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You are here: Home --> Forum Home --> Recent posts by Nomad D2
Topic: Q & A Oaks Heart
Subject: The game is afoot . . . .again!


Well, it seems the action has begun again. (Glad your feeling better SD!)

Anvil's basic thoughts:
1. We (At least Anvil) do not leave people behind, so we can't leave until either Carus' and crew have returned to the wagons or we have gone and found them.
2. We do not split up - at this point that would seem to include the woodsmen as well as our little crew. Thus we can't "send the wagons back" - while the rest of us stay here and do something else. We either take the wagons with us or abandon them.

Given the likelihood of an attack on the camp I think we need to go there. I don't think we can take the wagons with us.

SD - two quick questions:
1. How much would the wagons slow us down? Can they make it to the camp? I would assume so. Or would riding the wagons be faster?
2. If we unhitched the horses from the wagons, how long would that take? I would think they would then be able to go even faster than a dwarf could on foot - is that correct?

As #2 above implies, I'd rather not leave the horses attached to the wagons behind to feed orcs. I'm inclined to unhitch the teams and go quickly to the camp to rescue Carus if that is possible. But we all stay together - woodsmen and adventurors. If unhitching the horses takes too long we run the risk of being caught by those following the horsemen. Or caught between those at the camp and those following.

I don't remember what those scrolls did - would they summon aid? Not now, but perhaps at the camp if we found ourselves a bit outnumbered.


Posted on 2008-09-08 at 18:06:05.

Topic: Q & A ~ Land of Xenophobia ~
Subject: Wow. Now that was a reaction.


I have to admit, I think it was an over-reaction. It is your opinion, of course, but did you give Hammer a chance to explain?

I know he published my backstory as I submitted it. I felt his summaries were just that - summaries. In fact, I asked above that he create a short list of everyone for easy reference - these stories were similar to that sort of list.

Granted this assumes that the rest of the stories would be put out there in their entirety eventually as mine was. Only Hammer can answer that. But wouldn't it be prudent to give him the chance to answer that?

I don't want Hammer to rewrite everything I write (or even much of it). I also don't expect it. Anyway, if you truly do quit, I will be sad to see you go. First, we will miss a character and second, you seem like you would have taken the writing side of this thing seriously, which would have been great. I would encourage you to give Hammer a chance to get this thing off the ground and running and see how it works out. It can't be easy to start something like this. If not, good luck to you.

I will be sticking around.

Posted on 2008-09-08 at 14:48:21.

Topic: Q & A ~ Land of Xenophobia ~
Subject: Ready to go!


Awesome - the intro seems to be up and the time has come to begin.

A quick question for clarification. We seem to know we have 6 months of training before the Sand Dance. Do we know that these are the others with whom we will be fighting in 6 months? We evidently will be a "team" of some sort, but are we one already and do we know exactly who are teammates are?
Also, are we held as prisoners in a place in which we can easily talk? Do we train together?

Just checkin' before I make assumptions.

Also, Hammer - I know you have things listed out here pretty clearly, but you could you make a short list that just has character name, race, class, gender, and player name? It would be an easy reference that would help me a lot.

Posted on 2008-09-08 at 02:52:43.

Topic: Q & A Oaks Heart
Subject: Good Health


Thanks for the update - I was wondering since you have typically been quick to update.

Hope the Nyquil works.

Posted on 2008-09-02 at 18:11:20.

Topic: Oaks Heart
Subject: Taking up their post at the wagons


Anvil responds to the young mans cry - "Hail and well met!"

Anvil and the group approach the wagons slowly and carefully with eyes on the woods and the wagons themselves to make sure all is at is seems to be. Anvil inquires of the woodsmen how far it is to the bridge and camp. Unless he hears something from the young ma n or the woods to change his mind, he indicates that the group will stay at the wagons until the other groups return or something is learned.

The group will then take up positions around the wagons. Anvil will stay on the ground with weapons drawn. He is facing out towards the path to the camp with his back to the wagon. The group keeps a very careful eye on the fugures in the woods.

SD - what time of the day is it?

Posted on 2008-08-28 at 00:22:46.

Topic: Q & A Oaks Heart
Subject: Hang with the wagons


Well, we all seem to agree not to split up, that seems obvious.

I think the consensus otherwise is to stay with the wagons. I'll wait a little while to see if anyone else has another opinion - then post. We can also quickly change our minds if discussion changes this.

I also think people will want to note where around the wagons they are. There are 2 wagons, is that correct? In a line? Might some of you want to climb on top of a wagon? Would being in the wagon make a spell-caster harder to reach - or easier to hit with missile weapons? But in this smoke missiles might not be the best weapon. Anvil will be staying on the ground with sword drawn. Each can post their own for positioning, unless you post before I do the "group post."

Posted on 2008-08-27 at 17:43:44.

Topic: Q & A Oaks Heart
Subject: Circling the wagons?


Well, I certainly agree that we do not want to split up! I am surprised that Carus would do that. Now that we are here we seem to have 4 options:

1. Sit here and wait while watching the woods
2. Go down the path to the bridge
3. GO down the path towards the camp following Carus
4. Stay here and try to find out who is out in the woods

I really have no idea what to do - except not split up. It seems very likely to me that someone is going to be attacked if they haven't already been. But which group - or all of them? The camp seems the most likely target.

What exactly is the path here- a Y in the road? We came down one - and two forks leading away - one towards the bridge and one towards the camp? Or is the camp off of the road? SD - can you clarify? Also, were the shapes in the woods visible before Carus left, or only after?

I'm half inclined to stay put where we might be able to go either way if we hear anything. Either that or head to the camp. Additional feedback is needed.

Posted on 2008-08-27 at 00:21:20.

Topic: Q & A Oaks Heart
Subject: Welcome back Hammer


Hope your vacation was fun - good to have you back and active in the adventure. Now we don't get to feed you to a hangman tree while you are gone!

Posted on 2008-08-24 at 22:00:25.

Topic: Oaks Heart
Subject: So much for a relaxed evening in camp


When the group hears the speaker call out - Anvil turns to the group and says, "Keep your eyes and ears open! We need to respond, those are townspeople up there and they may need our help. I will respond for now, the rest stay quiet. Hammer and I will move forward with the dogs. The rest move to the edge of the road - do not go into the woods. We don't want to get seperated. Keep your eyes open - watch the sides and the rear. Listen! Cover your noses and mouths as much as possible."

With that Anvil moved forward signalling Hammer to join him. He called out - hopefully loud enough for the people at the wagons to hear him, but not so loud as to announce their presence to everyone/thing in the woods.

"Woodsmen of Oaks Heart! It is Anvil Ironfist and group returning! Friends! What is the problem? Friendly woodsmen of Oaks Heart!"

Anvil will continue calling out such a phrase emphasizing firends, woodsmen and his name (I am assuming our names will be known to them. If other names in the group are more likely to be known Anvil will toss those out as well. But in general he will only say "Anvil and group" so as to not announce numbers to whatever is moving in the woods. Unless there is reason to believe some other names in well known, such as Rat!)until he gets some response. He will slowly move ahead with Hammer and the dogs, assuming the rest of the group will keep pace off to the sides of the road/path.

Anvil will have his sword and shield out and weapon drawn. He is ready for action should something happen.

Posted on 2008-08-21 at 03:49:48.

Topic: Q & A Oaks Heart
Subject: A call to those in need


I think we need to let these fine folk know we are here. But perhaps not everyone around. That seems to be the consensus. I would not suggest people go off ot the sides much as we risk getting seperated in the smoke and chaos and we don't know who all of those figures are. We do need people looking to the sides. As always, feel free to speak up if opposed...

For now I think only Anvil speaks. None of you have any spells that can help with visibility or any thing do you? That little gust of breeze that was mentioned. It would probably just fan the flames anyway . . .

But covering our mouths and noses does seem wise.



Posted on 2008-08-21 at 03:38:15.

Topic: Q & A Oaks Heart
Subject: To speak or not to speak?


It seems Degotti's post suggest we not respond to the call to identify ourselves? Did I read that right?

I'm not sure that is wise. First, I get the impression that the speaker is human - one of the woodsmen. (SD - what do we notice about the voice? Do we know it? Is it human?) Second, they seem to already know that we are out here - since they asked us to identify ourselves. This is assuming that they are calling to us.

SD - 1. Can we see anyone through the smoke? If they saw us, can we see them?
2. The smoke - it appears to be a lot, is it obviously more than campfires,etc.. would suggest?
3. Is there reason to think we have not been seen yet?
4. Is the caller calling in our direction - can we see him?

Ok, group, I'd hate to accidently be attacked by our friends. Plus, I'd like to help them if they are in trouble. I'm not sure if hiding helps with that. Of course, that doesn't mean that we should ALL show ourselves. Perhaps Anvil answers while the rest stay quiet and back - Rat could even hide in the woods just off the road.

What says the crowd?




Posted on 2008-08-19 at 00:39:36.

Topic: Oaks Heart
Subject: It's a race!


"Well," grumbled Anvil as he watched the last wagon roll out of sight, "I guess we will have to follow on foot rather than ride. At least witht he pace of wagons we might even catch up to them. Keep your eyes and ears open folks - I'm a bit worried about an ambush on the wagons. Lets move out."

With that the group heads out down the path after the wagons. If they do catch up to the wagons they will want to speak to the leadman about what they found.

Posted on 2008-08-15 at 19:12:55.

Topic: Q & A Oaks Heart
Subject: Welcome Abraxis


Abraxis is welcome.

And Rat...no need to feel chastised. Anvil wasn't chastising, merely laughing at you . . . Is that any better?

I would assume we want to chase the wagons. First, they are slow and we might catch them. Second, if they get attacked we might catch up and join the fun. Third, the wagoneer said to follow the path to find their camp tonight. I would not waste the scroll on this when we don't have an emergency and have a mode of communication available. We could send sprinkles or Muffin racing ahead to let them know we are following - if we just missed them they can't be far ahead. But I doubt I'd bother.

I'm just going to post a follow order for the group to keep things moving. It seems obvious enough with SD's answer about town vs. camp. Respond if you want to argue.

Posted on 2008-08-15 at 19:09:52.

Topic: Oaks Heart
Subject: A plan is formed and put into action


After glancing through the material in the satchel, Anvil looks at the rest of the group and says, "Well, it seems that there is more afoot than just random encroachment on the woods. The town needs to know about this. Lets get this information back to the woodsmen as quickly as we can."

With that Anvil starts to return the objects to the bag noting, "We can take a closer look at these once we have made it back to the wagons. We shouldn't lose time - and perhaps someone in those wagons will recognize that symbol. For now - lets make haste."

The group will resume their marching order and head back to the road. The rat will carry the satchel. (Group - this wasn't discussed, but since he did the deed...) They will attempt to move quickly - but not so fast that they can't keep their eyes open. Caution before speed, but speed is a good thing.

As they start to take off Anvil takes a quick look at the spear - servicable it was called. Does it look orc made in any way? Does it appear to have been poisoned?

"Sprinkles! Lets move out - and dog, don't go runnin' off again!" And with that, the group heads back the way they came.

Posted on 2008-08-13 at 04:42:58.

Topic: Q & A Oaks Heart
Subject: A plan


Ok, I'll post that we are headed back to the wagons.

Posted on 2008-08-13 at 04:34:54.

Topic: Q & A Oaks Heart
Subject: Hmmmm....


The Xs on the map were all inside of the town, correct?

I suggest two things . . .
1. We get back to the wagons ASAP. I think it would be a good idea to let the woodsmen know about the map and what it seems to indicate. Lets not forget that it might have been the orc who had this information. Maybe. They can then warn the town while we continue with our little trip.
2. We will look at the scroll and the box - after we get back to the wagons. First, I want to get back quickly. Looking for traps, etc. takes time. Second, we might want to show the woodsmen the wax seal on the scroll before we destroy it by opening the scroll. At least I assume that opening the scroll is likely to damage it. If the sign represents a local orc tribe or some such the woodsment might recognize it.

So Anvil suggests grabbing the stuff and heading back. Normal marching order. Anvil will bring the spear with him.

I don't want to post yet on the other thread since only two have commented so far. If I haven't posted by tomorrow afternoon someone else can make the group posting.

Also, I think we might be getting another group member. If Abraxis is out there and joining up - welcome! We can always use another member to help keep the Rat from doing something foolish . . .

Posted on 2008-08-13 at 02:39:41.

Topic: Q & A Oaks Heart
Subject: To kill the tree or not to kill the tree


I won't stop the group if they want to kill the tree - I just wouldn't bother myself. Whatever. Other opinions?

I would be inclined to go back to the where we left the other group - which tree hunting would also slow down. Do the others want to go back to that group?

If so - post for SD - I probably won't be able to do so before he needs a resposne on Wednesday.

Posted on 2008-08-06 at 01:29:08.

Topic: Oaks Heart
Subject: Adventure #1 down


After recovering from his bout of illness, Anvil looks at the group and grins, "Well, it seems we have survived our first little adventure. Let us remember that things are not always what they seem."

"Rat, go ahead and check for traps, that is a good idea. I can open the bag when your done. While your checking the bag - I want to go see if that spear is still stuck in the ground."

With that Anvil heads over to where the tree was to see if the spear is still there. Sprinkles goes with him.


Posted on 2008-08-04 at 15:50:11.

Topic: Q & A Oaks Heart
Subject: Brave little Rat


I agree with checking the bag for traps - doubtful, but a good hbit to get into. Anvil can open it if desired.

As for the tree - I see no reason to chase it. I don't think it is evil (is it?) - just a predatory plant like a venus flytrap. As long as we aren't the prey, let it go.

SD - how long have we been gone? Given the time frame we were given and how far we went - do we have time to catch up with the wagon again?

I believe they did say we could follow the road and meet them again at their base camp. That sounds like a good idea to me.

Posted on 2008-08-04 at 15:46:30.

Topic: Q & A Oaks Heart
Subject: Give a poor Dwarf a break!


Come on, I'm trying to submit entries while running all over this summer. I'll be a bit more organized when fall hits. When I slow down I'll have time to notice the gender of various characters... In the meantime Anvil is a bit moe concerned with things like a noose getting around the neck of a poor little (male?) halfling!

As for the game - I'm enjoying it. We just need to avoid doing stupid things. As for the combat, I think its going well. Sometimes it is hard to know if you should post or wait for the DM, but that is just the nature of the beast. Goin' well.

Now lets see if the little Rat can escape. Anvil doesn't have much to do besides cheerleading until then.

As for Hammer - what spells does he have? My problem with acting for him is that blunt weapons,if that is what he has, seem unlikely to be fruitful against a plant. So, SD, what does our resident cleric have available?



Posted on 2008-08-01 at 16:51:50.

Topic: Oaks Heart
Subject: Time for action


Anvil sees T'Sal regain his feet and composure and hears his warning.

Having been warned many times on airlines to always put on his own air mask first, Anvil immediately pulls his tunic up and over his nose and mouth. He orders Sprinkles back and to stay.

With that he turns back to the tree - yelling to T'Sal, "Can your magic missile save Rat if the tree catches him?"

He then announces so that all know his plan, "I'm moving closer with my sword in case the Rat is caught - but if he gets away we ALL stay away!" He does this as he is in the process of moving forward.

Anvil will stay out of range as long as the Rat is free. If the Rat is caught he will attempt to charge close enough to cut him free. In the meantime he yells, "I want a bonfire!"

Posted on 2008-07-30 at 05:25:42.

Topic: Q & A Oaks Heart
Subject: And the answer is . . . foolish!


Well, it is good that we have a little warning before the Rat is attacked. Run quickly little guy! And, at least, he is holding his breath.

A few thoughts:
1. The dogs don't seem of much use here and should probably just be ordered back.
2. Cover your mouths!
3. Anvil is going to keep his sword out - and approach the tree - staying out of range unless the Rat is seized. If the rat is seized it seems that a blade is likely to be the best way to cut him free.
4. Magic missile always hits - might it cut or at least weaken a noose should one claim our little firend?
5. Anybody have fire?

I will post something along these lines for Anvil. I believe Hammer is on vacation and not able to check the site regularily, but I'm certain he wouldn't sit back and do nothing. Any idea what he might/can do?



Posted on 2008-07-30 at 05:14:56.

Topic: Q & A Oaks Heart
Subject: Fetch, Rat, Fetch!


Well, It seems we have Rat fetching the bag, and at least a couple of us gettng T'Sal away from the tree. I think we have all pretty much declared intent at this point. Anivl's focus is 1. Get T'Sal back and healthy, and 2. Keep an eye on brave little halflings.

It is either a brave or foolish Rat that we have. Or both.

Posted on 2008-07-27 at 20:23:38.

Topic: Oaks Heart
Subject: Help the fallen


As T'Sal stumbles and crawls Anvil hears him quietly mutter something he can not understand. What he does know is that a group member is down.

Anvil goes over to the fallen to help him in any way possible. He skirts the tree in doing so, keeping a close eye on it and the bag.

He tells Rat - "If you want to get the bag, go for it. But we might be better off dealing with T'Sal first. It is more important than a bag."

Posted on 2008-07-24 at 16:27:16.

Topic: Q & A Oaks Heart
Subject: Busy


I have been busy for a few day. A bit slow I guess.

Uh, I'm hesitant to run get the bag, but if Rat wants to do so....

I think if T'Sal is saying stay away we should stay away.

I would think rescue the group member first.

Posted on 2008-07-24 at 16:24:36.

 


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