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You are here: Home --> Forum Home --> Recent posts by Nomad D2
Topic: Q & A Oaks Heart
Subject: Bummer about the storms

I sympathize with Mother Nature's moods - she has been trying to wash my entire town down stream for the better part of three weeks now. Good luck.

As for the group - Anvil does not have tracking, although he was thinking about it during the rest period and is a quick study . . . that counts, right?

Ok, group. I will post again shortly because I think we already have this next stage figured out. Follow the tracks as best we can. March with Sprinkles in back with the Rat. Head off into the woods.

Posted on 2009-04-15 at 14:17:31.

Topic: Q & A Oaks Heart
Subject: Post up

Ah . . . that is not how I first read T'Sal's post. That makes more sense.

Ok, I made a group post. It seemed the choice was to stay and move up a level. We'll do that, then see if we can see well enough at night to continue. We might want to offer opinions on what to do once we have rested. Following the tracks seems like the obvious choice. But what if we can't see them well at night? Do we then wait until morning to follow them, or just head out in that general direction, which was North towards the bridge and likely ruins - which is where we were headed anyway. Opinions?

Posted on 2009-04-08 at 15:43:02.

Topic: Oaks Heart
Subject: To rest and study in peace

After a brief and somewhat confusing discussion, the remaining adventurers notice that Sprinkles has curled up in a corner of the bunkhouse for nap. After the nights adventures this strikes them as a very wise idea and so they decide to follow the advice of Master Sprinkles.

The group will divy up the spoils and then rest for 12 hours in order to go up a level. (I am guessing and hoping that part of this time would be used for T'Sal to also learn a second magic missile spell since study would seem to be a part of going up a level.) The group will split up guard duty, while making sure that each has the time required to study.

Before sitting down to rest and study they will make sure they know where the tracks are and in what direction they seem to be headed. They will also attempt to discern how many people made the tracks and if the race/species can be identified - or anything else of use. This is to be done in the daylight. If all goes peacefully during the day the group should be ready to move out around 10p.m. that evening. At that point if everything has been peaceful the group will attempt to follow the tracks. If that proves difficult at night we will need to reevaluate the situation.

If is good to be going again - I look forward to continuing the adventure.

Posted on 2009-04-08 at 15:39:18.

Topic: Q & A Oaks Heart
Subject: What to do

Ok, I looked back and found SD's post on going up a level. We need to rest for 12 hours to get the hit points and spells.

I am not quite sure about DeGotti's post. He says both that he would prefer to go up a level and that he will leave or go. Anvil leans towards going, but will stay or go. Rat will do whatever gives him the most time behind T'Sal. So we basically have a non-committal group. We to be decisive! You do realize that decise determines who gets to swing first, right?

Well, I certainly understand the desire to go up a level. We have one expressed desire to stay and study/rest. So lets do that - we'll pick up the trail at nightfall as second level characters. I'm guessing that means we will stay in the bunkhouse for now. The bad guys know we are here, but it is daylight and where else would we go?

I'll wait a bit to see if anyone has an opinion/response to this. After a while I'll post on the game thread - or either of you would be welcome to do so.

Anvil looks forward to his extra hit points.

Posted on 2009-04-07 at 20:57:04.

Topic: Q & A Oaks Heart
Subject: Spells

I think that if you had the spell and didn't use it you still have it. Thus you have ONE magic missile spell. To get the second one allowed by the advancement in level would require rest and study. SD -is this correct?

The other issue then is how long we would need to rest in order to get the second spell. SD has already posted it here somewhere if someone wants to look it up. I think it was around 9 hours because you would have to study enough to go up a level. Is that worth it?

If yes, where do you want to stay? Here in the bunkhouse where they obviously know we are?

Posted on 2009-04-07 at 13:45:28.

Topic: Q & A Oaks Heart
Subject: To study or not to study, that is the question . . .

In general I would prefer to take on the slings and arrows of outrageous fortune with one more level under my belt. So typically I would call for a halt to study before doing anything else.

However, in this case there are two clear problems with that:
1. The longer we wait - the farther away the bad guys get with the girl. Right now we shouldn't be far behind them - it didn't take long to kill the zombies and search the bodies I presume.
2. Clearly the bad guys know where we are. It is doubtful that they think the zombies succeeded. They have attacked once already. Staying here thus seems dangerous.

So Anvil is inclined to chase after the bad guys. But this is not a certain choice - what says the rest of the group?

Posted on 2009-04-03 at 22:00:44.

Topic: Q & A Oaks Heart
Subject: And we go . . .

Two quick questions:
1. Does T'Sal need to study to get the upgrade to second level spells ready for use?
2. Do the tracks that head off into the woods head inthe general direction that the odd dude with the wand (and the scream) were from?

In general I would think conitniuing to head towards the ruins is a good idea, but whenever you hear a damsel in distress scream, aren't all heroes duty bound to follow?

Assuming that the tracks head in the general direction of the wand and scream, I would think we head that way. (SD - what direction would that be?) If it takes us away from where we think we want to go, we can deal with that later.

Also, we now only have one fighter and a dog. We need a marching order. I would think Anvil goes out front as he is most likely to be able to survive a surprise attack. Does rat think he can manage the big dog? Does he hant to do so?

Anvil - T'Sal - Rat and Sprinkles.


Anvil and Sprinkles - T'Sal and Rat

I'm thinking we keep the spellcaster in the middle. Opinions?

Posted on 2009-04-03 at 18:29:14.

Topic: Q & A Oaks Heart
Subject: Anvil Back

Life has been crazy.

I will get caught up on the reading and post something more clever (I hope) sometime today. I'm glad things are up and running again.

Posted on 2009-04-03 at 15:22:57.

Topic: Q & A Oaks Heart
Subject: April it is

That works for me. My biggest concern with splitting the party is that the groups will get small and be missing certain skill sets, thus making survival more difficult. But I'm sure adjustments can be made.

Posted on 2009-03-14 at 00:22:17.

Topic: Q & A Oaks Heart
Subject: The Game

Ok, Shadowdragon, what's the plan?

I'm here. Consortium is here. Degotti is posting on the D2 site, so he can be found. Hammer is absent, but should be back soon. Darque - no one knows what sort of time table we are looking at. Your the boss, how do you want to handle this?

I can be patient, or I can jump back into it and figureout what to do about stinking zombies, orcs and assorted evil-doers.

I'm just wondering about a time line, but I can keep checking back here as well.

Posted on 2009-03-11 at 18:38:10.

Topic: Q & A Oaks Heart
Subject: Delay?

Well, it looks like Consortium, DeGotti and myself are here and able to go.

Hammer is in mid-move, but if I recall correctly should be able to rejoin fairly soon.
Darque, I think, is the real question mark. Has anyone heard from him? Does anyone have an email address?

I'd be happy to start up again, but can be patient as well. It would be easy to keep going with Hammer since his approximate situation is known, but I don't have any idea what to expect with Darque. I'm not sure he could tell us when things will return to normal either.

Posted on 2009-03-05 at 00:09:30.

Topic: Q & A Oaks Heart
Subject: Digging through burned flesh . . .

Nothing like digging around in the remains of a zombie!

Anvil will help out the Rat - chiming in on the whistling to keep his mind off of the grisly work he is doing.

The group does need to figure out what to do.

Two likely options:
1. Chase cleric and screaming lady
2. Go to bridge.

But first . . . find a place to rest?

Posted on 2009-02-26 at 20:34:46.

Topic: Q & A Oaks Heart
Subject: Anvil gets more HP

For Hit points Anvil rolled a 7 on a d10. With his +3 from constitution that is a total of +10 to hp, which should give him 21 total.

He is beginning to itch to hunt some orc!

Posted on 2009-02-21 at 21:46:00.

Topic: Q & A Oaks Heart
Subject: Hit Points

Do you want us to role the new hit points and post/pm the information to you? Is this a role we are making?

Posted on 2009-02-20 at 21:31:04.

Topic: Q & A Oaks Heart
Subject: Manuals for download

Someone found this site earlier that has downloadable copies of many of the D&D manuals. The players handbook is there.

Ok group - what do we do? I would think we want to rest (and burn daylight unfortunately) to get the new levels. Others agree?

Where to rest? I'd love to stay in the camp, but the bad guys obviously know where we are and it kinda, well, reeks...

Posted on 2009-02-17 at 16:30:54.

Topic: Q & A Oaks Heart
Subject: Zombies, a hangover . . . wait, Dwarves don't get hangovers!

First of all, Anvil is quite sure that Rat must have done something to that beer, because he has never failed to get to the end of the 99 bottles song . . .that he can remember anyway . . .

Glad to see the game afoot again - this must mean things are truly looking better in the real world as previous posts had indicated. Awesome.

The game is great also. And a new level . . . I'm likin' that.

So what do we do guys, besides admire the creative writings abilites of our DM? I would think we follow the original plan and head off towards the ruins - but we could try and head off after that stupid priest. Nowbody is hurt, I don't think and all spells should be up and ready - depending on what level two means for us.

Posted on 2009-02-17 at 01:13:07.

Topic: Q & A Oaks Heart
Subject: Excellent News!

It is good to hear that things are going well for you and your family. A little good news goes a long ways.

I'll enjoy getting back to the game whenever time allows.

Posted on 2009-02-11 at 21:35:19.

Topic: Q & A ~ Land of Xenophobia ~
Subject: Simplicity?

I don't like your definition of simplicity!

Personally, I think life would be much simpler if the wights just died from the domes magic!

(An image of a wight after a few turns under the dome - now wasn't that simple!)

Posted on 2009-01-28 at 17:54:46.

Topic: Q & A ~ Land of Xenophobia ~
Subject: The magic cure

Hammer -

The reason I ask about the dome's magical curing (And I note that you did not say it was no longer wokring!) is that it is possible to cause damage to a wight with a healing spell. Thus, if the dome would normally be healing everyone, it should actually be causing a small amount of damage to the wights every round.

Hey - don't blame the messenger! I'm just looking for any edge I can find!

Enjoy the flight!

Posted on 2009-01-26 at 21:17:53.

Topic: Land of Xenophobia
Subject: Giant ants, Hobgobins and now Wights!

Wights?! Ullrich had no clear idea of what a wight was except that they were clearly evil, dangerous and . . . foul. Something was very wrong with them. He had heard stories of animated corpses back home, but those were just legend. And these wights seemed to be much more. Much worse.

The satisfaction he felt as his arrows struck home didn't last long as he saw the arrows of his comrades bounce off their enemies. This was not good. He had hoped to be able to fight at a distance as they had with the hobgoblins, but that might prove difficult At least his bow was working.

Ullrich kept pulling arrows and firing. His first goal was to target those that were threatening his friends. Those who were retreating (nifty thing that, he'd never seen anything quite like it before!)he would let run if greater danger emerged.

The knot at the pit of his stomach was tight. He was sure it would get better if he could just see some of these wights go down. If there was proof that they could die.

The appearance of the unicorn brought great hope. It was truly a unicorn?! Legends . . . legends coming to life! He had to take his eye off of one legend to shoot at another.

What an amazing . . . and dangerous . . . world.

Posted on 2009-01-23 at 19:10:00.

Topic: Q & A Oaks Heart
Subject: Take care of real life

Don't worry about the game. I hope everything goes well with the surgery - best wishes and everything.

As for the game, I appreciate the heads up. We will get back to it whenever life allows. Zombie's are already dead anyway, so they'll keep.

Best wishes.

Posted on 2009-01-23 at 18:58:58.

Topic: Q & A ~ Land of Xenophobia ~
Subject: Ullrich decides he dislikes undead

Ullrich's task is an easy one - keep shooting! He will first target those that are attacking actively - aiming first for those who are a threat to attack someone in the group. He will generally leave those who are cowering or fleeing as they are not an immediate danger and those with swords can swiftly deal with them.

Hammer - is the dome still putting out its healing spell?

Also, group, we may want to see if there is a good time to use the wall of thorns idea, but i wouldn't want to lose the chance to safely attack fleeing wights.

Posted on 2009-01-23 at 16:04:17.

Topic: Q & A Oaks Heart
Subject: Undead

I like the idea of burning them when we get the chance.

I realize times are busy - no rush. But are we waiting on anything in particular that we should be doing? I feel like I'm forgetting something - I think I posted a group action.

Posted on 2009-01-20 at 19:15:48.

Topic: Q & A ~ Land of Xenophobia ~
Subject: Wall of thorns

I know we are waiting on Hammer while he is in the midst of a move, but we do need to make sure we are ready with a plan of action when he is able to get things going again.

At this point I think we have two options:
1. The one outlined by Hammer.
2. Some usage of wall of thorns.

Does anyone have something to comment about either? I'd say we should each pick one of the above. Or offer advice on the above.

I'm not sure if we want to use the wall of thorns on the first group - when chain lighting and such will be ineffect. Maybe. Certainly for later groups it might be useful. Thoughts?

A V with two woodlands creatures at the point - Hammer and Ullrich throwing/shooting into the gap. Lighting bolts as well. The others watching the edges.

Posted on 2009-01-20 at 19:14:10.

Topic: Oaks Heart
Subject: The battle rages on

As the zombies fry their way through the ring of fire . . .

Anvil - Smacks at the zombies with his longsword

Rat - Slings stones at the zombies - hopefully these are now the magic bullets after Hingatuli's spell. Oh, and he whistles to help keep up the group's spirits. Anvil, at least, is inspired by the plucky little rogue!

Trillian - I don't remember the exact weapons and nothing has been posted. I think the best choice is to continue with the bow. When the opportunity presents - the arrows will be set on fire first.

Hingatuli - Will turn undead. After that he will fight - melee if zombies remain close, crossbow if not. Turned undead will be shot if the opportunity is there. There is nothing wrong with shooting a zombie in the back, right?

T'Sal - Continues to keep watch - looking for any sign of problems. He will certainly be looking for the bad boy with the wand again. T'Sal will also send the dogs into the fray if they need orders.

Sprinkles and Muffin - Will chomp on some rotting orc flesh.

If time allows fleeing zombies, or the two new ones will be shot with flaming arrows. Better to burn a zombie at a distance than to feel the Thriller up close.

As always, everyone can feel free to modify their individual characters.

Posted on 2009-01-14 at 16:46:13.


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