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You are here: Home --> Forum Home --> Recent posts by t_catt11
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Topic: The Official Red Dragon Inn Name Generator thread
Subject: added


Axeshaft and Redbeard work... and are added.

The other two are already possible, thanks to existing seed names.

Other suggestions feel free to send to me. PM is probably better, but you can put them here, I guess. I'd rather stick to issues/requests/features/discussion in the thread, though.

Posted on 2008-11-23 at 23:26:42.

Topic: The Official Red Dragon Inn Name Generator thread
Subject: not my challenge...


...but you still get an applaud from me, Keeper.

Posted on 2008-11-23 at 22:05:19.

Topic: The Official Red Dragon Inn Name Generator thread
Subject: okay...


Agreed @ sill combinations. Some are not great. I might consider adding in some logic to how syllables are combined.

However, my inclination is to work on getting the next generator up and working. My thought is to get another very popular one - the sylvari (elves). I'll eventually cover most Audalis cultures... which will, in turn, cover typical names for most game worlds.

Any thoughts?



Posted on 2008-11-23 at 21:46:46.

Topic: Buried Secrets Q&A
Subject: well


I'm assuming that your torches are in your backpacks, and thus pretty well protected. It would be not be impossible to get one out and light it, provided that you protect it from the elements while doing so.

Posted on 2008-11-23 at 20:33:25.

Topic: Some Secrets are Best Left Buried...
Subject: facing the undead


18th Olemra (Thirkday), 452 E.R. - dusk
Forest, northwest of Lynx, Ertain.

Syana finished her quiet chant, and with a gesture, a glimmering blue disk of force lept into existence. Unfortunately, the rest of her plan did not go so well - as soon as the bard climbed aboard, the disk sank to the ground, then blinked out of existence.

Fortunately for Syana, Meera the wolf was there to cover her gaffe, as the beast pulled the zombie to the ground and mauled it until it was unable to rise again.

Shianna cleared her mind, grounded herself in her faith, and tried to turn the new zombies. This time, her demand was strong, her belief was sure, her appeal to Kith-jora's power was successful. Five of the zombies were repelled by the power of the nature god. For their part, the warriors were unable to score any telling blows as they moved to protect the casters.

The monster that Volkmar had been struggling with finally scored a blow of its own, wounding the khord. For his part, Isaac learned that no good deed went unpunished, as a zombie delivered a staggering blow to the young warrior.

Righteous anger filled Neri, and Oriana guided her servant's blade to deliver a terrible cleaving blow against the nearest zombie. It was a horrific attack, one that split the creature open to expose the inside of its rotting body... yet somehow, through some unholy power, the creature kept coming... and then, the creature slumped to the ground, to reveal the wounded form of Syana standing behind it, still brandishing her blade.

Volkmar attacked the zombie again, but missed badly... and then, the creature slumped to the ground, to reveal the wounded form of Syana standing behind it, still brandishing her blade.

Isaac barely managed to fend off an attack from an undead horror, but Neri stepped in to help. The paladin delivered yet another mighty cleave, and this time, there was no doubt - the zombie fell to the ground, still and unmoving. Volmar was hit yet again, and the khord began to feel the effects of his wounds.

The party was then able to gang up on the final remaining monster. Syana stabbed again, wounding the creature, before Volkmar finally struck the telling blow, and the last zombie fell motionless.

The fight ended, and no more undead monsters appeared lurched forth from the mists. Those that Shianna had turned had fled, leaving no trace behind. Once again, an eerie silence settled over the area.

DM's notes: Isaac and Volkmar are both pretty banged up. Syana is badly injured. To add insult to injury, Syana is out of spells. Aryan has one spell remaining... fortunately, Shianna still has her full compliment of spells for the day. Darkness is falling fast, and the drizzle continues to fall.



Posted on 2008-11-23 at 19:32:34.
Edited on 2008-12-03 at 15:38:59 by t_catt11

Topic: The Official Red Dragon Inn Name Generator thread
Subject: killed


I don't think I did. PM me.

Posted on 2008-11-23 at 01:51:31.

Topic: The Official Red Dragon Inn Name Generator thread
Subject: first one done!


The first Red Dragon name generator is up and running (link is here, as well as in the armoury section). This one will be for the khordaldrum (dwarves of Audalis, though the names are suitable for dwarves of any world or setting).

You may generate male or female given names, as well as realistic or fantasy-based surnames. Sure, you'll get the occasional odd result or repeat, but by and large, the generated names are excellent - and with literally thousands of possible combinations, you should be able to easily get a good name.

If you'd like to help make the generator even better, feel free to send name suggestions to me via PM.

Keep an eye out, as we will be releasing other name generators in the future.

Posted on 2008-11-22 at 22:03:52.
Edited on 2008-11-22 at 22:04:06 by t_catt11

Topic: Affiliates? Input, please!
Subject: well


For some reason, firefox does not center the menu like other browsers do. Which is why it looks a bit odd to you as centered.

Posted on 2008-11-22 at 17:46:38.

Topic: Clawing my way back to the surface...
Subject: welcome back


Welcome back...again!

Posted on 2008-11-21 at 18:53:54.

Topic: Paranoia
Subject: oh so pleasant!


Like the rest of the reds, Stewert kept his blue eyes downcast, careful to avoid even the appearance of treason. His smile was warm, however, and his disposition pleasant.

"Thank you for this mission, he spoke gracefully. "I am excited at the opportunity to remove this blight from our glorious society."

Once the briefing was done, he addressed Julianne. "I fully agree that we should begin immediately - but do not be afraid. We will certainly overcome their influence, and cleanse Alpha Complex of their stain."

The blonde, athletic young man smiled again and stepped back. "Perhaps we should begin by accessing the computer records of subsector 21, so that we might know where to start looking?"



Posted on 2008-11-21 at 16:21:01.
Edited on 2008-11-21 at 16:21:32 by t_catt11

Topic: Affiliates? Input, please!
Subject: originally


I had placed it below the last five, but that was unpopular.

The problem with moving it to the current ad space is that said ad space does not exist on every page of the site. So, where do we put them on those pages?



Posted on 2008-11-21 at 14:10:04.

Topic: Affiliates? Input, please!
Subject: nope


That's not gonna work. Even though yes, two of the other sites are technically breaking the rules by placing their banners a bit below the fold, that's way different from putting it in the footer - which was specifically stated as a do not do.



Posted on 2008-11-21 at 04:59:09.

Topic: RDINN Feature Updates/ Suggestions/ Bugs
Subject: tavern name generator


The tavern name generator, a popular portion of our town generator utility, has been made accessible through a direct link in the Armoury. Of course, it is still available within the town generator, but now, there is no longer a need to create an entire town, if all you want is a name for your inn or tavern.



Posted on 2008-11-20 at 19:22:35.
Edited on 2008-11-20 at 19:23:10 by t_catt11

Topic: Affiliates? Input, please!
Subject: sigh


Maybe so, and the other two guys fixed my text. I dunno.

Links page fixed.

Posted on 2008-11-20 at 16:15:21.

Topic: Affiliates? Input, please!
Subject: not me!


It wasn't me. Was a typo by that one webmaster.

We're up on 3/4 now.

Posted on 2008-11-20 at 15:59:31.

Topic: Paranoia Q&A
Subject: confused?


Um, yes. Yes, I am. I guess I know where we are?



Posted on 2008-11-20 at 15:54:27.

Topic: Affiliates? Input, please!
Subject: sigh


Awesome.

I'll email them.

Posted on 2008-11-20 at 15:53:46.

Topic: emybear out....(Now: RDI Staff Parent Mocking)
Subject: hmph


No comment.

Posted on 2008-11-20 at 15:36:42.

Topic: The Guiding Light Q&A
Subject: combat?


There is a new post up.

Posted on 2008-11-20 at 15:33:32.

Topic: Buried Secrets Q&A
Subject: excellent!


I'll try to get the next post up today.

Posted on 2008-11-20 at 15:15:23.

Topic: emybear out....(Now: RDI Staff Parent Mocking)
Subject: emybear out....


FYI, emybear450 will be out for the next two weeks. I'll be NPCing Aryan in "Buried Secrets". Others will need to make whatever accomodations... and I'm guessing that her new cat game will have to wait.

Posted on 2008-11-20 at 14:25:16.
Edited on 2008-11-20 at 14:25:33 by t_catt11

Topic: Affiliates? Input, please!
Subject: no worries


I didn't take it that way at all - just wanted to clarify that I wasn't surprised they don't all have our button up yet.

As of this morning, two of the four are linking back to us. The other two will, but are run by webmasters like me, wh are probably busy and may not make site updates every day.

BTW, Utan, I didn't mean to sound dismissive of your slowdown experience - I have lived with hellishly slow dialup, so I *do* get it. My point was more than the buttons literally are no more than 1 second of load time. and even if you clear your cache daily, your computer will only add that second the first time you visit the site. The big slowdown that you saw was certainly due to other issues. I have seen the Inn take 10+ seconds to load across a T-1 connection several times in the past week or so... which points to a database issue.



Posted on 2008-11-20 at 14:22:50.

Topic: Affiliates? Input, please!
Subject: clicks?


Meh, if you want to visit them, visit them. If not, don't.

This is NOT a paid exchange. This is a way for like-minded sites to increase their traffic, since we all appeal to the same basic audience.

RPG Life has our button up. The others don't yet, but will - you've got to realize that, as the new guy, we have to put ours up first.

Posted on 2008-11-20 at 01:49:44.
Edited on 2008-11-20 at 01:50:13 by t_catt11

Topic: Affiliates? Input, please!
Subject: eyep.


1 second. 2, tops.

I have noticed the Inn go slow a few times of late, though. Gonna have to look at the DB again.

Posted on 2008-11-19 at 22:25:19.
Edited on 2008-11-19 at 22:25:49 by t_catt11

Topic: Affiliates? Input, please!
Subject: well...


...once you load the buttons once, it shouldn't slow your page one bit. Your computer should load a cached version of them, rather than download them every time. Not to mention that the total file size for the four buttons is a "whopping" 9k. Even if your connection is as bad as my old dialup was (where I was lucky to get 20k on a good day), that should still be less than a second's worth of additional time.



Posted on 2008-11-19 at 22:13:24.

 
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