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You are here: Home --> Forum Home --> Recent posts by t_catt11
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Topic: Name generator help!
Subject:


The debug is indeed related to that.  I had removed the debug code, but got to thinking that rather than change the input/seed part, I needed to fix the geeneration code to actually work 100% correct.  The debug stuff is there to help me trace it.  Sorry, should have that resolved soon!

Haha... this is apparently just you and me. 



Posted on 2019-10-17 at 09:11:20.

Topic: Facebook!
Subject: mwuhuhuhahhaha!


Your application has been approved. 



Posted on 2019-10-16 at 12:54:11.

Topic: Name generator help!
Subject:


Found and fixed the bug on Cidal fantasy surnames!  Need to update the add mechanism, because the seeding has an issue, but I'll get that tonight.



Posted on 2019-10-15 at 18:41:43.

Topic: Hidden Corruption Q&A
Subject:


I would only use a trap like that where it made sense - i.e. a powerful wizard's inner chambers or something, or in a beer & pretzels dungeon crawl.

Kith has lockpicks, yes.  From the look of the door, this will be a simple feat to open.



Posted on 2019-10-15 at 16:34:02.

Topic: Hidden Corruption Q&A
Subject:


Too dark to see everything from here.  Cannot tell if there are any other exits from that large room.  If so, they would be behind the dais. 



Posted on 2019-10-15 at 16:20:46.

Topic: Hidden Corruption Q&A
Subject:


Poor Ch'dau.  Just a squelching noise and an unpleasant stickniness to remember him by. 

Post is up.



Posted on 2019-10-15 at 16:02:43.

Topic: The Corruption Hidden Beneath the Surface...
Subject: very small update, very small...


The party moves cautiously, quietly toward the far end of the antechamber.  The lit torches cast an orange light that strikes a noticeable contrast to the greenish glow of the wall sconces.  The warmer orange light does serve to dispel more of the shadows, it seems.

Moving as you do gives you a nice view through the doorway.  The next chamber is much larger, with what appears to be an altar of some sort upon a raised dais.  Wall sconces are set at regular intervals, with their greenish light ensuring that the large chamber is not dark - though shadow nestles throughout it.  It appears to be empty of any living (or unliving) creatures.

The wooden door is well worn, with an iron doorknob that appears smooth from many interactions over time.  Visible inspection reveals nothing of interest; no traps, no sigils, though it does appear to have a simple locking mechanism in place. 

Midge mutters under his breath as his fingers weave a pattern in the air, then turns his gaze upon the door.  "I feel no enchantments here," he states simply.  "He looks all around the antechanber and into the altar room.  "No more magic anywhere that I can perceive at the moment," he adds. 



Posted on 2019-10-15 at 16:00:36.

Topic: Hidden Corruption Q&A
Subject:


Cool.  One "Polymorph other" cominng online. 



Posted on 2019-10-15 at 15:52:50.
Edited on 2019-10-15 at 16:01:31 by t_catt11

Topic: Hidden Corruption Q&A
Subject:


The antechabber itself is bare, with walls of stone and a floor to match.  A doorway in the north wall leads to a larger, more open chamber - which appears to have more of the green light within.  A wooden door sits closed at the northwest corner. 

Doorway number one, or door number two?



Posted on 2019-10-15 at 15:48:01.

Topic: Hidden Corruption Q&A
Subject: I can't even...


Hey folks,

Went to make a game post, but... I can't. 

Are we headed through the open archway, or are we investigating the closed wooden door?



Posted on 2019-10-15 at 15:38:05.

Topic: Facebook!
Subject:


lol



Posted on 2019-10-15 at 12:39:49.

Topic: Facebook!
Subject:


Okay, points to you.



Posted on 2019-10-15 at 12:27:20.

Topic: Facebook!
Subject:


I mean, that's an apropos pun, no doubt... but somebody already used cheddar on this page. 

So I'm torn...



Posted on 2019-10-15 at 12:14:07.

Topic: Facebook!
Subject:


Wow. 

Somebody's a tryhard...



Posted on 2019-10-15 at 12:04:16.

Topic: Facebook!
Subject:


Considering he commented that I gouda done better... 



Posted on 2019-10-15 at 12:01:37.

Topic: Facebook!
Subject:


And now, Roger has threatened to ban me from my own website's fan page. 



Posted on 2019-10-15 at 10:07:48.

Topic: Facebook!
Subject:


Two guys fighting at a renn fest or the like.  One holds a rapier, the other a large block of cheese obviously photoshopped in.

Guy 1: "How are you going to fight me with a block of cheese?"

Guy 2: "IT'S EXTRA SHARP!"



Posted on 2019-10-15 at 10:06:37.

Topic: Facebook!
Subject: mmm


More great dad joke goodness on Facebook today!



Posted on 2019-10-15 at 09:57:25.

Topic: Hidden Corruption Q&A
Subject: welp


I just need poeple in general to post. 



Posted on 2019-10-14 at 12:22:48.

Topic: Hidden Corruption Q&A
Subject:


Glad you had a good time, man!

It's not a big deal - Cedric hasn't had a lot to do yet. 



Posted on 2019-10-14 at 10:41:19.

Topic: Name generator help!
Subject:


I got some really neat results, too.

I'll see if I can do some additions later on to space these into clan names.



Posted on 2019-10-11 at 10:29:57.

Topic: Name generator help!
Subject:


Fantabulous!

Hopefully, I'll get this bug fixed soon. 



Posted on 2019-10-11 at 09:08:46.

Topic: Name generator help!
Subject:


Awesome, man.  Thanks for the effort! 

Hope to get the script fixed tonight.



Posted on 2019-10-10 at 19:32:23.

Topic: Name generator help!
Subject: bug


I have found the bug (as evidenced by my ugly debug text all over the page).  Now to figure out why it is happening, and to fix it.



Posted on 2019-10-10 at 17:05:40.

Topic: Hidden Corruption Q&A
Subject:


Good edit.  I like Aranwen more and more with every post.



Posted on 2019-10-10 at 16:16:40.

 
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