The Red Dragon Inn - home of the Audalis campaign setting.  Online D&D gaming, art, poerty, stories, advice, chat, and more

We currently have 3482 registered users. Our newest member is duhrl.
Online members:
Username Password Remember me
Not a member? Join today! | Forgot your password?
Latest Updated Forum Topics
Q&A Threads - Star Trek: the Edge of Duty Q&A (posted by Brennus_Stagborn)ST:EoD Q&A
Q&A Threads - Dark Sun Q/A  (posted by Impulse)Dark Sun Q/A
Q&A Threads - Iron Age Q/A (posted by Impulse)Iron Age Q/A
Dungeons and Dragons - The Trilogy War (posted by Odyson)The Trilogy War
Q&A Threads - Trilogy War Q/A (posted by Odyson)Trilogy War Q/A
Latest Blog Entries
Revenge of the Drunken Dice
Latest Webcomics
Loaded Dice #80: Priorities
RPG MB #12: Slime is Slime
Floyd Hobart Filler: Dead Dead Dead
There are currently 0 users logged into DragonChat.
Is the site menu broken for you? Click here for the fix!

You are here: Home --> Forum Home --> Recent posts by Nomad D2
Topic: Iron Age Q/A
Subject: Who is who?


So, do we have a list of who is playing who? It would make it easier to know what to do, at least if the others would like to team up to take on a monster or a group of bandits as I think I would. Should we post short character descriptions here? Or, Shield, would you prefer if we just sort of ran it all through the game?

Posted on 2016-07-06 at 23:56:20.

Topic: Trilogy War Q/A
Subject: expected


Well, since we came here to find a magic capable of sending us back to our own time, some time effects make sense.

Do we even care about time effects? Unless they span thousands of years? Unless it goes all the way back to our own time, it doesn't really matter what the time frame is on the outside, it won't be "our" time.

It does seem like there has to be more to this time frame than just getting back to our own time frame. Why were we sent to this time? To do what? Good or bad? Just getting back to our time doesn't really do much - we just go back to the really bleak future that tan so graciously presented to us of the Dark Lord, what's-his-name, ruling everything. But also, while such speculations are interesting, there doesn't really seem to be much of anything we can do about it. For now it is just about this tower and these rooms.

Investigate this room and the bones, obviously. But assuming we find nothing - including secret doors and traps, then what? Right now Lothor is all for avoiding the tomb like boxes. He'd poke around in the fountain with a stick after the investigation of this room turns up nothing.

Tann - 1. How are the cages hung? Is there a way to lower them?
2. Is there anything on the statues' shields that we can see?

Posted on 2016-07-05 at 12:23:30.
Edited on 2016-07-05 at 12:24:59 by Nomad D2

Topic: Trilogy War Q/A
Subject: Tann


Alright Tann - two quick questions.

1. Did your post cross paths with the one about the levitate spell? Was it taken into account? What happened to it?

2. When you say "gazing upwards" - does that refer to us or to the statues? Do the statues gaze up? Also, (Question #3, I never said I could count) do the statues each have three weapons, or are they armed with different weapons of the various types?

Posted on 2016-07-03 at 22:25:19.

Topic: Iron Age Q/A
Subject: Delays


I believe I am part of the reason for the delay - I was trying to download a book to make my character when I appear to have gotten something really nasty (Like beholder level nasty) on my machine. Yeah, it was working at all. So, I've been reduced to a phone. Which isn't much good for writing up whole characters. But I am pleased to note that I now have a functioning machine and am in the process of creating Zick the Amazing Alchemist.

Be prepared to be amazed and enlightened.

And also, hopefully, get to begin to do things.

Posted on 2016-07-03 at 22:01:07.

Topic: Dark Sun Q/A
Subject: Sir. Sadaar


Just a quick note on your post - it doesn't look like the Doc was "rising to help" as in being threatening. But trying to draw attention away from the situation. Also, while the Doc's first statement was to the merchant, the second one went to everyone in the tavern, I believe.

I don't know if that changes your post at all.

Posted on 2016-07-03 at 21:57:35.

Topic: Trilogy War Q/A
Subject: Nice


What the heck, jump in and get stuff happening! That is what a new player should do!

Posted on 2016-07-03 at 21:54:29.

Topic: The Trilogy War
Subject: To make a wish come true, or not


Lothor looked at his coin and, shrugging, put it back in his pocket. "You are probably right Ulthok, let us know all of our options. But this one does seem better than the tombs."

"Speaking of the water, it is also very odd that it even exists. With no visible source, it should have evaporated a long time ago if, as all appearances suggest, it has been a long time." Lothor took the time to look into the fountain at the suggestion to see if he could recognize anything on the coins. He did the same for the tapestry. But as all good (or at least, living) adventurers do, he made sure that at least someone was on guard at all times. Dusty or not, this did not seem to be a place to let down ones guard.

Posted on 2016-07-03 at 21:53:20.

Topic: The Trilogy War
Subject: Look around and toss


Lothor joined the rest of the party as they moved into the room. Of course, the first move was to take a very close look around. What was the fountain? Did it look like anything? Was the base solid? Could they find any secret doors? Was there anything behind the tapestries? Even the floor and ceiling were worth a look.

"Anybody going to bother with a detect magic?" He paused and waited for a response.

"If nobody objects I think I might make a wish and toss a coin into the fountain. I think I'll wish we were all back in our own time - maybe right before we tossed the gems that exploded. Any suggestions on wording? It almost feels like the wishes might work. Who knows." He looked around at the group for input.

"And when I do so, keep your eyes on those statues and the tapestries. Anybody see any reason for all the red?" So saying he dug in his pouch for a gold piece - the coins in the fountain seemed to be valuable and it didn't seem like the time to make use of a copper.

Posted on 2016-07-02 at 22:09:54.

Topic: Trilogy War Q/A
Subject: Fountains


Well, somebody toss in a coin!
If need be, Lothor will do so.

Soemtimes you just gotta do what you just gotta do.
That is Lothor's level of wisdom.

Posted on 2016-07-01 at 12:02:23.

Topic: Trilogy War Q/A
Subject: A fountain!


So, who wants to take a bath??

Well, I half expected all paths to lead to that tomb room, guess not. SO what do we do now?

*Detect magic so that everything glows?
*Obviously start by looking for secret doors and such
*Should we toss in a coin?
*Should we just try to stir the pot?
*Should we try to remove a coin? I would think not until one of the other things is tried. Is there a way to remove a coin without stinking your arm in the well? Is there a mage-hand kind of cantrip?

Posted on 2016-06-29 at 19:36:41.

Topic: Dark Sun Game
Subject: Ochit, it is apparently also what they say after they already know him


"Ochit" was all Trossach could think as he saw the big half-orc defend the dark elf. Tross didn't want to get dragged into a fight by people he barely knew. And he had serious questions about the elf. But the half-orc was growing on him. Wise or not, he liked the sentiment that made the big guy defend the woman.

He kept his mouth shut to see what would happen, but he moved forward to stand a little behind Ochit. He wasn't obviously aggressive, he said nothing, and he was far enough back that his move might be missed. Someone really observant might notice. But from where he was he should be able to watch Ochit's back.

He didn't want to get dragged into this, but if things happened, well, he wanted to be in a position to assess what those things might be and react accordingly.

Posted on 2016-06-29 at 19:30:58.

Topic: Dark Sun Q/A
Subject: Travel by night


The suggestion to travel by night seems to make sense, but first a question for our GM. Is it typical to travel at night? What would people normally do?

Posted on 2016-06-27 at 12:02:32.

Topic: Dark Sun Q/A
Subject: Moving on out!


3 days seems fine to me - I'll assume the DM isn't leading us astray.

Lets go find some bad guys!

Posted on 2016-06-23 at 12:45:24.

Topic: Dark Sun Game
Subject: Boring but important


Trossach moved with the eclectic group to the tavern to gather supplies. He hated shopping. There were things to do and this just felt like standing around waiting. But he was well aware of how dangerous the world they lived in could be. This was boring, but important.

As the other groups began to clear out, Trossach moved towards the now open group of traders. "Let us get our supplies and move on." With that he bought the 3 days of supplies he thought needed. The price was high, but it really didn't matter much. If this trip was a success they would have money. If it wasn't, they probably wouldn't need it. So why worry about a couple of coins. He bought his survival days and moved on.

After the others spent their own cash he spoke again. "With rations I am ready to move out. Does anyone else need another stop before we continue? Let us begin this Templar task."

Posted on 2016-06-23 at 12:44:04.

Topic: The Trilogy War
Subject: A place with few surprises, but was that a surprise?


The group travelled quickly, very quickly, back to the crossroads room. Somehow Lothor wasn't even surprised. Nor was he disappointed, as avoiding an hour long trek was not a bad thing. And the rooms they passed - these had likewise yielded no secrets or clues. Again, no surprise.

Once back in the crossroads room he waited for Cor or one of the others to pick their path. For now he didn't have an opinion, in fact, he seriously doubted it mattered which way they went. But he guessed they would find out.

It was time to continue their search of the cyclops tower. Assuming that title was still appropriate. Where would a thing that big hide?

Posted on 2016-06-22 at 12:11:06.

Topic: Trilogy War Q/A
Subject: Pick a door, any door.


Am I right that it is either left or right that we haven't gone through? Straight ahead would be the main entrance. Yeah, the time distortion is probably part of the magic source that will hopefully get us home. Also, the general magic around the boxes (The part that isn't dark) is probably that also.

As for a door? Sure, go right. If Cor is leading have him pick one, I don't think it matters much which one.

Posted on 2016-06-22 at 12:06:56.

Topic: another game reboot
Subject: Internet


Unexpectedly bad internet this weekend. I can post a tiny message, but trying to fownload and read books won't work. Glad I have a bit more time.

Posted on 2016-06-20 at 15:22:29.

Topic: Slate Q&A Thread
Subject: I'd stay


I'd be here if it resumes, but for now it appears Schnozzola completely skipped town.

Posted on 2016-06-20 at 15:20:15.

Topic: Dark Sun Game
Subject: And that makes 6


Trossach looked around at the group. It seemded that all had agreed to work together to accomplish their quest. Were they the dregs of the adventuring lot? The big warrior was sure that he, at least, was not. Ochit could clearly wield a blade as well. And Reynard seemed to add another weapon to the group. They were well defended physically. Crowe? He wasn't sure exactly where his talents lay, but the fact that he wasn't another big bruiser was probably good. And the Thri-Kreen - Trossach was actually quite pleased by its presence. A skilled healer might be worth its weight in water. Somehow, Klik gave him more of a sense of confidence than any other. Briefly he wondered if that sense was entirely his own. He'd have to keep his eyes out for such a thing.

Then there was the dark skinned elf. She seemed . . . odd. Disturbed. She reacted strongly and unexpectedly to everything. Ochit may have made the right choice to avoid being friends, although by the look in those eyes, it might have reprecussions. Hopefully the dark one would bring something besides trouble to the group, but Trossach wasn't sure exactly what that would be.

"It seems we six are a group. I welcome this. Let us now see what the Templars have gotten us into."

Posted on 2016-06-19 at 17:34:46.

Topic: Dark Sun Q/A
Subject: Survival days it is


That works pretty well - the survival days, I mean. And the healing bug sounds pretty cool. And helpful for a Mul that might have a tendency to get himself into trouble.

And I don't think there is anything saying that Trossach can't hide. he just needs a really big door to hide behind. Or an elephant. Or a half-orc. If he ducks.

Posted on 2016-06-19 at 17:23:13.

Topic: The Trilogy War
Subject: The big warrior nods his agreement


Lothor listened as various members of the party expressed a desire to backtrack and search elsewhere. The choice was what he had been hoping for. While it seemed very likely that they would be back in this room again before long, there was no reason to release great evil from it's tomb without checking out all alternatives first.

"I agree. Let us check other paths." As he moved to the doorway he added with a grin, "Why is that when we are discussing opening tombs and releasing great evil nobody says "be careful not to change the past!" This might qualify."

Lothor moved with the group back down the hall. "I want to examine a couple of the side rooms as we go back - we might as well be sure. We probably don't want to take the time to check them all. but a few." His plan was to pick 4 rooms - two on each side of the hall. He'd look around for signs of anything in the dust, secret doors in the floor, walls or ceiling. Hopefully Ulthok would use his expertise at these tasks as well. It might even be worth a 'clean' cantrip in each room as well, but that wasn't his call. he just wanted to make sure that by the time they got back to the crossroads room, they had a sense of the rooms they had passed. A 'clean' cantrip would also mark which rooms they had searched if that came to matter later - Lothor also intended to make a little mark on the doorway of eachroom he entered to identify it as searched.

Posted on 2016-06-19 at 17:18:28.

Topic: Trilogy War Q/A
Subject: Will post shortly


the other thing to keep in mind is that all of these boxes are in some way connected. They are all part of one base. does that just mean they are tied together for purposes of whatever spell is involved? Or does it mean they are connected underneath in some way? (A passageway or a magic?) I'm just saying that opening one might be the equivalent of opening all. There might be no such thing as one-at-a-time.

Posted on 2016-06-19 at 17:07:12.

Topic: another game reboot
Subject: A tinker to make a tinker.


It will probably be Sunday before I get this done, but it will happen. I can't pick a class until I read a bit as it doesn't seem to be just the "normal stuff" from every D&D game I've ever played. But I will have a tinker in play.

Posted on 2016-06-17 at 22:55:56.

Topic: Dark Sun Q/A
Subject: Meat shields are us


Well, we do appear to have a couple of very large warriors. Intimidation anyone?

Posted on 2016-06-16 at 11:38:46.

Topic: Dark Sun Q/A
Subject: Ochit


Keeper - what does Ochit look like? Just curious since Trossach, as a Mul, is 7' tall and built like a rock. Bald, armored, uses a maul.

Posted on 2016-06-15 at 22:17:35.

 


  Partners:       Dungeons and Dragons resources, from 2nd to 4th Edition gamegrene.com | for the gamer who's sick of the typical Dungeons and Dragons Adventures, #1 resource for D&D RPG Life forums, gamer blogs, D&D resources, roleplaying chat, dungeon maps Dungeons and Dragons 4th Edition  
View/Edit Your Profile | Staff List | Contact Us
Use of the RDINN forums or chatrooms constitutes agreement with our Terms of Service.
You must enable cookies and javascript to use all features of this site.