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You are here: Home --> Forum Home --> Recent posts by t_catt11
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Topic: Continuing Where We Last Left Off Q&A
Subject: psh


It always takes me a week to post. Lance has had a crappy week with his son in the hospital. Cathy has been travelling.

We'll post, dude!

Posted on 2010-09-10 at 18:39:09.

Topic: Zombies in Chicago Q&A
Subject: say what?


Malek, I just don't know what to say. If you were playing an insane/schitzopheric person, I could see rolling for actions. Maybe.

Otherwise, develop a personality idea, and act on it. The "outside knoeldge" argument doesn't hold water - all of your ideas could be so tainted. Use your head and make smart decisions.



Posted on 2010-09-10 at 18:37:09.

Topic: Zombies in Chicago Q&A
Subject: whaaa?


Three choices, which you randomly pick with a d4? What happens if you roll a 4?

Also, I think that you might have a more consistent experience if you just tried to foguire out what the character would do, instead of different random things he might do. Just sayin'.

Posted on 2010-09-10 at 17:02:41.

Topic: Zombies in Chicago Q&A
Subject: heh


No, I am well aware that pads would be excellent makeshift bandages. Others (Mac and Emily, I believe) did pick up better bandaging materials than plain gauze, but Amber has to go with what she's got, I understand that.

Good post.

Posted on 2010-09-10 at 15:05:05.

Topic: Zombies in Chicago Q&A
Subject: wow


Now THAT, my friend, is a battle dressing.

Just funny considering all of the medical supplies that people were collecting in the drug store.

I've done some obligatory medical knowledge checks for Emily and Amber. Though anyone with common sense could probably tell this already, it's quite clear that Mac's long term survival is going to require some serious stitching, and he'll almost certainly need some of those antibiotics that Emily is carrying.

Of course, this all assumes that he doesn't bleed to death in combat, or that you don't all die in it.



Posted on 2010-09-10 at 14:43:16.
Edited on 2010-09-10 at 14:43:30 by t_catt11

Topic: Zombies in Chicago Q&A
Subject: gash?


About the length of an axe head - several inches. Basically, it is a straight entrance wound; axe head punches in, flesh goes "squelch". No other real cutting involved.

Also: very cool link!

Posted on 2010-09-10 at 13:50:48.
Edited on 2010-09-10 at 13:52:29 by t_catt11

Topic: Zombies in Chicago Q&A
Subject: well


Whew, lots to wade through.

Sunow: Jake went out on the same day as your post (Thursday)... so you didn't miss much, I suppose. Note that I did ask you to PM me if you wanted back in the game, which you have not done. I'll put you on the list for replacement characters, but check your PMs.

Mac: whew! I had specifically posted that Mac was neither dead nor fully incapacitated; he could have continued to fight. I understand (and even applaud) the roleplay reasons behind Tiamat's last post, but please understand, you just hurt Mac's chances of survival.

I had left the axe lodged in Mac for a reason - to minimize blood loss. I figured that it could be removed by one of the others when there was time to treat the wound. At first, I considered editing Tiamat's post, since it technically was a breach of the player/GM contract - you guys post intentions, I post results. However, I would have allowed Mac to pull the axe out himself while moving to the back of the store, anyway, so I'm going to let the post stand, as is. Mac is now unconscious until further notice.

Emily and Amber: removal of the axe from Mac's chest has started the bleeding in earnest. If he doesn't get at least a field dressing, he will bleed out (read: die) right here in the hardware store.

I've gotta admit, the Mac situation is going to make this fight even harder than I had planned for it to be. Yowza.

Also, a footnote: not only am I a player killing GM, I apparently possess the power to make people wet themselves... that makes two in one game. Am I awesome, or what?

Ah... and a second footnote: why the insistance on a ritual (burial) in this situation, from a professed atheist?



Posted on 2010-09-10 at 13:13:21.
Edited on 2010-09-10 at 13:15:13 by t_catt11

Topic: Loaded Dice #56: Of Bravado and Stupidity...
Subject: heh


We love the time and effort you put into those backgrounds!

I personally thought that the Aranion panel really did it for this strip... but the ice haunt (the zombie monk at the bottom) was just an AWESOME addtion.

Posted on 2010-09-09 at 21:13:52.

Topic: Elves and Mustard
Subject: ugh


I love me some puns, but that one deserves every smite it earns you.

Posted on 2010-09-09 at 21:12:27.
Edited on 2010-09-09 at 21:12:42 by t_catt11

Topic: Loaded Dice #56: Of Bravado and Stupidity...
Subject: heh


Typical lukewarm reddit reception for this one.

Posted on 2010-09-09 at 17:37:02.

Topic: Zombies in Chicago Q&A
Subject: okay


First of all - sunow4: thanks for playing with us. This is the end of Jake's career as a controllable player character. If you'd like to play again at a later date, please PM me.

The shot appears to have come from across the street (judging from the engle of the wound/blood spatter)... the general direction of Treasure Island.

As for Mac: the bounty hunter is seriously wounded (I mean it - this is bad) and probably fighting shock. He is neither dead nor fully incapacitated, though melee will probably be tough for him. Knowledge check (DC 0 for those with treat injury skill): blood loss is liable to be a major concern. The wound is high enough that it should not have hit a vital organ, but the left arm usage will almost certainly be impacted.

Exact numbers of enemies are not quite clear, due to line of sight, but it's in the half dozen territory. Jake ran off, so it's not sure whether or not he will join the rush against the hardware store.





Posted on 2010-09-09 at 17:35:45.
Edited on 2010-09-09 at 17:46:09 by t_catt11

Topic: Zombies in Chicago
Subject: see? Interesting.


October 26, 2014
Ace Hardware - 1:35 PM

As the rest of the survivors wandered through the hardware store, Steve mutters to himself. "Been here already... wasting time..." However, the auburn-haired man seems to understand that the others had not yet had the chance to stock up on supplies, and so he moves to the back of the store and hunkered down in the shadows, waiting for the rest to comeplete their "shopping."

Emily browses the aisles, but decides that, for her, the tire iron is the best choice for an ongoing weapon. Mac distributes flashlights and laser devices to the others, explaining his thinking as he does so. Group members fashion loops and figure out creative ways to carry various items with rope and duct tape. Murph moves close to Amber, and the two of them share a private moment or two.

Jake grits his teeth against the heat in the hardware store - it is far more stifling here than the drugstore had even begun to be. Armageddon must truly be here, he muses, the dead walk the land, the whole world will burn soon...

Gripping his newfound axe tightly in his hands, the soccer player stares at the back of Mac's head. That bossy sonof@#$@*! Handing out lights and pointers, acting like any of this matters...

Jake grimaces against a sudden, splitting pain in his head and wipes his flushed face. Sudden fury courses through his veins; he can almost taste the hate. The rage was eating him up inside, begging to be released.... the bounty hunter's #*(*@$ aim had caused Jake to be bitten, he deserved death, Jake wouldn't die alone...

Wrapped up in their own concerns, seeing to their own gear, soothing their own fears, no one immediately notices Jake as he steps up and brings the axe down in a vicious, overhand arc toward the back of Adrian MacGregor's head. At the last possible instant, instincts scream at the bounty hunter and he turns to his left just enough to prevent the weapon from splitting his head like a ripe watermelon - but it still punches deep into his flesh, penetrating into the upper chest area until the axe head is buried there.

Time seems to freeze for a moment as Mac stares, uncomprehending, into the dilated eyes of the man who had shared drinks, stale food, and stories with him for the past week and a half, the man who had now decided to kill him. Jake's hands shake, he hyperventilates for a moment, and then Mac's knees buckle and the bounty hunter slumps to the floor. Jake releases the axe handle, leaving it wedged in Mac's chest, then screams... a horrible sound of hate and anguish.

Before anyone can react to the horrifying scene, Jake leaps through the plate glass storefront and crashes into the sidewalk beyond. He picks himself up off of the ground and screams again, but this time, the scream is far less human. This time, it is more a bloodcurdling shriek bereft of any semblance of humanity.

This time, a chorus of shrieks answer - very near a half dozen in number. Footsteps can be heard as the zombies - for surely, that is what these things are - come rushing in response to Jake's call. There are mere moments, at best, until they are upon you all.

At the party scrambles to take up defensive positions, the first of the attackers comes into view, moving at a dead run for the door. Suddenly, it jerks as if yanked back by an invisible rope as a massive hole - big enough for a man's fist to fit through - opens in its chest. A roar like that of thunder can be heard, followed by a deep voice shouting into the madness.

"Call ye on the name of your gods, and I will call on the name of the LORD! And the God that answereth by fire," there is a slight pause in the statement; if a person were close enough to hear above the chaos, then the listener could have detected the sound of another round being chambered before the voice continues, "let him be God!"

And then, the zombies are upon you.

Posted on 2010-09-09 at 17:02:58.
Edited on 2010-09-09 at 17:49:28 by t_catt11

Topic: Loaded Dice #56: Of Bravado and Stupidity...
Subject: heh


I guess he figured that two minutes worth of a head start in the monastery was more than enough time for the BBG to get away.

Also, let it be clear - Brad may be known for many things, but thinking out a plan logically is not one of them.

Posted on 2010-09-09 at 16:00:15.

Topic: Loaded Dice #56: Of Bravado and Stupidity...
Subject: Loaded Dice #56: Of Bravao and Stupidity...


Newest Loaded Dice is now up. Comment and criticisms here, please!

As always, if you enjoy Loaded Dice, please consider voting this comic up at reddit.

Thanks for your support!

Posted on 2010-09-09 at 13:59:11.
Edited on 2010-09-09 at 13:59:21 by t_catt11

Topic: Elves and Mustard
Subject: bwhaaa?


This is one of the stranger things I've ever read.

Posted on 2010-09-09 at 13:54:50.

Topic: Zombies in Chicago Q&A
Subject: status


Sorry, work got me today - but a post is coming shortly, and I think that you will all find it... interesting.

Yes, that.

Posted on 2010-09-09 at 01:36:31.

Topic: Zombies in Chicago Q&A
Subject: as a matter of fact...


Yes! At the fire station.

Posted on 2010-09-08 at 17:56:47.

Topic: Zombies in Chicago Q&A
Subject: blink


Make torches if you want - I have no problem with it.

But, you know, there ARE literally piles of heavy duty flashlights, with all the batteries you could ever want, here. No need to light, worry about heavy liquids, no need to worry about setting yourself on fire...

...wait, nevermind. Use the torches.

Posted on 2010-09-08 at 17:49:38.

Topic: Continuing Where We Last Left Off Q&A
Subject: huh


Whaddya know? We're not dead, after all.

Nifty use of magic!

Posted on 2010-09-08 at 14:34:40.

Topic: Zombies in Chicago Q&A
Subject: okay


LED flashlights, no problem.

I think Malek is referring to dowels - these are gettable.

I have no PM from Malek or Tiamat. :-/

Posted on 2010-09-08 at 13:59:18.

Topic: Continuing Where We Last Left Off
Subject: argh!


This battle, such as it was, had turned out to be every bit as frustrating as it was horrifying. While it was clear that something was controlling the bodies of the poor priests, Kilgim's turning attempt had had no effect at all - so they were not technically undead. Adrian's spell had done nothing but provide further fodder for the disembodied hands and the blades (that Dapple had seen fairly dismissive of).

Arien was at a loss on how to fight these things, and that fact terrified him. In virtually every other fight he had ever been in, the enemy could be cut, could be made to bleed, could be killed. But what could one such as he do against the likes of these? What he would have given for Alloryen now!

Kilgim growled out a new plan of dealing with the threat, and the newcomer, Flynn, spoke something of knowledge. With no real idea himself on how to continue, Arien fell back into a defensive position near the priest, being careful to stay within his circle. "To Kilgim!" Arien cried, hoping against hope that either the priest or the bard one would uncover some way of dealing with these abominations.

OOC: Arien will fight defensively against any direct threats, with the focus being on protecting Kilgim. He will stay by the dwarf's side throughout the ritual, but will not press the attack (for once).

Posted on 2010-09-07 at 21:54:54.

Topic: Zombies in Chicago Q&A
Subject: well


I figure, crowbar = heavier + bulky = needs more tape to hold. So you need to peel/cut.

Posted on 2010-09-07 at 18:20:36.

Topic: Anyone for a freeform Star Trek game?
Subject: ugh


TNG is my favorite time period, too...

Posted on 2010-09-07 at 18:06:52.

Topic: Zombies in Chicago Q&A
Subject: cool! posteses!


Works for me, Meri. Don't try to quick draw the crowbar in a fight, but I see no reason you couldn't carry it that way.

When you all get a chance, I'd appreciate it if you could all send me PMs with your character's complete inventory. Unless I have nixed something, you should be able to have any item you want from the two stores - but I want to be sure that we're all on the same page.

Posted on 2010-09-07 at 18:06:23.

Topic: Zombies in Chicago Q&A
Subject: heh


Look! Murph has a tail!

Posted on 2010-09-07 at 17:23:40.

 
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