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You are here: Home --> Forum Home --> Recent posts by Nomad D2
Topic: Trilogy War Q/A
Subject: Safe

I guess Lothor doesn't need to be that scared anymore since someone else has jumped forward. Just take that last part about putting his finger in the hole off his last post. He will continue to stand guard.

And depending on how this works out I think we need to scout around the tower and consider other options for getting in.

Posted on 2016-05-03 at 21:10:41.

Topic: Recruitment for Dark Sun setting campaign?
Subject: either way

I'd probably go with the bigger group assuming we lose a couple at some point, but I'm fine with whatever. I'll take that week or so you gave us to make a character, but it will get done.

Posted on 2016-05-03 at 21:07:22.

Topic: FFd20 Crimson Falcons QA take 2
Subject: Nice subject line on the game post.

Alrighty folks, we have a decision to make.

Gelion would head towards the light. I'm not a fan of greenish glows and movement, but light seems like a good choice. We might be able to put out our forward lights as we move.

Gelion would grab the bag of stones, but leave the club for now. Gelion will also grab the third sunstick, assuming he can't use his bow anyway in the small tunnels.

Q for the GM: How will you handle the bow in the small tunnels. Am I right in assuming Gelion wouldn't be able to fire it there? If he stows the bow and takes a sword out while crawling, how quickly can he switch back once out of the tunnel? Also, above I posted that Nam would probably trail - was that a safe assumption? With Nam in back, is it likely that anything could get by him? If they were attacked from the rear, would there be room for Gelion to turn around and assist Nam, or would he just be stuck behind him? I realize the tunnels may change in size later, but at least for the spot they are in right now.

Posted on 2016-05-02 at 18:03:12.

Topic: Trilogy War Q/A
Subject: Here we go

About to post.

I assume there is nothing else to see around the tower. I didn't get a response to my question about - did we ever look all around the tower. I'm not even sure how big it is.

So - to the GM:
How big is the tower? How far around? Have we looked? How tall? Windows? (That may have been posted already)

Posted on 2016-05-01 at 18:20:09.

Topic: Recruitment for Dark Sun setting campaign?
Subject: Healing

the rests really do make a big difference for healing in 5e. Fighters get a second wind ability as well that can help.

Posted on 2016-05-01 at 11:37:52.

Topic: Recruitment for Dark Sun setting campaign?
Subject: Dark Sun

Maybe I missed it in an earlier post, but is there a good place to get info on the Dark Sun setting? I don't know anything about the world to work up a background. Right now all I know is magic withers life, god-king, hidden clerics and mages and slavery.

Posted on 2016-05-01 at 11:36:36.

Topic: Trilogy War Q/A
Subject: Puzzled

Anyone have any ideas on this puzzle? I'll look again, but I just don't see it.

We need to do something or the whole game will grind to a stop as we stare at the wall. If nothing else, I'll have Lothor stick his finger in the hole. He, at least, doesn't have spells to lose. I'll post Lothor's daring move tonight if I don't hear anything else, but would sure love it if someone had a bright idea. Or someone post some other action.

Posted on 2016-05-01 at 11:25:44.

Topic: Recruitment for Dark Sun setting campaign?
Subject: Thoughts

We seem to have a rogue, warlock (maybe, spellcaster anyway), barbarian and a ranger or two. What about healing? Normally there is always a cleric in a party. I get why there might not be in this setting, but I'm curious if the DM has any thoughts about how the party might handle the need for healing.

I'm ok with whatever level you want to do. One is fine, I tend to prefer starting fairly low so that you get to create the character. Sometimes groups start at 2 or 3 just to help survivability. But I'm fine with 1.

Posted on 2016-04-29 at 17:21:38.

Topic: Trilogy War Q/A
Subject: To rejoin, you must first prove your worth.

I think it is important for SirSadaar to know that there some requirements for rejoining the party. Specifically, to rejoin the group he must first solve a puzzle. This particular puzzle involves a series of images being placed in the proper order. If you look to the previous page you will find an image - the fish and crab are correct, the two on the right are not. Solve the puzzle and you get to be Rayne again. It is a simple puzzle, I'm sure you will have no trouble . . .

Posted on 2016-04-29 at 17:09:57.
Edited on 2016-04-29 at 21:40:46 by Nomad D2

Topic: FFd20 Crimson Falcons QA take 2
Subject: Ask and you shall receive

Post up.

Marching order down a little tunnel?

I'd think Lini, Sukuni, Gelion, Nam.

Lini as the little guy leads.
Nam as the support staff trails.
Sukuni and Gelion could go in either order. I put Sukuni further forward because of vision, but whatever.

We probably need to state an order as well what tunnels we are looking down or moving down.

Posted on 2016-04-28 at 20:04:55.

Topic: Final Fantasy d20: Crimson Falcons (take 2)
Subject: looting, scouting and crawling

As the last of the goblins fell, Gelion grimaced at his wounds and moved forward to inspect the bodies. He was pleased to hear Nam praise their efforts, but he knew it had not been a perfect fight. Wounds had been taken. It certainly wasn't his first wound, but it was also clear there were probably more in their future.

He inspected the body closest to him - while he did look for valuables, he also wanted to get a better look at just what they were fighting. These things seemed to be goblins, yet not exactly goblins. And they cast spells. was there more that was odd about them than their colors? Were there obvious weakspots? Or strongspots? He quickly examined and searched all three bodies.

He listened to the others as he searched and examined the bodies, only speaking after the others. "Nice shooting. Lini, why don't you take a peak down some of the tunnels. I won't be able to see much. Also, if I'm unable to stand in those little things, I will also have trouble using my bow. But I have a blade for such quarters."

Posted on 2016-04-28 at 19:59:04.

Topic: Recruitment for Dark Sun setting campaign?
Subject: Ranger

Well, I'd lean ranger, although I can always do whatever is needed.

Posted on 2016-04-28 at 19:17:28.

Topic: Slate Q&A Thread
Subject: Try to save her

Daxos is already getting the dead old cleric into the pavilion. I really think someone needs to get the woman inside - with others helping to make sure boyfriend understands the goal. Who knows, he may have more salve. Someone needs to get the clerics out from in back as well in case their spells are needed.

If Impulse hasn't posted (Haven't checked yet) and I am to post his guy that is what they would do.

Have fun on the cruise Impulse. Sounds like a good time. Look out for icebergs.

Posted on 2016-04-27 at 23:25:32.

Topic: FFd20 Crimson Falcons QA take 2
Subject: Loot

I would always loot first. There might be something useful.

I think we need to look down all of the tunnels before heading down one. As I said earlier, someone with good eyes needs to volunteer for the task and post. (If someone already has just ignore that comment as I just realized I hadn't checked the game thread yet!)

Posted on 2016-04-27 at 23:21:48.

Topic: Recruitment for Dark Sun setting campaign?
Subject: interested

I lost a couple of games when Alacrity stepped back from his games. I'd be interested - at least as long as it was a good party. I've never had much interest in playing an evil character.

I do know that the next two weeks are crazy busy for me so getting something started might be a bit slow, but I'm sure I can get it done. I haven't even thought about a character. If wizards and clerics are rare, would it be odd if the party had none? What about those druids that are fighting a losing battle? Or rangers?

Posted on 2016-04-27 at 23:19:21.

Topic: Trilogy War Q/A
Subject: Problem

"Cor looked at the lock for only a few moments before speaking. "Here is my input on the code. Goldfish moved 6 spaces counter clockwise (cc) on each row. Crab faces straight down as it moves 1 space cc each row. Whale faces left as it moves 3 spaces cc each row. Eel faces left as it moves 5 spaces cc each row."

This is the solution posted by Cor and later Ulthok. I don't think the problem is the whale - it is the goldfish. The goldfish is the only one that doesn't state its facing. It needs to completely do an about face. By my math that is FOUR spaces, not 6.

Posted on 2016-04-24 at 18:56:04.

Topic: The Trilogy War
Subject: Silence

As the woods became silent, Lothor held his sword in his hands and was as alert as possible. Might the threat come from behind them - in the tower? It was certainly possible. Perhaps Ulthok had rung the doorbell. But it was the woods that had gone silent. He stood guard and hoped someone smarter than he figured out the door quickly.

Lothor waited for a couple of minutes . . . and . . . nothing happened. The brains of the group didn't seem to brainy enough. Perhaps it was time for the man of action again.

Keeping his eyes on the surrounding woods, Lothor stepped back up to the door. He spoke to the group as he moved. "Unless somebody has a better idea, I'll pretend to be Ulthok and stick my finger in the hole. Here's hoping we have better luck the second time. And, if you have any, some kinda resurrection would be appreciated."

With that Lothor poked his finger into the hole, thinking, this has got to be the dumbest thing I have ever done. But maybe he could blame it on the fact that he was so young - minus a couple thousand years or so. Impetuous youth.

Posted on 2016-04-24 at 18:49:08.
Edited on 2016-05-01 at 18:23:55 by Nomad D2

Topic: Trilogy War Q/A
Subject: HHmmmm

Still wondering if we have circled the tower and looked for other options?

I think we should try other options before doing something that seems extremely likely to result in a death. Try the door, try to turn the hinges to mud.

Lothor has already posted that he is on guard and watching the woods, but the silence is deafening.

As for another guinea pig, Lothor is not at all desiring to do so. He has a history of not loving magic and this would not appeal. But he would do it. He understands the role of the meat shield and the non-spell caster.

Also, Ulthok not having spells is a big problem. Maybe not right now (silent forest, anyone?) but going into the tower down a spellcaster seems like a dubious option. Is going back into the woods to camp for the night an option? Perhaps after waiting to see what the silence is all about?

If you need Lothor to stink his finger in the hole, speak up. He wouldn't do it without the brains of the party encouraging him.

Posted on 2016-04-24 at 18:44:24.

Topic: Slate Q&A Thread
Subject: Q for the GM

Is there any chance to save the female spellcaster?
What about the cleric they killed?

Posted on 2016-04-24 at 18:35:35.

Topic: Pathfinder: The Runewen Chronicles
Subject: Fugitives? Now what would that mean?

Sirion listened to the responses of those around him and nodded. They confirmed his suspicions. Townsfolk were frequently divided on the nature and quality of the local guard. This town appeared to be no different.

But one comment in particular caught his attention. "Fugitives." The man had clearly said 'fugitives.' That word didn't generally mean the same thing as 'criminal' or 'thief.' Many might consider the Tengu by the bar a thief, but few would use the word fugitive without reason. To be a fugitive in general meant that you were running from something or had escaped from something. What would that mean?

Sirion listened to everything he could and, as usual, tried to absorb it all and give the others the impression that he was just a casually curious stranger. He looked at the man who had made the fugitive comment and asked, "fugitive? A fugitive from what? What is there to be a fugitive from around here? Trepus seems like a nice place."

He listened carefully to the response hoping to find something would give him a clue. He was also curious about the comments about the guards causing trouble. Usually those who disliked a towns leaders and their armed lackeys needed little encouragement to complain. If needed he would prime the pump with a comment about the criminals in the town guard of Westbridge. Whether it was true or not mattered little, the comment was only to keep the people talking. But he would hold his tongue until he heard the response of the first man - there was no need to start a fight amongst the locals.

And then there were the two by the bar. Just what were they up to? Clearly they were up to something. It was becoming a very interesting morning.

Posted on 2016-04-24 at 15:11:12.
Edited on 2016-04-24 at 15:18:49 by Nomad D2

Topic: FFd20 Crimson Falcons QA take 2
Subject: Oh joy, limit break. I'd rather have the hp.

Gelion is feeling rather left out. I was already to post when I saw that you had already finished. I think that such a blatant disregard for his involvement deserves at least a few hp back as compensation. At least a few. I'm sure of it.

So, group, what do we do now? We need to clear out the tunnels in general, not just those three. We have several different tunnels to choose from. What do we do before we start crawling down one?

Search the bodies, I assume.
Maybe examine them to see if we can identify anything about them and their "goblin nature."
Do we peer down each of the side tunnels before choosing one? I would think so. Who does so? Anyone have better than average observation skills for some reason? I would think one of the bunnies get the job since Gelion has no darkvision. We could always toss the sunsticks down the tunnels to add to the vision as well. After all, as the GM's post notes, the element of surprise has been lost with the gun shot and that nifty little scream they did.

Posted on 2016-04-24 at 14:56:29.

Topic: Slate: The Hundred Years of Rain
Subject: The had survived

Daxos looked around at the carnage appalled. So many dead. So many people gone.

He looked at the kneeling man covered in spiders and felt sorrow. "Can the woman be saved still? We need to talk to them. Without her, the man is lost. Get rid of the spiders and see if she can be saved, please."

With that he looked at the body of the priest that had been brutally slain by their assailants. He ran to it shouting, "Someone help me get his body into the pavilion before the rain takes it! It is too late for him, but we need to identify him." Daxos does his best to pull the body into the pavilion, hoping that one of his larger companions will assist.

(OOC: I am assuming that the priest is, in fact, dead. If there is any chance that he is within range of a heal spell to revive the unconscious, Daxos would first check for that possibility. If it is not too late, he would, of course, shout out that information.)

Posted on 2016-04-23 at 09:32:09.

Topic: Slate Q&A Thread
Subject: Combat

I really don't have a problem with how combat works. This is how it seems to go in all of the other games I have seen. It is the nature of a posting game. A little speeding up where it can easily be done and the results are obvious is fine.

The chat option is a nice one, although as you said the timing is hard. I get on this site almost every day. But that is not the same as saying that I can manage a specific time. However, I suspect that most of the time I could manage something. Or, as a rogue, a general sense of "I will stay back and shoot arrows at this type of target," could be given if I was the only one not able to be there.

As for the amount of combat, I think it is best to just see how the game plays out. Combat is a fun part of the game, but not the only part, especially as we try to get used to a new world. I'm glad you said that not all contacts with bad guys have to end in a fight. That is something we can keep in mind for future encounters. But there has to be some hint of that from the other side as well. Daxos does not like the idea of killing off all of the remaining people in this world. Silly, peace-loving rogue. It is in the nature of the class, right?

Posted on 2016-04-23 at 09:23:16.

Topic: Trilogy War Q/A
Subject: Silly little bugger

Thanks for doing all that. I was going to double check that it was posted as discussed, but I must admit it was much easier just reading your post.

Shall we try again with everyone looking at it to "get the feeling?"

This is the time when you need a charmed goblin and can say, "put your finger in that hole."

Posted on 2016-04-19 at 18:14:04.

Topic: QotW: Inspiration
Subject: everything I have come in contact with

I think I have been inspired in some way by almost everything around me.

The Lord of the Rings is the unquestioned king of the hill. It also inspires my interest in almost everything else.

Currently Magic the Gathering has inspired names, monsters and overall challenges.

Les Miserables is a perhaps an unusual source of inspiration for twists on characters and campaigns.

Travel - it has inspired names, settings and even little details like drinks, food and that drunken idiot in the tavern. Museums and treasure.

History - revolutions, wars, sneaky tactics, art, treasure, names, royal traditions, noble behavior, cultural interactions, travel, trade and everything else.

Monty Python's Quest for the Holy Grail. Nothing truly straight forward, but it does creep in there. Something about taking 45 HP of damage from a massive crit - "it's just a flesh wound!"

I tried to find some unusual examples. But the truth is that it is Tolkien, Tolkien, Tolkien and more Tolkien.

Posted on 2016-04-19 at 18:04:37.


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