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You are here: Home --> Forum Home --> Recent posts by t_catt11
Topic: Paranoia: Adventures in Clonesitting Q&A
Subject: hrm

So, we have three active players? Really, half the crew is better than I could reasonably hope.

I'll give the other half a little longer to touch base. I will, however, go ahead and post in the meantime.

Posted on 2012-10-01 at 13:42:45.

Topic: Another Staff Member Birthday
Subject: bleh

I'm also late... but happy birthday, lady V!

Posted on 2012-10-01 at 13:41:37.

Topic: Paranoia: Adventures in Clonesitting Q&A
Subject: hehe

I like the loyalty emphasis. Message received.

Not that it will help your clones live longer...

Posted on 2012-09-28 at 17:46:52.
Edited on 2012-09-28 at 17:47:09 by t_catt11

Topic: man, I suck
Subject: hmmm

By Grugg's logic, I must have had at least one tryst with his momma, Eol.

I am rather certain that I have only met Eol the once, about two months ago. I am also reasonably sure that Grugg is older that that.

It was a good argument Gruggles, but you will have to chalk my name refusal up to questionable taste on my part.

Posted on 2012-09-28 at 17:04:48.

Topic: Paranoia: Adventures in Clonesitting Q&A
Subject: Wow

Three posts so quickly? Guys, I am gratified. You rock !

Posted on 2012-09-28 at 04:29:09.

Topic: man, I suck
Subject: may I also add?

...that you guys are sometimes frightening.

Posted on 2012-09-27 at 21:27:43.

Topic: man, I suck
Subject: lmao

You guys are incredible.

Posted on 2012-09-27 at 21:10:40.

Topic: man, I suck
Subject: yep

Yep yep. time to get ZiC rolling...

Posted on 2012-09-27 at 15:27:23.

Topic: man, I suck
Subject: huh

Well, there you go. A Paranoia post. No idea if any of my players will bother... but I hope so.

Posted on 2012-09-27 at 15:03:22.

Topic: Paranoia: Adventures in Clonesitting Q&A
Subject: what is this???

Shockingly, I have posted. I have no idea if any of you are interested in continuing this game, but I'd like to give it a try.

Sorry for all of my suckiness.

Posted on 2012-09-27 at 15:00:46.

Topic: Paranoia: Adventures in Clonesitting
Subject: BING! An update!

Boarding the Alpha-19.87b Friendliness Hoverbot proves to be a minor adventure in and of itself. Not only have the seats been removed, but of course, the seatbelts are also gone. After all, seatbelts with no seats would be inefficient, correct?

The six clones, plus one jackobot, do their best to find spots with something to hold on to. Poor Steam discovers that the opportunity to drive this thing will be particularly challenging - the controls consist of various levers, knobs, and buttons (all unmarked), as well as three pedals. Operating pedals without a seat will be an interesting proposal.

"BING!" the hoverbot intones in a sweet, helpful voice. "Ready to commence hover mode!"

Unfortunately, none of the controls seem to do anything at all.

"BEE-DEE-BEE-DEE-BEEP, superior human," Jackie suggests. "Perhaps you should ask the hoverbot for assistance instead of squandering valuable mission time? I am certain that Friend Computer would not approve of the waste of any resource."

Cheeks burning, Steam follows the suggestion.

"BING!" the hoverbot answers. "Engine startup is a voice command. Would you like to commence startup?"

At the nominal pilot's affirmative response, the four fans blades begin spinning with a horrible noise (though one starts much later than the other three, causing one corner of the hoverbot to droop alarmingly while the other three rise).

Steam grabs the levers, pulls slightly... nothing happens. A harder pull results in an abrupt lurch to the left, which in turn results in a wince-inducing scrape of metal against the parking garage wall.

"BING!" the hoverbot speaks. "For maximum saftey and ride enjoyment, please ensure adequate clearance before initiating turns."

Once the hoverbot is pointed in the apparently correct direction, Steam coerces it to move forward - again with a lurch that threatens to drop at least two clones over the side of the vehicle. Once moving, however, the coveyance *does* have an enjoyable, smooth ride.

"BING!" the hoverbot cheerfully intones. "Next stop, the PLC!"

Posted on 2012-09-27 at 14:59:42.
Edited on 2012-09-27 at 21:17:50 by t_catt11

Topic: man, I suck
Subject: cool

Zombies are great.

If any of my players are interested, I'll pick Paranoia back up, and also honestly, really get Zombies in Chicago going again.

Posted on 2012-09-26 at 19:59:32.

Topic: man, I suck
Subject: man, I suck

I had such great plans to become an active member of the Inn. I had code in place that I was wanting to implement to improve the site.

But I just can't seem to get active. I drop in every day, vote for the Inn, see what's new (not much)...

Somebody kick me!

Posted on 2012-09-26 at 18:12:11.

Topic: A Sad Anniversary
Subject: ...

I miss him. A good gamer, and a good guy. Hard to believe that it's been an entire year already.

Posted on 2012-09-26 at 13:42:05.

Topic: Avast, mateys!
Subject: obligatory

Where has all the rum gone?

Posted on 2012-09-21 at 16:39:48.

Topic: Avast, mateys!
Subject: Avast, mateys!

How can it be Talk Like a Pirate Day, and yet not one solitary swab has posted a word about it here on the Inn? Aaaargh! The whole lot of ye should walk the plank!

Posted on 2012-09-19 at 14:26:48.

Topic: Meeting an RDI icon
Subject: heh

Yeah, we have often talked about having an RDIcon "someday". Would be great.

Hey Grugg? I'll post some of the artwork. Might evenpost a post.

Posted on 2012-08-23 at 16:56:31.

Topic: Meeting an RDI icon
Subject: Meeting an RDI icon

At the end of July, I went on vacation. It was much needed, but my return found me buried in work; sorry that I have been so absent.

At any rate, the trip was to Ohio - which put me in the stomping ground of a Red Dragon Inn icon. I was able to finally meet our own Eol Fefalas face to face.

It was an awesome moment for me, and marks only the third time that I've been able to meet an RDI member face to face. I have been meaning to post about this... but, well, see my earlier comments about being absent.

I brought some of my homebrewed beer to our meeting, and Eol brought gifts (which were unexpected and made me feel stupidly flattered).

I was presented with three things:

1. A personalized towel of facelick defense. Oh, yes.

2. A lightsaber hilt that Eol personally crafted. My boys are all jealous of this.

3. Eol's original artwork that he created for both Star Wars: Tides of Fate and Zombies in Chicago. We're talking about a dozen or so pictures, and who knows how many hours.

The above was all too much, and I felt guilty accepting such lavish gifts, but he wouldn't hear of those feelings from me.

We got to chat for far too short of a time, swap handshakes and hugs. It was truly an honor to get to meet one of the real creative forces behind the Inn.

Posted on 2012-08-23 at 13:32:49.
Edited on 2012-08-23 at 16:55:27 by t_catt11

Topic: Paranoia: Adventures in Clonesitting Q&A
Subject: well

I was hoping Jozan would post, since he made a post to the Q&A. Either way, I will bump the game within the next day or two.

Posted on 2012-07-10 at 20:14:27.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: welp

However this turns out, Ody, I wanted you to know that this was an AWESOME decision... fun to read, and a nice way to handle the situation. If you die, you take the bad guy with you, yes?

Posted on 2012-07-09 at 03:20:43.

Topic: Paranoia: Adventures in Clonesitting Q&A
Subject: sweet!

Welcome back, Jozan! Go post.

A jackobot is a jack of all trades type robot. It can be programmed to do almost anything. These are usually pretty humanoid in appearance.

Posted on 2012-07-06 at 18:45:01.

Topic: Friend Computer wants you!
Subject: new player

SirSadaar is now playing the role of of Brighte-R-NNU.

Posted on 2012-07-06 at 17:26:26.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: bad day

Characters in Roger's games often have bad days...

...we love it.

Posted on 2012-07-06 at 15:29:55.

Topic: Steampunk Project
Subject: woo

Pretty darned cool.

Posted on 2012-07-06 at 13:56:29.

Topic: Loaded Dice update
Subject: psh

Communication issues, period. I thought, for some reason, that you had the next script already... since it was attached to the email with the big file you hadn't received, I don't know how I thought you had it.

Posted on 2012-07-03 at 18:35:11.


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