thanks! Expect a post shortly.

Posted on 2007-08-23 at 14:08:24.

Topic: A Cold Day in Hell Q&A
Subject: actually...


Warrant Officers are considered to be on par with comissioned officers. They are entitled to a "sir" or "ma'am" - however, "chief" is also appropriate, and is the most commonly used.


Posted on 2007-08-23 at 13:30:49.

Topic: A Cold Day in Hell Q&A
Subject: actually...


the Army's olive green isn't in effect in most places, now. Currently, the desert camo pattern is what you see outside of dress situations.

In our game, this same basic uniform is still appropriate - our setting holds that while there have been conflicts in Africa and Asia, the Middle East is still a roiling hotspot.

Do note that this is a moderated game - make suggestions, sure, but I am the final arbiter of reality! Bwhahahahaa!

Posted on 2007-08-22 at 18:11:29.

Topic: A Cold Day in Hell Q&A
Subject: coolness...


thanks for the link, Al!

Posted on 2007-08-22 at 16:47:59.

Topic: The Guiding Light Q&A
Subject: lol


Could just be a play on words, y'know. As DM, I cannot just give you clues...

I will say that I'm not trying to be obtuse in the game. If you think En'Aranthea would be interested in exploring the lighthouse, then she should pursue it. If not, okay, then.

Posted on 2007-08-22 at 16:24:33.

Topic: A Cold Day in Hell Q&A
Subject: cool


we're all faking it for the most part.

Posted on 2007-08-22 at 16:20:24.

Topic: A Cold Day in Hell Q&A
Subject: eyep!


I will be PMing you as to the gearhead stuff you'll have.

Posted on 2007-08-20 at 21:50:02.

Topic: Star Wars: The Tides of Fate
Subject: secret missions!


"My mission?" Caise asks a tad cryptically. "A simple meeting with a collegue of my Master's, Mercury... at this point, nothing more... you may even find it boring."

Apparently, the jedi has no need to steal a ship for the time being; after perusing the wares a bit, he seperates from the group to fulfil his meeting obligation.

Across the street stands another building - perhaps a bit more pleasing to the eye in overall form, it is nonetheless constructed of the same drab polyblock as the mercantile. Fortunately, it is easy enough to negotiate, and soon, Caise finds himself standing before the correct door.

Momentarily, it opens, and the padawan is ushered into a suite that might be considered a bit lavish - certainly so by jedi standards, at any rate. Leyan Rool himself steps out, a warm smile on his face. "Caise, good to see you!"

More time than the padawan would prefer is spent in mindless pleasantries, but eventually, the conversation turns. "Naturally, Trask sent you to feel the pulse of Taanab, to see where she leans." He sighs, his expression heavy. "I wish that I could tell you."

Rool pours himself a beaker of blueish alcohol, and offers the same to Caise. "A year ago - even six months ago! I would have laughed at any suggestion that Taanab's loyalties lay anywhere but the Rebublic. Certainly, there have been rabble rousers, there always are, but nothing more. Lately, though..." he trails off, in thought.

"The TDF can no longer be trusted, though I would say that more of their corruption is based upon profit, rather than ideology - though that can be just as dangerous. The government has experienced a radical shift in the past months. Many of my fellow ministers are suddenly retiring... or meeting with accidents, and their replacements are less friendly to the Republic." Rool kills the flask in one pull.

"And there are other concerns..." he grows silent. After seeming to ponder for a moment, he opens a small case and extracts a datachip. "This is highly classified information that should not fall into the wrong hands. Take this to Trask - he will know what to do with it." He pauses, his manner serious. "Tell no one of this, do you understand?"

Assuming a positive response...

Rool places the chip inside a tiny carrying case and seals it before handing it to Caise. "Very well. My time grows short - I have official business to which I must attend. If there is nothing else?"

Now or never, padawan!




Posted on 2007-08-20 at 21:44:48.
Edited on 2007-08-20 at 21:45:52 by t_catt11

Topic: A Cold Day in Hell Q&A
Subject: standard issue


Here is your standard issue package. Please note that I am not listing all of the incidental items: e.g. sunscreen, lip balm, clean underwear, etc. Assume that you have food rations sufficient for five days, a canteen, and water purification tablets. Furthermore, you'll have an arctic sleeping bag, matches, clothing, etc. Finally, our tech and medic will each have specialized non-combat gear appropriate for their speciality.


Billet: Team Leader, Rifleman, Medic, Technical Attache
Primary Weapon: M19A2 or M6A1
7 magazines of 30 x 7.62mm ammo
Secondary Weapom: M9A2 9mm pistol or M13 .45 cal pistol
3 magazines of appropriate ammo (15 x 9mm or 10 x .45 cal)
MAK Knife
Fitted ARBA suit
4 fragmentation grenades (you may substitute up to two of these with alternate payloads: concussion, smoke, incindiery)


Billet: Grenadier
Primary Weapon: M19A2 or M6A1
7 magazines of 30 x 7.62mm ammo
M413 Grenade Launcher w/6 40mm fragmentation grenade rounds
Secondary Weapom: M9A2 9mm pistol or M13 .45 cal pistol
3 magazines of appropriate ammo (15 x 9mm or 10 x .45 cal)
MAK Knife
Fitted ARBA suit
2 fragmentation grenades (you may substitute up to two of these with alternate payloads: concussion, smoke, incindiery)


Billet: Sniper
Primary Weapon: M28 SWS
7 magazines of 10 x 7.62mm ammo
Secondary Weapom: M9A2 9mm pistol or M13 .45 cal pistol
3 magazines of appropriate ammo (15 x 9mm or 10 x .45 cal)
MAK Knife
Fitted ARBA suit
4 fragmentation grenades (you may substitute up to two of these with alternate payloads: concussion, smoke, incindiery)


Billet: Heavy Weapons
Primary Weapon: M251 SAW
10 belts of 200 x 7.62mm ammo
Secondary Weapom: M9A2 9mm pistol or M13 .45 cal pistol
3 magazines of appropriate ammo (15 x 9mm or 10 x .45 cal)
MAK Knife
Fitted ARBA suit
4 fragmentation grenades (you may substitute up to two of these with alternate payloads: concussion, smoke, incindiery)

Posted on 2007-08-20 at 20:59:34.
Edited on 2007-08-20 at 21:00:04 by t_catt11

Topic: Continuing Where We Last Left Off
Subject: thought I had long ago posted for this segment...


Arien's face contorted in a mask of displeasure beneath his helm. Every fiber of his being demanded the he lead a glorious charge up the stairs, taking the fight to their cowed enemy - and the common sense of Dapple ridiculed the idea for the foolishness that it was.

Of course the troops above would be raining down on the group right now, if something were not preventing them. Even a child understood the tactical advantage that the high ground represented by the upper tower floors, and Arien was sure that these Imperials were commanded by no child. A madman, perhaps...

"Dapple makes sense," Arien agreed. "If Dapple and Char can gain an angle on our foes while they are distracted by us and whatever lies above, so be it. And if we can gain advantage by using our enemies' misfortune, all the better." The knight paused. "I pray to Heironeus that their misfortune does not become our own."

For some reason, Arien was quite sure that such a thing was almost certainly about to happen.

Posted on 2007-08-20 at 18:22:37.

Topic: yet another movie thread...
Subject: yep...


...it's that good. Got some mushy romantic stuff, sure, but not as heavy as the Prince's Bride - ideal date movie, my friend.

Posted on 2007-08-20 at 17:49:57.

Topic: The Guiding Light Q&A
Subject: sailor talk


The sailor's statement about Dran coins refers to how the Drannese have started debasing their gold coins with lead to make them heavier, and the gold last longer - which of course makes the coins less valuable outside of Drannon.

Ship captains make offering to the sea goddess by throwing some sort of valubales into the sea when starting a voyage. The sailor in our game was guessing that a cheap captain might use Dran coins to save real money, and thus anger the goddess.

Posted on 2007-08-20 at 15:37:37.

Topic: The Guiding Light
Subject: cider and conversation


The barkeep indicates that he does have a few rooms, though they are usually filled by ship passengers... but are now available. His prices are fair, so a deal is struck.

The cider is indeed tart, so Val ends up ordering water to cut hers with. Marjie gives a strange look at this request, but fulfills it nonetheless.

Meanwhile, En'Aranthea and Varuna make their way over to meet the grizzled sailor the barkeep referred to as Jenris.

Jenris' gray hair is nearly as long as his massive beard, niether of which appear to be overly kempt. He grins broadly at the offer of a refil. "Right, then! 'Ave a seat, tha both of ye! Been a long time since I were pretty enough ta have strangers buy me drinks, y'know." He winks in an exaggerated manner, making you chuckle.

Seeing the man warm to them, En'Aranthe pursues her objective. "Our host tells me that ships have been rare of late, and that perhaps you have some ideas on why that may be. We are hoping to meet an acquaintance here, hence our interest in the matter."

The old sailor guffaws. "Ideas? Cardista's teats, lass, there ain' a sailor in this town what don't 'ave an idea why the ships ain' comin'! Maybe them captains in Bayris done gone so cheap as ta start throwing Dran coins in tha ocean instead of good gold, eh? Seabitch'd put 'em under tha waves, then, fer sure."

After allowing the amusement to fade from his own joke, Jenris take a long pull from his foamy mug. "Naw, I can't tell ya why no ships 'ave come down tha coast. Could be some beastie eatin' em, fer all I know. Could be they just dunna want to come 'ere ennymore." He pauses for a moment.

"But I will say this - tha lighthouse up by tha reef has been dark two, mebbe three times in tha past month tha' I know of - an' I dunna make it by there very much. Mebba tha keeper fell ill, I dunno. If'n a ship came across tha reef while the light was out, then all our cargo is at tha bottom o' tha bay. Trouble is, no one is too eager ta walk up there an' check, wha' with tha damn lizards bein' so jumpy a' late!"

Jenris knows nothing else of interest, unless you consider assorted salty language and half-intoxicated musings on the nature of the sea to be interesting.


Posted on 2007-08-20 at 15:29:54.
Edited on 2007-08-20 at 16:47:40 by t_catt11

Topic: A Cold Day in Hell Q&A
Subject: yeppers...


There will be a standard issue package that will include armor, a knife, hand grenades, and ammo for your selected weapons.

No, the team does not know one another. You have all been handpicked for this mission.



Posted on 2007-08-20 at 14:51:13.

 


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