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You are here: Home --> Forum Home --> Recent posts by Reralae
Topic: Witchcraft: Stare into the Night
Subject: Ooooh... so he DID catch on... he gets a cookie!

Janelle listened intently to the explanation that Alex gave her, and to her, it was sound... although she was a bit disappointed. She really thought that Alex was going to plan a performance at some point later on... oh well, enough of a dream, and back to the now.

"Oh, I get it..." Janelle replied, nodding, "In that case, would you like me to make some coffee or tea for you two?"

Seeing the nod, Janelle quickly went about putting a kettle of water on to boil. Nervously, she continued to eye her watch, watching as it ever so slowly approached 12:00 Noon.

Posted on 2009-09-16 at 20:54:17.

Topic: Auguries of Destruction: The Clock Tower Q&A
Subject: Oh

I amended that... the inn is boarded up the same as the rest of the town; it's just that the sign is easily noticed, as it's the only moving thing in the vicinity.

Posted on 2009-09-16 at 19:13:01.

Topic: Auguries of Destruction - The Clock Tower
Subject: Welcome to Altin

As the group tentatively made their way from the station, a few things began to be clear. Despite the apparent abandonment of the station, it looked quite in order; there was no dust along any of the advertisement posters along the hall, and the posters themselves indicated human presence at least a couple weeks ago, if one looked at the dates associated with them. Even coming to the front doors, automated glass worked as they were programmed to, and opened without fault.

Outside, the first thing that could be felt as though there were a heavy weight in the air. There was a gentle wind, but the tension in the air was unmistakable. The whole town seemed to be still. Despite the town's modern appearance, even with electrical lighting along the sidewalks, it held a very archaic look because of how the buildings were.

All of the buildings were boarded up with plywood across their windows, and even covering what were probably glass doors. Yet, strangely, it isn't in the same manner as a typical 'ghost town'. Every plank of plywood across a window or door was placed specifically to ensure maximum coverage, so it's impossible to even see in, much less for anyone inside to see out. Also, despite the doors being boarded up if they're not already wooden, they aren't boarded up in a way that would obstruct entrance.

Apart from the strange buildings, there were other signs that the explosive train was not the only bizarre occurrence that had happened in this town. The occasional destroyed building, with only charred wall fragments remaining, the few collapsed or broken street lamps, each with an eerie dark patch underneath, and other things that are visibly destroyed for no apparent reason, such as a phone booth, or a newspaper stand.

In the near-distance, one undamaged building could be seen towering over the rest. Its shape was that of a tower, and one of its clock faces could be see glaring at the party. The time was now 11:00 PM, but the tower didn't toll.

Amidst the soundless town, seemingly frightened into silence, only the wind gently blew, almost trying to coerce the group back to the station...

A dangling sign easily catches the eyes of the group, being the only sign of movement there is. A bit further along the road, to the right side, a wooden sign tentatively hangs, crooked on its one chain, the other being broken. It reads The Blue House Inn, and although it is painted a deep blue shade, it looks far from welcoming or homey.

Posted on 2009-09-16 at 19:05:17.
Edited on 2009-09-16 at 19:09:04 by Reralae

Topic: Stare into the Night Q&A
Subject: I couldn't resist

I'm sorry to interrupt the scene between Alex and Penelope, but although I was just going to have Janelle tape up her 'wards' around the house, the idea unfolded, and the post developed to what it is now

Unfortunately, I'm not sure if Alex is going to realize Janelle's talking about a STAGE magician

Posted on 2009-09-14 at 17:10:33.

Topic: Witchcraft: Stare into the Night
Subject: I'm fine, really!

"Doin' okay in there, Rosie?" She had heard Alex call.

"Oh! Yes, I'm fine!" Janelle called back, "Just looking for some tape!"

And naturally, just as she said that, she opened the one drawer that had some. Janelle wiped a hand on her forehead, since in her haste she had broke into a slight sweat. Now then, the wards to separate the 'inside' from the 'outside'. Before she began, however, Janelle softly recited the other third of the poem.

"Use five or six wards to separate the place,
To take it away from reality's face.
One to each door, one or two,
One to each direction that is true.
But if none are set and ready,
Time will still persist, slow and steady.
There's only one way to hide from time,
Else, one can still hear the clock tower's chime."

Janelle nodded to herself, before sticking up one of her wards on the back door, using only a single piece of tape; it was only temporary, and she didn't want to make a mess of tape either in someone else's abode. Then she taped one on the outer walls she could reach from the kitchen, which just left one for the front door and one for the other side of the house.

She moved to head to the other side of the house, coming to what appeared to be a strange library. Janelle blinked. So... did that mean Alex liked these sorts of mysteries and stage magic? Maybe he was a magician as a hobby. Janelle giggled. It was an amusing thought, The Amazing Mr. Sharpe, making a willing audience member levitate or perhaps saw them in half. Then again... a top hat and tuxedo would look a bit peculiar on him if he didn't shave first.

As she glanced over what was there, however, she did have to notice that some certainly seemed real, but that was the purpose of stage magic, wasn't it?

Still giggling, Janelle walked over and taped up the fifth ward, before heading to the front door where Alex was intrigued by another visitor. Probably a client, was Janelle's first thought.

"Um, excuse me." Janelle said, gently moving close enough to the door to tape the ward on it, "There... Um, by the way... why didn't you tell me you were a magician as well as a PI?"

As her curiosity peaked, her Essence, unbidden, did as well, flickering once again. It seemed to show mainly with her curiosity, as likely with her anger and fear, perhaps a slight indicator of her emotions.

Posted on 2009-09-14 at 17:08:37.
Edited on 2016-03-07 at 06:57:01 by Eol Fefalas

Topic: Stare into the Night Q&A
Subject: Regarding Essence...

Since Janelle doesn't know how to dampen her signature, it will flare up at times, usually in response to heightened emotions. When it does, a person that can sense essence is pretty likely to be either shocked or overwhelmed by just how big it is, as Meri and Eol have been playing so far

In numeric terms, Janelle has a total of about 78 Essence points...

I was thinking that to describe it, perhaps one should consider that it is quite raw, and perhaps somewhat uncontrolled, yet powerful. Sort of like lightning; in storms, lightning is erratic and uncontrolled, but is very powerful, and when one controls it in the case of electricity, there is so much that is then possible.

Posted on 2009-09-13 at 16:11:46.

Topic: Witchcraft: Stare into the Night
Subject: Oooh... it looks mysterious... well, probably not in the back, that is

"Not a problem." Janelle said warmly, taking and opening the can of salmon.

It gave her a bit of time to think about her first impressions of the place as well. It was a bit different than she had been expecting, although, admittedly, under the pretext that Alex was a PI, her mind definitely gave her the image of a more office-like abode. She wasn't expecting it to be so... homey? Janelle giggled. Some people would call it a bit messy, but to her, it seemed pretty common. It just meant that the space was lived in.

A nudge to her ankle snapped her out of her reverie, and she quickly obliged by placing the stirred salmon into Smoke's bowl, along with a fair amount of milk in the adjacent one.

Janelle smiled, "You like the salmon, don't you? Tabby always liked tuna more, but not Meow Mix... she never did agree with the solid food, now that I think about it... I guess it'd be like a person trying to eat dry cereal."

Janelle excused herself momentarily to open a can of tuna to put in the pie dishes. While she was doing that, her mind wandered for a second, until she spotted the time on her watch. It was getting closer to noon... a bit too close for her comfort. She quickly closed the back door behind her, and began rummaging through drawers in her search for some tape.

Posted on 2009-09-13 at 06:44:56.
Edited on 2009-09-13 at 06:45:14 by Reralae

Topic: SW: Dawn of Defiance Q/A
Subject: Plan Update

Re Loki: It's rather simple... it'd be under the pretext of prisoner transport. It's not the fact that we're going to get noticed that's a problem; it's a matter of when. Upon entering the hanger, the explosion will go off, at which point most eyes will be towards the explosion, rather than us. Investigation will ensue, under the assumption that the ST with the 'civilians and prisoner' will look after them. During this time, we can attempt to grab the frozen person and make for a ship. At this point we will likely be spotted, but also at this point, as most STs will be at the scene of the explosion, our way to a vessel is more clear than it would've been otherwise. Lastly... I am uncertain that locking the hanger door will be as simple as you think.

For Ayrn: I believe the plan can be updated as follows:

First, Ara will attempt to plant a remote bomb within one of the offices adjacent to the hanger.

Pending the success of that venture, Haiko'ib and Ithiria make their way down to the deck, followed (though not immediately) by Ara in the Storm Trooper Armour and Karra under the pretext of a prisoner.

Haiko'ib and Ithiria will head towards the hanger first, under the pretext of taking a 'joy ride'. They will, however, pause by the casino, debating slightly whether or not they wish to try their luck. During this time, Ara and Karra will catch up to them, and they'll make their way to the hanger as a group seemingly by coincidence.

Upon entrance to the hangar, Haiko'ib will detonate the bomb as a diversion. At this point, the pretexts are off, and there will be a scramble to get the 'cargo' and go.

If the diversion isn't possible, or fails for whatever reason, then the means and pretexts to get to the hanger remain the same, however, the actions that occur upon reaching the hanger will be very different. Upon reaching the hanger, the group will split up. Ithiria and Haiko'ib will initiate the firefight, while Karra will attempt to lock the hanger door. If this is as I predict, this means that Karra and Ara will have to strike at the Hangar Operations Room and lock the door from there.

No matter how that goes, it's once again a matter of getting the 'cargo' and running.

Oh, and Aryn, I think you might have missed it so I'll post this again:

with Ayrn's permission, I could swap Gather Information for Karra with Computer Use... she'd probably be adequate with it. I seem to fill in the Computer Tech role pretty often anyway.

Oh, on another note Ayrn, I just realized... her attack bonuses as listed with her claws and handgun should be +2 and +4 respectively because of the BAB increase from 1 to 2.

Posted on 2009-09-12 at 18:42:48.
Edited on 2009-09-12 at 18:47:05 by Reralae

Topic: SW: Dawn of Defiance Q/A
Subject: Regarding Deception

Don't add unnecessary complications; a lie or deception should be simple, to allow for as much flexibility as possible in the event that it needs to be elaborated on at a later time.

It is sound, but the add on that Hako'ib and Ithiria are servants/slaves isn't necessary; it could simply be that they are all working for the same person, and are co-workers instead. This is where improvisation comes into play. If no one asks, don't supply an answer to the question that isn't there.

There are other reasons why I bring this up as well. Cathar as a whole typically have never become involved with a slave trade, as far as I know. Thus, a Cathar with a 'slave' is uncommon, and more easily remembered as well as spotted. Furthermore, Karra wouldn't be able to take on that role; she is a medic, and has that professional air around her. Not to mention, this story doesn't provide a reason for Karra to be carrying her Medical or Surgery Kits. Together, they are the size of a backpack, and are heavy enough to be the reason why Karra is at medium encumbrance, and they are expensive; Karra does not currently have the means to replace them, so it would be best not to leave them behind. As a prisoner, it could easily be assumed to be a case of the convict attempting to smuggle something by disguising it as a Medical and Surgery Kit (which is being carried as evidence), but with the scenario you've outlined, she doesn't have a reason for it, which makes it suspicious.

Finally, if this is in conjunction with the explosive diversion, being merely an escort for civilians would not be enough reason for a commanding officer to not order Ara (in the ST uniform) to help assist them in dealing with the explosion. This would separate the party if she went, and would blow our cover if Ara refused. As an escort for a prisoner, the reason then for not getting involved is obvious; someone HAS to look after the prisoner. That's basic for all "police" organizations.

As a suggestion, instead of going to the BluRay, perhaps Haiko'ib could pretend to simply be on his way to take Ithiria out for a joy ride. Then, the reason for them being in the hanger at the time of the explosive diversion is obvious.

Posted on 2009-09-12 at 16:45:25.

Topic: Stare into the Night Q&A
Subject: Perhaps...

Perhaps a 'flashback' post (and/or series of PMs) is in order... so that you two can outline and decide exactly how it is Alex and Smoke are going about regarding the beacon of essence that is Janelle

Posted on 2009-09-11 at 19:03:41.

Topic: Stare into the Night Q&A
Subject: Methinks...

A little stirring is indeed in order here

Posted on 2009-09-11 at 18:57:29.

Topic: Stare into the Night Q&A
Subject: Yep

I'd presume that Smoke's never spoken to Janelle... the girl is unaware of the Craft and such after all...

Although, naturally, the choice is actually yours, Meri... would Smoke just play Kitten with Janelle, or would she talk to her?

Posted on 2009-09-11 at 18:23:04.
Edited on 2009-09-11 at 18:30:04 by Reralae

Topic: Stare into the Night Q&A
Subject: One must always say hi to the kitty

So, some dialogue... some with Alex and more with Smoke...

And Smoke gets to be pampered... ahh, the life of a cat

Also a slight bit of a revelation... Janelle had a cat at one point named Tabby... does this mean something, or does it not? Hmm...

Posted on 2009-09-11 at 18:13:19.

Topic: Witchcraft: Stare into the Night
Subject: Shall we...

Within a moment, Janelle had one of her "wards" sketched out. It was a square, with an irregular six-pointed star in it, with the two points on either side of the centre two stretching out to share the square's corners. Within this star was a circle, and within this circle were two pointed ovals, overlaying each other in an 'x'.

"Here you go, and thank you." Janelle said warmly, passing the page to Alex. "If you wrap it around your watch, that should be enough... I'll go say hi to Smoke."


Walking out of the store, Janelle headed over to the Chevelle. Smoke probably saw Janelle coming first though, since her aura was unmistakable.

Sitting in the back seat, Janelle leaned up forward, and tilted her head to look at Smoke. She giggled, before scratching Smoke gently behind the ear.

"Hi Smoke." Janelle said, smiling, although her eyes were slightly distant, "How have you been?"

Janelle never expected any reply... but she asked anyway, for the sake of asking. She moved her hand up to pet between Smoke's ears, but she didn't seesaw the ears, rather, stroking back between them.

"Are you taking care of Alex?"

Inside, Janelle knew the answer. Yes... Smoke would be taking care of Alex, just like Tabby had looked after her when she was little.

"Your fur is so soft... it almost makes me envious... but if I had fur I probably would have to have a really good conditioner, wouldn't I?" Janelle giggled at the thought.

Janelle moved her hand again, now petting along Smoke's back...

Inwardly, Janelle sighed. She kind of missed Tabby.


Just a bit later, Alex came back.

"So, you are headed home, right, Rosie," he had asked, flicking a glance at her via the rearview mirror, "got any plans besides grocery shoppin' for the day?"

"Not really," Janelle replied honestly, "Although... you know, we always seem to come across each other like this or you visit me at my place... what's your place like?"

Posted on 2009-09-11 at 18:04:16.
Edited on 2016-03-07 at 06:45:04 by Eol Fefalas

Topic: SW: Dawn of Defiance Q/A
Subject: Hmm

A decoy just might work, but the assault would not; there is more than the security centre we have to deal with.

An assault on the security centre would only draw attention to us, which is bad since even if we succeeded in putting the stormtroopers out of commission, there are likely loyalists on the floor that will be attracted to the commotion, and thinking it to be their lucky day ("I can get compensation for this!!"), they will do everything they can to hinder us.

If that were not enough, the Hanger Operations Room would not be secured, and as the name suggests, it is highly likely they'd be able to block off and lock the hanger from that room, which would undoubtedly be staffed, and alert because of the commotion.

So, taking all this into consideration, a full-on assault is out of the question.

Now, returning to the diversion tactic... provided we wired the explosives to respond to an unused radio frequency which could be easily emulated by one of our comlinks, once we entered the hanger we could set it off. In the distraction, the Hangers Operations staff close and lock the door (fine for us since we're already in) and during the commotion we take the frozen person and go... or at least that's probably the idea of how it'd work.

Posted on 2009-09-11 at 17:14:20.
Edited on 2009-09-11 at 17:19:46 by Reralae

Topic: Auguries of Destruction: The Clock Tower Q&A
Subject: Bunnies!

I see Bas really doesn't like my little Lucky Bunny NPC

You can attack him if you wish; it's only PC-PC combat that I don't advertise

Buuuut... if you do attack him... be careful; he's a Rabbit with a bit more than Luck on his side...

Posted on 2009-09-11 at 16:28:02.

Topic: SW: Dawn of Defiance Q/A
Subject: Regarding corridors

I'd have to agree with Gina-chan. I looked over the maintenance area pretty thoroughly, and came to the conclusion that any activity in that region would come across as very suspicious. Firstly, the corridor only goes from the maintenance elevator and up to the Lucky Stars. This is one of the primary problems; think about where you'd actually end up. You'd be entering a casino (of sorts) through a door that's likely reserved for employees and other staff or droids. Furthermore, employees wouldn't be doing their job right if they weren't paying attention and watching for cheaters, so they will be alert and have a high likelihood of noticing. If none of the employees recognize you, and if the prejudice mentioned earlier comes into play, they would probably alert the Imperials even if it was a false alarm.

Also, we don't know if the maintenance hall itself is under surveillance along with the rest of the floor. If you show up on screen on an Imperial's monitor, chances are pretty high that they'd at least go to investigate why 'civilians' are in that corridor, particularly if there's no other workers using it, or if the workers are all droids.

The only purpose I can think of for the maintenance area by the elevator is a possible meeting place for when we first head down.

There is another possibility I tentatively considered, which was going to the hanger via one of those offices you see by the maintenance area. Very risky, with a slim chance of success, now that I think about it more critically. Naturally, this means that the wall would have to be breached, which in itself poses a few problems, namely how it'd be done. Setting that aside for the moment, there are numerous other problems, namely that the stormtroopers would notice and thus would make the rest of the plan very difficult to accomplish.

Yet, at the same time, provided an office was secured, it could be possible to go back and forth from Switch's locale and smuggle a lot of weaponry to that office, which makes a quick firefight a bit less daunting. I say 'quick' here, because the firefight would be meant to be cover for two others to hypothetically grab the frozen person, and then once that's done, everyone would make haste for a ship and take off.

It is possible, but as I said, is also very risky. It could be done easier if we had a larger group of people, but we don't. There are a few too many flaws and probabilities with that plan for my tastes, but I thought I might as well share it for other people to look at.

Regarding a Computer tech person... I believe that skill requires Int, so, with Ayrn's permission, I could swap Gather Information for Karra with Computer Use... she'd probably be adequate with it, although admittedly her Int score is slightly low right now. I seem to fill in the Computer Tech role pretty often anyway

Oh, on another note Ayrn, I just realized... her attack bonuses as listed with her claws and handgun haven't been increased from the now 2 BAB.

Posted on 2009-09-11 at 16:22:33.
Edited on 2009-09-11 at 17:06:10 by Reralae

Topic: SW: Dawn of Defiance Q/A
Subject: Hmm...

Looking at the map... there's only one way in and out of the hanger, as well as only one real hallway as well... and it goes directly around an imperial office...

Where's a portable door when you need one?

Joking aside... doesn't look good... too many places where they could easily setup a blockade of the hallway if there's any hint of trouble.

Of course, those are just my initial feelings on it... We'll just have to see what happens and deal with it accordingly...

On another note, what are the orange lines for? Doors that require security chips?

Posted on 2009-09-11 at 03:55:14.
Edited on 2009-09-11 at 03:57:17 by Reralae

Topic: The One Word Game
Subject: Googleâ„¢


Posted on 2009-09-10 at 19:45:08.

Topic: Auguries of Destruction: The Clock Tower Q&A
Subject: A bit more ghosty than the average, I'd say...

I actually probably should describe it in a full-post... so for now, let's just settle discussions first then have everyone head out at the same time

Or, about the same time anyway...

Posted on 2009-09-10 at 19:40:06.
Edited on 2009-09-10 at 19:46:00 by Reralae

Topic: Auguries of Destruction - The Clock Tower
Subject: Various NPC Chatter

"Thank you." The woman in the wheelchair gratefully says with a smile to the strange girl beside her, before she helps her husband sit up, "Honey, are you okay?"

"I will be." Comes the fatigued and worn reply, "What about the others? The other passengers?"

Carrie carefully rolls her wheelchair closer to the train tracks, and gives a gasp. "... I don't think anyone else survived." She murmurs to herself, before repeating at a louder call to inform the rest of the group.

The notion of going into town seems to be accepted, if not really considered as being an option to begin with. However, when Eve offers to get help, the man, finished checking over his laptop, sharply looks up.

"Don't you go and get the police or anyone of that sort, okay?" The man says, his voice tense and fast paced, "I mean, chances are they already know; those explosions should've woken up the whole town for crying out loud. In anycase, what can they do? Maybe put out a couple of fires, but we're in no real condition to need a hospital trip or anything."

"Speaking of other people... where is everyone anyway?" Carrie asks, having wheeled back to the general group, "There's no staff... just us."

21/26 LP
33/46 Essence
35/40 LP
27/37 LP
Carrie (the NPC in the wheelchair):
-5 Essence
Bryan (Carrie's husband):
-10 LP
-10 Endurance
Kenneth (Nervous NPC with a laptop):
No change

Posted on 2009-09-10 at 19:28:31.

Topic: The One Word Game
Subject: Where the world divides


Posted on 2009-09-10 at 16:16:57.

Topic: The One Word Game
Subject: Life, Death and


Posted on 2009-09-10 at 16:10:58.

Topic: The One Word Game
Subject: I've never had one... or this either, but ah well.. it's what comes to mind.

Unrequited Love

Posted on 2009-09-10 at 16:06:48.
Edited on 2009-09-10 at 16:12:07 by Reralae

Topic: Auguries of Destruction: The Clock Tower Q&A
Subject: I have a hunch...

And it's confirmed...

"The journey has been uneventful, just a standard trip, with the train's nose now aimed into the setting sun"

Now, the way I pictured the train station, I'm a bit biased since I rode the train to get downtown to go to work almost every day, but the platform was almost always on the right side...

So, to answer your query, directly south is the other half of the platform first, but since Altin is to the north, there's nothing beyond that besides prairie.

Posted on 2009-09-10 at 15:41:24.


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