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You are here: Home --> Forum Home --> Recent posts by t_catt11
Topic: What Evil Hides in the Hearts of Men - Q&A
Subject: whelp


It's official, Salvator Navaar is going to sit this one out due to access issues. I'll be bringing in a standby player to play our rogue.



Posted on 2013-11-04 at 14:57:58.

Topic: What Evil Hides in the Hearts of Men - Q&A
Subject: hrm


That stinks, Salvator.

Posted on 2013-11-03 at 17:13:34.

Topic: What Evil Hides in the Hearts of Men - Q&A
Subject: sure thing


I figured that I would be helping a lot of people with these. No problem.

Posted on 2013-11-03 at 01:39:53.

Topic: What Evil Hides in the Hearts of Men - Q&A
Subject: well


I turned to Google for this... and then, I felt like a ninny.

There is, of course, the old Boy Scout method of twirling a stick in the hollow of another piece of wood, and thus create fire with friction.

There is also the fact that, with the correct rocks and the proper angle, you can strike sparks - and thus, start fire.

There are probably other methods, as well.

All that being said, your character will definitely need to spend a nonweapon proficiency slot on fire building.



Posted on 2013-11-03 at 01:07:17.

Topic: Need stout hearted players (2e D&D)
Subject: cool


No worries, Duncan.

Okay, guys... a small intro post is up, and the Q&A is started. The official name of this game will be "What Evil Hides in the Hearts of Men".

First joke about "what about women/sylvari/other races" gets 1 point of permanent CON damage.

Posted on 2013-11-02 at 20:41:35.

Topic: What Evil Hides in the Hearts of Men - Q&A
Subject: What Evil Hides in the Hearts of Men - Q&A


This will the be Q&A thread for my 2e D&D game, "What Evil Hides in the Hearts of Men". This goes along with the "Brave Souls? (2e D&D)" recruitment thread.

First entry in this thread has to do with equipment and starting funds.

The various party members are all third level when the adventure opens. As such, you have been adventuring for a minimum of a few months, likely longer.

Gear wise, you should be well equipped. You should have a primary and secondary weapon (if you carry one), as well as an emergency knife or the like (again, if you carry one).

Armor wise, anything up to banded mail is fine. If your character carries a shield, you should have one. If you use any sort of missile weapon, you should own a good supply of ammunition.

Spellcasters, get with me and I will provide your spell list. Assume that you own enough common components to cast any spell up to ten times. If your list includes a spell with a costly material item, you'll need to check with me. For instance, as a cleric you might possess the ability to cast "augury", but the spell requires a set of jeweled sticks, dragon bones, or similarly very expensive items that are beyond the means of the party at this time.

Cash wise, I will roll this for you and let you know your personal total. You'll probably have anywhere from 50-200 silver coins on hand. Remember that currency across Antaron is based on silver, not gold, so PHB pricing does not really apply. These totals will indicate that your character is not, say, in any danger of starving; you can pick up almost any piece of normal equipment that you might need... but neither are you rich. Big ticket items (such as armor) might be out of your immediate reach.

More to come.

Posted on 2013-11-02 at 20:38:35.
Edited on 2013-11-03 at 01:41:20 by t_catt11

Topic: What Evil Hides in the Hearts of Men...
Subject: What Evil Hides in the Hearts of Men...


The Dark One shifted ever so slightly on his throne of skulls. Something unexpected had caught his gaze, causing him to stare deeply into the scrying mists.

His attention piqued, he considered this unexpected development. Slowly, his normally baleful expression morphed into a terrifying rictus of a smile.

This situation was promising. More then promising, in fact... it opened all sorts of delicious possibilities.

One of the Eyeless Ones gestured, wondering if it should inform Her of this new discovery. For the slightest of moments, the Dark One pondered, but shook his head, causing the Eyeless One to melt into the shadows.

No, there was no point in informing Her yet. Furthermore, if things worked out to their full potential... well, the possibilities were very interesting, indeed...


Posted on 2013-11-02 at 20:10:12.

Topic: Need stout hearted players (2e D&D)
Subject: stand by...


I'll be creating a game thread and a Q&A thread shortly, and we'll do character sheets soon.

Posted on 2013-11-02 at 17:57:47.

Topic: Greetings From Nerdtopia!
Subject: hello, hello!


Greetz, and welcome to the Inn!

Posted on 2013-11-02 at 15:56:12.

Topic: Need stout hearted players (2e D&D)
Subject: thanks


Definitely good to have games going again. Would love to game with you again sometime, Almerin.

Posted on 2013-11-01 at 22:08:33.

Topic: Need stout hearted players (2e D&D)
Subject: okay


We actually ended up with seven players. I got an application I could not refuse.

Yep, I'm pretty stoked.

Posted on 2013-11-01 at 21:53:44.

Topic: Need stout hearted players (2e D&D)
Subject: Heh


Don't worry. Female quotient is now there. Stick with your original idea, and leave the female roles to the females.

Posted on 2013-11-01 at 19:12:56.

Topic: Need stout hearted players (2e D&D)
Subject: ...and that does it!


Our esteemed Eol Fefalas has decided to fill the role of the mage, so unless I have a drop, I now have the max number of players that I was hoping for.

I know that we need to get concepts polished up, get sheets made, etc... but I'm probably going to set up the Q&A thread, and may even make an intro post pretty shortly.

Posted on 2013-11-01 at 18:09:41.

Topic: Need stout hearted players (2e D&D)
Subject: my kingdom for a concept!


As per post #1 in the thread, PM me a concept (game is not first come, first served). It doesn't have to be the full details of everything, but I'd like to know where you are planning to come from.

Thanks!

Posted on 2013-11-01 at 16:47:12.

Topic: Need stout hearted players (2e D&D)
Subject: well, shucks


Sorry to miss ya, man, but I get it. Thanks for considering!

Posted on 2013-11-01 at 16:26:21.

Topic: Need stout hearted players (2e D&D)
Subject: well


Ody is not available. I do have a couple of other big names who have expressed possible interest.

Posted on 2013-11-01 at 16:24:09.

Topic: Need stout hearted players (2e D&D)
Subject: need a mage


I just gave a tentative approval via PM to a player who I won't yet name, as their concept isn't quite finalized. However, I'm pretty sure that they are playing a paladin (deity yet to be determined).

That has us at five adventurers. If you ask me, we really, really need a mage to be the sixth. I won't insist on it, but I think that it'll make for a better game if we do.

Posted on 2013-11-01 at 15:32:58.

Topic: Need stout hearted players (2e D&D)
Subject: well, rats


Thanks for the post, SirSadaar. See your PMs.

Posted on 2013-11-01 at 14:17:49.

Topic: Need stout hearted players (2e D&D)
Subject: psh


No need for that. There's no rule that says we *have* to have both genders. Just saying that it would be nice if at least one of the other potential players picked a female character.

Posted on 2013-11-01 at 13:48:19.

Topic: Are you Ready for some Football 2013
Subject: sigh


I hate Cincinnati, I really do. If I pick them to win, they lose. If I pick them to lose they win.

Seriously, of my misses so far, seven or eight are from the flipping Cincinnati games.

Posted on 2013-11-01 at 13:44:52.

Topic: Need stout hearted players (2e D&D)
Subject: okay


We are now up to four characters. Two full clerics means that the party should be able to take some serious punishment and keep going. It also means that we should have some nice versatility.

I'm going to restate my opinion that it will be essential to have at least one full arcane spellcaster in the party.

Honestly, I think that we need a mage and either another full warrior type (fighter/ranger/paladin) or a gish (fighter/mage).

I also think that it would be nice to have at least one member of the fairer sex in the party. This thing is turning into a major sausage fest!

Posted on 2013-11-01 at 04:49:33.

Topic: Need stout hearted players (2e D&D)
Subject: indeed


Tuned, you are a welcome addition to any game I'm ever involved in.

Posted on 2013-11-01 at 04:21:02.

Topic: Need stout hearted players (2e D&D)
Subject: wow


Well, folks, I am gratified. In a few short hours, we already have three workable concepts, and all three fill a different major role (divine caster, warrior, rogue).

We definitely need an arcane caster still (aka mage). Note that such a mage could be a Circle mage or not, can be of just about any race, etc.

For the final two slots, I would recommend one more warrior for sure. It would certainly not hurt to have another caster of any flavor. It might be useful to have a multi class character (mix steel with spells).

But again, it's really up to what you guys want to play. Do note that while there will be some problem solving and intrigue, this adventure will probably be fairly combat-heavy.

Posted on 2013-10-31 at 21:36:29.

Topic: Need stout hearted players (2e D&D)
Subject: well, Hammer


You and I have already discussed the character somewhat via PM, and I know you... so I'm confident than your character will be fine.

Posted on 2013-10-31 at 20:51:25.

Topic: Duncan's back...if you care ;)
Subject: if we care, psh


Of course we care!

I keep mumbling like a lunatic about picking Trek back up, so there (possibly) that...

Posted on 2013-10-31 at 18:54:15.

 


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