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You are here: Home --> Forum Home --> Recent posts by t_catt11
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Topic: Add On Story. Fill in 3 words!
Subject: :P


are often misunderstood

Posted on 2006-09-22 at 15:07:11.
Edited on 2006-09-22 at 15:07:27 by t_catt11

Topic: The Tides of Fate Q&A
Subject: the turn...


Mercury is with the rest of the party members, plus a acouple assorted crewmembers, plus a couple other passengers, in the common passenger berth with four TDF soldiers (one of which being the red-hired soldier attacked by the bothan).



Posted on 2006-09-22 at 13:53:17.

Topic: Star Trek: Discovery - Q&A
Subject: updated this thred...


...to include our posting guidelines on the first page.

Posted on 2006-09-22 at 08:49:57.

Topic: The Tides of Fate Q&A
Subject: choppity chop


For the time being, it would be trivial to cut through the bindign chain that liks the two (thik similar to handcuffs). Of course, they will still have rings on each hnd tht will need to be removed, but that would give mobility.

There are another four passengers not affiliated with our game in the berth.


Posted on 2006-09-22 at 07:19:24.

Topic: Star Trek: Discovery - the relaunch (recruitment)
Subject: catching up?


I'll bet that they do...

Seven months have passed. Are they still an item? Are the engaged? Married?

Posted on 2006-09-21 at 22:20:44.
Edited on 2006-09-21 at 22:21:02 by t_catt11

Topic: Star Trek: Discovery - the relaunch (recruitment)
Subject: Raines is back...


Just herd from stu - he's excited about reprising the role as Ops Chief Raines. So, that's one more slot filled...

Posted on 2006-09-21 at 21:52:12.
Edited on 2006-09-21 at 21:52:28 by t_catt11

Topic: Star Wars: The Tides of Fate
Subject: It's getting ugly...


With no time to do anything but react, Caise closes the ditance between himself and the would-be murderer with frightening speed. In less time than it takes for Burukt to squeeze the trigger, the emerald beam of the jedi's lightsaber strikes unerringly, knocking the rifle from the soldier's hands in a shower of sparks, and sending him crashing against the far bulkhead.

Even in his crumpled state, the treacherous bothan does not hesitate. In one smooth motion, he draws a blaster pistol and simultaneously keys his commlink. "I am attacked!" he shouts. "Shadoran has allied with the prisoners and a jedi! They seek to take back the ship! Backup needed at once!"

As he regains his feet, he begins firing madly!

Posted on 2006-09-21 at 14:32:44.

Topic: Star Trek: Discovery
Subject: a promotional effort


Stardate: 2366.10.19
USS Discovery, turbolift 2 - 0935

The hatch hissed open, revealing the interior of the lift. Noah stepped inside to be greeted by the familiar yellow-skinned visage of the engineer, N'doog.

"Mornin', Captaindude!" the catullan exclaimed.

Captain Blair returned the greeting and ordered the lift to the bridge with a grin. The engineer's... unique speech pattern never seemed to fail to invoke that response.

As the decks blurred by, Noah found himself strolling down memory lane once more...

***************

Noah keyed the intercomm. "Blair to engineering. Mister N'doog, please report to my ready room."

=/= Engineering here! =/= The reply came. =/= Right on, Captaindude.. I'm on my way! =/=

The captain shook his head. Protocol had seemed so important in the past, but the engineer coming to visit seemed oblivious to it - and for some reason, it didn't matter one whit.

The Discovery was now three days out of the Gavin system, and Noah had had enough time to go through some of the records. Not long after the call, the door chime sounded. =/= Captaindude! You wanted to see me? =/=

"Come in," Noah replied, and the doorway hissed open, admitting the catuallan.

"Ensign," Blair began, "have a seat. I have been reviewing your service record. It would seem that all of your superior officers have been of the same opinion - you are an excellent engineer. Furthermore, you were invaluable to the mission on Gavin III; without your unique perspective, we might not have put togther the mystery of the molecular changes in our equipment. Quite simply, the mission may well have failed without your contributions."

The engineer seemed quite pleased by the positive words. "Whoa. Like thanks for the praising there Captaindude," came the reply. "Glad to be of service to the service if you catch my drift. You know, they sometimes say you got to think outside the box, but I figure that sometimes you got to leave the room entirely. Dig?"

Noah shook his head slightly in an effort to clear the effect that Bob's speech sometimes had on him. That the engineer was a genius could not be doubted, but sometimes, his comical manner of speaking could be so difficult to follow!

"The praise is well earned, ensign," Blair told him with a smile. "Although I will admit, it can be difficult for the rest of us to understand exactly what you are saying."

"Yeah, I get that a lot," Bob answered. "People need complicated and I like to keep it free and easy. But if I ain’t calling you dude, then I ain’t respectin you. Captaindude."

Noah supressed a chuckle while trying to imagine himself calling a superior officer "Captaindude" - and meaning it as a mark of respect.

"At any rate, Ensign N'doog, I called you here for a reason. I know that you have already been cited for your service on Gavin III, but I think that this would go well with it." With that, Noah produced a small, hollow pip and placed it on the desk in front of the ensign. "Computer, record. By the authority invested in me by the United Federation of Planets, I, Captain Noah Blair, hereby promote Ensign Bt... Btx... Ensign Bob N'doog to Lieutenant, Junior Grade."

If N'doog had taken offense (or even noticed) Noah's difficulty at pronunciation, he completely hid it.

"Hey! Another dot! Righteous! This is totally awesome, Captaindude. Tier’s gonna freak! Just me cruising up that chain of command! Not that I want your job there, Captaindude. Unless they gave me a ship with no ray beamers and photon blaster thingies. But hey!" Bob pinned the pip on his lapel with a smile, "My Mom is gonna love this!"


***************

The lift doors opened, ending Blair's reverie. He stepped onto the bridge, followed by Lieutenant N'doog, who took a now customary place at the engineering station.

Captaindude, reporting for duty! he mused with a grin.





Posted on 2006-09-21 at 11:59:08.
Edited on 2006-09-22 at 20:09:54 by t_catt11

Topic: Star Trek: Discovery - Q&A
Subject: roster fleshing...


I have most of the NPCs at least stubbed in on the roster. If I don't get some response soon from my multiple recrutiing tendrils, we'll go with NPCs in the open positions and fill them as we can - perhaps through use of "reality editing", if need be.


Posted on 2006-09-21 at 11:14:02.

Topic: RDINN Feature Updates/ Suggestions/ Bugs
Subject: latest posts...


If you ever wanted to be able to review posts for a given user, well, now you can!

Click on any user's name, and from their info screen, you now have a new link - "Show recent posts for this user".

Enjoy!

Posted on 2006-09-21 at 10:01:22.

Topic: Star Wars: The Tides of Fate
Subject: a turn for the interesting...


It doesn't take the TDF overlong to get the engines up and running again, though only at a reduced capacity. As a result, the flight to Tanaab takes close to three hours - a truly enjoyable time for those in the passenger berth. Captain Dulo himself is never brought into the berth, a fact that is not lost on anyone present.

Damanil's commlink crackles to life, though it is the brodcast channel, not anything directed at him. He learns that the Kul Kura has been placed into a holding position just outside of planetary orbit, and that the pssengers will now be offloaded. Indeed, as he listens to the traffic, most of the soldiers are offloaded, as well.

On the other side of the captive crew, Burukt casually stretches. The Bothan "soldier" knows that there may never be a better time; this fool of a human actually believed that he could force his way in on the Dulo bounty!

The red-haired man seems preoccupied with something over the commlink; having grown tired of the inane chatter, Burukt had already muted his. He grins wolfishly and aims his blaster rifle at the man's back. An "accidental" discharge at point blank range cannot miss, and the unfortunate use of deadly force to quell the "rebellion" of the passengers will remove any would-be witnesses.

No eye in the room processes what is about to happen, but one individual "sees" the furry finger close around the rifle's trigger. Caise is seated nearest to the bothan, and has a moment to react before the red-hired soldier is shot in the back.


Posted on 2006-09-21 at 09:33:18.
Edited on 2006-09-21 at 09:34:20 by t_catt11

Topic: Star Trek: Discovery - the relaunch (recruitment)
Subject: thanks...


I have put a "stub" up for Keely and Raditz. If you guys would be so kind, just go in and flesh out your roster etries when you get a chance. If you need help, just ask!


Posted on 2006-09-21 at 09:20:53.

Topic: Star Trek: Discovery - the relaunch (recruitment)
Subject: reprise?


Sure, I don't see why not!

A word of warning - I don't have a copy of Natalie's bio. Captain Backup (aka Eol Fefalas) had copies of many, but not of everything. Keely and Raditz wwere the only PCs affected, but we also lost detail on some pretty fleshed-out NPCs.

Posted on 2006-09-21 at 07:18:24.

Topic: Star Trek: Discovery - Q&A
Subject: first post is up!


I have made my first post in the new ST thread. Hold off on any posts for now; I have a couple more to make before I turn it loose.

We still need to fill a couple of VERY IMPORTANT slots. Yeah, we can go NPC if need be but I'd rather have warm bodies. So if you know someone who might do well, why haven't you forced them to join yet???

Posted on 2006-09-20 at 23:56:14.
Edited on 2006-09-20 at 23:56:45 by t_catt11

Topic: Star Trek: Discovery
Subject: The Sherlock Principle


USS Discovery, NCC-71847


Please note: this is a closed game; only approved members may post here. If you wish to join, please see the related recruitment thread for the game.

In an effort to promote the flow of the game, I am moving time ahead several months. My first couple of posts will cover the summary of the last mission and the crew turnover. From there, we will get into the new mission.



Stardate: 2366.10.18
USS Discovery, captain's quarters - 2225

Noah yawned as he closed the cover of the book and placed it on the nearby table. Many of his colleagues considered him a bit quiant for his preference of printed books to the various electronic methods of data delivery, but he found it to be as his mother had told him as a boy - the imagination provided a much more vivid setting for the writer's words, and there was just something that felt right with the tactile feedback of a book in his hands, something that no holovid or PADD could hope to provide.

Tonight's reading had brought him to the close of one of Sir Arthur Conan Doyle's classics, and for some reason, one of the great Inspector Holmes' quotes lingered in Noah's consciousness. "...when you have eliminated the impossible, whatever remains, however improbable, must be the truth..."

Captain Blair found his thoughts tangenting off of the Holmes quote, down a related path, back to his first days board the Discovery. To the Gavin III mission, and the minor political outcry that had arisen from the Discovery's findings there. Indeed, the AWAY team - and, for that matter, much of the Discovery complement as a whole - had eliminated the impossible, until they had finally uncovered the truth.

The last Noah had heard, the colony's governor was awaiting her trial for violation of the Prime Directive, as well as for a host of lesser charges (including the attempted murder of her own husband). Several of her key advisors had turned against her when the truth was finally revealed, which, combined with the findings of Gavison and MacTavish, had sealed her legal fate. Of course, the logistical nightmare that had followed - the evacuation of all personnel and removal of as much Federation property as possible from the planet - had been much, much worse.

Noah poured himself a small dose of cognac from the bottle that Tuvar had given him so many months ago. As he savored the liquid, he couldn't help but smile slightly. At least the natives had cooperated when they realized that the Federation personnel were leaving - though the captain would have given almost anything to have been there the first time one of the racoolemurs had "spoken" to Mac!

How he wished he had been there himself for the discovery of a new sentient species! It was a small comfort that Talda had been on that AWAY team, and the young man held a similar passion for xenobiology. His reports had been enthusiastic and thorough, so Blair could not, in good conscience, feel too slighted. To this day, none of the Federation scientists had figured out how exactly the creatures manipulated that odd energy field on Gavin III in order to sabotage the colonists' technology. If not for ensign N'doog's "outside the box" pespective, they might never have figured out what was changing the molecular makeup of the equipment, and that had, in turn, helped to unlock the "whys" of the mystery.

In retrospect, it wasn't overly complicated. The Federation survey team had overlooked the fact that the racoolemurs were, in fact, quite intelligent - and at least somewhat telepathic, to boot, it would seem. In addition, they possessed an innate ability to manipulate that odd additional energy field in order to bring about physical changes to their enviroment.

At first, they had avoided the colonists, hoping that they would go away. When it became clear that they would not, and that the intruders intended on expanding across the planet, the natives took nonviolent - but very effective - measures to convince the colonists to leave.

The governor had been suspicious, and her husband had managed to obtain proof of the racoolemurs' intelligence. She silenced him and covered up the evidence, but the Discovery personnel had learned the truth, anyway.

Terminating the colony and placing the governor under arrest had been the right thing to do, but it hadn't been pleasant; at the time, it was even a bit intimidating to the new captain. Now, though, it was all a memory.

Noah shook his head ruefully and drained the glass. Tomorrow would be a new day... who knew what it might hold?







Posted on 2006-09-20 at 23:43:13.
Edited on 2009-10-16 at 21:40:07 by t_catt11

Topic: Star Trek: Discovery - the relaunch (recruitment)
Subject: great news!


Alacrity has undergone a slight change of heart. Avanti will still be leaving us, but Big Al believes that he could continue to participate in a less demanding role... namely, that of everyone's favorite Catullan enginer, Btxwytre "Bob" N'doog!

Righteous, dude!



Posted on 2006-09-20 at 07:35:35.

Topic: Continuing Where We Last Left Off Q&A
Subject: politics, details...


Pish tosh. Just point me at the bad guys. Or, just as good, have some conniving NPC with a pitiful excuse for a cover story "my puppy is lost, will you help me find him?" fire Arien's imagination to right some wrong (doesn't have to actually exist, just have to fool him into thinking it does), and we'll go quest.

Yay rightousness and goodness! Yay chivlary!

Posted on 2006-09-19 at 14:58:23.

Topic: Continuing Where We Last Left Off Q&A
Subject: ooo! ooo! me! me!


When does Arien get to rescue the maiden? Or at least look realy cool before getting beat down (as usual) by the evil DM?

Posted on 2006-09-19 at 14:45:09.

Topic: Star Trek: Discovery - the relaunch (recruitment)
Subject: bringing back the crew...


Thanks to Captain Backup (aka Eol Fefalas, give the boy an applaud!), we have most of our personnel files intact, and I am uploading them now.

To view what's going up, please see http://rdcconline.com/trek/roster.php?simid=1

The menu is still wonky, but you can at least view the roster...

Note that I unfortunately do not have sheets for Raditz or Keely, though I will look through my old notes to see what I can find. Players, if you have something, let me know!

Posted on 2006-09-19 at 12:46:21.
Edited on 2006-09-19 at 13:03:25 by t_catt11

Topic: Star Trek: Discovery - the relaunch (recruitment)
Subject: counselor


You have seized on it perfectly, I think - a counselor would indeed not need any real working knowledge of trek tech - on the contrary, it could be a nice character device. We would love to have you!

Posted on 2006-09-18 at 16:56:43.

Topic: Star Trek: Discovery - the relaunch (recruitment)
Subject: Star Trek: Discovery - the relaunch


Currently, all department head positions have been filled. However, you are always welcome to apply as a regular member - officer or enlisted - in any department.

After a lot of consideration and soul searching, I have decided to relaunch Star Trek: Discovery. I am well aware that we will have to recast some roles - for instance, we are losing the ultra-talented Alacrity, but with my full blessing - he will be brining back a fantastic game of his own, and does not wish to take away from both by not devoting enough time to either.

FYI, the Discovery is a Galaxy Class vessel, set in 2366 (approx season 3 of TNG). This is pre-dominion war, pre-borg.

To cover the player turnover and the gap since we last played, I will advance game time significantly - probaby to the tune of six to nine months. I will do a post to cover the old mission, however, to that you can have closure as to what happened.

Returning payers, please post your interest here!

So! The long and the short of it is that I'm looking for dedicated players. Know that Trek is free form, but not ruleless - I (and the command staff) tend to set the stage with major plot points; you are free to play your character however you wish (within reason). Need to create some NPC crewmembers to help your department? Great! Be our guest!

You must be able to post no less than weekly... Ideally, you'll post more often that that. Knwledge of trek is a good idea, though you need not be a sick fanboy to play.

Please understand that this is a wrting intensive game. Posts like "Engineer Steve acknowledges his orders and goes about maintenance duties." will not cut it. SHORT posts tend to be three paragraphs; typical posts can be much longer, depending on what is going on. Ideally, you'll be able to carry some of the story yourself; if no one is posting anything for your character to do, take some initiative and set your own scene!

Be prepared to create a rather extensive character background, including service history and such (see http://rdcconline.com/trek/roster.php?simid=1
for examples). I'll of course be glad to help you if you need it, but if its too much trouble to create a living character history, you probably would not enjoy the game itself.


So, what are you waiting for? Apply today!



Posted on 2006-09-17 at 21:31:12.
Edited on 2006-09-26 at 12:39:36 by t_catt11

Topic: RDINN Feature Updates/ Suggestions/ Bugs
Subject: hehe...


Yep. Like when you read a book.

111111      222222
333333      444444
555555



Posted on 2006-09-16 at 23:59:28.
Edited on 2006-09-16 at 23:59:51 by t_catt11

Topic: Star Trek: Discovery - Q&A
Subject: we're at a crossroads, then


I'm not sure where, or if, we will go from here, but I will let you know very soon.


Posted on 2006-09-15 at 19:59:00.

Topic: RDINN Feature Updates/ Suggestions/ Bugs
Subject: two small updates done...


The karma feature (applaud/smite) works now. Also, you may now unsubscribe from threads that you no longer wish to receive email notifications from.

Posted on 2006-09-15 at 10:01:49.

Topic: The Tides of Fate Q&A
Subject: just tolet you know...


I did a small update. This is your last chance to have struggled, objected, etc. to the military's involvement. The next post from me will be a nice little story bump.


Posted on 2006-09-15 at 09:34:48.

 
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