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You are here: Home --> Forum Home --> Recent posts by t_catt11
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Topic: The Guiding Light Recruitment Thread (formerly known as A New D&D game - players needed)
Subject: I don't really see it...


Both characters have existing histories. I'm pretty sure that En'Aranthea's calls for her to be an only child.



Posted on 2007-06-08 at 15:36:28.

Topic: The Guiding Light Recruitment Thread (formerly known as A New D&D game - players needed)
Subject: whoops...


My mistake. When I saw your character class filled in as "barbarian", I assumed warrior, and kinda glossed over the clerical stuff. If Addy does come through with a druid, we'll have healing galore!

Posted on 2007-06-08 at 14:27:07.

Topic: The Guiding Light Recruitment Thread (formerly known as A New D&D game - players needed)
Subject: we have a mage!


Down to one character left - a cleric. Admiral has stated that he is, in fact, doing a druid character for us today.


Posted on 2007-06-07 at 20:58:13.

Topic: The Chakran Portal - Q/A
Subject: coolness


Thanks for the welcome. Give me a chance to stratch into this character's skin... but I'm looking forward to it!

Posted on 2007-06-07 at 19:08:41.

Topic: The Guiding Light Recruitment Thread (formerly known as A New D&D game - players needed)
Subject: sheesh


For someone with no proported interest in this game, you sure do ask a lot of questions!

I personally would have recommended going with a rogue, but no one submitted one. If I got an awesome submision, I suppose I could bump th eparty up to six members.

Jozan is playing the half orc barbarian - check the first page of this thread for an updated roster.


Posted on 2007-06-07 at 15:02:20.

Topic: The Guiding Light Recruitment Thread (formerly known as A New D&D game - players needed)
Subject: eyep...


I did indeed get it. I think it will work fine. If we need to edit a tad, we will, but we'll go as is for now.

That's it for muscle, guys! Need spell slingers only now.


Posted on 2007-06-07 at 14:18:28.

Topic: The Guiding Light Recruitment Thread (formerly known as A New D&D game - players needed)
Subject: nope..


No magic items at third level. Remember, I see Audalis as a relatively low magic world, at least in regards to permanent magic items.


Posted on 2007-06-07 at 13:13:02.

Topic: The Guiding Light Recruitment Thread (formerly known as A New D&D game - players needed)
Subject: of course..


...it would be our own Vanadia, reprising her role as En'Aranthea.

Posted on 2007-06-07 at 01:50:52.

Topic: Continuing Where We Last Left Off Q&A
Subject: so...


...how long until Arien gets to swoop in, sword-a-blazing, and save the day?

Posted on 2007-06-06 at 20:31:53.

Topic: The Guiding Light Recruitment Thread (formerly known as A New D&D game - players needed)
Subject: druidy?


Druid works for me!

Still only two character concepts... the rest of you need to get some info to me.

Posted on 2007-06-05 at 13:11:23.

Topic: The Guiding Light Recruitment Thread (formerly known as A New D&D game - players needed)
Subject: well?


Lots of posted interest, but no character sheets have been sent to me!

I have confirmed the two positions I mentioned before - sylvari male ranger, sylvari female bladesinger. That's two warrior types. We still need a mage and a cleric, at the least.



Posted on 2007-06-04 at 13:27:13.

Topic: RDINN Feature Updates/ Suggestions/ Bugs
Subject: interesting


Popup blockers have to be disabled - check for a Google/Yahoo toolbar, they do this as well. Javascfript must be enabled.

What browser are you using?

Posted on 2007-06-04 at 13:19:26.

Topic: The Guiding Light Recruitment Thread (formerly known as A New D&D game - players needed)
Subject: great response!


This is awesome, peoples. Great to see the response!

We are now full.

Sylvari female bladesinger (Vanadia)
Sylvari male paladin of Oriana (Tann'Talas)
Half orc male warrior (Jozan1)
Human male mage (ziklag)
Half sylvari male druid (Admiral)

Thanks to everyone else who showed interest; we have simply run out of slots.

Posted on 2007-06-01 at 13:11:54.
Edited on 2007-06-13 at 17:21:35 by t_catt11

Topic: The Guiding Light Recruitment Thread (formerly known as A New D&D game - players needed)
Subject: hrmph


I'll adjust the game a bit, then. 3rd level characters (4th for rogues). If you are thinking of a multiclass, run it by me for the exact level.




Posted on 2007-05-31 at 19:37:46.

Topic: The Guiding Light Recruitment Thread (formerly known as A New D&D game - players needed)
Subject: kits and such..


I am open to kits, but I must approve anything not out of the core books. I do like variety and imagination.

So, I guess you could say: I take everything on a case by case basis.


Posted on 2007-05-31 at 18:55:29.

Topic: The Guiding Light Recruitment Thread (formerly known as A New D&D game - players needed)
Subject: A new D&D game - players needed


Greetz, one and all!

Since the demise of the games I was participating in - largely due to my own dissapearance, I know - I find myself needing a new game to run. And so, I am now actively seeking players for a new 2nd edition D&D game set in my own world of Audalis.

What's that you say? You don't know anything about Audalis, or about 2nd edition D&D? Not to worry. We have a ton of Audalis info here on the site... though to be quite honest, it won't impact you that much if you don't want to learn about the setting. As for 2nd edition D&D, have no fear - I'll be glad to help you with your character, if you need it. Bottom line is that you need a desire to play a character - the rule stuff will take care of itself.

Here's the basics: I'm looking for 4-5 characters of 3rd level. While any alignment, race, and/or class is technically okay, please note that I strongly prefer good or neutral characters. If you wish to be evil, you need to still be able to be part of a team; I have no desire to moderate intraparty combat.

Stats should be rolled using the 4d6, drop low die, arrange to taste method (if you don't know what this means, ask me - I'll help!). Use the Red Dragon Character Sheet (located in the vault) for your characters, please. Feel free to add all needed typical nonmagic equipment for your character (armor up to chain, a weapon plus a backup weapon, assorted side items, etc). I will give you your cash totals.

I reserve the right to refuse characters that are too powerful (suuuure you rolled two 18s, two 17s, and a low of 11 for your charisma score!), and similarly reserve the right to make slight adjustments of any sort to stats as I see fit. Do note, however, that your characters are potential heroes, so I expect them to be a cut above the average person, ability-wise.

Also, please note that I have granted right of first refusal for those in my defunct Ripples of the Past game.

I would like to get two posts per player, per week - a minimum of one post per week is required. You need not write novelas as your posts, but please note that the following is NOT a good post.
Yarg hates orcs. As soon as he sees them, he attacks.


Everyone should be able to muster two to three short paragraphs as a typical post. If this is too much, you probably won't enjoy my game.

Mages! The Tides of Magic are in full effect (see Audalis documentation for details). Clerics! Please be sure to select an appropriate Audalisian deity for your character. It would not hurt to choose a particular sect for your cleric, if applicable, though this is not strictly required.

Our game will be set in the southern area of the Taskarren Coast, almost to Macoran Bay - in other words, in lands usually considered to be, by and large - wilds. The party members will know one another, though as to how well is up in the air.

Any further questions, please ask. We'll start as soon as we have a full group.



Posted on 2007-05-31 at 17:23:21.
Edited on 2007-05-31 at 19:38:25 by t_catt11

Topic: The Tides of Fate Q&A
Subject: well...


That gives me one "yes" in my re (re? re??) start. Anyone else?

Posted on 2007-05-30 at 20:45:11.

Topic: yet another movie thread...
Subject: blockbusters...


Saw both Pirates and Shrek this weekend.

Green guy was a lot of fun, pretty much what you'd expect.

Pirates.

Enjoyed the heck out of the film, which, I suppose, is the point of movies. Great effects, storyline kept going and going. Answered a lot of questions, but threw in some extra stuff that just wasn't needed.

Did anyone else see the purpose in the Calypso angle? They spent so much time on it, only to have what felt like (to me) no real resolution at all. Why even bring it in? I didn't think it changed anything one iota.

I do have to give it to them, nice twist at the end. I wasn't expecting it, and I can usually see these things way before they happen.

The first is still my favorite - the novelty was great - but I have enjoyed all three. If they decide to do number four (which the left the door open for), I'll be there on opening weekend again, once more wearing my pirate bandana.

Yep - I wore a pirate bandana, as did my daughter. My son wore a pirate hat and a hook on his hand. Only Donna was too cool to dress up at least a bit.

Posted on 2007-05-30 at 15:23:23.

Topic: yet another movie thread...
Subject: notebook...


Have not seen the lakehouse... have no real interest to do so, but I will admit, the Notebook was a great movie.

*sniff*

Posted on 2007-05-25 at 20:15:33.

Topic: yet another movie thread...
Subject: woot!


We're gonna see Shrek Monday, ourselves.

I will admit, I actually enjoyed Cars quite a bit after refusing for the longest time to watch it.


Posted on 2007-05-25 at 20:10:36.

Topic: The Tides of Fate Q&A
Subject: okay...


One more call. Any of the original players still interested in this game?

Posted on 2007-05-24 at 21:21:43.

Topic: Continuing Where We Last Left Off Q&A
Subject: what?


Time away? How dare you!

Posted on 2007-05-24 at 21:20:17.
Edited on 2007-05-24 at 21:20:28 by t_catt11

Topic: yet another movie thread...
Subject: yet another movie thread...


Geez, the common room is dead! Here's a subject, talk amongst yourselves...

I saw Spider Man 3 a couple of weeks ago. My take: superb movie. I have since read quite a few complaints (movie has too many subplots, Mary Jane isn't involved enough, Peter dancing and playing piano is stupid, etc), and I have to wonder... were they watching the same movie I was? This *is* a summer comic book movie, after all. IMHO, the franchise has improved with each film.

Going to see the new Pirates this weekend. Major big expectations here...

Posted on 2007-05-24 at 21:13:36.

Topic: Continuing Where We Last Left Off
Subject: dawning for the knight


Arien awakens to a piercing headache and a severe case of cottonmouth - and with no memory of partaking excessively of strong spirits, he is temporarily confused. The next few moments are even more confusing, as strange images (memories?) push their way into his consciousness. A terribly malevolent - defintiely feminine - presence. Gossamer? What is a Gossamer?

Alloryn! She is here, and in danger! Gossamer - the Green Goddess - is here, as well... is inside of Alloryen. Gossamer had forced herself into Arien, but his twin had somehow pulled the entity within herself... to save me, the knight marvelled.

Something had to be done, and now. This evil spirit, whatever it was, certainly had to be tied to the presence of the Imperials... Arien was not so foolish as to think that Ally had simply happened to be possessed while under the tender care of the Imperials. Why they would want to do this was beyond his understanding or concern. All that mattered was helping his twin.

The knight sat up, dislodging an indignant Sunset, and thus earning himself an intense craving for spicy sausages. He had no time for this, though, and quickly regained his feet, angrily reaching for his blade... which was not there. Jarred, Arien began to pay attention to his surroundings, and heard what sounded very like the sounds of mortal combat from nearby. His friends! They would need him.

First, the immediate danger, next, to assist Alloryen.

Arien will look for his sword (which is hopefully nearby) as he moves to the next room. Standard tactics apply - help anyone who obviously needs it; if none, then find the biggest, ugliest bad guy and repeatedly insert five handspans of flaming steel into its carcass until it stops moving.

Posted on 2007-05-21 at 14:59:52.
Edited on 2007-05-21 at 15:00:35 by t_catt11

Topic: Vote for the Inn
Subject: ho boy...


Methinks this conversation needs to die now.

Posted on 2007-01-24 at 20:59:56.

 
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