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You are here: Home --> Forum Home --> Recent posts by t_catt11
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Topic: Star Trek: the Edge of Duty
Subject: meeting, meeting

Stardate 2365.02.08
USS Peregrine, Captain's Ready Room - 1045

Silas remained in the Ready Room for a couple of minutes after the end of the meeting with Dio Lasad. His first thought had been to accompany the new Ops Chief to the staff meeting, but it had occurred to him that the Risan might appreciate a few moments in private to collect his thoughts before having to face the rest of the department heads. As he waited, Silas relived the conversation.

On one hand, he felt at least somewhat better about the situation after meeting Lieutenant Lasad. The man had seemed genuinely surprised about the stranger aspects of the transfer - namely, the sealed service record and the associated confusion - and all of the Risan's responses seemed genuine. That said, Silas was far from fully satisfied with the encounter. The Captain considered himself to be a pretty good judge of character, and believed that it was a skill that had served him well in his career.

Dio Lasad was lying... or, more likely, was not telling the entire truth. Drake's concerns that the Ops Chief had been some sort of plant or was somehow related to this diplomatic mission were satisfied, but he felt more than a little certain that Lasad was not sharing everything that there was to share. Of course, the Captain mused, there are items about myself that I would prefer were kept private...

Shaking his head, Drake stood and headed for the Captain's Mess.


((OOC: assuming that all department heads are attending))

Stardate 2365.02.08
USS Peregrine, Captain's Mess - 1100

Deja vu, Drake observed. Barely a day had passed since he had met with his department heads, with the content of that meeting largely the same as the one he was about to hold. Never one to advocate for meetings simply to have meetings, it chafed the Captain to occupy time like this when there was so much to be done. Truthfully, though, it could not be helped; with half of the departments now under new personnel, it would have been foolish to proceed on a delicate mission without the staff being properly briefed.

Still, no need to waste unnecessary time, Silas thought to himself. "Thank you all for coming," he spoke. "Please, hit the replicator before we begin. The next few hours promise to be quite busy; there's no need to face them on an empty stomach."

Once everyone had obtained their lunch from the replicator, Silas took a moment to look around the table. As always, he sat at the head, with Lieutenant Zai to his right. However, both faces on the same side of the table as the Trill Executive Officer were new; Lieutenant Berk, followed by Doctor Moore. To his left sat Lieutenant Lasad, followed by Lieutenant Tesenblen and Lieutenant Commander Thorson in their normal spots.

Silas was pleased to note that, turnover or no, everyone had been on time. Not that he had expected otherwise; discipline and punctuality were traits favored all across Starfleet, though some might suggest that Drake himself seemed to relish them more than some.

The Captain gazed out over the table and spoke, indicating newcomers as he did so. "First of all, as everyone is well aware, we have had some rather significant changes here aboard the Peregrine. Before we go any further, I would like to officially welcome Lieutenant Dio Lasad, our new Chief of Operations. Next up is Lieutenant Mathias Berk, our new Chief Tactical Officer. Last, but not least, is Doctor Louise Moore, our new Chief Medical Officer. Finally, please note that Lieutenant Lasad will also be filling the role of our new Second Officer. Please make them all feel welcome; I am certain that we will manage any possible bumps in the road as we learn to mesh together in the pursuit of our shared duty."

Silas cleared his throat. "Now then. As those of you who were here yesterday are already aware, our current mission is to serve as en escort to the USS Coronado as she flies to the Gamera system in the hope of brokering a peace between the Kuldar and Rytain peoples. Our original orders from Starfleet Command were quiet clear - we were to be an escort, nothing more, and were to have little to no contact with the diplomats themselves."

The Captain allowed a half frown as he continued. "This morning, Lieutenant Zai and I met with the brass of the USS Coronado and the two ambassadors of note. The Kuldar ambassador observed that our ship was, in fact, more powerful than the Coronado, and essentially demanded to be berthed aboard the Peregrine, despite understanding that our diplomatic facilities are less than stellar. The Rytain ambassador appeared to be caught up in some sort of posturing, and followed suit with a similar demand. They would not consider the protests of Captain Jacobs, and therefore, we find ourselves as the home for two enemy ambassadors for the next three to four days. I understand that Lieutenant Lasad has done a stellar job so far in getting their quarters configured - thank you, Lieutenant."

Silas sighed a bit. "I do not trust either of the ambassadors for a moment. My fear is that there is some ulterior motive that we are not yet aware of. As such, I want to be sure that every precaution is taken. I want an armed escort with each ambassador at all times. We must be polite and accommodating, but the only time that an ambassador may be alone is within their own quarters. I want security measures on the turbolifts - the ambassadors may only have access to decks two through five unless I say otherwise. They may only come on the bridge as my personal guests. We need containment fields to block off corridors to sensitive areas in the allowed decks - at no point should the ambassadors be able to physically access any vital ship systems, shuttlecraft, the cargo bays, or the transporters. Crew quarters are likewise off limits."

Drake smile ruefully. "That said, again, these people need to be treated with the utmost respect. They get priority access to the holosuites, to our recreational facilities, etc. Please show them all possible hospitality."

The Captain finally took a bite of his sandwich, then continued. "Now, I will hit the high points of the mission again."

The holographic projector came to life, displaying a three dimensional model of the Gamera system in relation to Starbase 118.

"The Kuldar and Rytain have been at war for generations. Peace will not only serve humanitarian purposes, but also potentially make a new source of Dilithium available to the Federation - so Starfleet has great interest in our success."

Silas paused for a moment, and the holographs changed to depict Kuldar and Rytain vessels, along with tactical readouts for each. "As we discussed yesterday, it would seem that both the Kuldar and Rytain are close to a century behind us, technology-wise... at least in terms of combat effectiveness. Their primary shipboard armaments appear to be laser cannons, and their shielding is likewise inferior to our own. Our presence is expected to be enough of a deterrent to ensure that both sides honor the truce for at least the duration of the summit. Remember, though, that neither society is a stranger to conflict, so we need to be on our guard. While the Rytain are somewhat sympathetic to the Federation, the Kuldar do not share that sentiment."

The Captain fixated on Berk. "Lieutenant Berk, aside form the security concerns on the ambassadors, I want you to further research the capabilities of the Kuldar and Rytain vessels, any known battle tactics they may employ, that sort of thing. I gave this task to Lieutenant Rockastansky yesterday; you may want to confer with your aTAC to see what has been discovered. I want us fully prepared in the event that this does devolve into shooting."

((OOC: assuming some reasonable response))

Next, he glanced to his left, to Lasad. "Lieutenant Lasad, I understand that you have the modifications well in hand. That said, I want you to confer with Lieutenant Berk to see if we need to do any special modulation with the shields to maximize our resistance to a potential attack. Also, please review your Damage Control plan to be sure that we are ready, and coordinate that with Commander Thorson."

((OOC: assuming some reasonable response))

He glanced at Thorson next. "I noticed that the power output seems to have normalized. Thank you, Commander. As we discussed before, please have a plan in place to keep Engineering secure above and beyond what our Security teams may be offering."

((OOC: assuming some reasonable response))

Next was the Chief Science Officer. "Lieutenant Tesenblen, I know that you have your own concerns at the moment that do not impact the current mission. I do expect to see your report today, however."

((OOC: assuming some reasonable response))

Then, the gaze went to the Doctor. "Doctor Moore, I had asked that Medical prepare a disaster plan, just in case we ran into high casualty or injury numbers. Please put together a list of non-medical personnel that may have cross training as corpsmen, or even those with first aid training, as well as a plan on how to employ their skills. How would you triage large numbers, how you could handle sickbay overflow, that sort of thing. Obviously I hope that this is merely an academic exercise, but I'm a strong believer in preparation."

((OOC: assuming some reasonable response))

Finally, he looked to the First Officer. "Lieutenant Zai, as you know, the ambassadors are due aboard at 1200, and we are scheduled to depart at 1300. If you see any gaps in our preparation, or have ideas on way to improve it - please speak up."

((OOC: assuming any response))

The Captain sat back in his chair. "All right, then. Do we have any questions? If there anything that I should know?"

Posted on 2016-04-08 at 16:27:15.
Edited on 2016-04-08 at 16:42:13 by t_catt11

Topic: Question of the Week
Subject: heh

That makes great sense, Schnozzle.

Posted on 2016-04-08 at 12:14:45.

Topic: Question of the Week
Subject: well

I'm most used to the D&D/D20 style of armor making it harder to hit you. Realistically, soak makes way more sense.

If I'm wearing heavy armor, I'll get hit MORE often, but odds are, a high percentage of the blows will just slide off.

Posted on 2016-04-08 at 09:39:47.

Topic: Star Trek: the Edge of Duty Q&A
Subject: almost

Putting finishing touches on my post, will be up I the morning (Friday).

Sorry for the delay!

Posted on 2016-04-08 at 00:43:00.

Topic: Star Trek: the Edge of Duty Q&A
Subject: I... I... eyes...

Posted on 2016-04-07 at 14:23:20.

Topic: Star Trek: the Edge of Duty Q&A
Subject: nice

Loves the log post. Reminds me that I should do those for the Captain from time to time.

Post in progress, I promise.

Posted on 2016-04-06 at 12:16:06.

Topic: Star Trek: the Edge of Duty Q&A
Subject: heh

Nice visual.

Loved the post, always great to see those flight control folks.

I'm working on a post, but also working...

Posted on 2016-04-05 at 12:12:43.

Topic: AMC's The Walking Dead
Subject: season finale?

I'm not going to get into spoilers (I hope), but I will say this - I have watched every single Walking Dead episode, I have built my schedule around this show, and I hated that episode as I have hated little else in entertainment.

The entire episode was a giant middle finger to the fanbase. An extra half hour of bleak cruelty just for the point of being bleak and cruel. I thought I was watching the Walking Dead, not "Saw: the Series". And the "cliffhanger" finale?

Congratulations, Walking Dead. You just did what I thought was nigh impossible - you drastically lowered my interest in resuming viewership when the show picks up in the fall.

Okay, maybe spoilers are below, to a point. Read at your own risk.

Teasing a major character's death for weeks, then not even showing it? After the multiple camera shots meant to make you think "it's this person!", "no, it's this person!", then the rapid fire showing of everyone's faces before switching to the victim's perspective?

Cheap, cheap, cheap manipulation of the audience. We have to wait until effing October to know what happened? I am furious.

And to be quite honest, the new tone of hopelessness just doesn't sit well with me. I watch this show because I'm invested in the characters, who are (admittedly flawed) heroes struggling to survive in unthinkable conditions. I understand - and accept - that sometimes, even main characters will die; the world is just that dangerous. Sometimes, their deaths don't even make sense. That's part of it.

But even when things have been at their bleakest, there has always been hope. That is now gone. Unless the writers introduce some unbelievable duex ex machine, this is an utterly unwinnable situation - and I'm not talking about the current "make an example" encounter, I'm talking about the plot of the show going forward.

Negan's people have the Alexandria folks outnumbered ten, twenty to one - and all of Negan's are fighters, well equipped. So Alexandria has to assimilate into this brutal dictatorship or die. Or maybe try to run away, where many will die in the process.

I hated almost every moment of this episode, and I hated the way that the show treated us. I hate the direction that the show appears to be taking.

The two seasons of anti-Governor conflict were my least favorite so far; it appears that now, we're going to take that essence that I dislike and amp it up to eleven.

I am really, really unhappy with this.

Posted on 2016-04-05 at 10:20:29.

Topic: Star Trek: the Edge of Duty Q&A
Subject: what?

Improper use of imaginary tech??? Perish the thought!

Posted on 2016-04-05 at 09:31:23.

Topic: Star Trek: the Edge of Duty Q&A
Subject: sorry for the delay

Had a busy weekend, and just got my internet connection back up at work. I'll post, may be tonight.

Posted on 2016-04-04 at 13:42:44.

Topic: Alacrity withdrawal
Subject: ...

I cannot fully express how much you have meant to the Inn over the years. If not for you, the site would have died long ago. You are always reliable and steady where I tend to be a flake and a flash.

Thank you for all that you have given to us. If I can do anything my friend, please let me know. Maybe one day you can find a little time to game with us again, but regardless, you need to take care of you.

Posted on 2016-04-04 at 12:41:54.

Topic: Star Trek: the Edge of Duty Q&A
Subject: ops staff

We have a document on the first page of this thread with the full breakdown by department, but for brevity's sake, here ya go:


Chief Operations Officer
Assistant Operations Officer
*Operations Systems Specialists (6)
*Supply/Catering Specialists (3)
2 officers
10 enlisted

Which means that the roster, as it sits, is full. However, you can certainly edit NPCs or swap them out entirely. We're still at Starbase 118, so they could simply be part of the fruit basket turnover.

Posted on 2016-04-01 at 12:41:56.

Topic: Star Trek: the Edge of Duty Q&A
Subject: yep

Horatio! Horatio!

Posted on 2016-04-01 at 10:38:20.

Topic: Star Trek: the Edge of Duty Q&A
Subject: heh

I agree, the "pay up" part was subtle, and really well done.

No problem, Duncan. Glad that you and yours are okay, and kudos to you for helping out.

I'm likely about to roll us on to the staff meeting later today.

Posted on 2016-04-01 at 09:29:08.

Topic: Star Trek: the Edge of Duty
Subject: last newbie meeting...

Stardate 2365.02.08
USS Peregrine, Bridge - 1030

Captain Drake sat in the command chair, frowning at yet another PADD from Yeoman Vish, when the turbolift doors whooshed open to reveal a roguishly handsome lieutenant dressed in gold. The newcomer was all business as he snapped to attention and presented himself. "Lieutenant Dio Lasad, new chief of operations, reporting for duty, Sir!"

Drake nodded. "At ease, Lieutenant; welcome aboard," he offered. The Captain signed the PADD, then handed the device to the Bajoran woman waiting there. "Thank you, Riva. Hopefully, that will be the last of them for the next five minutes." She smirked and rolled her eyes before leaving the bridge.

Returning his focus to Lasad, Drake stood. "Lieutenant, if you have a moment, I would appreciate you joining me in the Ready Room."

((OOC: assuming he agrees))

The Captain nodded. "Lieutenant Moriden, you have the bridge." With that, he led the new operations chief through a side door and down the short hall to the ready room.

Upon entering, Drake took the chair behind his desk and gestured for Lasad to take the facing chair. "Please, Lieutenant, have a seat," he spoke.

((OOC: assuming Lasad does so))

"First off," Silas began, "I would like to make you feel welcome aboard the Peregrine. I understand that you have hit the proverbial ground running; Lieutenant Zai tells me that you have done some excellent work in preparing the ambassador quarters. That sort of work ethic does not go unnoticed."

A frown crossed the Captain's face as he talked. "As I am sure that you have already heard, we're in a bit of disarray right now. Half of my department heads have been replaced within the past twenty-four hours; for such to happen at the onset of a delicate mission... that, as I'm sure you are well aware, is a bit unusual." As he spoke, the Captain had allowed his gaze to wander among the various model ships around the room, but now, it focused on Lasad.

"What troubles me," he continued, "is that I know almost nothing about my new Chief of Operations. Starfleet Command sent me the dossier of a completely different officer; until two hours ago, I had believed that your role would be handled by a Lieutenant Tetsuku... and then, you show up. Are you aware, Lieutenant, that your service record is currently sealed?"

((OOC: allowing for a response here))

"Despite my best efforts," Drake spoke, "I have been unable to gain much of any information on you. Even my resident master of bureaucracy, Yeoman Vish, was unable to unearth much about you; staffing claims that there is a records error." His tone made it clear how deeply Drake believed in such a claim. "Tell me, Lieutenant, how long have you had your second pip?"

((OOC: assuming Dio answers truthfully as to his time in rank))

Drake nodded. "That lines up with what I thought... and puts me in a bit of a difficult situation. You see, on a tiny ship like the Peregrine, we simply lack many senior officers. All told, there are exactly six of us ranked lieutenant or higher... and of those, one is the ship's doctor, and one is the chief engineer. That means that there are a mere four line officers above lieutenant junior grade. Lieutenant Berk appears to be a competent officer with an excellent service record, but he is very recently promoted. With you having the seniority, it would seem that you should be slotted to be my new Second Officer... and yet, I know next to nothing about you. Lieutenant Lasad, that frankly does not make me feel warm and fuzzy."

The Captain's voice took on a bit of a hard edge. "I am ultimately responsible for all sixty-seven souls aboard this ship - sixty-nine for the next few days, thanks to the presence of our guests. It is my duty to know everything that there is to know about this ship and her crew, so that I can make the best decisions possible for the common benefit. A wildcard of this magnitude puts me ill at ease." If anything, Drake's gaze grew more intense. "Lieutenant, I have a few direct questions for you, and I need honest answers for them. I trust that you will answer them to the best of your ability."

((OOC: response here, if desired))

Silas folded his hands in his lap and leaned back. "First - are you currently, or have you previously been, assigned to Starfleet Intelligence? Second - what was your last assignment, how long were you there, and who did you serve under? Third - is there any factor that would prevent you from doing your duty, both as Chief of Operations and as Second Officer of this vessel? Finally - is there anything else that I need to know about you?"

((OOC: assuming a full and truthful response here))

Drake sighed and relaxed his demeanor a bit. "Very well. I hope that you understand my need to perform due diligence. Lieutenant, you will find that I will be your staunchest ally - provided that me functioning as such does not come before my duty to this ship and her crew. I again wish to sincerely welcome you aboard the Peregrine."

The Captain stood and straightened his tunic. "And now, it's just about time for the staff meeting. Dismissed."

Posted on 2016-04-01 at 00:53:15.

Topic: Hi everyone
Subject: well

I already welcomed you via PM, but let's do it officially, too... welcome to the Inn!

Posted on 2016-03-31 at 23:20:21.

Topic: Star Trek: the Edge of Duty Q&A
Subject: s'alright

We're playing a game, here - that's real life, and life or death stuff. I don't think anyone will begrudge you some away time.

Heck, all we are doing right now is fluffing things up, anyway; it's not like we can't backpost.

Posted on 2016-03-31 at 22:23:59.

Topic: Star Trek: the Edge of Duty Q&A
Subject: wow

So glad you are okay, man. One of my brewing buddies in Texas has tornadoes in his hometown from the same system... and then, they came to visit us in Alabama.

They didn't come close to us, but man, I'm glad that you and yours are okay. We had the F5 that destroyed Pleasant Grove hop over us and land about a mile and a half away a few years back... I'll never forget that.

Posted on 2016-03-31 at 22:16:53.

Topic: Buried Evil Q&A
Subject: well

To be very clear, it wasn't a ghoul that Talca shot - it was just a particularly tough zombie. Had he hit one of the more decayed ones, he might have one-shotted it.

Posted on 2016-03-31 at 18:24:14.

Topic: Buried Evil Q&A
Subject: cool

One thing to note:

I don't really keep a super close tab on ammunition; I assume that all hits are reusable, as are most misses (unless it's a really bad miss in bad visibility conditions, then the arrow could be lost).

Now, if you dip arrows in pitch and set them on fire, understand, those are consumed.

Again, it's seldom an issue; if you have, say, 40 arrows in your quiver, you virtually never run out. But if you set a half dozen on fire every fight, that can add up.

Posted on 2016-03-31 at 17:59:35.

Topic: Buried Evil Q&A
Subject: allowed?

Psh, I'm never going to say that something isn't allowed. Whether it will work or not... that's another story.

I expect that you would need some pitch or tar, plus a lit torch (or maybe a mage to produce some flame for you). This makes it pretty tough to just light an arrow on your own and fire it (how do you hold the torch and shoot?); historically, archers who used flaming arrows would have torchbearers run through and light everyone's arrows.

Flame might give you, say, a +1 to damage, plus a chance to light the target on fire for bonus fun. However, I would expect that you would see reduced range with flaming arrows, and would certainly incur at least a small accuracy penalty (dipping an arrow in pitch reduces the aerodynamics).

Pitch and/or tar should be easy and inexpensive to source in Crandel, if you were so inclined.

Posted on 2016-03-31 at 17:44:04.
Edited on 2016-03-31 at 17:45:39 by t_catt11

Topic: Buried Evil Q&A
Subject: blessing objects...

This absolutely does work, granting a +1 to the arrow in question. Multiple spells do not stack.

A spell can only be used to bless a single item - i.e. one arrow. The effect lasts until the arrow is used, or until the spell's duration is reached; for 3rd level clerics, that means that the blessing holds for 18 minutes (and only works on objects that weigh up to 3 pounds).

A more permanent blessing requires additional magics beyond the ability of the party.

Of course, bless can also be used in the "traditional" way - as an area of effect buff that gives a +1 to attack rolls, and a +1 to saving throws vs. fear, for everyone in a 50 foot cube centered around the caster.

Posted on 2016-03-31 at 17:33:51.
Edited on 2016-03-31 at 17:39:05 by t_catt11

Topic: Star Trek: the Edge of Duty Q&A
Subject: heh

Well, technically, that would resolve the issue...

Posted on 2016-03-31 at 14:19:41.

Topic: Star Trek: the Edge of Duty Q&A
Subject: exactly

If an Ambassador disarms a security crewman, the stolen tech is not the issue. How's he going to get it off of the ship? It's not like he can step out of the airlock.

Posted on 2016-03-31 at 13:31:25.

Topic: Star Trek: the Edge of Duty Q&A
Subject: nice

Good job, Dox!

You know, I wondered if I was full 'o crap when I mentioned badges. Biosignatures makes so much more sense.

Posted on 2016-03-31 at 11:20:20.

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