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You are here: Home --> Forum Home --> Recent posts by Nomad D2
Topic: Realms of Twilight - A Journey Begins / Q&A
Subject: Game

As noted, I am here and would like the game to continue. I like Heironymus and I think things look interesting. I can be patient to get it running again. (But it is frustrating.) If somehow I miss it starting up again please alert me. I will be checking frequently to see if things are moving.

I'm ready to move out and hunt for dark elves!

Posted on 2010-02-10 at 15:28:20.

Topic: Realms of Twilight - A Journey Begins
Subject: Time to move out

As the merchant finished talking it seemed obvious that the group would get no more from him.

Looking at the others, Heironymus said "Well, that seems to be the amount of information we will have to start with. Some questions will remain unanswered for now at least. And he may well not know all of the answers."

Nodding towards the trees he continued, "lets move out. It seems that attempting to follow the path in the trees will be our best bet. I say we start there and see what the skilled trackers in the group can find."

With that Heironymus picked up his gear. With mace in hand he began to move off towards where the Dwarf had been attacked in the trees.

Posted on 2010-02-06 at 16:55:43.

Topic: Save the Princess Q and A
Subject: Sleep

Can sleep be cast through the linens? Do I have to be able to directly see them? If I do, how close to I have to get to see them?"

Posted on 2010-02-06 at 01:29:56.

Topic: Save The Princess, Save The Wyrm
Subject: Lure them out?

"Lure them?"

"No. With the noise they are making I can easily get within 30 yards to cast a sleep spell. Those still awake can be shot with arrows. If they can get back in the building they probably have a key. Dead or alive, or even woken up, we can get in."

Posted on 2010-02-06 at 01:26:50.

Topic: Realms of Twilight - A Journey Begins / Q&A
Subject: Here!

I'm here just waiting for some input from the others.

Posted on 2010-02-06 at 01:20:33.

Topic: Save The Princess, Save The Wyrm
Subject: Time for some magic!

Derry looked hurriedly around the gardens at the statues everywhere. It was a bit frightening to consider the power of the magic that they were facing. This was not something he could match. But maybe, if things could be brought back to normal there would be hope for these people. De-petrification was possible for stronger mages. Just as petrification was the province of stronger mages. Grrr . . . stronger . . .someday that would be him.

But for now he refused to worry about it and instead surveyed the gardens and manor house for something his still limited skills could accomplish.

He saw the big beasties enjoying their meal. It was disgusting, even from a distance and behind a veil. He saw Crow sneaking forward to figure out what they were. Bugbears? He'd put a coin on bugbears. Crow had been brave enough for as long as Desiderius had known him, for now he just hoped he wasn't foolish as well.

Derry kept one eye peeled on the rest of the garden, lest some surprise emerge from amongst the supposed statuary. But he also kept the other eye on his companion, lest he need help.

He couldn't help but grin just a bit. It seemed that his skills might finally be called upon. It just might be nap time for some bugbears!

Posted on 2010-02-03 at 18:05:04.

Topic: Realms of Twilight - A Journey Begins / Q&A
Subject: Waiting for something?

Ok, if people are busy I don't mean to be pushy - take time if you need it. But I wasn't sure if I was missing something. Is there something people are waiting on in the game?

It looks to me like the talk is over, the wagons are fixed, healing is done and we need to figure out what to do. My bet is to go back to the trail and follow that. Are there other suggestions?

Or is it simply time to set a marching order and head off into the great unkown?

Posted on 2010-02-03 at 17:55:47.

Topic: Save the Princess Q and A
Subject: Ok, so, itty bitty ogre children . . . ogrelings

Gnolls and hobgoblins I can deal with. Or at least better than Ogres. Kinda like Kobolds.

Things of that nature are easier than ogres would be with a sleep spell. It also gives me 30 yards. I would assume whatever else we do, that Derry would try to sneak up to within that range so that he can start the attack with his spell. Or let arrows hit, then hit them with the spell, if archers can even get a clear line of sight.

Posted on 2010-02-01 at 22:09:23.

Topic: Save the Princess Q and A
Subject: And the fun is just beginning

Ogres anyone?

That'd be my guess from afar anyway. 4 of 'em isn't an easy task if I'm right. Now I need to see what sleep would even do against such fine folk.

Looked it up - range = 30 yards.

Spell affects 2d4 worth of hit dice. Creatures with 4d+3 HD are not affected by the spell. If they are ogres - anyone know what their hit dice are? I don't remember off hand or have the book. Of course, they might not even be ogres.

Color Spray might be more useful, but I have to get within 20 feet. But it is a very short casting time.

Posted on 2010-02-01 at 20:30:42.

Topic: Realms of Twilight - A Journey Begins / Q&A
Subject: Follow a trail

Ok, I'm with the merchant on this one. Lets get things moving. Shall we head back into the woods and see if we can pick up the trail.

And - I'm assuming the healing spells were cast, or do I need to post more clearly in the game thread for that?

Group - we should probably do a marching order. Heironymus has decent armor and fighting ability and could be toward from or rear. Or perhaps the ranger or Druid at front?

Posted on 2010-02-01 at 14:11:01.

Topic: Save the Princess Q and A
Subject: Big bad dudes eating little helpless dudes?

Well, it seems to me that we have an opportunity to prevent someone from meeting a bad end. So, I'm guessing we want to move up and stop this little feast. No?

How elevated is this terrace? Do we expect to be able to jump onto it? Can we see enough to shoot arrows? Is there a convenient spot from which to cast a sleep spell before they even know we are here?

Oh, and how big is "big?"

Posted on 2010-02-01 at 14:05:55.

Topic: Realms of Twilight - A Journey Begins
Subject: Somebody can play the good cop

"Alyn, we have been peppering you with questions. It is ashame we have to do so at a time like this. I do hope you understand why it is necessary if we are to help you find your daughter." Looking the merchant up and down Heironymus went on, "and it seems the brigands did more than steal your daughter, one of them also tried to leave her fatherless."

Moving forward to inspect the mans wounds, the cleric continued, "Let me see those wounds. If we are to begin the chase as quickly as possible, we must fix both you and your wagon. There is no sense letting them finish you off while we are gone and you will be more able to make the return trip in full health. So first lets clean the wound, then I an heal it fully."

Hieronymus takes his time cleaning the merchants wounds and then casting a heal spell. (As indicated earlier in the Q/A forum.) As he works he keeps a calm and kind hearted conversation with the greaving father hoping to get more information in this way.

"Your daughter seemed very kind. She certainly didn't treat the hired help like servants. We all appriciated that in her. She must have had many friends."

"Don't worry about some of their questions, they just want to help. Perhaps if we discussed other things? We signed on to help out without even really knowing what sort of things you sell. What type of goods do you sell?"

(Assuming the above is answered)
"Really? I have never known much about such things. Generally I either purchased most goods in the markets or the temple provided them. It is much easier that way. have you met many interesting people on your travels?"

"Travel, yes, it has always been something I have wanted to do, as you can see I am here with you. Did your daughter enjoy travelling? As your daughter it would seem hard to not have bug."

(Assuming he denies that she has travelled much again.)

"Of course, you had already said that, hadn't you. But then I guess I have been paying more attention to wounds than words, which is probably as it should be. In my temple the lead clerics always carefully controlled who got the travelling assignments. I was priviledged as I was a favorite of the prelate, but others weren't so lucky. You'd be amazed at the kind of stories that can run through a temple. But I suppose business is the same way. Rumors and favoritism - politics I guess you could call it. It is everywhere."

Heironymus works very deliberately on the wounds. If it seems the merchant is annoyed at his (hopefully) subtle pumping for information he will hurry the task along. Otherwise he will drag it out. Perhaps not even finishing yet, if the answers are good.

Posted on 2010-01-30 at 02:35:50.

Topic: Save the Princess Q and A
Subject: Go West Young Man . . . and women, elves and whatnot

The back door with cliches at the ready.

Posted on 2010-01-30 at 01:58:33.

Topic: Realms of Twilight - A Journey Begins / Q&A
Subject: A list is a good idea

Heironymus had tried starting such a list on the game post, so I think this is a good idea. Let me add a few things, although some of these are more questions than facts.

1. We do not know if the girl went willingly or not. There didn't appear to be any sign of struggle.
2. Thus the inside source could be the daughter.
3. We have no idea what the objective might be. (Beyond getting the daughter) Ransom? Politics? Romantic tryst?

Do we have any idea where to go from here? There was apparently no path in the woods, so how do we follow the brigands/dark elves? We know what empire they are supposedly from, but where in that empire/city would we go?

Heironymus just arrived in the area and has only very limited knowledge of even the most basic geography, although he has looked at a couple of maps.

Posted on 2010-01-29 at 01:34:06.

Topic: Save The Princess, Save The Wyrm
Subject: Wax gold coins anyone?

Wax kobolds?! Who would make wax kobolds?! If you were going to make yourself a villanous, evil army of wax, wouldn't you make something other than kobolds?! Well, perhaps he shouldn't be so harsh on the spellcaster, Derry thought, since he certainly couldn't make wax golems, kobold or otherwise.

"Magic again," Desiderius noted as he retreived and cleaned his hastily thrown dagger. "This spellcaster has many talents. But I doubt he is in the immediate vicinity. A mage who can make a golem, even one as weak as a wax kobold, could probably have tossed around a fireball or two. Since they haven't done so, I suspect they are not here at the moment. 'At the moment,' being a very critical concept."

Looking at the building as Crow moved forward to inspect the main doors, Derry added, "And entry appears to be a bit more challenging than it did a couple of minutes ago. It seems like we will all be going around and checking the side doors. I'd really prefer not to have to scale these walls and somehow I doubt digging will be as useful a second time."

As he looked towards the large, and now well fortified structure, he added just loud enough that everyone could hear, "And I am very glad that you guys are on my side."

Posted on 2010-01-28 at 21:54:36.

Topic: Interregnum: Q/A
Subject: A sad loss

I'm assuming this game is dead for good?

Any chance of it ever reviving? I really liked Doogan . . .

Posted on 2010-01-28 at 19:46:24.

Topic: Save the Princess Q and A
Subject: Derry's physcially vulnerable derrier

Ok, so one "friend" describes him as "more physcially vulnerable" and another ways wants to put arrows in his derrier! With friends like these . . .

(They need a better laughing emoticon!)

Acutally, I suppose "more physically vulnerable" is probably a fairly reasonable way to put it. As for the derrier, you could try shooting at this:

You are now free to return to your regularily scheduled Kobold butt-kicking.

Posted on 2010-01-27 at 18:03:31.

Topic: Save the Princess Q and A
Subject: No one in the way

Well, if no one is directly in the way it sounds like Derry should be able to hide behind the muscle and cast sleep. He would probably aim a bit to the right of center (or wherever he can hit the most) since we have folks on the left flank.

Posted on 2010-01-27 at 01:07:02.

Topic: Save The Princess, Save The Wyrm
Subject: Let the games begin!

As the Kobolds issued their challenge, Desiderius turned to confront them. Good he thought, nothing like a common enemy to quell a little dispute. No sense arguing about surprise now.

Desiderius was glad to see the muscle in the group charge to the front as they had in previous encounters with the goblins of their last adventure. He had no problem letting them put their talents to use where they were needed most. And he would do the same with his talents.

His greatest help in this fight would be if he could get off a sleep spell. He stepped a bit to the side to get a view, but didn't want to leave the cover provided by those in armor.

(Derry will first consider using a sleep spell. It is unclear to me at the moment if he can get the spell off without hitting his comrades. He would cast it as quickly as possible in an attempt to capture as many kobolds as possible with it, but making sure to not get his friends. He would rather get fewer kobolds than one of his teammates. Assuming the character would know the specific conditions confronted and the abilities of his spell, if he doesn't think he can safely cast sleep he will use a magic missle on either the one closest to Crow, if he seems seriously pressed, or the one closest to himself, if Crow is not in immenent danger.)

Posted on 2010-01-26 at 01:48:22.

Topic: Realms of Twilight - A Journey Begins
Subject: To hunt a young lady

Heironymus had watched the various discussions carefully. His heart went out to the merchant, yet information was needed.

After the merchant returned to the group and expressed his intent to return to the city they had recently left, he spoke up again, "Sir., I can only officially speak for myself, but it appears these others agree with me when I say that we will do everything we can to find your daughter. This is a burden no father should have to bear. Yet bear it you must. We will do what we can to lesson this burden."

He looked around at the rest of the group, "It seems our task has changed. We are no longer guards, but hunters. I suppose we must go back to the woods and see if we can locate a track to follow. Otherwise I am not sure where to start. Well, we must start by fixing the wagon. As soon as I have finished with the wounds, I shall help with the repairs. Someone had also better keep watch. We have been attacked once here already."

Posted on 2010-01-24 at 23:36:55.

Topic: Save The Princess, Save The Wyrm
Subject: Why does this always happen?

Derry couldn't help but shake his head at the potential dissent in the party. He was not a fan of splitting up. Seeing the floor plan, it appeared that anyone going in through a side door would have more than one door to pass through to reach the ballroom. In fact, both groups would. That provided too many opportunities for problems. He had to admit, he thought Noctus was right about this one.

But all of these thoughts stayed in Desiderius' head. The two sword fighters needed to work this out. Hoepfully Brandr would stay with the group. If he didn't want to, Desiderius wasn't about to stand in his way.

Posted on 2010-01-24 at 23:29:44.

Topic: Save The Princess, Save The Wyrm
Subject: Do the walls have eyes and ears?

"I never meant to suggest I thought we were unobserved. Given our mode of entry, if anything was watching, it has seen us. That doesn't mean it will act right away. But it probably means that it is too late to sneak in anywhere. Either we have been seen, or nothing is watching. Front door, side door, whatever. If the front door is the direct route, I suggest we use it."

Posted on 2010-01-23 at 03:59:14.

Topic: Realms of Twilight - A Journey Begins
Subject: A not so random target

The comment about insisting the merchant come with the group drew Heironymus' attention from the task of healing.

"Unless our employer can shed more light on the situation, I think we can safely assume that the girl was the target of the raid. Once they had her they left. No further attempt was made on the wagons or their owner, even when the rest of us had disappeared into the woods. No, they had what they wanted and they left. And they wanted it badly enough to leave three of their group behind. They didn't come with enough manpower, or elf power, to take the entire caravan. They came equipped for a snatch."

Turning to the merchant he continued, "But that does raise some interesting questions. Why your daughter? Blackmail? A child makes sense for that, but not when the principle source of wealth was also right at hand, and yet it seems no attempt was made to capture you. In fact, one of them seemed to be attempting to kill you. Why kill the father just as you are kidnapping the daughter? Odd, isn't it? Yet it clearly was not random; Harl was put into this group and he went out of his way to get to know the girl. They knew what they were after."

Lowering his voice in sympathy with the merchants loss, Hieronymus contnues, "I realize this must be a hard time for you, but we need answers if we are to find your daughter. Do you have any idea who would have done this? Do you recognize this symbol? Dark elves? They don't mean much to me (I'm assuming since my new arrival in the area I have little knowledge of them??) but do they to you?"

"Perhaps it is best that you look after your livelihood, but if you want us to be successful we need help. There didn't seem to be any clear path to follow in the woods, and who knows if we will be able to trust our senses even if we do find a path, so do you have any suggestions on where we should start? We were hired as guards, not for search and rescue. Not as trackers."

As he finished Heironymus couldn't help but wonder if the lack of a trail leaving the clearing where the dwarf was accosted might also be an illusion.

Posted on 2010-01-20 at 20:53:34.

Topic: Realms of Twilight - A Journey Begins / Q&A
Subject: Heironymus' Healing Roadshow

As far as injuries:
Marga - 8 Cure Light Wounds (Comp Languages)
Virif - 3 Cure Light Wounds (Obsc. Mist)
Allyn - 3 Cure Light Wounds (Sanctuary)
Kyara 3 Cure Minor Wounds x3 (Read magic, detect poison, light)

A little overkill on the 3 pt wounds, but we might as well start at full strength. Happy to be of service.

Posted on 2010-01-20 at 01:27:17.

Topic: Realms of Twilight - A Journey Begins
Subject: Let the healing begin

Heironymus responds to Kyara's request by moving over to help the wounded. "That arrow certainly doesn't look like an illusion. Ok, lets get that taken care of."

After healing the leg wound Heironymus looks around and say, "Now, who else needs to get up to speed? I'll worry about the dog last, but I should be able to heal the good beast as well."

He also nods towards the wagon and notes that "we probably still need to fix that wheel." (I think the wheel is still broken, correct? Or was that an illusion as well?)

Posted on 2010-01-19 at 17:05:42.


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