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You are here: Home --> Forum Home --> Recent posts by t_catt11
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Topic: Star Trek: the Edge of Duty Q&A
Subject: nice


That has some super useful tables, Brom!

Posted on 2016-08-19 at 13:30:06.

Topic: Star Trek: the Edge of Duty Q&A
Subject: yep


Ody, feel free to absolutely interact with other NPCs. You'll notice that a LOT of what the "big" players do has to do with NPCs. If they have a developed personality, try to stay within that; if they are used a lot by a department head, maybe clear things with them. But there are sixty-odd souls on this ship, with less than ten regular players - there are plenty of folks for Reid to bounce things off of.

If I may be so bold, may I suggest that you and Boo Boo consider some post collaborations or some variety of subplot? She's super active, and is also dealing with running amore supporting character, and the challenges that go with that.

Anyway, you've done a great job. I enjoy your posts (I honestly enjoy everyone's posts), and I'm looking forward to moving things forward.

Posted on 2016-08-18 at 22:55:20.

Topic: Star Trek: the Edge of Duty Q&A
Subject: okay


I'll try to have a post up tonight or tomorrow.

Posted on 2016-08-17 at 16:19:51.

Topic: Star Trek: the Edge of Duty Q&A
Subject: yep


Brom - I am LOVING how you are bringing the science department to life. So many different personalities! Makes them feel so real.

Brennus - I can frame up a quick meeting where Berk shares his findings, leave some room for you to add your own dialogue, etc, if you like.

Posted on 2016-08-17 at 16:04:40.

Topic: Star Trek: the Edge of Duty Q&A
Subject: worth the wait!


I've been refreshing multiple times per day since Friday, waiting to read a Tochi post. It was worth the wait!

…We hope…

...just in case Silas might need to be physically restrained.



Especially loved these.

I don't know if anyone else has an item that needs to be addressed before we shove off. I figure that we can do that now, let TAC have the meeting with the Captain, then start skipping ahead a bit. I anticipate most of the flight between here and the Gamera System to be pretty quiet.

Unless you guys break that...



Posted on 2016-08-17 at 14:59:07.
Edited on 2016-08-17 at 15:00:37 by t_catt11

Topic: Star Trek: the Edge of Duty Q&A
Subject: whoa


Really bringing the science crew to live, aren'tcha?

A bunch of flakes, it would seem. Not that it's any surprise.

I love the mixed up expressions!

Posted on 2016-08-16 at 14:38:05.

Topic: Star Trek: the Edge of Duty Q&A
Subject: awesome


Glad to see us full again!

Posted on 2016-08-15 at 22:47:07.

Topic: Star Trek: the Edge of Duty Q&A
Subject: I agree


Simply have the new ensign already on board, from starbase 118. You guys may not have their paperwork yet, it was misplaced in the shuffle.

Posted on 2016-08-15 at 08:22:46.

Topic: Star Trek: the Edge of Duty Q&A
Subject: loving it!


Good stuff all around, folks!

Before long, I plan to jump the story forward, but there are still a few loose ends to work on.

Posted on 2016-08-15 at 00:24:40.

Topic: Star Trek: the Edge of Duty Q&A
Subject: absolutely!


It's a HUGE breach of etiquette to remove a department head like that without at least informing the Captain. To do it like the proverbial thief in the night - and to ransack the science labs in the process - is far worse than impolite. This was clearly a planned action, with the intent of causing chaos and limiting the ship.

Posted on 2016-08-13 at 01:28:51.

Topic: Star Trek: the Edge of Duty Q&A
Subject: my thoughts


My thoughts are that Tesenblen has been on the radar for some time, now. While what he was doing was, in fact, illegal... it wasn't really a big priority. However, somebody has it out for Drake and/or the Peregrine, and they are looking for every angle.

This has been planned for at least a little bit, now, as Asovil has had her orders for the better part of a day - yet the arrest was made less than an hour before we were due to leave the Starbase... in other words, so as to inflict maximum chaos, and to give Drake no time to do anything about the situation.

In truth, it wouldn't be terribly hard to pull off; it's not uncommon for Starbase personnel to be aboard, and there were other transfers going on. Your angle with Agris being possibly involved would make it even easier, obviously.

Posted on 2016-08-13 at 01:05:31.

Topic: Star Trek: the Edge of Duty Q&A
Subject: yep


Sabers were absolutely active prior to Wolf 359. They didn't really come into their own until after, but they were in service.

Loving the posts. Interesting take from the Security guys - very nice! I doubt that we find any direct "smoking guns"... and after all, Tesenblen *did* break several laws. But this all does fit in nicely with the framework we have in place.

Posted on 2016-08-13 at 00:01:12.

Topic: Star Trek: the Edge of Duty Q&A
Subject: a'ight


Second post is up. Temper has been lost.

Posted on 2016-08-11 at 15:14:31.

Topic: Star Trek: the Edge of Duty
Subject: cool: lost


Stardate 2365.02.08
USS Peregrine, Bridge - 1245



Captain Drake gave himself a few minutes to cool off after dismissing Lieutenant McTavish. As the new chief engineer left the ready room, Drake found that his fingers were still trembling, and he felt that regaining full self control was imperative before stepping onto the bridge. Silas knew that, at the present moment, he was as close as he had ever come to truly losing his temper as the Peregrine's CO, and he had no desire to lose the respect of the crew by devolving into the frothing rage monster that bubbled just beneath the surface.

Momentarily, there was a very subtle variation in the background hum of the Peregrine; most people would likely have not noticed, but Drake made it his business to be in tune with his vessel. A quick status report showed the reason - the Saber class cruiser was no longer drawing power from Starbase 118, but was now fully self sufficient - a good fifteen minutes ahead of schedule. Silas decided that he had hidden away long enough; it was time to see what in the nine hells that Tochi was doing with his ship.

The Captain took a deep breath, tugged his uniform into perfect alignment, and strode through the door, down the short hall, and onto the bridge. "Lieutenant Zai," he began, addressing the Trill executive officer current occupying the Big Chair, "I see that we have decided to disconnect ear..." the comment died in mid sentence as the Captain's gaze settled on an unfamiliar blue-skinned officer standing at Science One.

Despite his intentions, Silas felt his gaze narrow as he focused on the newcomer. "And who might you be?" he queried, making every effort to keep his voice level.

"Sir, I am Lieutenant Junior Grade Asovil Sh'iraolnas, the new chief science officer for this ship," the Andorian replied.

New. Chief. Science. Officer?


Silas took a deep breath and glanced at his XO. "Lieutenant Zai, please explain to me what she is talking about. Where is Lieutenant Tesenblen?" he asked in an innocuous tone that one might use when asking what was on that day's breakfast menu.

Drake had an excellent rapport with Tochi Zai, or so he hoped. The Trill was careful to keep his tone neutral, but the body language communicated the displeasure he felt at sharing the news. "Lieutenant Tesenblen has, er... been arrested by Starfleet security, sir, "he answered. "They have apparently seized no small portion of his lab contents, as well. I myself was just made aware of the situation..."

With the executive officer's pronouncement, the Captain's facade of professionalism finally cracked. The commanding officer of the Peregine swore darkly, loudly, with enough venom behind his words to cause paint to peel from the nearby bulkheads. His blue eyes crackled with icy fury. "Lieutenant Moriden," he spat, "open a priority channel to Starbase security."

The operations officer looked decidedly uncomfortable as she complied. The viewscreen lept to life, revealing a sandy-haired human in his late thirties. "Commander Jennings, here," came a calm voice. "What can I do for you, Captain Drake?"

Drake took two steps towards the screen, his face a mask of rage. "You can explain to me," Silas spat, "what justification you could possibly have for arresting one of my department heads without coordinating with me first - hell, without even notifying me of the charges! To sneak in and remove one of my senior staff like this, to steal the property of this ship, is more than highly irregular - it's downright despicable! How dare you!"

Jennings seemed unfazed by Drake's temper. "Captain, your science officer was trafficking in illegal plants and seeds, several of which are dangerous or deadly. This has been going on for some time." A faint expression that Silas interpreted as a bit of a smirk touched the man's mouth before he continued. "Now Captain Drake, you may wish to tread lightly here; while no one truly expects the Captain of a starship to know exactly which plants are being grown in the botany lab, the argument could be made that, as commanding officer, you are responsible for everything that happens on board. You wouldn't want such an implication, I'm sure..."

Drake drew a sharp breath at the smug insolence. The Peregrine's commanding officer saw red; had Jennings been physically present, Drake might have had his own appointment with the brig, such was his anger. Instead, he gripped the edge of a console until his knuckles were pale white.

"First of all," Silas hissed, "don't you *dare* threaten me, Commander Jennings. Second, let the record show that you are making a mistake in arresting Lieutenant Tesenblen. The man is an exemplary officer, and while he was indeed growing some prohibited plants, he was doing do under very tight controls, and in pursuit of some extremely valuable scientific and medical research. He is a talented researcher with the best of intentions; his only real crime was in ignoring the bureaucracy necessary for a piece of paper granting him permission to carry on his research."

Drake drew a breath. "Third, I absolutely knew what he was doing, at least with the wolfsbane - and I approved of it specifically because of his motives and his attention to safety. If you wish to enter that into your report, feel free. If you feel that makes me an accomplice in a crime, perhaps you can find an admiral willing to sign off on my own arrest warrant." Jennings appeared a bit surprised that Drake would so freely admit his culpability.

The Captain released the console and stood straight. He spoke softly, with a hard edge behind it all. "Finally, sir, let me offer you a piece of advice - do not *ever* let me catch you on board a vessel I command, unless you have prior authorization and have cleared it with me personally. If it happens again, Commander, I will consider you to be an unlawful intruder, and will treat you and your team as such. Do I make myself perfectly clear?"

Jennings' eyes widened in surprise, but Drake did not wait for him to finish whatever reply he might have been crafting. "Drake out," the Captain spat, cutting communications.

Silas took a deep breath, then turned to fix his gaze on the tactical station. "Lieutenant Berk," he asked icily, "I would be very interested to understand how an outside security team could board my ship, arrest one of my department heads, seize an apparently large amount of materials from one of my labs, while neither you nor your staff seemed to either know this was going on… or cared to let me know about it. Perhaps you can gather the facts, and we can have a debriefing after we are under way?"

(OOC: assuming a "yes, sir" or the like)

Silas closed his eyes for a moment and pinched the bridge of his nose. He almost certainly was not being fair to Berk, as Starfleet had clearly *wanted* to spirit Tesenblen off of the Peregrine, but at his current frustration level, Drake had allowed himself to vent part of his anger towards the hapless CTO.

Naturally, the turbolift doors chose that moment to open, revealing the Kuldar and Rytain ambassadors and their security escorts. Drake forced himself to swallow the bile that rose in his gullet, take a deep breath, and form some impression of a smile. "Ambassadors," he spoke as evenly as he could muster. "Thank you for joining us. We will depart Starbase 118 momentarily."



Posted on 2016-08-11 at 14:59:20.
Edited on 2016-08-11 at 15:04:58 by t_catt11

Topic: Tann’s NFL U Pick em Game 2016-17
Subject: well


If you wanted, I could probably whip up a quick little "pick 'em" interface to save the picks to a DB table.

Posted on 2016-08-11 at 13:58:45.

Topic: Tann’s NFL U Pick em Game 2016-17
Subject: sure


I'll play!



Posted on 2016-08-10 at 00:26:22.

Topic: Star Trek: the Edge of Duty Q&A
Subject: lol


Conveniently absent? Dustbuster phasers? You're killing me!

Yes, season two tech does apply.

Posted on 2016-08-09 at 17:06:11.

Topic: Star Trek: the Edge of Duty
Subject: just about as much as he can take...


Stardate 2365.02.08
USS Peregrine, Captain's Ready Room - 1235




Captain Drake felt a rush of warring emotions rage through him. Truth be told, he wanted nothing else than to be alone for a time, to inspect these feelings, to deal with them in a constructive manner. But alone time was a luxury that, as the commanding officer, he could not afford himself.

Silas was sick with worry for Commander Thorsson, a man that the Peregrine's CO saw as more than a talented engineer, but as a friend. From what he had heard, Silas understood that Erik had gone into some sort of agressive seizure state, destroying part of Engineering before collapsing. The situation was serious or worse, and the big enginner was being moved off the ship altogether. Drake felt fear for his friend gnaw at his guts; if the onboard medical facilities and talent were not enough for the engineer, the situation was dire, indeed.

Sadly, Drake could not focus on that alone; the ambassadors were aboard, and it was absolutely imperitive that the Peregrine - and Drake by extension - not let them down. The Federation was counting on this mission to be a success, and Drake knew that the mission has to be treated as the utmost priorty. Still, the situation had thrown gasoline on the embers of emnity that Captain Jacobs had harbored over the years for Silas; Drake had little doubt that, once way or another, he would regret earning Jacobs' attention once more.

Even that, though, could not be the end of it. Silas felt apprehension, worry, and anger over the way that his senior staff had been sytematically removed from his ship. Transfers and such were a part of the job, of course, but it stretched the limits of credulity to suggest that nearly the entire contingent of senior staff would be replaced at once - and in the face of such a delicate mission, at that. Drake was not a big beliver in coincidences, and experience had taught him that the more extreme the coincidence, the higher the liklihood that there was actually some undiscovered pattern in place. For this many changes to "just happen" in the face of a mission such as this flew in the face of all Silas had lerned to be true.

But now, the absolute clincher was literally staring him in the face. Perhaps the fact that Thorsson had fallen ill was, in fact, an actual coincidence - but with everything else currently going on, Captain Drake was being asked to believe that a ranking engineer had been transferred directly from the Coronado and Captain Jacobs, only to end up here on the Peregrine by happenstance. The naked insult galled him more than he cared to admit; Silas could feel his fingertips actually shake with fury, so he carefully folded his hands in his lap while Tochi finsihed his briefing. As he kept his eyes on the new engineer, he casually asked for clarification. "Will the damage delay our departure, Lieutenant Zai?"

Tochi shook his head. "No, sir. No major systems were affected and thankfully, the damage was not what it could have been. Crews have already been assigned to repair details and, with the proper shunts around the console that was destroyed, we shouldn't lose a minute."

"Good," the Captain said, taking his eyes off of McTavish for the moment and fixing them, once more, on his XO, "We have less than thirty minutes before we are scheduled to depart, Lt Zai; I'd like you at the CONN when we do. If there is anything you need to attend to in that time, I suggest you do so, now."

"Aye, sir," the Trill responded.

"You are dismissed, Lieutenant," Drake spoke with finality.

"Thank you, sir," Tochi nodded before turning to stride back onto the bridge.

For a long moment, it looked like the new engineer would follow Zai out of the Captain's Ready Room, but Drake spoke quickly to prevent that tactic. "Mister McTavish," Silas said flatly, just before the door shut behind the withdrawing XO, "Stay a moment, if you will. Have a seat."

For several long, awkward moments, the Captain allowed the silence to hang heavy in the room as he held the gaze of the acting chief engineer. Maintaining a cold, stony mask, Silas finally spoke in quietly restrained rage. "Do you think me a fool, mister McTavish?"

((OOC: assuming a negative response, a denial, etc))

Drake took the opportunity to stand. "The question is very simple, sir. Do you think me a fool?"

This time, the Captain gave the engineer no real opportunity to answer. "You expect me to believe that almost every department head on my ship has been replaced in the last twenty-four hours, but it's completely unrelated that you just happened to be transferred directly here from under the watch of my old friend, Captain Timothy Jacobs?"

Silas snorted derisively. "I have no head for politics to begin with, and I am honestly far beyond the point of even caring to try... so I will be absolutely frank with you, Lieutenant. I expect you to do your duty to the absolute best of your ability while on board this ship. You report to me, period, end of discussion. If I discover that you are sewing one molecule of subversion, that you are carrying on secret communications with your former boss there on the Coronado, or that you are otherwise working to do anything that might reduce the capabilities of this ship or her crew as it pertains to our mission..."

Captain Drake fixed McTavish with a steely cold glare, "...I will treat your mutinous actions with every severity that they deserve, and you can expect to spend the duration of your time aboard this vessel in the brig. And that, sir, is the very best you can hope for - I will promise you that. Do I make myself perfectly clear?" he asked.

((OOC assuming a positive response))

"Very well," Silas spoke, cutting off any further response from the engineer. "As you certainly already know, we leave the Starbase in the next few minutes, and you have a mess on your hands in Engineering. Attend to your duty station at once, Lieutenant. If you have anything else to say to me, we can find a time when things aren't quite so hectic - and when I'm not quite as ready to space Jacobs' agents - to discuss your concerns. Dismissed."



Posted on 2016-08-09 at 00:56:04.
Edited on 2016-08-09 at 00:56:34 by t_catt11

Topic: Star Trek: the Edge of Duty Q&A
Subject: well


There are rumors to that effect...

Posted on 2016-08-08 at 23:28:24.

Topic: I've returned?
Subject: hey hey!


**THE** Cap'n Lou?? So good to see ya, man!

Posted on 2016-08-08 at 00:42:58.

Topic: Star Trek: the Edge of Duty Q&A
Subject: agreed


This is covered in the very first part of the Q&A, but it bears restating here.

Consider this game to be moderated freeform. You can write your character into whatever situation you like, within reason, provided a few things:

1. You do not act for, speak for, or directly influence other player characters. It is never kosher to injure or kill off another player character. It's a good idea to always clear actions that impact another character with that player.

2. The above applies, to a lesser extent, to NPCs that don't belong to you. It's cool to write dialogue for an NPC, as long as it makes sense - said NPC is on duty or should be present at the time of your post, and you aren't going against the personality that their owner has created for them. It's almost always a good idea to clear your ideas with the owner of an NPC. However, you can always reasonably assume that NPCs will follow direct orders.

3. You are free to introduce side plots, "character interest" stories, or the like - especially if they expand upon the current story.

For instance, you're about to beam down to a planet, but you post that there is a locking issue with the transporters, and the AWAY team has to take a shuttle instead. Maybe some system needs an unexpected calibration or adjustment for the mission at hand. Cool!

Another common tactic would be to post about what your character does in the holosuites during their downtime.

You might post about social interactions between your character and someone else. This prompts more posting, and helps establish relationships.

What's not cool is to change the main plot - that is the domain of the GM only. You're tired of the current diplomatic mission and decide to have the ship called away due to a Romulan attack? Expect me to retcon the post, and perhaps invite you to find a game more to your liking.






Posted on 2016-08-08 at 00:07:43.

Topic: Star Trek: the Edge of Duty Q&A
Subject: I get you...


I've been telling myself to get organized, give it time... and I'm not listening. I keep checking the thread, and I keep getting more excited.

Posted on 2016-08-06 at 00:06:08.

Topic: Buried Evil Q&A
Subject: so... derp


If I'm gonna come back, I'm gonna try to do it all the way.

I know that Eol, Yanamari, and Amara have all indicated an interest in continuing this game, despite my utter craptitude.

Is anyone else in?

Posted on 2016-08-05 at 16:22:14.

Topic: Star Trek: the Edge of Duty Q&A
Subject: all right...


I'm back. I will expand on this more in the near future, but I let some RL issues get to me and get me down, and I flaked out on you awesome people. I am very sorry for doing so, and am so glad that there are so many great players wanting to continue with this game.

Let me get fully caught up, and I'll post, as well.

Posted on 2016-08-05 at 10:40:35.

Topic: An Appeal for Awesomeness
Subject: An Appeal for Awesomeness


My wife's friend has a little boy with brain cancer; he's collecting cards and postcards from around the country (and the world), and they are giving him a lot of joy. I thought that I would use my teeny bit of internet presence to ask the community to be awesome and send some well wishes his way.

I did a blog post about this over on my beer site - and I know that gamers are every bit as awesome as brewers. Please check it out.

Posted on 2016-06-09 at 11:56:12.

 
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