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You are here: Home --> Forum Home --> Recent posts by Nomad D2
Topic: The Lost Mine of Phandelver Q&A
Subject: Rolls and the next move

My suggestion is to just have the DM make such rolls, but I have seen it done either way.

To the group -

Obviously if we spot ambushers we need to act on that. And that probably means we start by looking around and then fighting. But what if we don't? We might want to post both "look around" and "if we don't spot an ambush" plans. It would help keep things moving.

Do we approach the horses as a group?
Send one person forward? If so, which one?
Try to move off the road and approach through the woods?
Just leave the cart where it is?

Also, we do know the two that hired us went ahead. Two of them, two dead horses. Perhaps there is a chance that we would recognize the horses or some gear if there is any. It is interesting that the dead horses were left. If this was a goblin/orc ambush they tend to eat horses. I think.

Posted on 2017-02-26 at 13:02:16.

Topic: The Lost Mine of Phandelver
Subject: A horse with no name

Dane saw the horses at the same time as those in the cart. His immediate action was to draw and nock an arrow, stepping to the back of the cart so he could quickly move around it for shelter if an attack came. He scanned the surroundings looking for any sign of movement or disturbance of the natural order of things - tracks and such. His first look was towards the woods directly on their sides - that which was closest posed the greatest threat.

(If he sees nothing immediately)
He then shifted his gaze towards the horses and the land to the sides of the road there. It was a perfect location for an ambush. And someone had clearly been ambushed. Was another ambush planned here with them as the victims? But if so it was strange that the horses would be left there, for it had made them stop short of the perfect spot. Or was this simply the aftermath of an ambush? If so, how long ago and who had been ambushed and by whom?

Well, he thought to himself, I wanted to adventure . . .

Posted on 2017-02-26 at 12:54:46.

Topic: Eol Fafalas turned 76 yesterday :)
Subject: Wait . . . . what?

Ok, I admit that I don't know much about the personal life of many people here, including ages. But the idea that the "lick 'em man" might be an old guy never even crossed my mind! Seriously? Perhaps he is really an elf and in elf years 76 is really just something like 5 or 6. That might work.

Happy Birthday! May you enjoy many more of them!

Posted on 2017-02-26 at 12:45:51.

Topic: Dark Sun Game
Subject: Behind Door #1

Trossach moved down the stairs deeper into the sunken tower holding his new, but actually very old, steel greataxe. it felt good in his hands. It felt powerful. Strong. Armor that might turn aside a stone blade would have trouble with this. He could not help but wonder how long before its blade would be wet.

When they reached the bottom of the stairs it became obvious that their initial guess that this was really a large tower that buried under the black sands was likely correct. Four doors led off from a central room. He stared for a moment at the arcane symbol on the floor. It meant little to him other than "magic" - perhaps it made sense that it was in one of the black zones. He wondered how those in the group who used magic would see it. He glanced at the bug and the dark elf curious about their reactions.

Cautiously the group looked into two of the side rooms - one was filled with obstacles to hide behind and seemed to be a defensive area. He and the others (assumption) quickly checked to make sure that nothing actually was hiding behind anything. It seemed doubtful, but he didn't like the idea of just walking up to a defensive position. The big Mul felt exposed. So he checked everything out.

Finding nothing, they moved on to another door - and found what appeared to be a barracks. Beds and chests, but no body in the beds. They were going to need to spend the night in this tower anyway, so he glanced at the beds. This one was too small. The one next to it was too big. But then he saw one that looked . . . just right! But no, real adventures were not quite like nursery rhymes. His 7' frame was actually a bit big for all of the beds. (Assumption - is this true? Are they roughly human sized?) There was no "just right" for him here.

After contemplating sleeping arrangements, he made sure to look around and under all of the beds - again, nothing hiding here! The group also went through all of the trunks. Who knows, maybe somebody left something nice behind? It happened.

With the first two rooms explored, the group looked to the other two doors. Trossach spoke up. "Lets listen at both doors to see if we can hear anything. Then, assuming we can't, we pick a door. Going right always feels right to me. Lets try that one." If nobody disagreed, he looked to the 1/2 orc and said, "Ochit. Lead on big guy." As usual, he held his weapon at the ready, standing just to the side of the door about to be opened.

Posted on 2017-02-25 at 21:01:37.
Edited on 2017-02-25 at 21:03:33 by Nomad D2

Topic: Dark Sun Q/A
Subject: Speed posts

Posting a bit more information to move things along (like the beds in the one room) to move things along makes a lot of sense to me. The only thing I would ask for is a bit of clarification. I wasn't sure what was happening. Just put a little note in parenthesis at the bottom saying what you did and why. Otherwise, as you noted, we do one little step a week.

Trossach getting posted in a few minutes.

***Wait - did we ever get a map anywhere? And am I right that there are 4 total doors?

1 door - leads to a sleeping quarters.
2 door - leads to stuff to hide behind
3 door - ?? still closed.
4 door - ?? still closed.

Is that right?

Posted on 2017-02-25 at 20:45:27.
Edited on 2017-02-25 at 20:48:10 by Nomad D2

Topic: Supernatural Q&A thread
Subject: Staring contest

If the thing states at Castle, he will stare back. At that point he will figure there isn't much point in trying to pretend.

Posted on 2017-02-23 at 17:18:39.

Topic: Slate Q&A Thread
Subject: Plan

Daxos really does not have a plan.

He would talk to the Ferals to try and see if there is a quest in the North - that does seem likely. But at the same time, these two seemed out of information last time. And without more information there really isn't any place to go. Just "North?"

There is another adventure hook here in town discovered while walking around. Daxos would share that detail with the group once he gets whatever information there is to be gotten from the ferals. For lack of a better plan, I'd say we talk to the ferals and then follow that lead.

See where it leads.

Posted on 2017-02-22 at 21:47:56.

Topic: Hunter the Vigil, A supernatural Game
Subject: Now that is curious

Castle listened to the girls talk for a bit. There wasn't much new to their story except, perhaps, the bit about the man in white returning later. It made it all seem a bit more likely that he was involved in some way. And a bit more likely that he was real. Well, Castle actually knew he was real from personal experience - he had seen the thing himself. But continued sightings at points of interest was, well, a point of interest. He thanked the girls and moved on hearing much the same story over and over again.

As he took another drink and continued looking around a strange sight caught his eye. A cloaked individual moved through the crowd as if invisible. In fact, even noticing him, Castle could barely keep an eye on him. His eye kept losing focus and sliding off of him. He searched for details - height, weight, gender, clothing - anything to keep his focus on the man. He hated staring. His preference had always been to stay in the shadows, to study things quietly and to keep his interest a secret. But this, what was this? What could walk amongst them and remain unseen? What could keep the eye from lingering in such a fashion?

He desperately wanted to keep his eye on this thing. What was it? He wanted to know. But he also did not wish to draw attention to himself. There was a lifetime of habit in that trait. Staring would be certain to draw its attention. Besides, whatever it was, it had already left some clue with the pastor. Perhaps he need to not completely give himself away.

And so he did not stare.

But he didn't give up on his hunt either. He moved towards the stairs. He tried to glance towards the figure to keep a general sense of its position, knowing this was likely futile, but trying anyway. But he worked on trying to get to the stairs ahead of it - there was nowhere else it was likely to go. And as he approached the stairs he held a position and watched as intently as he could. He knew what he was looking for. He had seen him before - the cloak, the scarf - if anyone could find the thing again, it would be him.

(OOC: As noted, Alexander will NOT stare right away, but attempt to do so in a more quiet way by cutting him off at the stairs. At that point, if he can he will try to see if there is more to see. (Probably not) If he doesn't feel directly threatened he will speak to him before he leaves saying simply "who are you?" If he can not catch him again, or he feels directly threatened in some way he will say nothing. Afterwards he would approach Father Preston after the others have gone to speak quietly and privately about the letter, although I suspect that will require a second posting.)

Posted on 2017-02-22 at 21:40:15.
Edited on 2017-02-22 at 21:44:24 by Nomad D2

Topic: Dark Sun Q/A
Subject: What to do in a buried tower?

Ok, guys. What to do? In all the posts going up I missed this one.

DM: I'm a little unclear - are all the doors closed? If so, how can we see the beds, etc...?

To the group: I'm thinking Trossach would investigate behind everything that "could be hid behind." Once the place looks more secure he would take to looking at the trunks. Then the doors. Any other thoughts?

Posted on 2017-02-22 at 18:47:14.

Topic: Titansgrave QnA
Subject: Curious

What does "Lum is seriously wounded? mean? In the text of the post you seemed to indicate he fell to the ground with smoking armor, but didn't take much damage. So, I'm not quite sure how badly hurt he is. Just curious so that I know how to read things in the future.

Posted on 2017-02-22 at 18:42:59.

Topic: The Lost Mine of Phandelver
Subject: A rogues life it is

Dan walked along next to the wagon and wondered if he had found a spot to settle for awhile. Not settling like most people might consider the word, for it did not look like he would be buying a house, getting a spouse and starting a family any time soon. But settling in terms of finding a group to be with for awhile. Perhaps this group would work for that.

Two dwarves, an elf and two humans. It was an interesting crew. A loner, a nut-job, a noble and a holy man. Still more interesting. Still, it beat trying to work alone. And although this was just another caravan job like others he had taken, Dane had hope that this group might somehow become a bit more than that. He'd spoken to the others a bit and they all seemed to have a bit of the "adventuring bug." And Dane knew he had it. He wanted to get out and about. He didn't want to have to work the streets. He wanted to have some adventure and see some of the world. Neverwinter had seemed as good a place as any to begin. And this group seemed like it might work as well. They were an interesting group, but it seemed from his readings that most groups were. What of it? They seemed like good folks and trustworthy enough. In fact, he supposed they probably had more reason to doubt him than he did them. Well, except maybe the dwarf who kept talking to himself. He might need watching, although from what he'd heard in the mumbles, he kept an eye on himself anyway.

But for now it was just a walk through the landscape next to a wagon. Still it could be worse, he could be back on the streets of Luskan and Neverwinter. And it was a pleasant day. (Assumption?) He walked along to the left of the wagon, bow in hand, and kept his eyes on the country side. He wanted adventure in a general sense, but right now he really just wanted to enjoy the sunshine.

Posted on 2017-02-19 at 15:44:01.

Topic: The Trilogy War
Subject: A merry little time in the cold

Lothor stood with his coin in one hand as the ice by the door disintegrated it. Interesting. It had sort of worked. he slipped the coin back into a pouch at his waist. There really was nothing he could do at the moment - the giant would look around, the thief would look for traps, the mage would do her magic thing. And the warrior would stick close to Sirene for warmth and do what warriors did - he would watch and stand guard.

Others seemed to watching the statues carefully, so Lothor decided to keep his eye on the other side of the room - looking towards the pool and the entrance they had come down.

Posted on 2017-02-19 at 15:04:05.

Topic: Let's play edition 5
Subject: Dang, yout take this seriously!

You made a Q&A threat?

Wow, what happens if we don't ask or answer????!!

But seriously, and this should probably get posted in the threat, are you looking for a bit of character introduction and a bit on where we are riding or walking?

Posted on 2017-02-19 at 00:20:27.

Topic: Trilogy War Q/A
Subject: Plans

Alright guys, what is the plan? Do we ignore the water and go to the door that is mostly cleared off? It would seem the spell casters who might detect magic and such should speak first. Lothor could still toss the coin, but I'm not sure he would given the door situation. Thoughts? Lets keep this moving.

Posted on 2017-02-18 at 21:58:49.

Topic: Let's play edition 5
Subject: Trust

Trust is rather critical in a dungeon.

Posted on 2017-02-16 at 18:47:01.

Topic: Let's play edition 5
Subject: One last time

I'm going to throw this out there one last time in case I can entice anyone into the longest running game at the Inn - Trilogy. The game currently has one opening (maybe two) - a human ranger/cleric and a Halfling thief/mage. Both are at around 12th level as is everyone else in the group, including my own big human fighter. It is a great game with a solid core group of players that has been running around trying to save the world for about 10 years now. Don't do it in place of this game, just as an addition to it. Come join the fun. "Trilogy War Recruitment" is the thread to look for and Tann is the DM. If you have questions, just ask.

Posted on 2017-02-16 at 17:30:45.

Topic: Titansgrave QnA
Subject: Norm!

(Just imagine that subject line being said like the crowd at Cheers.)

The Norm the merrier. As long as he hates laser tipped kitty-cats, I'm good with it.

Posted on 2017-02-16 at 17:25:38.

Topic: Let's play edition 5
Subject: I'm going slightly mad

I have to admit I've never understood the desire to play a half-baked character. But, hey, if madness is what you want, then madness it is. As long as you aim your spells at the goblins and not us, then we are probably all ok.

Posted on 2017-02-16 at 17:23:17.

Topic: Supernatural Q&A thread
Subject: The Hammer is in

I just had contact with Hammer - he isn't online today so I told him I'd post for him. He is still in for some supernatural quirkiness.

Posted on 2017-02-16 at 17:18:02.

Topic: Dark Sun Q/A
Subject: Its alive!

Trossach is still alive and willing.

is it possible to get a map of the room?

Posted on 2017-02-14 at 18:29:56.

Topic: Supernatural Q&A thread
Subject: Game on

If the game is still alive that would be awesome. Alexander Castlebrandt is on the case.

Posted on 2017-02-14 at 18:15:08.

Topic: Trilogy War Q/A
Subject: Nope

Nope, that's fine. It leaves options open, but we managed to get several additional bits of information, so things can proceed.

Posted on 2017-02-13 at 22:39:18.

Topic: Let's play edition 5
Subject: Nice

Gotta say, "Alebane" is a pretty good surname.

Posted on 2017-02-13 at 21:24:43.

Topic: Let's play edition 5
Subject: Looks Good

Dane looks good.

Posted on 2017-02-13 at 20:59:38.

Topic: Trilogy War Q/A
Subject: Coin?

I guess Lothor didn't toss the coin?
Did our giantess see anything different from that perspective?

Not a big deal, perhaps next time.

Group: Should he toss it still? Should we just move to the now cleared door and check that? Maybe another detect magic spell first? Then traps? Then try to open? How should we do that?

Posted on 2017-02-13 at 20:56:00.


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