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You are here: Home --> Forum Home --> Recent posts by t_catt11
Subject: nah

Feather fall is cheaper, mana wise, and is tailored specifically for this.

Posted on 2014-11-14 at 10:02:16.

Subject: yeah

I love to be the evil schemer, but it's still fun to deal with it.

Worse case, we die. *shrug*

Posted on 2014-11-14 at 09:49:26.

Subject: lol

If it was easy, we'd be bored.

Feather fall ought to be ideal. Your mage has way more than enough juju to make this work for six hunters.

Then, of course, comes removing the leaches...

Posted on 2014-11-14 at 09:29:05.

Subject: whoops

Posted to the wrong thread. Moved my post, but it mistakenly updated the last five threads.

Posted on 2014-11-13 at 22:51:00.

Subject: crap

Not enough to be monsters. Oh, no. Roger has to go and set an obvious trap that we can't ignore.

Okay. Arien can levitate up to cut them down, though cutting through ropes of leeches sounds like a crap idea. It would be six trips, though; he's strong enough to hold a hunter in each hand, but there's no way he's gonna sheath his sword right now.

Eol, do you have a way to magically lower them to safety if Arien cuts them down in one pass?

I don't know how we'll begin to remove magical leeches. I expect this will be tricky, and we're gonna get hurt. Either the leeches themselves are gonna give us a bad time, or the hunters are bait.

Or both.


Posted on 2014-11-13 at 22:50:04.
Edited on 2014-11-13 at 22:50:28 by t_catt11

Topic: Tann's 2014 NFL U Pick'em Game
Subject: picks

Gonna go Buffalo tonight.

Posted on 2014-11-13 at 17:38:22.

Topic: MiB 3
Subject: MiB 3

From what I knew, this movie has been viewed as something of a turkey. Understand, I loved the original MiB, and the sequel was still entertaining. I figured that I'd enjoy #3 well enough, but the negative buzz it earned (oh no! time travel!) kept me away.

Well, my wife had DVRed this one on some free Starz weekend (or the like), and last night, we watched it.

It was campy. It was sometimes silly. It was often over the top.

In other words, it was perfectly true to the franchise.

It's no Schindler's List, but for a fun popcorn action flick, you can do WAY worse.

Posted on 2014-11-13 at 16:33:03.

Subject: wow

True seeing saw stuff.


Posted on 2014-11-13 at 16:29:16.

Subject: heh

Somehow, I missed that, too. I'm gonna blame it on an edit.

Nice post, Tann!

Posted on 2014-11-12 at 22:47:05.

Subject: heh

There we go.

Posted on 2014-11-12 at 15:27:58.

Subject: wait just a cotton picking minute

Somebody has true seeing? That somebody needs to be examining everything closely - especially the scarecrow, the bodies, the columns, the skulls.

Posted on 2014-11-12 at 15:14:35.

Subject: heh

So... no levitation?

I'm sure these guys are going to swoop down on us.

Posted on 2014-11-12 at 14:59:52.

Subject: crud

I could so toss the dwarf.

The fact that the arms are crossed *is* rather odd. Again, I'm probably just being paranoid, but it's bugging me.

Did we get anything from detect magic on the bodies?

Arien can levitate at will. I wonder if it's worth investigating, or if this is just the DM screwing with our heads.

Posted on 2014-11-12 at 14:38:24.

Subject: well

Didn't you warn us that we were going to have trouble?

Posted on 2014-11-11 at 11:57:20.

Subject: woo!

Rapid fire post, go!

Posted on 2014-11-11 at 11:14:30.

Topic: Continuing Where We Last Left Off Again
Subject: very well

A scarecrow? Arien wondered. But why? Surely the hanging bodies were warning enough?

The knight tried to not think too hard about what sort of evil would stitch together the skin of a man to make, in effect, a "No Trespassing" sign.

Before he could even get the words out to ask about possible enchantments, the elven mage had already reported his findings. All rather innocuous and expected... which, for some reason, made Arien all the more uneasy. "Thank you, my friend," he replied to the caster.

"Maximus," the knight spoke softly. "Check the... scarecrow and the surrounding area for traps, if you will. I would not be surprised to find that our enemies have drawn our attention to this macabre display, only to shoot us with poison darts or somesuch while we are distracted. Let us beware the skulls, the pillars, the hunters themselves."

He paused a moment. "I rather doubt that our enemies intend to allow us to simply stroll, unmolested, into the front door."

Posted on 2014-11-11 at 11:13:20.
Edited on 2014-11-11 at 11:13:38 by t_catt11

Subject: grrr

Is it just me, or does the skincrow torchbearer seem worse than an enemy?

I may be paranoid, but this just feels so wrong.

Posted on 2014-11-11 at 10:47:06.
Edited on 2014-11-11 at 11:14:42 by t_catt11

Topic: RDINN Feature Updates/ Suggestions/ Bugs
Subject: huh

Thanks, I'll check on that.

Posted on 2014-11-11 at 10:45:17.

Topic: Greetings from Dunk
Subject: dude!

Great to see you!

Posted on 2014-11-10 at 23:12:47.

Topic: Tann's 2014 NFL U Pick'em Game
Subject: whelp...

I'm off the Panthers bandwagon. I keep expecting them to turn it around, but it's not happening.

The defense is inexplicably bad, the offensive line is every bit as bad as expected, and Newton has almost no help.

Posted on 2014-11-10 at 23:11:54.

Subject: heh

The guy has already warned us to expect a fatality rate of 50%. This from the GM who has a record of being deadlier than me, though he claims to not be a player killer.

Which means the fatality rate is going to be somewhere between 80% and TPK.

Posted on 2014-11-10 at 12:45:48.

Topic: Letters from Santa!
Subject: well

This is back up and open for 2014. If you have kids, or know somebody who does, please check out/share the link. Thanks!

Posted on 2014-11-10 at 12:34:46.

Topic: AMC's The Walking Dead
Subject: well, crud

Last night kind of sucked. I knew that Eugene smelled like BS, but this? Oi.

I had high hopes for Abraham. Guess he's too broken. :/

Posted on 2014-11-10 at 12:29:11.

Subject: well

Tann, that's cool. We're all glad that it meant that much to you. Hey, I **LOVED** the original CWWLLO. Al the killer DM, the vivid bad guys, the storytelling, etc.

Just keep it all in perspective. There is some undetermined period of years between that game and this one. If we ever decide to do a timeline, we'll have to hash that out, but this is meant to be a one shot game. It really, honestly, does not matter how old Maximus is now. Either way, there have been more than enough years for him to have adventured and gained his levels.

Remember, though, that the DM's word *is* law. If you absolutely want to be playing the exact same guy you were playing back then, but your timeline doesn't add up with the DM's... edit your timeline.

Change your age, change the events. Heck, this is a high magic world, maybe Maximus ended up in some alternate reality for a while where time flows differently.

Or, just hand wave it. It really doesn't matter. Again, nobody cares how old Arien is. No offense, but we also don't care hold old Maximus is.

Just focus on the game at hand.

Posted on 2014-11-10 at 12:23:43.

Subject: heh

I'm with Roger. In my mini timeline, it's been 12 years since the original CWWLLO. Does anybody actually care how old Arien is?


All that matters is that we know one another, though it's been some five years since we adventured together. Check and check, one shot dungeon crawl, let's go kill some bad guys.

Posted on 2014-11-10 at 11:58:28.


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