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You are here: Home --> Forum Home --> Recent posts by Nomad D2
Topic: Supernatural Q&A thread
Subject: The Hammer is in

I just had contact with Hammer - he isn't online today so I told him I'd post for him. He is still in for some supernatural quirkiness.

Posted on 2017-02-16 at 17:18:02.

Topic: Dark Sun Q/A
Subject: Its alive!

Trossach is still alive and willing.

is it possible to get a map of the room?

Posted on 2017-02-14 at 18:29:56.

Topic: Supernatural Q&A thread
Subject: Game on

If the game is still alive that would be awesome. Alexander Castlebrandt is on the case.

Posted on 2017-02-14 at 18:15:08.

Topic: Trilogy War Q/A
Subject: Nope

Nope, that's fine. It leaves options open, but we managed to get several additional bits of information, so things can proceed.

Posted on 2017-02-13 at 22:39:18.

Topic: Let's play edition 5
Subject: Nice

Gotta say, "Alebane" is a pretty good surname.

Posted on 2017-02-13 at 21:24:43.

Topic: Let's play edition 5
Subject: Looks Good

Dane looks good.

Posted on 2017-02-13 at 20:59:38.

Topic: Trilogy War Q/A
Subject: Coin?

I guess Lothor didn't toss the coin?
Did our giantess see anything different from that perspective?

Not a big deal, perhaps next time.

Group: Should he toss it still? Should we just move to the now cleared door and check that? Maybe another detect magic spell first? Then traps? Then try to open? How should we do that?

Posted on 2017-02-13 at 20:56:00.

Topic: Slate: The Hundred Years of Rain
Subject: So few people left

Daxos listened as the oldest gave his pronouncement and the crowd cheered. His head hung a bit lower and his heart felt heavy. He knew the couple were guilty and deserved punishment. He thought he understood some of what they had done to this city. They were not innocent. He had no illusions about that. But death? Deserved, maybe. But even if deserved it seemed such a terrible waste. There were so few people left. Wasn't there some way to bring these two back into civilization? Whatever was left of it.

But what could he do about it? The gnome doubted his words were change the minds of these cheering people. What would he have to say beyond "we must all work together and save all people!" It sounded silly and utopian even to him. But at some point they would run out of people. And yet there didn't seem to be anything he could do about it. So for now he just sat back and listened. What would they decide to do and when would they do it? He could but listen.

He did desire, however, once he heard the pronouncement, to go and talk to the ferals again. Perhaps there was something they knew that could yet save their lives. Perhaps they knew something more of the water to the north. Yes, he would seek them out at the first opportunity.

Posted on 2017-02-11 at 21:04:02.

Topic: The Trilogy War
Subject: Its not the cold, its the humidity.

Lothor was very careful to remain within the area of effect of the temperature spell. He had no desire to experience this place in its normal condition. He liked the description of the water tunnels as "big enough for even Lothor to swim through," but he had no intention of getting in that water. Unfrozen of not, he didn't think it would be healthy.

As usual, the Halfling was the first of the party to act, moving to cast a spell on one of the doors. Ok, then. Let us see what happens, he thought to himself. One step at a time. He held his distance a ways from the pool, but near the spell caster.

(If Ulthok's spell generates some significant effect he will not do the following action. If it does little, or even just opens the door and nothing notable comes through it, he will.)

Moving closer to the pool, but being careful not to leave the spells protection, Lothor took a closer look at things. Were there any salt deposits on the edge? Did the water give off any indication of temperature - a sense of hot or cold? Was there steam? He was careful not to touch anything, especially the water, but he looked for clues. Eventually he stood up and stepped back - putting at least 1o feet between himself and the waters edge. He pulled a copper piece out of his pouch and held it up so the others could see what he was about to do and back up themselves. Then he tossed it. He wanted it to land on the other side of the giant tub - so if anything happened it would splash his way or be right next to the group. Why did it seem like he was always saying "go for it" these days?

Posted on 2017-02-11 at 20:18:53.

Topic: Titansgrave Adventures
Subject: Lets get sparking

Rhyson smiled as his spark spell felled one of the cats. He wasn't sure it was finished off since its lights continued to glow, but even if only temporarily down, it should give them at least a brief break. And it did seem to indicate that his spells could be effective. That was good.

What wasn't good was that there were two more coming from the other side of the pile. He shifted his position to put his back to the wall (If possible) and turned towards the junk pile. He readied another spark jolt spell, hoping to cast it the moment something showed itself over or through the pile. He hadn't been able to hit both of the cats on this side, but perhaps the new ones would prove more willing to move forward as a group.

(Rhyson casts spark jolt the moment something appears on the pile. The goal is to hit both if possible, but if not, he will targe the one closest to him.)

Posted on 2017-02-11 at 20:03:28.

Topic: Slate Q&A Thread
Subject: Plans

I don't think you need to push us one way or another, but it is helpful to know a bit. Sometimes GMs have a plot in mind. For this one, it isn't clear if we are going down a specific path to try and save the world or just wandering. Either route is fine, but if you are vague we might not end up picking the path you want and we might have a fee extra weeks of standing around going, 'what do we do now?'

Posted on 2017-02-11 at 19:50:54.

Topic: Trilogy War Q/A
Subject: Marching order

Lets be sure to give Tann an order of things. We probably want to do one at a time.

Go Giant. See what you can see.
Toss coin. See what happens.
Disintegrate door. See what happens.
Go all giant on the other door. See what happens.

If any of those actions generates a significant result we may not want to do the others. Doing all at once could bring all sorts of chaos on us at once. Maybe not fun.

Posted on 2017-02-11 at 19:47:30.

Topic: Slate Q&A Thread
Subject: Thoughts

Well, we have another post.

Dax is extremely unhappy about executing the two ferals. Not surprised, but not happy. That isn't why they were saved. But I don't know that he would intervene either. What would you do with them? Keep them alive and was precious water on them? I don't know, I just know he wouldn't like it. It is hard to say they don't deserve it. What about the rest of you? Any ideas?

Do we have any sense at all of what we are supposed to do next? I'm feeling kind of lost. I'd be tempted to say that we are supposed to rescue the ferals and then use them as guides to take us to the magical place of healthy rains in the north, whatever it was called, except they don't know anything more about it than the name. So they seem to be worthless as guides. Maybe we try to talk to them before they are executed.

Is there anything else to do besides just sit around and wait to hear what the town leaders plan to do? It sounded like there was a possibility of moving the entire town. We could help with that, but it doesn't really seem like the most adventuresome plan. Just wait and see what happens? I wonder when the execution would take place.

I guess I talked myself into maybe trying to talk to the ferals again, although I don't see much coming from it, and then seeing what will happen - in terms of the execution and the moving of the town. Maybe the DM will give us a hint. Ideas? Anyone?

Posted on 2017-02-11 at 11:08:22.

Topic: Trilogy War Q/A
Subject: Plan

Ok folks, Tann wants to post tomorrow. We need to get some posts up - Lothor will post a bit later today. What should we do?

I'd say:
1. Try the frost giant thing - it isn't likely to hurt. But do the transformation within range of the temp protection spell- then stick a hand out first. I'm worried that these temps might even frost a frosty.
2. Assuming Sirene stays somewhat near the pool, I'd have lothor toss in a CP. Probably toss it to the far side of the pool.
3. We can state we are looking for evidence of salt deposits on the edges of the pool (any better ideas?) We can also specifically state that we want to try and notice if the air around the pool feels warmer or if the pools give off any steam. I would think we could notice if water was hot enough not to freeze in these temps. Moving water doesn't freeze as easily, but rivers still freeze over. Likewise salt would help, but salt water will freeze. So it seems while those two things would assist in keeping the water from freezing there must be something else going on. Either heat or magic.

Also, it seems to me that this room is . . . odd. Is the ice over the door evidence that it has been abandoned and thus this (the temps) is not its normal condition? But then why is the water liquid? Certainly there would be no reason to keep the water liquid if this was not the expected temperature. Ok, then if this is the normal condition of the room - who or what would use it? Would such a creature want a hot bath? That seems highly unlikely. It almost seems likely that the water is as cold as the surrounding air, just magically kept liquid. Wouldn't a frost cyclops want an ice bath? I'm not sure about the significance of this, but that water might not be hot.

Do we want to do something about the doors. Should the frost giant try to clear away ice from one door? Do we want to post a second plan for the doors to keep things moving? Who and what? Which door? (Have we looked closely at both doors yet?)

Posted on 2017-02-11 at 10:59:11.
Edited on 2017-02-11 at 11:00:22 by Nomad D2

Topic: Dark Fantasy QnA
Subject: A battle plan

Ody - my only reason for turning the other way was that we have two more coming up very fast from the rear. Someone needs to look that way. I thought that maybe Rhyson's ability with that spell to have an area of effect might increase his chances to hit one of those two. But if not him, somebody should turn around. I'm ok with that plan.

Also, I need to double check the spell.

Alacrity - with the shock jolt spell - it the cat is close to Lum would he be affected by the spell also? I know I asked this question when fighting the beetles, but I forget these things.

Posted on 2017-02-11 at 10:43:33.

Topic: Dark Fantasy QnA
Subject: There has been a posting!

The game is back and the kitties are attacking. Nice!

FYI - Rhyson will probably put his back to a wall and try to deal with the two coming over the pile.

Posted on 2017-02-10 at 17:21:38.

Topic: Trilogy War Q/A
Subject: Giantess

Is there such a thing as too cold for a frost giant? I wouldn't think so, but I've never dealt with cold so harsh it immediately frees your lungs either. I'm not against the idea. A giant could bust up the ice pretty easily as well, although not quietly.

Do we want to put something into the water first? Lothor is tempted to toss a coin into the war - toss it to the other side of the pool.

Posted on 2017-02-09 at 00:34:14.

Topic: Let's play edition 5
Subject: If anyone is interested

I am looking forward to this game - it looks like a lot of fun and I think I am going to enjoy my human rogue.

It is possible to be in more than one game. If anyone is interested in a game at higher levels - Trilogy is the longest running game at the Inn. 10+yearsit is a great game with consistent players, but we have had one character on auto-pilot for a bit now. We have a really cook ranger/cleric named Roan available. Check out the Trilogy War recruitment thread and contact Tann. It is a great game.

(I am not suggesting that one instead of this one - it is in addition to this game!)

Posted on 2017-02-08 at 21:17:31.

Topic: Dark Fantasy QnA
Subject: But if they think we are mice . . .

yeah, cuz the beetles were nice and simple.

But it is great to have you back among the gaming.

Posted on 2017-02-08 at 19:12:58.

Topic: Let's play edition 5
Subject: Almost there

I have a good start on the character, will try to finish tonight. Anxious to get started.

Posted on 2017-02-08 at 19:11:38.

Topic: Let's play edition 5
Subject: Working on a human rogue as I speak

Was planning on the standard point spread you offered.

Ok, I know I am not overly tech savvy, but I can't get the pdf on the first page of this thread to work. I'm referring to the one with the character sheet. It doesn't allow me to write on it. If I save it, it just opens back to the web page. If I save it as a word document or some such it doesn't function at all. Anyway, I'm working on the character, but not currently in that thread.

Posted on 2017-02-07 at 21:53:16.
Edited on 2017-02-07 at 21:59:50 by Nomad D2

Topic: Bad news today....
Subject: :)

I knew this place felt like home. See the kind of offers you get around here??!!

I'd offer employment as well, but all I could provide would be student papers to grade - and without pay. That probably isn't what you are looking for.

Good luck.

Posted on 2017-02-06 at 21:25:58.

Topic: Let's play edition 5
Subject: Characters

If I am right, it looks like we have a


I think Norm is willing to do the cleric thing.

I'm starting to work on the character now - but I need information on other characters.

If the monk chooses stealth as a skill area we may not need a rogue. In that case I might choose a barbarian. Did you>

The Fighter - are you primarily melee focused? Or archery? If I went with a barbarian I would want to make sure we have some flexibility.

*Oh heck, I'll just make a rogue. They are fun. Here is hoping our cleric and monk can fight.

Posted on 2017-02-06 at 20:58:59.
Edited on 2017-02-06 at 21:22:55 by Nomad D2

Topic: Bad news today....
Subject: hmmm

Well, that sucks. But it was a crappy job anyway. The next one will be much better.

Posted on 2017-02-06 at 17:49:49.

Topic: Slate: The Hundred Years of Rain
Subject: To rejoin the group and continue the adventure

Daxos looked around the city with Xana as the two of them had headed back towards the town hall. The city was a depressing sight. Was this what most, or even all, civilized settlements were reduced to? At best you could say they survived, and even that just barely.

The town hall itself was a decent structure - not exciting or indicating any wealth or civic pride, but at least showing common sense and an ability to build solid structures that could withstand the rains. Inside the people assembled, at least some of them. But Dax hadn't seen much sign of people throughout the city. He saw the rest of the crew he had come tot he city with, indicated the direction to Xana, and the two of then headed that way.

When they reached the others he spoke. "How have things gone here? Neither the ferals nor the clerics are here. Do you know anything of what is being decided?"

(He waits for a response. Assuming he gets the basics that have been posted already, he continues.)

"The town is empty. The buildings in disrepair. That much you saw for yourself on the way in. But it is the same all over - we headed down towards the river bed. It might be worth knowing that while the wall looks solid and clean all around the town, it isn't a great barrier anymore. There are gaps under it in many places where the rains have washed away the soil. Do not assume that attack could not come from any direction. The wall is not a solid barrier. But also, should an attack come - if you head to the wall you will likely find a way out. The wall will not trap you in. I hope it does not come to that, but I can see how feral raids could happen."

And now Daxos leaned back and waited. It remained to be seen what the good people of Pike would do.

Posted on 2017-02-05 at 13:51:11.


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