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You are here: Home --> Forum Home --> Recent posts by t_catt11
Topic: Star Trek: the Edge of Duty Recruitment
Subject: it works for me

Let me get Tann to rubber stamp it, okay?

Posted on 2016-02-27 at 22:49:49.

Topic: Star Trek: the Edge of Duty Q&A
Subject: yep

The Chief Engineer is the second highest ranking officer on our ship. However, he is not a line officer - he is not eligible to assume command in normal circumstances.

A line officer (Captain, Executive officer, Second officer) would exert authority over a higher ranking non-line officer - but only if it's in the course of executing their duties in regard to command of the ship.

So, let's say the second officer has command of the bridge... which happens on a very regular basis, as the captain cannot keep 24 hour bridge watches.

So, the bridge operations officer of the shift notices an anomaly in the impulse engines. The second officer, currently in command on the bridge, would call down to engineering and order that the issue be investigated. If the chief engineer was on duty at the time, he would be obligated to follow the order.

Let's say we have an away team, with some junior grade lieutenant placed in charge by the captain. Everyone else in the away team would be subject to the lowly ltjg's orders for the duration of that mission.

That said, the away team scenario is pretty unlikely. Typically, the captain, XO, or 20 will be in charge of those operations, and they will hold equal or greater rank to all other potential participants aside from - again - the chief engineer. Who would again fall under the chain of command provisions.

However, in all other situations, the a junior officer (the second officer, in your questions) would be expected to observe all normal customs and courtesies. This absolutely means that the lieutenant commander would be referred to as "sir", and that proper deference is given in all non chain of command scenarios.

Posted on 2016-02-27 at 22:45:18.
Edited on 2016-02-28 at 12:56:52 by t_catt11

Topic: Think of us, please.
Subject: so sorry to hear that...

...I will absolutely put her in my prayers.

Posted on 2016-02-27 at 22:32:35.

Topic: Star Trek: the Edge of Duty Q&A
Subject: what the what?

Duncam, why would you go and spoil the plot like that???

Now I have to come up with something totally new. lol

Also... nice art.

Posted on 2016-02-27 at 10:09:50.

Topic: Star Trek: the Edge of Duty Q&A
Subject: long?

But entertaining. I love these.

Posted on 2016-02-26 at 17:04:23.

Topic: The Death of the Inn?
Subject: nah...

Chat always required membership. Lack of that makes it crazy difficult to moderate - which we'd rather never do at all.

Posted on 2016-02-26 at 17:00:48.

Topic: Star Trek: the Edge of Duty Q&A
Subject: that makes sense

There's not rush or obligation to add NPCs.

Posted on 2016-02-26 at 15:39:16.

Topic: Star Trek: the Edge of Duty Q&A
Subject: awww, yisss

Time to go check 'em out.

Posted on 2016-02-26 at 14:23:11.

Topic: Star Trek: the Edge of Duty Q&A
Subject: there we go

Ayrn sent me nice pic of a suggested Saber class bridge, but I found one that I feel is more accurate. It's posted on the first page of the Q&A, and features a layout that goes almost perfectly with the description I made in that same post.

I see an extra chair by the Captain that shouldn't be there, but that's my only real gripe. Pretend it's not in the picture.

Posted on 2016-02-26 at 13:13:11.
Edited on 2016-02-26 at 13:50:06 by t_catt11

Topic: Star Trek: the Edge of Duty Q&A
Subject: nice

Well done, I enjoyed the read. Looking forward to where this goes.

Posted on 2016-02-26 at 10:47:27.

Topic: Star Trek: the Edge of Duty Q&A
Subject: yeah

I have it, too. I'm considering an NPC post as an outlet.

Posted on 2016-02-26 at 10:23:27.

Topic: Star Trek: the Edge of Duty Q&A
Subject: incidentally...

After my next post, all of the senior staff (i.e. department heads) will have things to do. I may make a post later today, but I may hold off and let the rest of you have the weekend before I push on.

Posted on 2016-02-26 at 09:51:25.

Topic: Star Trek: the Edge of Duty Q&A
Subject: sweet

There are tons of image results at Google for the blueprints, though the likely don't go into the level of detail that the site you linked has!

Posted on 2016-02-26 at 09:50:17.

Topic: Star Trek: the Edge of Duty Q&A
Subject: pish tosh

New Lana, old Lana... be Lana!

I remember her being a bit bookish, reserved, very organized.

Posted on 2016-02-25 at 22:47:13.

Topic: Star Trek: the Edge of Duty Q&A
Subject: coolness

Check out our new mission badge, courtesy of Eol Fefalas (first page of the game thread, also fist page of Trek Tools for our mission).

Posted on 2016-02-25 at 22:40:43.

Topic: Player 3406 logging in
Subject: nice.

Welcome to the Inn!

Posted on 2016-02-25 at 22:30:14.

Topic: Star Trek: the Edge of Duty Q&A
Subject: remember...

When posting, please include a time at the header of your post. That way, we can keep the timeline straight. As the game develops, you'll see subplots played out in posts - the timeline is crucial for organization.

Speaking of which, if you have not done so, you might want to check out the logbook feature in the Trek Tools. You'll see summaries of the various posts laid out here in chronological order - if you get confused, this is a great way to get the Cliff notes as to what is going on.

Logbook entries are made manually; feel free to add them yourself after you post, but I and the command staff will try to make sure that none get missed.

Dox, I didn't make a logbook entry for your post yet, as yours is missing a time.

Posted on 2016-02-25 at 17:46:37.

Topic: Star Trek: the Edge of Duty Q&A
Subject: nice!

Awesome to see a post from you, Dox! Good start. I can imagine that being the science guy on a patrol mission would get terribly boring.

I sent you a PM to address your issues.

Hey folks - just remember to try to keep questions about the game in this thread; we want the in-game posts to basically read like a story. I'm not complaining, Dox; just setting some basic expectations. I know that half of our crew has never played Trek before, or never in a play by post medium.

Posted on 2016-02-25 at 16:28:11.
Edited on 2016-02-25 at 16:28:33 by t_catt11

Topic: Star Trek: the Edge of Duty Q&A
Subject: and we're a go!

Okay, ladies and gentlemen... we're a go!

I have properly linked the game thread to the Trek Tools, and have authorized players - you should now be able to add to the roster, throw NPCs up there, edit your entries, etc.

Feel free to post to the main game thread. Woot!

From here on out, please post questions about the game here, or direct them to myself, Eol Fefalas, or Tann Talas.

Only recruitment stuff goes in the recruitment thread.

Posted on 2016-02-25 at 12:49:02.

Topic: Star Trek: the Edge of Duty
Subject: Star Trek: the Edge of Duty

Stardate: 2365.02.07
USS Peregrine, Captain's Ready Room - 0645

Commander Silas Drake sat at his desk, PADD resting askance in front of him. Rather than focus on the dull, "nothing to report" reports on the device, the commanding officer of the Peregrine allowed his gaze - and thoughts - to wander along the various models that were mounted around the room. Each model was of a different style of vessel; while some were starships, others were antiques from Earth's past; nuclear powered, steam powered, even an ancient sail-powered vessel.

While he was indeed a student of military history, particularly that of ships, his interest in these vessels was more than purely academic. Each model was of a ship that one of Drake's ancestors had served aboard, and in turn, he felt a personal connection to each representation of the past. He took a quiet joy from the inspection, feeling a sense of belonging that was difficult to articulate. Indeed, he seldom spoke of it to anyone; it was a personal matter, something not to be shared lightly. Of course, she had understood...

His lip tightened for a moment, and the train of thought was forcibly derailed. Not today, Silas told himself. He picked up the PADD, took a sip of coffee, and resumed the inspection of the reports.


Roughly a half hour had passed when the comm chimed.

=/= Bridge to Captain. Starfleet Command is on a secure channel for you. =/=

Silas visibly perked up. Finally, something to do. The past six weeks had been dedicated to patrolling the shipping lanes in the Religus sector, and the detail had been... less than stimulating.

"Please patch it through to me here," he replied.

Momentarily, his personal viewscreen flared to life, revealing a human female in an admiral's jacket. Her brown hair was just beginning to show signs of gray, though Silas did not recognize her face.

"Good morning, Commander Drake. Admiral Harding here. I understand that your patrols have been uneventful?"

Drake nodded. "Indeed they have, Admiral. There is really nothing to report."

Harding nodded. "That is actually a good thing, Commander. Ideally, we were hoping that your presence would serve as a deterrent to piracy. I would chalk that up as a success."

Silas was less sure of that; in his mind, success would have been bringing pirates to justice, but he supposed that deterrence was better than nothing. "Thank you, Admiral." He answered. "I hope that you are right."

The admiral barely registered his response before she continued. "I have new orders for you, Commander. Proceed to Starbase 118, where you will rendezvous with the USS Coronado. The Coronado is on a diplomatic mission to broker a peace between the Kuldar and Rytain peoples. You will escort her in this mission. We do not expect any outright hostilities, but the Kuldar and Rytain have been in conflict for generations, so it is better to be prepared."

Harding paused, then continued in her orders. "You will accompany the Coronado to the Gamera system, where the peace summit will take place. Neither the Kuldar not the Rytain are Federation members, though the Rytain are seen as sympathetic towards us. The Kuldar, less so."

Her expression grew, if anything, more serious. "The success of this mission is imperative. Peace would stabilize this region, open new trade routes... and we know for a fact that there is Dilithium in this sector. If we could trade for it, or better yet, establish our own mining operations, it would provide a large boon to the Federation."

Drake nodded. "I understand the importance, Admiral."

Harding fixed the Commander with a steely gaze. "I hope that you do, Commander. There are members of Starfleet Command..." she trailed off for a moment before resuming. "Be sure that you stick to the script, Commander Drake. You are an escort here, nothing more. Ideally, you will have little to no interaction with the foreign dignitaries, nor will you be involved in the negotiations in any way. Your sole job is to ensure the security of the negotiations and of the Coronado. Is that clear?"

Silas felt his ears burn. The admiral could not have made her displeasure over his assignment more transparent. "Crystal clear, Admiral," he replied from a dry mouth.

She nodded. "Very well, then. You have your orders. Admiral Harding out."

With that, the viewscreen went blank, leaving Silas with his thoughts.

Posted on 2016-02-25 at 12:43:15.
Edited on 2016-02-25 at 22:39:49 by t_catt11

Topic: Star Trek: the Edge of Duty Recruitment
Subject: well

I totally understand, but if you get the urge... you can always step into a minor role at any point!

Posted on 2016-02-25 at 11:52:19.

Topic: Star Trek: the Edge of Duty Recruitment
Subject: figured it out...

The Trek Tools don't allow you guys to add/edit roster entries for a very good reason:

I haven't yet set the game thread and the authorized players. Whoops. This is not a bug, it's a feature. We have had no players come in and add and edit people before, so to prevent that, security is set up.

Let me make an intro post to the game, and I'll authorize everyone; that will give you the ability to add to/edit the roster for our game.

Posted on 2016-02-25 at 10:37:13.

Topic: Star Trek: the Edge of Duty Recruitment
Subject: Crap.

Duncan, I'm going to send you a PM and get to the bottom of this.

Posted on 2016-02-25 at 10:00:45.

Topic: Star Trek: the Edge of Duty Recruitment
Subject: ops

Chief of Operations is a bridge crew character - one of the main characters in the game.

Have you ever watched Star Trek: the Next Generation? Commander Data was the Ops Chief of the Enterprise.

Operations is responsible for ship status, for coordinating with engineering, science, and tactical. They handle most communications, they make sure the ship is supplied... heck, the Ops Chief is nominally in charge of the cafeteria. lol

Posted on 2016-02-25 at 09:56:34.

Topic: Star Trek: the Edge of Duty Recruitment
Subject: absolutely!

I may also toss out another reddit LFG post. It reeled in our Chief Science Officer, after all...

Posted on 2016-02-25 at 09:43:45.


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