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You are here: Home --> Forum Home --> Recent posts by Nomad D2
Topic: Genesis Q&A
Subject: Groan . . .

Do you write those yourself???

Posted on 2017-08-15 at 14:51:49.

Topic: Trilogy War Q/A
Subject: Protection

Blade barrier would help if we knew something was coming. It isn't actually there yet thought. I think most Beholders can also dispel magic as one of their innate abilities, so we couldn't count on it to save us for long. But it is a good idea.

Posted on 2017-08-14 at 15:51:23.

Topic: The Lost Mine of Phandelver Q&A
Subject: Welcome

The group was a bit small.

Posted on 2017-08-14 at 15:49:37.

Topic: The Lost Mine of Phandelver Q&A
Subject: Welcome

The group was a bit small.

Posted on 2017-08-14 at 15:49:37.

Topic: Trilogy War Q/A
Subject: Uhh, guys . . .

to give us something more to work with.

So, the thing knows about the time room. And it is a time room. It is calling out to others. And it is coming. Maybe they are coming. And they aim to kill. I think we need a plan and we need it now. It knows where we are.

We are also still short one arch-mage. Do we crank the clock to try and escape? Is that possible given what is coming? Or do we try to hunker down and prepare for battle. Given what little we know of it, that seems like it might be unwise.

I have not wanted to just crank the clock before, but that might be our best bet.

Also, if we do end up in a fight with the beholder, what do we know about it?
-It glued the ranger to the wall. Nope - that was the cyclops, wasn't it?
-It brought the super cold.

Do we know anything else? Might it be vulnerable to heat spells? Anybody know the life expectancy of a beholder? I ask because if we jump back to the future, how far would we have to go before it isn't there? Not that we know how far the clock thing is taking us anyway. I really am clueless here.

Posted on 2017-08-14 at 00:55:31.

Topic: Bring Me That Horizon Q&A
Subject: Aaargh!

What did the pirate say after hearing hippo and cranberry jokes?

They'll make yah walk the plank for that sort of groaner around here.

Actually, I missed the hippo one when first posted. I kinda liked it.

Posted on 2017-08-13 at 18:10:22.

Topic: Trilogy War Q/A
Subject: Plan

Checking the clock again isn't a bad idea. Ok, lets try it.

Is there anything else we need to do?

Also, in the interest of keeping things moving, we should be discussing what comes next. A post on that spell is great, but how long do we want to just keep standing here? When we get the results, which I'm assuming will not say, "for best results do X," we will be right back where we are now trying to come up with a plan. Tann's post pushed us a bit towards messing with the clock, but without knowing what we are doing and in the absence of Allanan, Lothor would suggest moving on deeper into the frozen tower. But what say you? I'd love to get a post up about what comes next to keep things moving. I don't think any of us wants to say what to do because we don't know, but we have to do something.

Posted on 2017-08-13 at 18:06:43.

Topic: The Lost Mine of Phandelver
Subject: 1. . . .2 . . .3 . . . Fire!

Dane moved quietly to ready his bow as he saw his companion do the same. Sneak attack time! He hoped they could take out the creatures in front of them before they could retaliate or call for aid. At the very least, coming up the garbage shoot probably gamed them an extra shot or two.

He pulled an arrow back and .


Slid out and fired at the goblin on left, having previously indicated to the ranger who he'd fire at.

Once more fate sped towards his target in the form of an arrow shaft.

(Dane rolled a 9. He gets +2 for proficiency. That makes it 11. Are there any other bonuses for unaware opponents or surprise? If he hits it does 1d6 piercing.)

Posted on 2017-08-13 at 18:02:41.

Topic: Making my little introduction
Subject: Sweet!

It is your character, play it as you wish. Check out the Lost Mine Q&A and get in touch with the GM. He will know when/where/how to integrate you into the game. Every adventure needs a goat.

Posted on 2017-08-12 at 16:43:48.

Topic: The Lost Mine of Phandelver Q&A
Subject: Yeah! No wolf!

Ok, Padre. Your call. What do we do?

Posted on 2017-08-12 at 16:41:33.

Topic: The Lost Mine of Phandelver Q&A
Subject: Yes, I mind!

If we say we mind does that mean you won't put him in there?????

I think the wolf is another reason not to try and sneak - it can hear and smell better than the others, I suspect. Or maybe the GM will just leave him out . . .

Posted on 2017-08-11 at 21:20:52.

Topic: Making my little introduction
Subject: Yep, goblinoid cave it is

Yes, we are still in stage one of the adventure having just entered the goblins cave. We ended up down to two active players - and have a NPC ranger with us. I have no doubt someone could take over the ranger or join the group.

Posted on 2017-08-11 at 10:51:09.

Topic: Trilogy War Q/A
Subject: ???

Still waiting to hear from the Gm, but what do the rest of you think? Are we being encouraged to use the clock? Inclined to move on? See a way to decipher the clock?

And one more thought that just occurred . . . if the beholder came upon us in this room, would the clock be a way to escape from it? Or would it move in time with us? Did everything in the room time shift as well? The water/ice didn't seem to shift. But all living beings did, including presumably familiars.

Posted on 2017-08-10 at 21:22:33.

Topic: The Lost Mine of Phandelver Q&A
Subject: But

The problem with garroting them is that we have to sneak up on them. Presumably Dane has some ability with that, but he would then be alone next to two goblins with his friends a ways away. And that assumes he can kill the bugbear in one blow. I don't think backstab works that way in 5.0.

Or we all try to sneak up together so that he isn't left on his own, but then we all need to make our sneak checks. Given 3 of us, two of which are not rogues, the odds of success seem small. If they see us would we still get a free shot?

Convince me and Dane will try it, but he is far more likely to want to do the arrow for the reasons given in my last Q&A post.

Q for the GM - if we tried to sneak up on them and were spotted it seems very likely that we would know we were spotted - their eyes would bug out, they would jump up and shout. But we would be watching closely as we approach. Would we still be likely to get a free shot at them before they could do more than just jump up? Would they all know at the same time, or might the one that spots us react faster than the ones who only hear his warning?

Posted on 2017-08-10 at 21:18:08.

Topic: Making my little introduction
Subject: Lost mine?

The Lost Mine game is a 1st level 5.0 D&D game. It is a pretty simple game and I suspect you could either take over a character that is already there or make your own. The GM has you do your own rolls, but it isn't hard.

To be honest, in most games I let the GM worry about the rules and I just sort of say what my character is doing without worrying about the details.

Posted on 2017-08-09 at 23:03:41.

Topic: Making my little introduction
Subject: Welcome

Welcome to the inn, it is a great place to game. If you are interested in joining a game I can suggest a couple. If not, watch, lurk and wipe of the Eol drool.

Posted on 2017-08-09 at 20:49:15.

Topic: The Lost Mine of Phandelver Q&A
Subject: Arrows?

Shall we just launch an assault with arrows? We'd get one free round, I think. Then we'd have some cover from the crates we are hiding behind. What's the advantage of getting within range of whatever big club the bugbear is using?

Posted on 2017-08-09 at 20:46:50.

Topic: Trilogy War Q/A
Subject: Ignorance is not bliss

Tann - could the arrow be turned in either direction or only to the right? (I'm assuming it was turned right just a little bit to get the configuration mentioned.)

So, it seems obvious that we moved in time, right? Right?

Did we go forward in time therefor allowing the water to freeze again?

Had we gone backwards, would we have seen the flame melting the ice go backwards and be back before it was thawed? But is that possible in a room we already occupied at that time? There would be two of us.

Do we have any sense of how long we moved in time? How long did it take the water to freeze? When the water refroze in the other room how long did it take? Can we figure out time based on that?

Also, what about the fact that we had a weather control spell in effect? Should the water freeze if we are still present? Does that mean we were not really "there" in the intervening time?

What about those weather spells? What happens to their duration when we travel in time? I don't want to give Tann any ideas by posting this here, but we need to consider it. At the very least I am willing to assume that he wouldn't just kill us all off by having them immediately expire since he was the one who moved the clock. But we do need to consider the issue. Does the spells expiration stay with our sense of time? (Tann - I would think the spell casters would have a sense of this. Do they think the spells have changed at all?)

And finally, we still have to figure out what to do. Do we mess more with the clock thing? It seems obvious to me that it messes with time. But do we know what to do with it? Also, before we go anywhere, don't we need the archmage to show up so he can go with us? Wouldn't leaving now be premature? Does that mean we keep moving? We wait here for him to show up? We see if we can cut a hole in the ice and do some ice fishing?

Posted on 2017-08-08 at 20:58:51.
Edited on 2017-08-08 at 21:01:00 by Nomad D2

Topic: Genesis Q&A
Subject: Still here

Just glad to see Castle get mentioned and know there is a plan in place to get him in. I'll be waiting and reading.

Posted on 2017-08-08 at 20:46:03.

Topic: Bring Me That Horizon Q&A
Subject: Missing a meal

Hammer and Elious - I didn't bother with the meal at the Parrot since the descriptions of Daxon seemed to imply that hanging around for a meal might not be the right choice. So back to the ship it is.

Posted on 2017-08-08 at 20:38:02.

Topic: Bring Me That Horizon
Subject: But I really wanted that meal!

Cracker stepped into the One-Eyed Parrot and let his eyes adjust to the light. He was looking for a good meal, or at least the best meal this establishment could manage. As he stood in the entrance he had visions of beef and bread and ale even as he knew stew of questionable origin and biscuits were more likely. But a sailor could dream.

As his eyes adjusted, he left his reverie behind and started to step into the room for whatever reality might serve up. But what it served up was an odd assortment of people on one side of the room and . . . Shark Tooth and an injured man on the other side. The Shark didn't seem to have noticed him and for a moment the thought of quickly fleeing to another public house flit across his mind. But he shook the idea out of his head because he knew he'd never just ditch a shipmate in need. With an inward groan and a glance at the kitchen, he moved towards the two who seemed to have half a tavern to themselves.

As he approached, Shark Tooth seemed to hear his steps and turned warily in his direction. When he turned Cracker got a full glimpse of the fun that he had been having. His shipmate had clearly had a tough go of it and the man on the table even worse. Stopping only a couple of feet away so that their conversation wouldn't be overheard by the other side of the room, Cracker shook his head saying, "Ah, Sharky, what'd you go and get yourself into?"

(OOC: I'm putting in a few words for Shark Tooth here since he said I should in the Q&A. I am making no attempt at getting his dialect right unless I have time to come back and get it fixed.)

"Well, this fine sailor here was being set upon by a ships worth of ruffians and I thought it a bit unfair, so I helped out." He grinned a battered and bruised grin and, pointing towards his swelling face, added "see? I kept all of these blows from hitting him? A victory I call it!"

When all Cracker did was shake his head and inspect the man on the table, Shark Tooth took a more serious line. "It may prove to be a victory. My gun crew needs a man. This is Daxon and he is interested in the Dog. If a few bruises gets a good crew, it is worth it!"

The boatswain looked over the man on the table and couldn't help but notice the bloody rag tied around his leg and the look of pain on his face. Hopefully he'd end up a good gunner, because right now he looked more like a gutter rat. "Looks like he needs the surgeon before he'll be manning any guns."

Shark Tooth grinned a bruised and battered grin. "You said it! Yeh see the need! Help me get Daxon back to the Dog, Cracker."

Cracker looked at the injured man and sighed audibly. "I wouldn't leave a mate like this, but . . ." and here he could not help but glance at the kitchen, "you owe me a good meal next time we get to shore, Sharky." He moved to the side of the new sailor named Daxon to assist the man to his feet. "I'll welcome you to the Sun Dog, Daxon, if we can get you there. Come on, lets get you to the doc."

(OOC: Cracker will help Shark Tooth get Daxon back to the ship. Assuming it goes well, they would then seek out the surgeon. Also, since clearly these two had been in a fight, Cracker will keep his eyes open as they leave the tavern and on the walk for anyone watching them closely or following them. That may be a check.)

Posted on 2017-08-08 at 20:34:52.

Topic: Genesis Q&A
Subject: You speak the truth . . .

Nice . . .

Posted on 2017-08-07 at 22:01:52.

Topic: The Lost Mine of Phandelver Q&A
Subject: Ranger

Yeah, send the ranger. Sorry, thought that was clear in my last post.

Posted on 2017-08-04 at 23:55:12.

Topic: Trilogy War Q/A
Subject: Wing it

Lothor would prefer to not just "wing it" and guess. He suspects this is some powerful magic and might well just shift them to some other time in the past or future. But he has no idea. He would express his desire to not mess with it if they are clueless, but would follow the directions of those more knowledgeable (foolhardy?)in the ways of magic.

Move on?

Posted on 2017-07-30 at 19:17:27.

Topic: Trilogy War Q/A
Subject: Numerology

I think the comments about the numbers not being evenly spaced was about their numerical sequence, not the amount of space between the numbers. The numbers are physically equal distances apart, but that distance seems to represent amounts.

Posted on 2017-07-30 at 17:38:30.


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