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You are here: Home --> Forum Home --> Recent posts by t_catt11
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Topic: weeked fun
Subject: weeked fun


Last weekend, we had a lot of fun at my house. You can't hear my voice, so please, use an imaginary [SARCASM] tag on my text.

Friday evening, my daughter's boyfiend was over. My oldest son had one of his friends over. For the record, my daughter is 15 (turns 16 in a couple of weeks), son is 14.

My wife and I left the two little boys (ages 2 and 4) with them while we took theh baby with us on a walk around the block.

We had been gone five minutes when the phone rang. My daughter was upset; the four year old didn't want a taco, he wanted a hot dog. So fix him a hot doh, sheesh! Don't call us with stupid problems.

We get home a half hour later to find my son reclining in a chair with an ice pack on his nose, and signs of bleeding apparent.

It turns out that the older boys decided to pick up the little boys' plastic swords and have a battle. Only my daughter's boyfried is a boxer ("you can't even SEE his hands!" my son later told me), and has very quick and strong wrists.

The boyfriend hit my son in the nose at a perfect angle. Understand, the weapon was a hollow, rounded sword. We thought that perhaps the nose was broken; it had bled profusely. No call for bleeding injuries, you might note.

My wife looked at it and declared that he would need stitches; the nostril was severed from the connection to his face. Sigh.

Of course, after hours clinincs were closed, so I was prepping to take him to the ER, when he started complaining that he couldn't see well... then, that he could not see at all.

His skin went deathly grey, his lips went blue, his pupils got large and become completely unresponsive to light. His speech dropped to a sluggish whisper.

Terrified, we called 911. My wife (a former ICU nurse) feared brain trauma.

He did pink up, and the vision came back slowly. Pupils started to react again. He was covered in sweat - clearly a nice case of shock.

Fire department arrived 20 minutes later, ambulance 28 minutes later. We decided to err on the side of caution and use the ambulance, in case he stopped breathing.

No head issue, just shock; he got five stitches in his nose and was cleared to play baseball the next day. We got home at 1:15 AM.

Fun weekend.

Posted on 2012-04-26 at 19:26:12.
Edited on 2012-04-26 at 19:26:57 by t_catt11

Topic: Last one to post wins - Part II
Subject: ah, goody


I had thought these games to be dead...

Posted on 2012-04-25 at 20:59:35.

Topic: Paranoia: Adventures in Clonesitting Q&A
Subject: heh


With laser-reflective walls! Missed shots richochet and cook your teammates!

Nah, I would never do something like that.

Posted on 2012-04-24 at 21:46:08.

Topic: Paranoia: Adventures in Clonesitting Q&A
Subject: woo


We have a post!

Note that I need a marching order, oh party leader, before I can post again.



Posted on 2012-04-24 at 20:33:44.

Topic: Paranoia: Adventures in Clonesitting
Subject: in the dark...


Once your eyes adjust, the sector proves to not be completely dark, thanks to some very soft (and poorly maintained) red emergency lights recessed in odd intervals - but it is merely a step above that. It is the sort of darkness that allows one to see a bare suggestion one's hand in front of one's face - but little more.

The team follow's Artie's orders, fanning out into roughly a star shape. The going is painfully slow, and more than once, clones find themselves walking into walls, pipes, and puddles with essentially no warning. It is entirely possible that section 168 has been missed, since the emergency lights are so erratically (and oddly) spaced; many of the numbering plates are all but invisible.

At one point, Artie notices a faint light down the corridor that Slipp has taken. It appears similar to that of a candle, and the big team leader moves to investigate... but thinks better of the inefficiency. Instead, he simply makes a note that the hygeine officer apparently did have some sort of light source that he chose to not share with the team.

The light source does prove to be valuable, however; after long searching, Slipp calls back that he has found the signplate for section 168.

The sign points down, indicating a steel ladder that leads to a sublevel of SWR sector. An unpleasant smell facts strongly from the lower level.

Moving down the ladder, the team finds themselves in a small tunnel - the ceiling is only about five feet high, the corridor is very narrow (only one person at a time can fit), and the floor of the tunnel is covered by approximately half a foot of dark liquid. The unpleasant scent is much stronger here. The lights, if anything, are even dimmer here.

The tunnel extends in exactly one direction.



Posted on 2012-04-24 at 20:32:49.
Edited on 2012-05-01 at 20:42:16 by t_catt11

Topic: Happy Birthday, Celeste!
Subject: woo


Happy birthday!

Posted on 2012-04-23 at 22:00:43.

Topic: Game of Thrones
Subject: ..


All I have to say about this series is to never get too attached to a character. Martin is absolutely brutal. You guys act like I'm a murdering so an so, but this guy...

I almost put this series down for good partway through Storm of Swords. After a very pivitoal scene, I did physically place the down down on the table, whereupon I paced back and forth through the house wondering aloud at what had just happened. It made me just sick.

I did pick it back up, but I have made it a point since to care less about the characters. I'm not 100% sure that I like where this series is going, but I've read so much of it now that I do want to know the ending.



Posted on 2012-04-23 at 16:20:20.

Topic: Paranoia: Adventures in Clonesitting Q&A
Subject: ...


Post is coming from me, just waiting on the results of a PM or two.

Posted on 2012-04-23 at 16:09:08.

Topic: Paranoia: Adventures in Clonesitting Q&A
Subject: changing of the guard


The part of Ammpe-R-AGE will now be played by Kreia.

That is all.

Posted on 2012-04-20 at 13:54:32.

Topic: New InnMate
Subject: sweet!


Welcome to the Inn!

Posted on 2012-04-19 at 17:47:11.

Topic: Happy *Facelick* Birthday!
Subject: woot


Happy birthday, dude!

Posted on 2012-04-19 at 13:30:57.

Topic: Guest Strip Floyd
Subject: heh


I love this idea, and the execution was great. Good job, guys!

Posted on 2012-04-18 at 13:30:35.

Topic: Ya know what we need?
Subject: heh


Email notifications are free. To do text notifications, we'd need a text gateway - which means that we'd have to pay per text message.

The Inn is not profitable, it's a hobby. Unless and until it starts bringing in revenue, I just can't justify paying more foor cool features like this one.

Posted on 2012-04-18 at 13:29:19.

Topic: Zombies in Chicago Q&A
Subject: yay


Glad you liked it. I might just copy and paste that over to the main game thread...


...just to see Grugg's head explode.

Posted on 2012-04-17 at 21:16:28.

Topic: Freedom of Speech and the Inn?
Subject: yep


+1 Applaud to Kriea for "getting it".


Posted on 2012-04-17 at 21:04:14.

Topic: Zombies in Chicago Q&A
Subject: okay, then


Opening post sneak peek:

"The world had ended. There were zombies everywhere. Zombies are people who used to be dead, but now run around and try to eat people. You know, real people who are still alive and stuff.

Most people just don't like zombies."


There ya go. Hope you are happy.

Posted on 2012-04-17 at 20:57:21.
Edited on 2012-04-17 at 21:01:49 by t_catt11

Topic: Freedom of Speech and the Inn?
Subject: Freedom of Speech and the Inn?


A couple of times lately, we (the staff) have had to step in and either kill threads or have discussions with their authors.

I've been called names over this, I've had people object, and I've had the first amendment (freedom of speech) thrown in in my face.

For the record, folks, the Red Dragon Inn is a private institution. You are, in essence, guests in my virtual home. Just as with my physical home, I get to set the rules of conduct that my guests must abide by.

Understand, I do NOT want to be the speech police. I try to hold you all to Wheaton's Law (look it up if you are not familiar with it - it's a great policy for life in general).

If you want the specifics, though, please check out the Terms of Service. Note that you agreed to these when you joined the Inn, and that every single page on these forums has a link back to the TOS, and points out that using the forums means that you agree to follow the rules.



Posted on 2012-04-17 at 20:02:36.
Edited on 2012-04-17 at 20:03:01 by t_catt11

Topic: Brewing my own beer...
Subject: well


Homebrew isn't where I would start, unless you already knw somebody who brews. If you want to expand your beer horizons, go and see if you can run down some commercially produced craft beer.

Understand, there is a LOT of variance within beer - check out this beer style guide. Most US beer is "American Light Lager", but there are MANY more types. I'm personally partial to English and Belgian ales.

Our local Publix grocery stores have a great thing going - you can build your own six pack of beer for a flat rate of $9.99, and put almost anything that they stock in it. This gives a superb chance to try different styles. Some higher end package stores will do the same type of thing. That way, you don't get stuck with a lot of beer that may not appeal to you.

Also, note that when drinking beer, don't just pop the top and drink from the bottle. Take a glass (beer glasses are best, but any glass will do), make sure it is REALLY rinsed out (detergent residue kills the bubbles in beer), and pour the beer into it.

Beer in a glass allows you to get the aroma from the beer (you will smell grain and yeast, then depending on the hops used, you might smell grass, fruit, or a host of other scents). The smell helps increase the taste (if you don't believe me, hold your nose while eating sometime).

Also note that most beer is a little better when served a bit warmer than typical fridge temperatures - ice cold is for beer that lacks flavor.



Posted on 2012-04-17 at 19:58:09.
Edited on 2012-04-17 at 20:00:16 by t_catt11

Topic: Brewing my own beer...
Subject: well...


I was like you, Kriea. I knew that I hated the typical Bud/Miller/Coors stuff, and assumed that meant that I just didn't like beer.

As it turns out, I simply don't like beer with little flavor. Now, understand, I don't drink much - two beers in a weekend is the most I typically do - but I absolutely enjoy the flavor and aroma of a good English brown or Belgian strong ale.



Posted on 2012-04-17 at 19:29:59.

Topic: Brewing my own beer...
Subject: beer swap


I had a guy who had read my blog contact me to do a beer swap. He's more experienced than me, so he traded me an entire six pack (no duplicates, all different varities) of his brew for one bottle of mine.

Of course, the point is to give each other honest feedback... but yay me for free beer!

Posted on 2012-04-17 at 18:56:13.

Topic: Paranoia: Adventures in Clonesitting Q&A
Subject: yeah, yeah


Treason and all of that. If you haven't posted, do so.

Posted on 2012-04-17 at 18:36:27.

Topic: Zombies in Chicago Q&A
Subject: well


It's been too long since I made a post to tell you guys that I am working on a post, so here you go. Enjoy.

Posted on 2012-04-17 at 18:35:54.

Topic: leaving...
Subject: sorry


Sorry that you feel that way. Your thread was removed because it falls under one, perhaps two, areas that we don't do at the Inn.

As I stated to you, I personally agree with your original position. That being said, we still don't do those sorts of threads at the Inn. This is absolutely nthing personal - had Alacrity posted it, it would have been likewise removed.


Also, we try to minimize drama. This thread is now locked.

Posted on 2012-04-17 at 18:34:25.

Topic: Gender Roles (an unorganized possible feminist rant)
Subject: hrm


I've been pretty lucky on this end... I have had quite a few female warriors in my groups. Of course, I may be the exception that proves the rule.

Amy in Loaded Dice plays a ranger.

Posted on 2012-04-16 at 14:41:44.

Topic: Paranoia: Adventures in Clonesitting Q&A
Subject: post length


Gentle reminder time:

I don't expect novellas. I don't need deep emotonal revelations.

I would like a couple of short paragraphs per post, please. Let me know what your character is thinking/feeling.

It doesn't have to be elaborate, but try to give me more than one sentence. Forum games are collaborative writing, after all - so try to make your posts fun to read.



Posted on 2012-04-13 at 15:30:46.

 
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