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You are here: Home --> Forum Home --> Recent posts by Raven
Topic: Shadow Cathedral Q/A Subject: Hmmm
Does it really change anything? A blunderbuss is effectively like a heavy crossbow with a shorter range. Marius can at most shoot twice per combat anyway. The pistols are more a visual thing than anything else. But if you guys really feel they aren't a good idea, I can get rid of them.
I used to be against firearms in DnD myself, but as long as they're fairly expensive and rare, I don't honestly see them turning the game into something else.
Posted on 2012-03-13 at 14:37:52.
Edited on 2012-03-13 at 14:41:42 by Raven
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Topic: Shadow Cathedral Q/A Subject: no worries
Worry ye not, friends. Our dear DM has of course given me the green light considering the pistols.
And Aleric is correct, the DMG has a table for exotic weapons including Renaissance Pistol or something. So that's what the weapon is based upon. Single shot blunderbusses ofc.
And thanks guys. I'm glad you liked it.
Posted on 2012-03-13 at 07:09:10.
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Topic: Shadow Cathedral Q/A Subject: The promised description of Marius Thulmann
Ok so this is not a perfect description of Marius, but it should give everyone a general idea. 
Two scruffy looking men at the tavern's counter are holding their clay beer mugs just a bit too tightly. Their dirty heads are close together and they are whispering something together nervously. The men are doing quite well to hide their anxiety as their posture seems relaxed and there is a smile on each of their faces. But to someone observing closely the cold sweat on their foreheads, the quick glances and the trembling hands reveal the fear gripping their backbones. The tavern is quite full and most of the patrons do not waste a breath for the duo at the bar. Yet in the shadowy corner near the entrance and one of the fireplaces, the sharp eyes of one man do not let the subtle signs pass unnoticed.
Marius Thulmann watches the suspicious duo for a moment longer and takes a puff on his pipe. The sudden rush of air lights the the tobacco in the pipe's bowl brightly and reveals the witch hunter's facial features for a blink of an eye. One of the men happens to cast a quick glance at Thulmann's direction at the very moment and seems to miss a heartbeat. The strikingly bright blue eyes on the emotionless, weathered face are locked into his and seem to eat their way right into his soul. The witch hunter immediately recognizes the source of the farmers' fear… It is Thulmann himself the men are worried about. Apparently his reputation has proceeded him and reached this backwater place before him.
The two fools at the counter must have done someone something wrong, committed some act of evil, to be wary of a witch hunter. Normal people living their lives in peace have nothing to fear from Marius or the organization he is a part of. Then again pathetic criminals like these two are unworthy of his attention. They are better left to be handled by the local authorities or a marshal than to waste the precious time of a witch hunter. No. Neither of them is the one he is after…
It is easy for anyone to compare Marius with Ark. The two could not be much more different in outlook or behavior. Where the young sylvari half-blood is a joyful fellow, the witch hunter is almost sulky in his grimness. If he ever smiles, it doesn't come openly and never does he laugh out loud. All the darkness, the chaos and the evil have eaten most of his joy for life. Marius Thulmann practically exists only to destroy the malevolent beings whose actions are turning regular people into somber creatures such as himself. On a trip, the witch hunter tends to ride the point and at a campsite he often lies his head down somewhat apart from the rest.
In a conversation, Marius is often slow to respond, but those who know him better also know he will more often than not have a reply ready. The man of 40 or so summers never seems to lie, not even when a little white one could be more valuable than the ugly truth. More than once have his words hurt someone deeply even when that has not been his purpose. And once again, Marius and Ark are very different when it comes to sharing information about themselves. The Sendrian never speaks of his past unless asked directly. Even then he is prone to avoid responding if at all possible. All his companions have managed to gather about him during their travels together is that Marius Thulmann is a son of a nobleman from Davnor. Yet he has left his homeland decades ago in search of an undead lord responsible for the disappearance of his little brother, the only person Marius has apparently ever truly loved.
It is also clear to anyone well versed in the Antaronian heraldry, that the tattoo of Rydor symbol engulfed in flames on his left palm is the sign of a semi-secret joint order of the Iron Flame and the Justicars. The members like Marius are simply referred to as witch hunters although their prey is hardly only warlocks or conjurers of evil powers. The name of the Ertain based order is so secret that almost no one outside it is allowed to know it.
The whole presence of Marius Thulmann screams of danger. Rare are the men brave or insane enough to sneak upon the witch hunter let alone challenge him into a duel. And rarer still are the ones who have walked out live from such a foolish attempt. For Marius is not a forgiving or merciful man. In his world there are too many people making the lives of others miserable to let every one of them live when caught. But he is sworn to uphold the law and if the law says someone should not die for his sins, then so be it. Fortunately the law does require criminals to be punished for their abusive actions...
In most occasions the hoarse voice and the sharp words of the witch hunter are enough to intimidate anyone willing to test his or her luck in combat with the raven-haired man. But in the uncommon occasion when it is not enough to turn someone aside from the path of self destruction, he or she will have to survive a ruthless warrior who spits on the idea of fighting honorably. In mortal combat only one thing matters to Marius - survival. The witch hunter is a very strong man even though his tall frame isn't bulging with muscle like one of them northern barbarians. Yet his prowess in battle does not come from physical power alone. The enchanted mighty hand and a half sword flies around with respectable skill and ease and tends to find the weak spots in the opponent's defense. But before an enemy can lock himself in a fierce melee fight, he must be able to dodge a bullet or two from the duo of pistols Marius carries everywhere. Not all can…
The witch hunter's outfit is mostly black. The wide brimmed hat hides most of the weathered and scarred face including the blue eyes, a sharp nose, thin lips and the stubble covering a strong chin and cheeks. A completely black suit of chain seems to suck in light and create a shadow around Marius. On top of the armor is a black leather vest with sewn in scabbards for six throwing knives. And long leather boots cover his black leather pants to the knee. A heavy oiled leather overcoat keeps the witch hunter warm and dry during wind and rain.
As a part of a team, Marius Thulmann packs more than just firepower. His years of fighting against the undead and the witches have given the witch hunter invaluable experience and knowledge that can be used in the group's advantage against their enemies. His tracking skills have proven to be most useful too from time to time. Marius also has an uncanny ability of seeing through the facades people put up to hide their secrets and he rarely fails get results when questioning suspects. The incredibly blue eyes seem to notice everything from small details to hidden objects.
Posted on 2012-03-12 at 17:45:25.
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Topic: LC Avengers QnA Subject: Hyup
Indeed, busy I've been too. So no worries at all, mate. We're here when you find the time.
Posted on 2012-03-10 at 20:24:32.
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Topic: jobs on the upswing Subject: Well done
Congrats!
Posted on 2012-03-09 at 05:29:39.
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Topic: Elder Scrolls V: Skyrim Subject: Hell yeah!
Love Skyrim I do. As with all its predecessors, I love the open world of Skyrim. All the free roaming around adds so much to its reality part. Just perfect. Unfortunately though Star Wars the Old Republic has been eating up my gaming time of late. Nowadays I sometimes catch myself wondering (for a second or two at most) what it would be like to still be a single guy without kids... Of course it could be that I would spend my nights at very different venues if I were.
Posted on 2012-03-06 at 17:21:50.
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Topic: The Shadow Cathedral Recruitment Subject: Yup
I too have finally finished the character sheet and sent it to Almerin for reviewing. The introduction of Marius will come a little later.
Posted on 2012-03-06 at 15:47:09.
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Topic: The Shadow Cathedral Recruitment Subject: Wip
My character is still in the works, but the idea is this. Marius Thulmann (yeah yeah the name's a ripoff) is a hunter, but his prey is not four legged or flying. (at least not usually) Marius hunts beings of chaos and evil.
Closer description similar to Ark's will come later, but I'll just mention a couple things: Marius is a human fighter who considers honor a great thing, but also something that has no place on a battlefield. He's from Sendria where even for a man of noble blood needs to know how to survive.
So anything evil doing harm to normal people can be his target, but he does tend to leave beast like goblins or ogres to other people. Marius prefers to hunt truly malicious beings like e undead or the witches!
Just a little something. More to come later.
Posted on 2012-03-04 at 21:02:16.
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Topic: The Shadow Cathedral Recruitment Subject: Yay!
Hey Almerin, you can count me in! Sounds very good especially the level 9. It's been a time since I last created a character beyond the first level.
Posted on 2012-03-02 at 20:40:20.
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Topic: Olan is still alive... Subject: Yay!
Congrats, Olan! I'm happy to hear a company has finally understood what they would lose by not hiring you.
Posted on 2012-03-02 at 20:27:39.
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Topic: Monster Hunters Collective - Q/A Subject: Agreed
The game was good read indeed and I was happy to be part of it even if for just one post. But like you guys already said, not all games manage to do the same as this one did with two finished chapters.
But I'll be holding you to that promise Almerin. When your next game is on the way, do alert me too and I'll hop on the train. Wouldn't mind seeing the rest of the crew on board too.
Posted on 2012-02-27 at 19:56:22.
Edited on 2012-02-27 at 19:57:09 by Raven
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Topic: RPG Mythbreakers #10 is up Subject: :D
You guys been spying on me again? Obviously the potion didn't work or at least made no difference. That's just you two depicting a regular Friday evening of mine.
Posted on 2012-02-23 at 13:59:12.
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Topic: LC Avengers QnA Subject: yesh
Mine too. Liked your post very much Tuned_Out.
Posted on 2012-02-20 at 13:03:23.
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Topic: The Leather Coats Avengers Subject: Damn goblins!
Once again Danamar could almost feel his blade sinking into the smirking hobgoblin a heartbeat before it did. But once again, his strike missed. The ranger was baffled. How could he have missed when the evil sorcerer hadn't as much as flinched? Had he lost his footing somehow in his rage? If so, it was most strange, for had never happened before. The elf blinked twice and slowly brought his blade into a defensive position. Was it the same magic that had diverted his arrow from its target? Or was there some other kind of spell in place which made the ground slippery or unstable? Danamar knew next to nothing about wizardly magics and even less of any goblinoid variants, if such things even existed.
A wave of hopelessness hit the raven-haired ranger as he felt his anger turn into disappointment. In his disbelief, Danamar couldn't even lift his sword into another strike before the monster was able to finish the casting of yet another spell. Sure of his death under some sorcerous, and doubtlessly painful, spell, the druid was surprised yet again when the hobgoblin laughed with its coarse voice and lifted into the air. The elf had read of such mighty magic some decades ago, but never had he witnessed such great power in a humanoid before.
In his nearly uncontrolled charge, Danamar had not noticed what was going on with his companions. He was certain the knight and the dwarf could easily handle the weak looking skeletons. He had never combatted against the undead though and wasn't sure how dangerous such monsters were. The mere thought of a dead person rising again as a mindless automaton under the control of an evil being send shivers down his spine. The elf wasn't exactly afraid facing of the skeletons as an enemy. He was more disgusted by the idea of someone not being allowed to rest in peace even in death.
Danamar risked a quick glance back towards the wagons and saw Rex holding his shoulder in agony, but was glad to see Toraad at the avenger's side. Turning back to face the hobgoblin, the loathe filled the ranger's heart again and he thought of picking up the bow once more even if it was for nothing. Perhaps there was a tiny hole in the necromancer's armor somewhere that his arrow could pass through. And the anger only got worse as the flying monster croaked its threat:
"You Are All Marked For Death ... No Matter Where You Go!
"Should You Manage To Survive The Perils Awaiting You ... Between Lasch And Chinon ... Then You Will Find Me Waiting For You ... And Your Leather Coat Companion ... Some Where Near Ritterberg ... Should You Dare Try To Find Me!"
So are you, you cursed monster. So are you, Danamar thought and uncharacteristically spat on the ground. The hideous laughter filled the air again as the hobgoblin boldly turned its back towards the ranger and flew away into the distance. Slowly the hatred towards all things goblinoid melted away into the background and Danamar returned to the convoy. He observed with great interest as the dwarven cleric finished the healing of Rextugenous with a prayer not much unlike the ones he had learned from the druids all those years ago.
Some time later in the city Lasch Danamar and his companions were led into the Dragon Claw inn by a local guard. The look of wariness towards all strangers was written clearly on the guards' face and it was easy to understand why they were so alert. The city had lost so many of their number to the goblins and whatnots, that it would've been a wonder if their spirits would still be high. The elf nodded his thanks to the guard and entered the inn feeling suddenly weary and dirty and in need of the a drink and a bath.
A couple of hours later in the corner table of the common room the Fortunato brothers were waiting for Rex and his companions. As he took the last steps downstairs, Danamar immediately noticed the halflings were not present. Smiling knowingly to himself, the elf's immediate thought was that they'd gotten a room for themselves too. But the grin vanished as quickly as it had appeared as he read the worry from the faces of the brothers. Something bad had happened.
"We have a situation gentlemen ... unfinished business as it were ... our wagons and the maidens made it to the city safely ... but Drog and Seg Kargar ... were ambushed by Goblin Raiders ... before they reached the safety of the gates ... and were forced to drive the treasure wagon into the Forest of Frie!"''
Fredrico's eyes told Danamar everything even if his words didn't reveal the whole truth. His voice was slightly agitated, but it was clear to the elf the man was doing his best to control himself. And try as he may, Fredrico's hard merchant image was broken by his worry for Drog and Seg. Although the value of the third wagon was undeniably very high, the man did indeed care for the halfling couple too. The look in those eyes decided it for Danamar. Personally he couldn't have cared less for the treasures or even the payment. But he too had grown to like the happy couple and wanted to do everything in his power to get them back to safety. Had the brothers only worried for their goods, the druid would probably have turned down the money and left on his own to find Drog and Seg.
Taking a quick look at the faces of his companions, Danamar could see that Toraad had already made his decision. The dwarf was as solemn as ever, but he too seemed to be worried for the halflings. At that moment, the elf could not begin to fathom the dislike or even hatred some of his people harbored towards Toraad's kind. In his mind the cleric was good hearted man one could rely on in dire straits and he had no reason to believe the rest of the dwarves would be any different. Nodding first to Toraad and then to the brothers, Danamar spoke softly:
"Worry not, Lars nor you Fredrico. We will not leave friends in the hands of those bloodthirsty dogs. I hope I can speak for us all, when I say that we will make quick preparations and leave forthwith. Waiting for the darkness to fall might not be wise. For even though Toraad, sir Calmindon and I can see well in low light, the goblins can see at least equally well. Best time would probably tomorrow morning, but I fear that might be too late for Drog and Seg."
Posted on 2012-02-20 at 12:22:49.
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Topic: Music Subject: heh
Always makes me smile to see Apocalyptica on Tiamat's list. 
I'm sure there might be some other Finnish bands there too.
Posted on 2012-02-17 at 07:33:50.
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Topic: Monster Hunters Collective - Q/A Subject: yay
Thanks Hammer! Got the flu and some temperature and I'm not completely happy with it, but I guess it does the job.
Posted on 2012-02-14 at 18:39:22.
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Topic: The Monster Hunters Collective Subject: And so it begins for me as well
It had been a long trip from Nandina to the Corean border, but finally the sylvari ranger had almost caught up with his prey. There hadn't been a path let alone a proper road to walk on on last bit of the trip from Cormlond to the human settlement called Stone's Hollow. But that had suited Laenathel better than well. It meant that the thief had been forced to leave a trail behind him. Soramin Youlyne stepped as lightly as any sylvari did, but he had forsaken all care since the fight he had had with the half-blood Aleric in Cormlond. But even with his natural skills, Soramin was no druid or ranger. No. He was a city dweller, a civil servant from the magnificent capital of the Mealamin nation - Vanima Romen and he had a mount now.
It had been a great surprise to Laenathil Amarathien to see a second set of tracks join the thief's trail. Or in fact, join was not the correct word. The second person had been tracking the traitor just like he himself was. Another hunter had only made Laenathil's job easier since the newcomer hadn't tried to cover his tracks at all. There had been no reason for he had been trying to close up on Soramin too. Judging from the footprints the tracker was, as expected, a fellow sylvari, so difficult it was to notice his passing. To the eye of anyone, but a trained hunter, it would have been impossible to tell apart the two sets of marks left on the ground and the undergrowth.
Few miles short from reaching the border town of Cormlond, Laenathil had known he was getting very close. The tracks he was following had been very fresh and easy to spot. Apparently Soramin Youlyne had thought he had lost those on this tail and allowed himself grow careless. It was obvious how clearly the man had welcomed the sight and smells of the settlement and the chance to sit down for a while to consider his next move. It had been his mistake. The two sets of tracks had been left almost at the same time. The first hunter would catch his prey in the town.
Entering the main and only street of Cormlond, Laenathil had heard the sounds of fighting up ahead. The commotion had seemed to come from the only inn in the town, a three story wooden building right in the center of Cormlond. He had heard the voices of two men yelling and a dog barking. But as quickly as it had started, the sounds had died. When the blonde syl had finally reached the inn, he had been able to catch a glimpse of a man matching the description of Soramin Youlyne galloping away on a chestnut brown mare. Sitting on his behind on the street had been a young man wiping dust from his eyes. From his garb and light gear it had been easy to recognize him as the second tracker.
Another surprise had hit Laenathil as he had noticed the clear human features on the boy's face, for that's what he was to the 112 years old sylvari - a boy. He wasn't too old himself for one of his kin either, but the half-blood had been young even by human standards. Aleric, as the half-syl ranger had introduced himself, had been hired by the officials in the capital to hunt down the thief. Unbeknownst to the sylvari or the town elders of Nandina , Laenathil's hometown, the people who had hired Soramin Youlyne in the first place, had also sent someone after the traitor. That had been fine by Laenathil. Together they would have better chances of catching the evil man.
Aleric had been able to provide Laenathil more information about Soramin as had he to the young half-syl. Together they agreed that such an evil man should not be allowed to escape, but they had now entered a human nation and needed help from the local population who knew the lands better. Therefore it had been a relief to stumble upon Stone's Hollow when following the clear trail the thief was now leaving. From there they would be able to learn more of the possible nearby hideaways or at the least next possible target on Soramin's route.
So now they were here. In a small room in a human inn in a human (mostly) town beside the bed of a dying old human who they had been directed to when asking for anyone who could help them. The smell of an infection in the old man's body was terrible. There were no druids or old wives beside him with healing powers, sticks of incense or sweet smelling flowers to make the man's last moments easier. But Laenathil kept his thoughts and feelings to himself. He would not disgrace the man by wrinkling his nose. Even a dying man needed dignity and he wasn't going to refuse this Geron any bit of what he had left.
After the introductions of sorts, Laenathil waited for the younger ranger to speak up first. The situation was new to him as he had lived all of his life amongst his kind. Of course there had been a few traveling merchants of various races passing through Nandina as well, but never had he been so close to chords or cidals or even humans before. Though he stood unmoving the syl's emerald eyes darted from person to person letting no detail slip away unnoticed. He kept from looking anyone in the eye directly however, for he had no knowledge of human customs considering such matters.
When Aleric was finally done, Laenathil raised his right hand in greeting and spoke with an even and soft voice. "I am Laenathil Amarathien, son of Liana and Danathaniel. I hail from the town of Nandina, a jewel amongst its kind in Mealamin. Like young Aleric, I am hunting a traitor to the nation and a traitor to my fellow townsmen, a thief and a murderer, a torturer and liar. We have followed Soramin Youlyne's trail to your lovely settlement, but he is mounted and has gained some distance. Therefore we need assistance in catching him and ask for your help. We have very little to offer you in the way of payment and put our trust in your kind hearts to stop this evildoer from harming anyone in your beautiful country."
OOC:
Laenathil is a fairly tall sylvari male at 5' 10". He is slightly muscular, but more in the lean way of athletes rather than a boxer or a bodybuilder. Laenathil has green piercing eyes and long blonde untied hair. Like his companion, the sly is dressed in nondescript brown, black and green clothing and wears a worn studded leather armor. A hooded dark green cloak hides most of the slightly bulky backpack he carries on his back. Unlike Aleric however, Laenathil carries no swords. A lone curved shape of a kukri knife hangs from his belt and in his right hand he holds a beautifully carved spear. Also visible from under the cloak is a unstrung elven bow made of wood and bone composite as well as a quiver filled with slim arrows.
Posted on 2012-02-14 at 16:31:17.
Edited on 2012-02-14 at 18:35:53 by Raven
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Topic: Noob Intro : ) Subject: Hiay!
Welcome welcome, Mercury!
Always good to see some new blood in our happy big family. Have a look around and if you feel like asking something, please do. You can always send a PM to me or the rest of the staff or well, basically anyone. We're a happy, warm and helpful lot in here.
Once again, welcome!
- Raven
Posted on 2012-02-04 at 20:37:53.
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Topic: Ground Hog Day 2012 Subject: Yay!
Have a good one, mate! And no worries, we're in no rush.
Posted on 2012-02-02 at 21:04:10.
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Topic: RPG MythBreakers #9 is up Subject: Nice! (as always)
You've touched a touchy subject there dudes. But as always, it was made of pure awesomeness. Thanks Brom and Alacrity!
Posted on 2012-01-31 at 15:28:10.
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Topic: LC Avengers QnA Subject: Heya!
Posted I have also. Sorry for taking so long. :/
Posted on 2012-01-31 at 07:41:46.
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Topic: The Leather Coats Avengers Subject: Die monster! Die!
Looking down the shaft of his arrow, Danamar knew it would score a hit. The hobgoblin, oh how seeing it made his blood boil, was concentrating on a spell and would not able to dodge the swiftly flying messenger of death. As the elf released the arrow, he kept his bow arm extended and his keen eyes followed the invisible line from his finger tips to the enemy sorcerer. And as he had known the arrow flew beautifully towards its target and hit the evil monster in the middle of its chest… But it didn't!
The ranger had to blink his eyes once and then a second time to understand what had happened. As if protected by some unseen magical barrier, the arrow had been deflected and pushed aside without ever reaching the hobgoblin's skin. And then it dawned to him. His sister had often spoken of such spells to him with a gleam in her eyes. There were magics that could protect a spell caster from physical attacks, especially projectiles like his very own arrow. But they were not so easy to master. Not every initiate of the magic arts could handle such power with fair ease. It was clear that this hobgoblin was not some petty conjurer who would easily fall under their attack. Of course the small army of skeletons was also a strong indication of its skill and power.
A setback, but not a final one. Danamar quickly considered his options. The undead were closer to him and they would be needed to be dealt with first in order to keep the wagons safe. But he also knew his own weapons were next to useless against their bony structure. It would be very hard to hit the monsters well with the piercing tip of his spear or the slim blade of his sword. But still that's what he had been hired to do, protect the caravan. Fortunately the shaman made the decision easier with its yell:
"Death To The Last Of The Leather Coats!
"Death To His Companions!
The evil magician wasn't after the treasures hidden in the wagons. No. He was after Rextugenous. While wasting valuable time considering his options, the black haired elf noticed his companions were quicker in choosing their targets. Toraad the dwarf bravely placed himself between Rex and the hobgoblin. Whereas the knight, Cal, did no less than what could be expected of him and charged at the suddenly very weak looking undead. They'd stand no chance against the mighty warrior… Danamar hoped.
No time to lose anymore, the elf slung the bow over his shoulder and drew his brother's sword. His agile feet carried him swiftly across the ground towards the necromancer. The hatred and rage had been building up inside him so much that was only looking forward to hurting the monster. He didn't even care for his own life at the moment. The druid muttered a quick prayer to Oercus and charged.
Posted on 2012-01-31 at 07:41:27.
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Topic: Olan is still alive... Subject: Yesh
Tann's pretty much hit the spot there. 
I hate real life sometimes. Would be so nice if work and kids and the wife and the flus and whatnots wouldn't eat up my time so much.
Posted on 2012-01-31 at 07:04:25.
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Topic: Audalis Subject: hyup
But Yana's maps are so beautiful, that it would be kind of sad to replace them. Then again having an up to date map of Audalis would be more than cool.
Posted on 2012-01-27 at 08:04:21.
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Topic: LC Avengers QnA Subject: Hi guys
Taking my time for sure. This has nothing to do with the game or its players. I simply love it already. However my younger daughter (4 yo) has had a nasty flu this week (fortunately not influenza) and I've been more than a bit busy (read: tired) due to it.
However I'll try to do my best and post very soon. Do forgive me if it takes till next week, since the older one now seems to have caught the same flu. 
As for the next course of action, then I'd suggest someone else take care of the skeletons since Danamar only has slashing or piercing weapons. Then again he hasn't exactly fought them before, so it's up to Hammer to rule whether he knows of (or can figure out) his weapons inefficiency against the skeletons.
Posted on 2012-01-27 at 07:52:04.
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