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You are here: Home --> Forum Home --> Recent posts by Reralae
Topic: Mutants & Masterminds 2nd Ed.
Subject: Jumping...


Is fine for me, since I land on my feet without a problem... probably not for the others though...

I still like the idea of it being the top of a skyscraper... it seems to be the most accommodating of the possible settings, and perhaps the easiest to get to... not to mention, it isn't entirely out of the question.

The other way I can think of involves the core of the facility being underground (or otherwise hidden in some natural feature), with my room being at the top 'floor', which is high enough for my character to get some sun...

Just my thoughts...

Posted on 2008-12-11 at 04:50:12.

Topic: Mutants & Masterminds 2nd Ed.
Subject: Living space?


Try lounging space; my character IS basically a cat after all

So... rooftop, sunlight, things to climb, someplace for her to paint... she doesn't need/want much more than that.

As a side note, my backup character would want a bit in the computer department, so I'd like to keep that aspect of the HQ too... although it's not necessary; she can just have her own personalized and upgraded laptop after all.

I guess that's about it... so I'll leave it at that ^_^

Posted on 2008-12-10 at 21:28:56.

Topic: RDINN Feature Updates/ Suggestions/ Bugs
Subject: Okies


I'll remember that for next time...

Posted on 2008-12-10 at 20:39:04.

Topic: RDINN Feature Updates/ Suggestions/ Bugs
Subject: A little irritated


Can we remove the login time out? It is very irritating when a post/PM disappears without a trace because your login simply times out.

Posted on 2008-12-10 at 20:24:14.

Topic: Mutants & Masterminds 2nd Ed.
Subject: Hmm


How about something like 'The Justice Brigade'? (testing the waters of what the others feel for)

Posted on 2008-12-09 at 20:02:01.

Topic: Mutants & Masterminds 2nd Ed.
Subject: Well


For me, to make a name I'd like to know who everyone is. We could just have a generic name, but I'd like a name that fits our lineup. Who's the 'leader', as well? Are they appointed (by themself or otherwise), or do they just end up being the leader? I know my character is out of the question, so I won't even bother suggesting her.

But yeah... if I'm making the name, I need more information first

Posted on 2008-12-09 at 19:16:27.

Topic: Mutants & Masterminds 2nd Ed.
Subject: Oooh


That works for me

Posted on 2008-12-09 at 18:12:28.

Topic: Mutants & Masterminds 2nd Ed.
Subject: Regarding HQ


I'd prefer it to be somewhere out of the way, but with a sunroof (cat's law... I forget which number: Sun Worship)

In other words, I'd like it to look like just another business building rather than boast 'this is our HQ!'. That way it's not exactly hidden, but at the same time it seems mundane, so will bypass a lot of attention. I call the rooftop though!

Just my thought... and I'm fine with the permit; the less political headaches that have to be dealt with, the better

Not that my character would be the one to deal with them though

Posted on 2008-12-09 at 17:05:27.

Topic: nothing more than another Audalis Short
Subject: Oooh


Maybe I should play a grown-up Ocyari

Posted on 2008-12-08 at 23:03:42.

Topic: Mutants & Masterminds 2nd Ed.
Subject: A Character PM Format


Well, since Grugg asked, I thought I might as well put the format I used here.

Name:
Nickname:

Abilities - Value: __ points
Strength __ [+_]
Dexterity __ [+_]
Constitution __ [+_]
Intelligence __ [+_]
Wisdom __ [+_]
Charisma __ [+_]

Base Attributes - Value: __ points
Base Attack Bonus _
Base Damage Bonus _
Base Defence Bonus _
Base Fortitude Save +_
Base Reflex Save +_
Base Will Save +_
Base Toughness Save +_

Saves
Toughness __ = _ Base + _ Con
Fortitude __ = _ Base + _ Con
Reflex __ = _ Base + _ Dex
Will __ = _ Base + _ Wis

Defence __ = _ Base + _ Dodge
(Note that for Defence, half of the Base Defence Bonus rounded up is the 'Base' while the other half is in 'Dodge')
Initiative __ = _ Dex

Melee Damage Bonus +_ = _ Base + _ Str
Ranged Damage Bonus +_ = _ Base

Skills - Value: __ points
[Name] __ Ranks + __ [Ability] = +__

Feats - Value: __ points
[Name] __ [Notes in brackets where applicable]

Drawback (if applicable)
[Name] - [Brief description] - Value: _

Powers - Value: __ points
[Name] [Rank] [Notes in brackets where applicable]
~Cost (_ Base [List the Extras]) x [Rank] + [Power Feats] = __

__ Abilities + __ Attributes + __ Skills + __ Feats + __ Powers - __ Drawback = 150 Points

Posted on 2008-12-07 at 00:44:48.
Edited on 2008-12-07 at 01:05:02 by Reralae

Topic: Mutants & Masterminds 2nd Ed.
Subject: Well, as far as group names go


There's two ways to do it. One consists of two parts, where the one part is a synonym to 'group' or 'alliance', and the other part is a unifying factor.

'The Alliance of Unlikely Heroes' for instance...

The other type of group name consists of a single phrase of about two words that is both a sort of unifying factor and works as a name.

For example, 'The Moonlit Key'

Of course, making a name is difficult when we don't know all the characters, much less have a unifying factor for them all

Posted on 2008-12-07 at 00:19:52.

Topic: Mutants & Masterminds 2nd Ed.
Subject: Well...


Since Trisha's original concept is based from X-Men, it's easiest to assume that she too is a mutant

Posted on 2008-12-06 at 23:48:23.

Topic: Mutants & Masterminds 2nd Ed.
Subject: A few questions of interest


Are there going to be any 'cameos' by mainstream characters?

Joking aside, I assume this isn't an option since it normally isn't, but what are your thoughts regarding 'turning bad/good'?

I don't see Trisha turning bad anytime soon, but I thought I might as well ask since it's one of the things that's good to know.

Posted on 2008-12-06 at 19:38:52.

Topic: Welcome or Not!
Subject: The Secret to Riding


"Wait a moment, Erihsehc." Sen calls, "You should let the horse get used to you first."

Sen reaches her hand forward, stroking her horse gently, as well as letting the horse smell her hand.

"If they know you, then they won't be quite so apprehensive about you, since you will no longer be a stranger to them." Sen explains.

Carefully, Sen mounts upon her horse. It is true that she didn't know much about riding, as she usually flew. However, being a druid as well, she also holds a connection to nature, and through it she can trust her horse to carry her, even if she doesn't know how to do much more than general riding.

"Oh," Sen adds, "Another thing that I should tell you is that you should refer to me by a different name. It might not be needed, but it is better to be safe. The name I usually use with this form is Lia Nailo."

Posted on 2008-12-06 at 19:15:40.

Topic: Filthy Thief Q/A
Subject: Awww


That's too bad... it's not often I get to play a little person in a campaign.

Well, I enjoyed it anyway, while it lasted.

Later!

Posted on 2008-12-06 at 18:00:14.

Topic: Some Secrets are Best Left Buried...
Subject: Agreement


Shianna stands by quietly, watching the others converse. One should see all sides of the situation before coming to a conclusion, and so Shianna observes. At first glance, Shianna feels that Isaac, with his careful considerations, has the best view. Aryan, seemingly rash as ever, causes Shianna to nearly lash out vocally. Thankfully, Shianna keeps her resolve and stays silent, but it still grates on her nerves how this person, studying magic with ritual and practise, seems to hold little patience. Perhaps it is simply that all her patience is spent learning her magic, or perhaps it is because of something else. In any event, Shianna still can't help but think Where's your guarantee that we won't be unsafe and uncomfortable in the town then? You assume so much...

Soon after her thought, a bit of movement catches Shianna's eye. Shianna smiles at Syana's own, nonverbal, suggestion. It made a lot of sense, perhaps it wouldn't be fast enough for the rash Aryan, but it would serve well to provide a warning. Yet, it too held its own difficulty. Shianna casts a quick glance to Meera, tilting her head in question, before motioning toward Syana. Softly, Meera whines, and shakes her head.

"It's a good idea, Syana." Shianna finally says, "But if Issac were to scout, the mist would probably prove to be a fair hindrance; it is more dense down in the valley. That means that he'd have to get close enough to the town to see, which in turn would be close enough for others to see him, and whether that would be beneficial or harmful is still in question. Perhaps it'd be better if Meera and I went; we could probably stay hidden more easily, and she'd be able to lend her nose in 'seeing' if the town is inhabited by people or corpses."

Posted on 2008-12-05 at 23:04:15.
Edited on 2008-12-05 at 23:05:16 by Reralae

Topic: Mutants & Masterminds 2nd Ed.
Subject: Regarding setting


Young adult-adult is fine for me, but regarding lethality, I would prefer it if the game is more realistic, with humans just gaining a few extra powers. Unless they are directly influential on their resiliency, then they should still die given lethal conditions; I prefer there to still be a sense of danger, because if there isn't much of one, then it often just turns into a power play, which is not usually something I like.

Posted on 2008-12-05 at 22:24:47.
Edited on 2008-12-05 at 22:25:40 by Reralae

Topic: Paranoia
Subject: Avoidance of Ambiguous Situations


It didn't seem like Oscar and Julianne were actually in trouble, since if that was the case they'd already be dead. In any case, if they were all detained, that would be inefficient, and that's treason. So, with a warm smile on her face, and keeping to herself, Jen silently boards the lift.

Posted on 2008-12-05 at 19:12:00.

Topic: Buried Secrets Q&A
Subject: Oooh, I got it


And I think Shianna would get it too... the 'language' of her companion is one without words too after all.

Well, I'm going to wait on a reply to my PM before posting, but I hopefully will soon.

Posted on 2008-12-05 at 19:06:36.
Edited on 2008-12-05 at 19:15:35 by Reralae

Topic: Mutants & Masterminds 2nd Ed.
Subject: If you wish...


I could try to resurrect the character I made in a fanfictual X-Men idea I had thought up however-many years ago. The setting is perfect for her, since in the fanfiction concept she is enrolled in Xavier's school

I'm not using her name right now, but this isn't because I'm trying to be mysterious; it's because it's been so long I've forgotten the name I gave her, if I gave her one...

On another note, if I do use her, I don't want anyone saying I'm just copying one (or fusing two, or whatever) of the mainstream characters' ability, because it IS different enough to not be the same, and in any case she is not that character

Oh, here's another thought... since it seems most people do not have the reference material, would it be easier to make it more of a free-form style of game?

Posted on 2008-12-05 at 07:48:41.

Topic: Buried Secrets Q&A
Subject: Well...


Either way works for me, so I guess it's up to everyone else...

Posted on 2008-12-04 at 22:10:59.

Topic: Who is your favorite superhero?
Subject: You know...


I've never truly had a favourite superhero... at least not one that I recall. The thing that I end up doing quite a bit whenever I see a comic or cartoon or anime is my weird imagination immediately comes up with my own hypothetical character to add into that world. Either that or alter one of the more minor characters to my own design.

That being said, if I had to pick, I'd probably pick Storm. Main reason: lightning and other electrical powers are among my favourite of the ones available, and she can fly after a fashion, which is another thing I like.

As for a villain, I suppose my favourite would be Mystique. Her ability isn't offensive, but it's one that is interesting to me. Not to mention she is very acrobatic, which I also like.

Posted on 2008-12-04 at 21:27:00.

Topic: Forgotten Realms: The Unsung Heroes
Subject: Bring it Down


Linnix's breath comes in short bursts, and she can feel the fatigue in her arms, no, her entire body. Dully, Linnix vaguely realizes that she is nearing her limit, but there is little she can do about it now. All that can be done is to press on; stopping now would not do any good, and would only aid in someone's demise. I won't let that happen. Linnix resolves. Yet, even as she thinks it, out of the corner of her eye she sees Xaris fall to the ground. No. You are not dead. I will not believe it! Linnix stubbornly thinks, But for you to survive, we need to do something!

"Talus! We need to bring down that orc!" Linnix calls over the din of the ongoing battle.

Linnix swivels on her heel, raising her bow as she turns. The arrow is drawn in a blur, with bowstring held just beyond the right edge of her lip. Without another word, she fires at Bolrikar. Alone, her arrow might not be able to fell the creature, but at least it would help.

Posted on 2008-12-03 at 21:00:24.

Topic: Flight of the Sylph
Subject: Alright


Well, as far as I can tell, internet is up now... but I'm not completely sure; there's some craziness happening with the company, so I can't say I'm back for sure.

In any case, I'll still be busy unpacking and such too, so I probably won't be completely back with regards to that as well.

Well, later!
Reralae

Posted on 2008-12-01 at 21:51:56.

Topic: Flight of the Sylph
Subject: Hmm


It's kind of interesting how this thread is getting derailed to discuss possible craziness regarding one person...

Posted on 2008-11-27 at 19:14:03.

 


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