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You are here: Home --> Forum Home --> Recent posts by t_catt11
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Topic: Star Trek: Discovery - the relaunch (recruitment)
Subject: thanks for the interest...


...but for anow, and for the forseeable future, Discovery is an unfinished tale.

However, if you are still interested in Trek gaming, please take a look at the Uss Cerberus recruitment thread. That game is still active, and has two vessels you may choose from.

Posted on 2008-04-17 at 14:08:56.

Topic: The Tides of Fate Q&A
Subject: okay, then


That pretty much coveres everybody.

Since it has been so long (and we had taken a turn that confounded the GM), I'll probably handle this with a woof moment.

As in, woof! It is now Thursday and Dime is perusing the selection of adult novelties at a local bookstore...

Okay, maybe not THAT much of a woof, but I will bump the plot along and reset things.

Posted on 2008-04-16 at 14:19:09.
Edited on 2008-04-16 at 14:19:22 by t_catt11

Topic: The 1000 Posters Club
Subject: this is not a bug, it's a feature!


The post count definition was correct. think of it not as a count of every post you've ever made here on the site - heck, with the crashes in the past, NO ONE'S post count would be right by that standard.

Instead, think of it as a count of the posts you currently have on the boards.

Karma is different. Karma is forever. Deleting a thread does not remove the karma you have earned.


Posted on 2008-04-16 at 14:15:43.

Topic: The 1000 Posters Club
Subject: heh


I don't think Al was gonna delete ALL the games, just "last one to post here, wins". He's mentioned declaring a winner and starting it over.

I DO need to look at some code to hide some of those pages, though. 220+ is too many links.


Posted on 2008-04-15 at 20:46:30.

Topic: The 1000 Posters Club
Subject: whaaa?


Who said anythign about getting rid of them? I enjoy the light silliness. They are there because folks like them.

Now, it is entirely possible that, from time to time, a thread or five might get pruned from them (especially if said thread has lain fallow for some time).

If that happens, members will see their post counts drop. *shrug* Such is the transient nature of life and message boards.


Posted on 2008-04-15 at 19:45:20.

Topic: The 1000 Posters Club
Subject: agreed


Even though I do post to those silly games from time to time, I'll agree with both Eol and Captain Smite Magnet.

I've always thought that people who brag about post counts - and really mean it - are being a bit silly.

Posted on 2008-04-15 at 19:29:14.

Topic: The 1000 Posters Club
Subject: woot!


welcome to de club.

Posted on 2008-04-15 at 14:30:09.

Topic: The Tides of Fate Q&A
Subject: well?


I am kinda sorta back. I'm wroking on posts to my games that were active prior to my latest flake.

What about this one? We were idle for a while even before I went away. Of course, this was largely my fault. Is there a point in continuing?

Votes for and against, please.


Posted on 2008-04-15 at 14:28:37.

Topic: The 1000 Posters Club
Subject: hehe


But if you do, who will will?



Posted on 2008-04-15 at 13:28:27.

Topic: GASP! Is that Eol?
Subject: woot!


Applaud to Vilyamar for recognizing the repulsiveness of that pun.


Posted on 2008-04-11 at 20:32:52.

Topic: GASP! Is that Eol?
Subject: dignified?


Did you forget that this was EOL we were talking about?

Posted on 2008-04-11 at 19:29:02.

Topic: Petnames
Subject: lighten up


Relax, there, Tarzan.

**prepares to go into the database directly to reverse the impending ban**

Posted on 2008-04-10 at 17:09:11.

Topic: GASP! Is that Eol?
Subject: gag


PUNIS envy?!?

Keep it up, boyo, I'll edit the source code to allow me to smite you hundreds of times per thread!

Nice tale, Tann. Except I was hoping for a flogging, not a party.


Posted on 2008-04-10 at 17:06:14.

Topic: GASP! Is that Eol?
Subject: ugh, Addy


one smite for that horrific travesty of a pun.

Posted on 2008-04-10 at 16:50:56.

Topic: GASP! Is that Eol?
Subject: yeppers


Brom was going to do some sort of mind-mastering technique on Spooky to keep him alive... the evil DM likes to kill non-moving PCs, it seems.

Posted on 2008-04-10 at 15:58:41.

Topic: GASP! Is that Eol?
Subject: EOLIE!!!


**tears of joy** He LIIIIVES!

Posted on 2008-04-10 at 15:42:07.

Topic: Chat Banners
Subject: good


Hope everyone takes it in this spirit. It was a great, creative idea... maybe the Gruggster can make a living on doing signatures.

Posted on 2008-04-09 at 21:55:34.

Topic: Chat Banners
Subject: evil webmaster - aka partypooper


Guys, I have removed HTML support from the chat header pane... which effectively kills chat banners. I do have my reasons.

#1, while I know that some of you absolutely loved the chat banner idea, I've also heard from quite a few who did not. The idea of that header pane is to allow you to quickly see who is in chat, and if you have to scroll down through several banners, that purpose is quickly defeated.

#2, allowing HTML code here is a big security hole. Honestly, it's a hole in the forums, as well - I'll be working to close that, as well. We'll continue to allow formatting code, as well as images in the forums, but I need to remove scripts and such.

On the positive side, I will probably add in signature support to the site soon, so your banners will not be for naught - you can put them there. I just don't have the time to code this right now.

Thanks, and I apologize for those I have offended by this.




Posted on 2008-04-09 at 21:30:53.

Topic: Olan's baby photobucket
Subject: yep


He is a very happy baby - lots of smiles.

He's pulling himself up more and more now, but still no real interest in crawling. I'm beginning to think he'll walk first.

Posted on 2008-04-09 at 15:23:57.

Topic: Olan's baby photobucket
Subject: and a couple more


From a photo session.

Wagon

Photobucket


Blankie

Photobucket


Profile

Photobucket


Grin

Photobucket

Posted on 2008-04-09 at 15:15:10.

Topic: Olan's baby photobucket
Subject: new pics


Here are a couple news ones.


First, one of Emily at Easter.

Photobucket


Mister peek-a-boo.

Photobucket


Me and the little one.

Photobucket


Brothers

Photobucket




Posted on 2008-04-09 at 15:13:40.

Topic: yet another movie thread...
Subject: from DVD


Finally got around to seeing Evan Almighty on DVD this weekend (thanks, Netflix!). I was expecting a little light humor, and was prepared for it to be anywhere from lightly to seriously sacreligious.

I was surprised. Yes, there were plenty of little sight gags, but I personally thought most of the humor was pretty smart. As for sacrilegious... well, the only thing that I could find remotely objectionable (and that would only be to someone who is REALLY tightly wound) was in the closing credits, when God (played superbly by Morgan Freeman) declared a new commandment, which tied into a silly little running joke through the movie.

While certainly not an Oscar-worthy film, I thought that Evan Almighty was a really good family comedy - it made you laugh, made you think a bit about family values, and I honestly thought that it portrayed God and relationships with Him in a really neat way.

I highly recommend this film.

Posted on 2008-04-07 at 13:45:13.
Edited on 2008-04-07 at 15:32:59 by t_catt11

Topic: Happy Birthday Almerin!!!
Subject: whoa!


dude, happy birthday!

Posted on 2008-04-01 at 17:25:46.

Topic: More baby pics - Saara
Subject: wow


Pekka, she is beautiful!

Love all of the pics. Hehe, I'll have to post some more of my own, soon.

Posted on 2008-03-26 at 13:15:13.

Topic: A few questions for 2nd edition DMs
Subject: good questions!


Good questions, all. Since I almost exclusively DM 2nd edition, I feel qualified to answer. Of course, please realize that what works for my games won't necessarily work for everyone's.

1. A lot of the spells presented in the PHB aren’t exactly balanced. This one really came to my attention about a week ago when I was statting up a spell-using enemy of the party. A lot of the spells restricted from use in underground encounters seem particularly overpowered (e.g. Call Lightning) … presumably because the writers assumed they’d only ever be used in the one or two random encounters on the way to the adventurers’ latest dungeon crawl. As written, a lot of low level spells also don’t give saves that IMHO really should (Silence 15’ radius and Colour Spray- I’m looking at you).

Some feel that 2nd edition spells are quirky and not always balanced - and they are right. *shrug* I don't subscribe to the opinion that every class should be equal in power. A rogue can do things no one else can, but if they don't outsmart their opponents, they will be carved to bits by a fighter or reduced to ash by a wizard - and the universe has no issues with this.

I might allow a saving throw for silence, 15' radius if it were cast AT someone, but if it is cast in an area, nope. Such are the breaks.

As for color spray, it is very powerful at low levels. Then again, at low levels, the wizard has one, two spells and is then useless for the rest of the fight. As the wizard gains in power, so do his enemies (unless your campaign is realy boring) and color spray has less of an effect... which ends up being none at all. Unless you see some spell that really ruins things for your game, I wouldn't overthink it too much.


2. If a Cleric turns undead to force them to retreat and then uses ranged weapons to fure on the undead while they’re moving away then is the enchantment broken? All the PHB says is that turned undead are compelled to retreat from the caster. My first inclination was just to say “yes” (for the same reason that I wouldn’t let undead with bows fire on the party once they’d been turned) but I’d be curious to see how other DMs have handled this one?


For this, let us reference the DM's guide.

If the character forces the free-willed undead to come closer than 10 feet, by pressing them into a corner, for example, the turning is broken and the undead attack normally.


It would seem to me that turning is meant to shield the characters from the undead, but if they exploit this, the effect is broken. I have always ruled that any attack instantly breaks the turning; it doesn't make much sense that following the undead breaks the effect, but that attacking them does not.

3. I’ve been looking over the “overbearing” rules in the PHB. Do you allow armour to count against grappling attacks? As wearing a set of full plate would, if anything, unbalance a character I can’t think of a good reason why it should give any sort of protection against being grappled. But if it doesn’t then overbearing suddenly becomes an all-too deadly tactic both for swarm monsters (10 orcs making an overbearing attack against a 5th level fighter) or for PCs to use against more powerful adversaries (5 party members grappling that one 12th level enemy). Neither of which really fit the fantasy genre particularly well.

Again, let us reference the DM's guide.

When punching or wrestling, a normal attack roll is made. The normal Armor Class of the target is used. If a character is attempting to wrestle in armor, the modifiers on Table 42 are used (these are penalties to the foe's attack roll). Normal modifiers to the attack roll are also applied.


The modifiers referenced here are penalties to one's attack roll for trying to wrestle while in restrictive armor.

And further...

To overbear an opponent, a normal attack roll is made. For every level of size difference (1 if a Large attacker takes on a Medium defender, for example), the attack roll is modified by 4 (+4 if the attacker is larger; -4 if the defender is larger).


Seems to me that the DMG is very clear on this: grapple-style attacks are done against the same armor class that a sword attack is done against. I see your point about real world armor, and making one less stable, but D&D specifically tries to abstract combat. Only if the defender could not move away from an attack would I consider ignoring the bonus offered by armor, and the passages here state pretty clearly that they should never be ignored.


Great questions! Makes me wonder if I should reconsider letting old Aerolus start his advice column back.




Posted on 2008-03-25 at 16:21:32.
Edited on 2008-03-25 at 16:24:24 by t_catt11

 
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