The Red Dragon Inn - home of the Audalis campaign setting.  Online D&D gaming, art, poerty, stories, advice, chat, and more

We currently have 4018 registered users. Our newest member is Marssy1.
Online members: SilentOne
Username Password Remember me
Not a member? Join today! | Forgot your password?
Latest Updated Forum Topics  [more...]
Q&A Threads - Flesh & Blood - A CyberPunk Game (posted by TannTalas)Flesh & Blood Q&A
Q&A Threads - Destiny Flight - QnA (posted by Chessicfayth)Destiny Flight - QnA
Other Sci Fi - Destiny's Flight - A Serenity RPG (posted by Chessicfayth)Destiny's Flight
Cyberpunk - Flesh & Blood - A Night City Adventure (posted by TannTalas)Flesh & Blood Game
Q&A Threads - Kith, the Cat, and the Khatun Q&A (posted by breebles)Kith, Cat, Khatun Q&A
Latest Blog Entries
Revenge of the Drunken Dice
Latest Webcomics
Loaded Dice #80: Priorities
RPG MB #15: Master of the Blade
Floyd Hobart #19: High School Reunion IV
There are currently 0 users logged into DragonChat.
Is the site menu broken for you? Click here for the fix!

You are here: Home --> Forum Home --> Recent posts by t_catt11
Jump to: [First Page] [Prev] 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 [Next] [Last Page]
Topic: Paranoia: Commies Q&A
Subject: omg

lol @ clone slaw.

Posted on 2018-10-29 at 13:05:40.

Topic: Paranoia: Commies Q&A
Subject: there ya go

Solid post, Eol.  That's all we need - response/reaction where appropriate, let me kow what your clone wants to do, where appropriate.

Posted on 2018-10-29 at 12:59:16.

Topic: Paranoia: Commies Q&A
Subject: haha

Good tips, Bree.

It's a balancing act, I think.  To me, you can really get away with playing Paranoia people as "one note" and it work out great.  Gettign too deep just leads to frustration when your clone gets killed by random GM whim. 

Posted on 2018-10-29 at 12:10:24.

Topic: Paranoia: Commies Q&A
Subject: okay

As I've told you via PM, Eol, I do think you are overthinking it.  Paranoia is supposed to be campy, zany, silly.  You're such an incredible player, and you write freakig novellas to games... I think you are looking for that here, and it's a square peg in a round hole. 

How do you want to proceed?

Posted on 2018-10-29 at 11:24:55.

Topic: Paranoia: Commies Q&A
Subject: ty

Thanks for the response.  You have been rock solid from day one. 

Your approach is correct - Paranoia is more casual, and is intentionally more bizarre, more in your face silliness.  Melodramatic roleplay is the way to go.

I'm afraid that I'll end up having to replace Bud, which is just too bad, as he did a nice job. 

If we're just having a bit of a lull, that's fine.  Wha I don't want is to have to guilt players every week to post.  the point of a game is to have fun, so if it's more a chore than fun, we need to re assess.

Posted on 2018-10-29 at 11:22:48.

Topic: I have some emotional trauma I need to talk about, and I feel safe doing so here.
Subject: ...

There is really nothing that I feel that I can add that helps in any way.  Do know that I am sorry that you are having to carry all of this.  The Inn is a community, and we hate to see one of our own hurting.

Posted on 2018-10-29 at 10:52:52.

Topic: Paranoia: Commies Q&A
Subject: are we dead yet?

Okay.  It has been a week, and I have exactly two player posts.  This is roughly the same spot that a lot of Paranoia games tend to get derailed; most people are not familiar with the game, and it isn't everyone's cup of tea.

I know that Keeper had a wedding this past week, and has been scarce.  so I can give him a pass. 

Bud is temporarily away, I'm NPCing him for a bit longer. 

No posts from elixir or Eol.  And posts in general seem to be harder and harder to come by.

So, where do we stand?

1) Everything is okay, really.  Games have highs and lows, this is just a low, it will cycle back. 
2) We're okay, but maybe we should consider finding a replacement player or two, since Paranoia isn't for everyone.
3) We've been charity posting, but we're actually tired of this game, tired of dying, let's just shake hands and walk away.
4) We'd like this game, but the GM needs to do [FILL IN THE BLANK] to make it more fun/more iteresting to read/[SOMETHING ELSE].
5) ?

Let me know, please.

Posted on 2018-10-29 at 10:49:44.

Topic: Hidden Corruption Q&A
Subject: either way

For combat, all I really need is to know your general plan for tactics.  You can do that via Q&A post, or even via PM.  Regular game posts are the best, but I have no issue with you just letting me know how you plan to proceed in combat, then writing a recap post after.

Posted on 2018-10-28 at 00:04:06.

Topic: Most people logged in
Subject: nice!

Nine here, too! 

Posted on 2018-10-26 at 17:26:32.

Topic: Hidden Corruption Q&A

Thanks, Blackthorn.  Sorry, I was impatient, wanted to get this up before the weekend. 

I know you are busy and I felt there wasn't a lot of choices left open to you.  Honsestly, unless you had chosen to stay behind, or circle the cabin or something, this is how it would have played out no matter what, given Ch'dau doing his best beserker rage impersonation.

Posted on 2018-10-26 at 17:09:55.

Topic: Hidden Corruption Q&A
Subject: update

I updated my post to better reflect the number of opponents.

Posted on 2018-10-26 at 16:47:27.

Topic: Hidden Corruption Q&A

I mean... if you save the mom, the boy is almost certainly dead.  And save is going to be a relative term for her, I'm afriad. 


Posted on 2018-10-26 at 15:59:06.

Topic: Hidden Corruption Q&A
Subject: okay

 Post is up. 

I'm really sorry, ya'll. 

Posted on 2018-10-26 at 15:47:08.

Topic: The Corruption Hidden Beneath the Surface...
Subject: inside the cabin...

DM's note: before you read further, I warn you once more - this game contains adult horror themes.  If this bothers you, click into another thread now, please. 

DM's note, part two: with the rest of the party acting, I felt like Aranwen's hands were pretty tied.  He is a front line fighter, the most skilled among the group; unless Blackthorn decides that he's not going to help, he pretty much has to be moving into the cabin, doesn't he?  Blackthorn, if you object - let me know.


With a roar, Ch'dau charges headlong towards the cabin.  So swift is the kazari and his rage that he outpaces his companions before they can react. 

Cedric and Midge begin incantations, while Gib and Aranwen draw blades and move to support. 

Realizing that her big cat companion has left her side - and that any element of surprise is now long gone - Kithran looses the drawn arrow, clipping one of the zombies in the back of its shoulder, and spinning it around an instant before the full fury of the raging Kazari is upon it.  One of the short blades drives through the abomination's chest and exits its back, even as the huge felanoid warrior drives fangs into its face in his mindless fury. 

Midge's incantation completes, and within moments, every wasp and hornet within the surrounding acres are swarming in an angry, stinging cloud.  Of course, wasps are indiscriminate; they sting the zombies, they sting the warriors trying to get past the zombies. 

Gib and Aranwen arrive, with the former battering a zombie out of his way, while the latter nimbly sidesteps and hamstrings one in passing with her blade. 

Kith sheaths her bow and draws her dagger in the process of moving to support Ch'dau as Cedric also pushes up to attack. 

The warriors struggle forward, intent on escaping the stinging wasps.  Near the doorway, it can be heard - a child's cry of fear.

At least one of the woodsman's children still lives! 

A zombie moves to block the kazari's path, but Ch'dau will not be denied.  The hulking warrior sweeps it to the side, where its head splits open with a sickening crunch against a wooden post.  Heedless of anything else, the kazari pushes inside to the scene of a waking nightmare.

The cabin is laid out as three rooms - a large common room has a dining table in the center, with a counter on the far wall with pots, eating utensils, and such on it.  To the right are two doors, each presumably leading to a bedroom.  There are a couple of zombies standing at odd locations in the main room.

One door stands open; a cursory glance reveals a larger bed inside that must belong to the woodsman and his wife. 

The second door is broken off its hinges; visible through it is a set of bunk beds.  A small child of four or five years sits on top, as far back agaist the wall as he can squeeze.  The child is screaming and crying, as his brother - perhaps eight years of age - is being pulled down by at least four zombies clearly intent on tearing him limb from limb. 

A few feet to the side lies a woman with a cast iron skillet a foot or so from her open hand.  The form of one of the undead is on top of her; she lies completely motionless, with her eyes wide and staring at the ceiling. 

The initial threat assessment in the big warrior's brain indicates that the woman died fighting here to protect her children, and is in the process of being comsumed, but perhaps her sacrifice need not be in vain. 

As he begins to move, Ch'dau registers the motion by the undead on the floor, and horrified understanding begins to dawn in his mind. 

The abomination is not eating the woman - at least, not yet.  Its long, forked tongue slips out of its mouth, traces along the woman's throat, up to her ear.  The poor woman's legs are parted, her skirts are pulled up - the creature is not truly lying on top of her, as much as its own lower body is nestled between her thighs while it makes a jerky hunching motion.  It glances up at Ch'dau, fixing him with unnatural, hateful yellow eyes as it begins to giggle sadistically.

Posted on 2018-10-26 at 15:45:49.
Edited on 2019-09-26 at 16:46:43 by Eol Fefalas

Topic: Innmate of the month

Yeah, I can think of a couple, myself. 

The thing about Karma is that it is limited to one vote per thread. 


Posted on 2018-10-26 at 11:28:15.

Topic: Innmate of the month
Subject: Innmate of the month

Random silly idea - what if we made a little badge that people could put on their profile page that recognied them for outstanding participation, roleplay, etc.  Maybe have it voted on somehow?

Yeah, the idea falls apart if you look at it too closely...

Posted on 2018-10-26 at 11:22:18.

Topic: Hidden Corruption Q&A
Subject: man

I am DYING to put the next post in.  Would love love love to hear from Blackthorn, bvberry today!

Posted on 2018-10-26 at 10:35:14.

Topic: Hidden Corruption Q&A

I mean, I don't think i can fit 500 inside.  

Might be a lot, though,  causing overflow outside... 

Posted on 2018-10-25 at 19:08:24.

Topic: The Corruption Hidden Beneath the Surface...
Subject: time??

"Time???" the woodsman wails, "there is no time!  They 'ave broken tha door, they are in tha 'ouse!  Me wife an' children are in there!  If all ye plan ta do is scout about, then give me a blade, an' let me die wit 'em!"

He tries to collect himself.  "There is no cellar!  Mayhap they barred tha doors inside, but if tha dead could break tha fron' door, there be no way the doors inside could 'old fer long!"

Posted on 2018-10-25 at 17:32:04.
Edited on 2018-10-25 at 17:33:41 by t_catt11

Topic: Star Trek: Veiled Chimera Q&A
Subject: okay

I did a little fluff post for some NPCs.  I wanted to explore some enlisteds a bit, give myself somethign to do here besides just be the plot device that is the Captain.

Posted on 2018-10-25 at 17:14:23.

Topic: Star Trek: Veiled Chimera
Subject: meanwhile, below decks...

Stardate 2365.02.19
USS Peregrine, Deck 5, Phaser Range - 1908

The last of the targets flickered away in a puff of light, and the Computer spoke. 

=/=Exercise complete.  Total accuracy, eighty-five percent. =/=

Crewman Stephen Galla let out a whoop, then holstered his sidearm.  The hours he had spent working wth Lieutenant Reid were finally paying off - this was his third consecutive result of about the same score, even once he had raised the difficulty.  He would be sure to qualify this week, meaning that Petty Officer was no longer a pipe dream.  For a good six months now, his phaser range scores has been all that were holding him back; soon enough, his performance evals would check the "Meets standards" box in that area, if not "Exceeds standards".  Hah!  Who would have believed that?

Still grinning like an idiot, Stephen stepped out into the corridor.  "Computer," he spoke, "please locate Petty Officer Juarez."

=/=Pretty Officer Juarez is in the Observation Lounge. =/=

"Perfect!" he exlaimed as he headed down the corridor. 


As he entered the Aerie, Galla scanned the room, finding Juarez sitting at a small table with a brown-haired human woman that he didn't recognize.  Stephen walked slowly across the room, wearing a mask of disappointment.  Juarez caught his eye and stood.  "Steve!  How did it go?

Galla shook his head slightly, and Systems Specialist winced.  "That bad, eh?  Man, I'm sorry.  Hang in there - you'll get it, I know you will!"

Galla cut his eyes meaningfully to the left, and Juarez coughed.  "Oh, I'm sorry!  Steve, let me introduce you to Merida Peers.  Merida just transfered aboard yesterday, she'll being doing damage control.  Merida, this is Steve Gallo, my best buddy in the fleet. We did basic together."

The brown haired woman offered Galla a firm handshake and a smile.  "Honestly, let's hope that things are boring and I end up spending my time fetching tools for Chief Davis.  Nobody is happy if I'm actually doing damage control, right?" 

The group shared a polite laugh and took seats around the table.

Juarez fixed his freind with a stare.  "Steve is in Security, and has been working hard on phaser qualification.  If he can earn the next level, he'll qualify for Petty Officer."

Gallo simply nodded.

"Okay, man. Spill it.  How bad was it?" he asked.  "You had me thinking that you were going to make it this time."

Deadpan, Stephen looked his friend right in the eye.  "Well, Marcel, I scored eighty-five percent."

The words hung in the air for a moment before the darker-skinned man sputtered in disbelief.  "But wait, doesn't that mean... you ass!"  As he spoke, Juarez punched his friend in the shoulder.  "You made me think you had blown it!  It's time to celebrate, and you'd better believe that this round's on you!"

Merida found herself laughing along with the two friends.  One drink turned into four, stories were swapped around the table... all in all, it could have been a far worse first night on a new cruise. 

Posted on 2018-10-25 at 17:11:49.
Edited on 2018-10-25 at 17:15:13 by t_catt11

Topic: Paranoia: Commies Q&A

Meh, no worries.

Posted on 2018-10-25 at 16:39:56.

Topic: What's up with me?
Subject: ...

It's silly.  I'm just one guy.  But I swear, it's like a tiny little website version of the Arthurian legends... when I'm here and doing well, the Inn does well.  When I'm not, the land - er, the Inn - seems to suffer.

Posted on 2018-10-25 at 16:39:24.

Topic: Paranoia: Commies Q&A
Subject: bwahaha

"standard event number eleven", "The crew was quiet a moment as the dust and Artie particles settled.."

My sides! 

Posted on 2018-10-25 at 15:29:22.

Topic: What's up with me?
Subject: What's up with me?

Some of you veteran players know me, and likely know somethign of my track record. 

For a good long time (see: the Golden Age of the Inn), I was always logged in here.  Always present.  I ran some really active games that had super dedicated players, and the games ran literally for years.  I wrote code, made the Inn from nothing.  We had this vibrant core community with lots of plyers in and out.  There were active games in pretty much every category in the forums, all sorts of chitchat.  While this site was never huge, it did really well.

Somehow, somewhere... things got off track.

I got off track.

I don't even remember when the first time was that I flaked, but I did... some game I was running was struggling, I tried to give players time, then this happened or that happened, and suddely... weeks turned into months, and the game was dead. 

I have flaked manytimes since.  On games I was running.  On games I was playing in.  I'd be here, hot and heavy, then... something would happen. 

Part of it was plain old depression.  I see and understand that now.  But that seems way to easy of an answer.  Why did I lose my "present-ness" at the Inn?

A few months back, I decided to make one more run at it.  Now, I'm in a better place mentally.  But I'm still crazy busy.  How would I manage?

I gave try number four - yes, you read that correct, FOUR at a D&D/horror adventure that I've been wanting to run for YEARS. 

It started off really well, so before long... I started a Paranoia game.  And it did well.

And then, I dug up my Trek game that had laid idle for a year.  Finsihed it up.  Got so much response that I started another... and now, we have started a little Star Trek fleet, with one other active game going, a third that might go, and a little talk of maybe even more.

I am here.  I'm keeping my games up to date.  When I hit player issues, we deal and keep going. 

My D&D game is farther along than any other try ever got.  Paranoia is still doing pretty well.  Trek is white hot. 

I have added code, done some updates here at the Inn, have more in mind.

I am honestly, truly "back" for the first time since my eleven year old was born? 

I sure hope so.

Posted on 2018-10-25 at 15:14:12.
Edited on 2018-10-25 at 15:15:14 by t_catt11

Jump to: [First Page] [Prev] 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 [Next] [Last Page]

  Partners:       Dungeons and Dragons resources, from 2nd to 4th Edition | for the gamer who's sick of the typical Dungeons and Dragons Adventures, #1 resource for D&D Dungeons and Dragons 4th Edition  
View/Edit Your Profile | Staff List | Contact Us
Use of the RDINN forums or chatrooms constitutes agreement with our Terms of Service.
You must enable cookies and javascript to use all features of this site.