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You are here: Home --> Forum Home --> Recent posts by t_catt11
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Topic: A Cold Day in Hell Q&A
Subject: woof, woof!


Okay, gang. The recent posts give me enough to go on.

It will take several hours for Blake to make headway on her hacking. Coincidentally, it will probably be several hours before any of the inured rangers are close to able to move, much less fight.

I was intending on doing this as a woof moment... just bumping the clock ahead. However, if anyone was planning to do anything in the meantime, I'd hate to interfere.


Let me know!

Posted on 2008-08-13 at 17:54:07.

Topic: Continuing Where We Last Left Off Q&A
Subject: woot!


I CWWLLO!

Posted on 2008-08-13 at 13:22:24.

Topic: The Guiding Light Recruitment Thread (formerly known as A New D&D game - players needed)
Subject: ah, well


No worries! Thanks for the interest, anyway.

We're about to wrap this game, so I'll start another one soon. Check with me then.

Posted on 2008-08-12 at 13:47:12.

Topic: A Cold Day in Hell Q&A
Subject: Monty Monty


We're holding for a post from you, sir.

Posted on 2008-08-11 at 13:43:33.

Topic: fun in the sun, or, no webmaster!
Subject: upside down birds?


Then you better get exclusive video, man!



Posted on 2008-08-01 at 16:19:06.

Topic: fun in the sun, or, no webmaster!
Subject: fun in the sun, or, no webmaster!


Folks, I'm gonna be offline for the next week. We're getting up at five AM Saturday morning to drive down to St. George Island, Florida, for a week of relaxation in the sun.

Cell phone coverage is spotty, and I wouldn't seek an internet connection, even if it was available (which I have no idea if it is or not).

This is a nice, quiet vacation for us; a little, isolated, out of the way place where almost everything closes by 5:30 PM. Swimming, sandcastles, sunburn, and a little deep sea fishing are the itenary.



Posted on 2008-08-01 at 15:40:50.

Topic: Limited usage
Subject: condolences


Sorry to hear that, Flirt.


Posted on 2008-08-01 at 15:37:52.

Topic: First Timer
Subject: greetz...


...and welcome to the Inn!

Posted on 2008-08-01 at 13:36:19.

Topic: Star Trek: Operation:Persephone - Q&A
Subject: this again?


I thought we had agreed to stop dragging this point on and on and on.

YeOlde: I'll be posting for a Rrowl/Talon meeting soon.

Posted on 2008-07-30 at 20:42:31.

Topic: Mapping Programs
Subject: well


are you looking ofr dungeon maps? world maps? I know that campaign cartographer has a nice following - and a steeeep learning curve.



Posted on 2008-07-29 at 18:04:02.

Topic: Mapping Programs
Subject: ah...


....the eternal struggle. There are some decent ones out there, but prepare to pay for them.

Posted on 2008-07-29 at 17:55:01.

Topic: Case Dismissed
Subject: woot!


Glad it worked out for ya.

Note to legal system: it's not a crime to be a jerk.

Kidding!

Posted on 2008-07-28 at 19:13:18.

Topic: Lookin Good
Subject: oi


There's a name from the past!

Welcome back.

Posted on 2008-07-28 at 18:18:52.

Topic: Star Trek: Operation Persephone
Subject: a new duty


Stardate: 2374.09.06
USS Charon – Captain’s Dining – 06:30 hours

Rrowl sat quietly, listening to low exchange between the two captains, when Gavison addressed him.

“Rrowl, should Mac be OK with this, Lieutenant Talon would be reporting directly to you…as part of his punishment. You’ve learned how to react in our society, apparently better than my officer has, and I’d like for your instruction to be memorable. Should we leave for DS9 today, we’ll be arriving in a little under two days at warp five. That should be sufficient time for a lesson to take place, don’t you think?”

The kzinti had never particularly liked Kelsey Gavison when they had originally served together aboard the Discovery, but the tales he had heard about man concerning his behavior since the beginning of the war had tempered that dislike. In limited time aboard the Charon, Rrowl had perceived the darker personality, had touched the names adorning the walls of the mess, had witnessed the iron grip on this crew and the single-minded purpose of their leader.

Now, Gavison had highly commended him, and Rrowl felt his chest swell with pride.

Pride, and more than a little perverse joy at the situation. That kshat, Talon, had been demoted for his lack of discipline; something that probably should have happened long ago. Lucky for him that this was a Federation vessel, lest his life be forfeit. Of course, Rrowl planned to make him wish that it was, and Gavison had just authorized such a thing.

Outwardly, though, the only sign of the kzinti's emotion was a slight twitching of his ears. "Captain, I will be honored to perform this duty. While I have my doubts that two days is enough for a full lesson, I will do my best to make progess on an introduction."

Rrowl was not being sarcastic - a human response that, even now, he was not entriely comfortable with. Instead, the kzinti truly doubted that the undisciplined Lyran officer could possibly learn in two days the level of self control that Rrowl had spent well over a decade perfecting. On one hand, he had despised Talon on sight - the creature was, as a matter of fact, a member of a race that were mortal enemies to Rrowl's own people. On the other, Rrowl felt strangely fulfilled at being designated as a role model, something he had never been called before... at least, not without addendum. Certainly, he's an excellent security officer, and a great warrior, buuuut his temper leaves much to be desired...


Perhaps Rrowl had finally shaken such labels. The thought filled him with a fierce joy that he would have never expected at such a small thing.

"Aye, sir," he rehashed. "I will do my best."





Posted on 2008-07-28 at 18:13:17.
Edited on 2008-07-28 at 18:14:37 by t_catt11

Topic: Star Trek: Operation:Persephone - Q&A
Subject: heh


heh heh.

Heh heh heh.

*chortle*

Yeah, Rrowl can handle that.

Posted on 2008-07-28 at 13:43:51.

Topic: Continuing Where We Last Left Off Q&A
Subject: hear, hear!


I'd love to have him.

Healing magic might be nice. But whatever.

Posted on 2008-07-25 at 02:09:28.

Topic: Continuing Where We Last Left Off Q&A
Subject: hrm


**is a layabout**

Posted on 2008-07-25 at 01:05:57.

Topic: Continuing Where We Last Left Off Q&A
Subject: holding back?


BWHAHAHAHAHHAHAHAHAHAHAHAHHAHAAAAAA!!

ehh hee hee...

ehh hee hee heh...

whee!

Posted on 2008-07-24 at 17:57:02.

Topic: weird post count glitch?
Subject: heh


'ello, Sharli. Post damage... :ROLLEYE:

Posted on 2008-07-24 at 17:56:15.

Topic: Back
Subject: sigh


Suppose I have to welcome you back, too.

Posted on 2008-07-24 at 13:43:13.

Topic: Star Trek: Operation:Persephone - Q&A
Subject: sweet


I don't think anyone took it as a sympathy ploy.

Glad you reconsidered.

Oh, and one aside: I am *NOT* a GM, here. I'm happy to help (being as I'm a huge Trek geek), and I do know a lot about what is going to happen, but I'm just a player. I offer advice (which I perhaps should not) only because I *HAVE* GMed Trek before, and know what a challenge it can be for all involved.

Eol and Bromern wear the big hats, here. I'm just a peon, dude!

Posted on 2008-07-24 at 13:16:24.
Edited on 2008-07-24 at 13:18:24 by t_catt11

Topic: Star Trek: Operation:Persephone - Q&A
Subject: two parts


Part one:


YeOlde, I cannot speak for the GMs, but as I am in the loop, I can say with a lot of confidence that NOBODY wants to see you gone. You've been a little over the top, but this is nothing that cannot be played through.

Take a look at some service records - Rrowl and MacTavish both have spent time in the brig due to temper issues. Heck, MacTavish would have been a full four-pipped captain some time ago, had he not been demoted due to his own insubordination issues.

Don't quit. Use it as a "eureka!" moment for Talon, where he begins to have some realization that he cannot play on his own side forever, that he's got to be part of the team.

You are a great player, and are a reliable, active poster. Use this as a challenge, and build your character through it.

Please.


Part Two


To a point, I understand where you are coming from, DragonMistress, but RTFM. No need for the GMs to post "this is a big plot point, leave it alone." Trek is moderated freefrom, and it works like this:

You are always free to do anything that you like with your own character, provided that it does not affect any other PCs. If it does, you should check with them first (and this is a fantastic way to build the game, anyway, by collaborating with other players).

In situations that can alter the plot of the game, or that may affect many or all of the PCs, you should check with a GM before you post. This was made very clear at the start of the game, back when Eol and Bromern were recruting.

Cool to do on your own: make a minor discovery. Create or solve a problem that your character/department must address. Come up with an idea that might help address a major problem facing the crew (but check with the GM before posting that your idea DOES fix the issue). Flesh out NPCs in your own department.

Cool to do with one or more other PCs: make a moderate discovery. Create or solve a problem that will take more than one PC (or department) to address. Create a nice subplot (romance angle, personal grievance, social event, etc).

Only do with GM permission: make a major discovery. Create or solve a problem that affects the plot, many PCs, or the ship as a whole. Kill off a character.

When in doubt, ask a GM before you post something!

No need for me to rehash the specifics of how we have gotten off track - Eol's post above details that pretty well in regards to Stan. Once the warnings started to go out, rather than back off of it, we began adding details to back up why we were suspicious of him, and we used all sorts of over the top behavior to pursue that angle.

The GM dealt with this. We all get it now, right? So no real harm done. We're actually still early in the game. Let's regroup and press on, shall we?

Posted on 2008-07-24 at 00:56:26.
Edited on 2008-07-24 at 00:58:22 by t_catt11

Topic: Star Trek: Operation:Persephone - Q&A
Subject: whew


Okay, I have posted for Fletcher.

Let me state a couple of things: no hard feelings intended, YeOlde. You are a superb player, one that I would waive any of my typical "writing sample" and other such requests for when I GM a game - you are welcome to play with me anytime. BUT, Talon is behaving in a manner that just cannot be allowed in a situation with a clearly defined chain of command. I checked with the GMs before I posted, just to see if there was some other avenue open to me. There is not.



Gang, as a whole, may I suggest that we probably would have never gone down this road if not for what smells a bit like some accidental metagaming? If no one had known that "Stan" was the sabotoeur, would be be where we are - at least two PCs disobeying orders because they "just know" that it's for the best?

IMO, Eol had posted that "Stan" was exceedingly stealthy about what he was doing. As such, he shouldn't have been discovered without checking with the GM first - this is the way one derails the plot. Now, people are coming up with all sorts of "facts" to jusitfy what is, at the heart of the matter, metagaming (definition: using out of game knowledge to influence in-game actions).

Feel free to control your own people and NPCs, but if your actions alter the flow of the game, it's a good idea (scratch that, it's MANDATORY) to check with the GM first.

So, if we, as players, didn't know there was sabotage, would survivors be treated like suspects? Probably not. A sloppy engineer, who out of panic tried to close a hatch on an escape pod, who is known by a member of the command staff of the other vessel, would NEVER have come under the scrutiny that he has.


Heed the not so subtle warning of the GM. Reign things in, follow orders. Please.

Posted on 2008-07-23 at 15:01:41.

Topic: Star Trek: Operation Persephone
Subject: that's enough.


Stardate: 2374.09.06
USS Charon – Mess Hall – 1332 hours

Commander Fletcher was stunned by what he had just witnessed. Not so much that Talon had completely disregarded Kato 3's opinion, regardless of any personal knowledge the science officer might have had. Not even that the lyran had treated the CSO with contempt, and even unspoken threat.

Fletcher was stunned that the CTO had done so in the pursuit of directly disobeying the orders that the XO had given to him barely an hour before, and that he seemed completely oblivious to that fact, or simply cared nothing that his superior officer now had firsthand knowledge of the disobedience.

Jonathon was well aware that Talon held him in little regard; as with his derisive "sir" on the bridge earlier, the officer had made his feelings well known while tiptoeing the line of acceptibility. But this - this was too far.

Fletcher glanced over at Gavison, whose own expression was a dark mask that best reminded Jonathon of an angry serpent, tightly coiled and ready to strike. The two men had known each other long enough, had faced enough high stress situations side by side, that speech was not necessary for every communication. Gavison allowed a great deal of personal freedom as long as one did their duty, but insubordination stuck in the man's craw like little else. Jonathon left the question unasked, but the captain answered it with a slight inclination of his head.

So be it, Jonathon thought to himself as he tapped his commbadge. "Fletcher to security. Send a team to the officer's mess immediately." Upon receiving acknowledgement, the Charon's XO turned to face Talon.

"Mister Talon, you are a disgrace to the uniform. Bad enough that you stand here growling at another Starfleet vessel's second officer like some sort of base animal..."

"Actually, mester Rrowl's me actin' XO," Captain MacTavish interjected.

"...make that another Starfleet vessel's executive officer," Fletcher continued. "You disregard a direct order given to you not even an hour ago, and you treat your fellow officer with disrespect when he attempts to ensure that my order is carried out!"

The mess hall hatch opened to admit four gold-clad security officers who then held their positions, wearing expressions ranging from impassive to slightly confused.

Fletcher was not a confrontational man. He much preferred communication and compromise as a method for solving problems. Soemtimes, though, there was no alternative - and this was clearly one of those times.

"Lieutenant Commander Talon, on the grounds of insubordination and disobeying a direct order, I hereby relieve you of your post as chief tactical officer of the USS Charon. Surrender your weapon and commbadge at once."

OOC: assuming Talon doesn't do anything stupid here. If so, we'll need to edit.

Fletcher sighed. "We are at war, mister Talon. There is no room for such blatant disregard for the chain of command on this vessel. The secrity team will escort you to your quarters, where you will remain confined until otherwise ordered. If you slip so much as a whisker out of that cabin, mister Talon, you will be relocated to the brig for as long as is deemed necessary. Do you understand?"

OOC: assuming again that Talon complies. Fletcher does not want to order the lyran fired upon, nor does he wish to place him into actual imprisonment, but if the lyran insists, he will do both.

As Talon, flanked by the security detail, exited the mess, Fletcher tapped his commbadge again. "Commander Fletcher to Lieutenant Myers."

=/\= Myers here. =/\= came the puzzled reply.

"Lieutenant Commander Kato 3 was correct in his orders to you. I specifically ordered that all survivors go through security clearance, but that they be treated with respect as comrades, not prisoners. Mister Talon was in direct disobedience of my command when he ordered you to detain certain individuals otherwise, and he has been removed from his post becasue of it. You will immediately call off all security measures that treat survivors as prisoners. Acknowledge my order, lieutenant."

=/\= Aye, sir. Order acknowledged. =/\= came the even more puzzled reply.

The XO cut communication. "Fletcher out." With that, he turned to face the collected command staffs of the two vessels.

"My apologies, gentlemen. Now, where were we?"



Posted on 2008-07-23 at 14:48:26.

Topic: weird post count glitch?
Subject: post counts


The old counts did not drop when entire threds were deleted - this is the number one reason that people lost posts on the recalcution.



Posted on 2008-07-23 at 14:01:14.

 
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