The Red Dragon Inn - home of the Audalis campaign setting.  Online D&D gaming, art, poerty, stories, advice, chat, and more

We currently have 3370 registered users. Our newest member is SevSaint.
Online members: TannTalas
Username Password Remember me
Not a member? Join today! | Forgot your password?
Latest Updated Forum Topics
Q&A Threads - Trilogy War Q/A (posted by TannTalas)Trilogy War Q/A
Dungeons and Dragons - The Trilogy War (posted by Keeper of Dragons)The Trilogy War
Common Room - Tann’s NFL U Pick em Game 2015 (posted by TannTalas)Tann’s NFL U Pick em Ga
Dungeons and Dragons - Continuing Where We Last Left Off Again (posted by Keeper of Dragons)CWWLLO2
Q&A Threads - CWWLLO QnA (posted by Odyson)CWWLLO QnA
Latest Blog Entries
Revenge of the Drunken Dice
Latest Webcomics
Loaded Dice #80: Priorities
RPG MB #12: Slime is Slime
Floyd Hobart Filler: Dead Dead Dead
There are currently 0 users logged into DragonChat.
Is the site menu broken for you? Click here for the fix!

You are here: Home --> Forum Home --> Recent posts by Nomad D2
Topic: Looking for potential players
Subject: Give it a shot

Ok, I could do either character. It seems if the female is taken, I'd be a jock.

Posted on 2015-12-12 at 21:23:10.

Topic: Trilogy War Q/A
Subject: Sailing away

Lothor can certainly use his direction sense and try to captain the boat.

before I post, however, my usual collection of questions:
1. What sort of boat is it? I'm guessing we have a sail, but am not positive. I would make use of that if possible.
2. Weather - GM, this is for you, I guess. Will we need to do something to get some wind?
3. Who wants to man the oars - if we have them. Oddly, the big man may not be the best choice if he is trying to keep an eye out for things as temporary captain of the vessel. Then again, with eyes in the sky, maybe he can. But using the wind is probably better - although both might make it faster.
4. We can stay close to shore - which risks being seen and attacked by shore based creatures or pirates. Or we can go out of sight of land - which would probably have different risks. I think I'm inclined to stay near shore, but am open to suggestions.
5. To armor or not to armor? Armor = protection when something attacks us. Armor = sink like a stone. We have a lot of people wearing a lot of metal.
6. Right now we seem to be assuming that we made it to the other side of this island without incident. GM - is this a fair assessment? Should we be planning our little sailing vacation already?
7. Seven is supposed to be a lucky number so there might as well be seven questions. So, what is the airspeed velocity of an unladen swallow?

Posted on 2015-12-10 at 22:52:24.

Topic: Looking for potential players
Subject: interested

Although the lack of info makes it a bit hard. I've never run a female character.

Posted on 2015-12-10 at 19:12:58.

Topic: Tann’s NFL U Pick em Game 2015
Subject: A sad day for a pick

Wish I could go Vikings. But with half the defense hurt, gotta go with Arizona. And yes, I am still a Vikings fan.

Posted on 2015-12-10 at 19:04:29.

Topic: Weird War II Q n A
Subject: Hmmmm

Alright, I guess I need to check my post.

But where is everybody? The zombie apocalypse is upon us!

Posted on 2015-12-07 at 19:21:27.

Topic: Trilogy War Q/A
Subject: Oh sure, make the big man row...

Some things never change . . .

Avoiding a fight on the water would be a very good idea. We need a lookout - can Peri or Xin do that? or both? Keeping an eye on what might be under the waves as well as in the sky? This is also pirate territory - although they are unlikely to be headed towards the cyclops territory. Then again, maybe getting attacked by pirates would be a good way to get our hands on a bigger boat and a crew. (shhhh...Don't tell Tan I said that. He needs no ideas.)

I don't think we want to row very far. So if there is a decent way to get a wind in the sails (after a bit of training, of course) that would seem like an excellent idea. Also, I assume we have at least looked to the skies to check on the weather.

Posted on 2015-12-07 at 19:19:39.

Topic: Continuing Where We Last Left Off Again
Subject: Now isn't this nice.

When Jarenion saw the first gargoyle float through the room he silently sighed to himself. There would surely be one room in this accursed place that wasn't full of nasty critters. Just one. It would be nice.

Still, he had been expecting trouble as he braced against the wall and the group prepared to climb to the door because they all knew there were no such rest areas. So the gargoyles were a disappointment, but certainly not a surprise. Floating through the walls, on the other hand, that was something new for gargoyles. But . . .it wasn't new. He'd seen this before. Terragoyles. They were strong and resistant to magic, of course.

He was prepared however for the attack. He had been expecting trouble and the initial flyby had warned the group that something was coming. He shouted "Don't let them grab you or try to pin you to the wall - they pass through stone." He wanted to hit them with a cone of cold before they got close, but he probably didn't have time to do both that and use his staff. He prepared to smite them with his staff of the Stone Lord - a good hit should destroy one. A disintegrated goyle couldn't slam you into the wall.

Posted on 2015-12-06 at 13:49:31.
Edited on 2015-12-13 at 21:51:06 by Nomad D2

Subject: Post going up

Sorry for the delay. Post going up now.

I don't think gargoyles have resistance to cold - so cone of cold seems like the best chance to hit multiple critters at once. If anyone knows more than I, which is likely, and has another suggestion, speak up. Lightning bolt and disintegrate were my other options, but they only hit one.

Posted on 2015-12-06 at 13:42:00.

Topic: The Trilogy War
Subject: Well, now that was easy

Lothor nearly laughed out loud when he heard the suggestion that they make a boat. Perhaps mages just had so much power and so many spells that they couldn't keep track of it all. While he had always liked his sword, he had never forgotten that he also carried throwing axes. Still, as long as they remember eventually it all worked out.

"Make a boat - an excellent idea. I did spend 6 months as a sailor a few years back, so hopefully we can manage to sail this thing. Let us walk to far side of the island so that we need spend as little time as possible on the water."

Posted on 2015-12-06 at 12:04:47.

Topic: Tann’s NFL U Pick em Game 2015
Subject: Here they are

Dec. 3
Green Bay Packers at Detroit Lions
Dec. 6
Houston Texans at Buffalo Bills Buffalo
San Francisco 49ers at Chicago Bears Bears
Cincinnati Bengals at Cleveland Browns Bengals
Baltimore Ravens at Miami Dolphins Baltimore
Seattle Seahawks at Minnesota Vikings Vikings!
Carolina Panthers at New Orleans Saints Carolina
New York Jets at New York Giants NYG
Arizona Cardinals at St. Louis Rams Az
Atlanta Falcons at Tampa Bay Buccaneers Atlanta
Jacksonville Jaguars at Tennessee Titans Titans
Kansas City Chiefs at Oakland Raiders Oakland
Denver Broncos at San Diego Chargers Denver
Philadelphia Eagles at New England Patriots NEP
Indianapolis Colts at Pittsburgh Steelers Pitt
Dec. 7
Dallas Cowboys at Washington Redskins Washngton

Posted on 2015-12-06 at 04:58:09.

Topic: Trilogy War Q/A
Subject: The choice is Sirene's I think

Sirene would be the one to fly or the one to make the boat. What does she think?

Posted on 2015-12-05 at 19:51:23.

Topic: Trilogy War Q/A
Subject: rafts, walking, and boats, oh my!

I would really, really like to see Cor try to walk down into the depths. But sending the dwarf into the depths of the ocean seems, well, unwise. But fun.

A raft? I can't tell from the map on page 1 how long the distances are, but it seems like most movements in the game have taken some time. So the world isn't a tiny place, whatever Columbus might say. A raft on the ocean with a bunch of untrained sailors? Uhm, it would take some real convincing to get Lothor (who has spent time on boats, thus the name "Greenbeard," which should tell you something.) onto a raft. A stolen boat is better but has similar problems.

Flying? I think we need to avoid the potions - we don't know if we have enough which is a big problem. But it seems like Sirene can do it on her own without the need for potions. Do we have any ability to keep her invisible for the entire trip? I hate splitting the party - especially when one person goes off alone. (Peri and Xin could go with?) But if she had some protection or stealth it might work.

This feels a bit like we are dodging the GM's plans for the city and the golems. That is sometimes unwise. But having Sirene fly seems like the best idea to the warrior that gets to keep his two feet solidly on dry ground.

Posted on 2015-12-05 at 10:30:53.
Edited on 2015-12-05 at 10:32:58 by Nomad D2

Topic: Tann’s NFL U Pick em Game 2015
Subject: Crap

I finally have a good week and what do I do? Get so busy I forget to put in a pick for the Thursday game. Doh. Green Bay. But it is a bit late. I suppose I should go check the score - maybe the Pack can lose twice to the Kittens?

Posted on 2015-12-03 at 21:39:53.

Topic: Trilogy War Q/A
Subject: ??

Don't the spellcasters themselves need to go?

Posted on 2015-12-02 at 17:33:30.

Topic: Tann’s NFL U Pick em Game 2015
Subject: ouch

I was cheering for the brown ones for you. Ouch.

Posted on 2015-12-01 at 18:18:04.

Topic: Trilogy War Q/A
Subject: Serene flying

Flying to teleport does seem the best bet, I'm just a bit worried about doing too much scouting as one character alone seems very vulnerable.

Posted on 2015-11-30 at 17:58:00.

Topic: Trilogy War Q/A
Subject: Interpretation

Am I right in thinking that to do the "silvery paths" Sirene needs to go to the island herself first? She needs to see it before she can bring the rest? I don't think it makes much sense to risk everyone in the flyover if another option exists.

So it seems to me we need to:
1. head to the western side of the island to shorten the flight.
2. Give all potions of flying to whoever is flying - presumably the mages.
3. Offer up any options for concealment so they can get there safely.
4. Once there they can help everyone get there and back.

Did I miss something? I just wanted to clarify since it seems like we have agreement.

Posted on 2015-11-29 at 20:49:41.

Subject: Gargoyles

Am I 18?
Yeah, more like 44. I started this game with the original box of basic D&D and then the original AD&D books. But not 2.0. And, of course, different games here use different versions so I don't always remember what each game is using. But that is my fault. Be happy to get the books.

I'll probably do a lightning bolt of disintegrate spell. Nasty for one of them, but it only hits one. I don't think I have something I can safely hit multiples with, but I'll check. Post should get up Monday night.

Posted on 2015-11-29 at 20:38:16.

Topic: Weird War II
Subject: Deeper into the night

Corban couldn't help but cringe when the dropped with a loud noise. But some things could not be avoided.

As they moved into the room he held his position in the rear. A quick glance around the room showed him the bunks and trunks all rummaged through. The Nazis, it seemed, had made it this far with enough time to go digging around. So likely they weren't under attack at this point.

Those thoughts passed through his mind as he held his position by the steps they came down - just a bit to the side so he would have cover from the side walls. He allowed the others to mover further into the room, check out the beds and the doors. He kept his eyes and rifle trained on the room they had left. It was well lit, so he should have no trouble identifying motion up there if something tried to come up on them from the rear.

Watch the rear, that was his job. He would move forward towards the door, taking up a position somewhat sheltered by the bed nooks, when they got ready to open the doors. But his eyes, as always, would be towards the rear.

Posted on 2015-11-24 at 19:51:10.

Subject: This is fun

Well, I'm not quite sure what the best move is. Don't gargs have some resistance to magic? Looking at my spell list either disintegrate or lightning bolt seem like the best bet. I'd lean towards disintegrate. I am very open to suggestions. That spell only hits one.

Also, a quick look on line didn't produce results - what exactly does the far reach spell do? With 3 versions of the spell on my list it seems like it should do more than allow me to reach something far away.

Posted on 2015-11-24 at 19:42:35.

Topic: Trilogy War Q/A
Subject: Flight plans

Castle info will confirm plans.

It seems to me that a teleport is the safest way to move the whole group - less chance of a big catastrophe if someone morphed into a dragon has a problem. But it requires a risk by the mages. Is there a way for them to stay invisible while they fly or in some way be safer?

Posted on 2015-11-24 at 19:15:45.

Topic: Tann’s NFL U Pick em Game 2015
Subject: Another week

Nov. 26
Philadelphia Eagles at Detroit Lions

Carolina Panthers at Dallas Cowboys
Carolina wins again

Chicago Bears at Green Bay Packers
Packers on a roll, hard to say it

Nov. 29
Minnesota Vikings at Atlanta Falcon
Minnesota gets on the right track

St. Louis Rams at Cincinnati Bengals
The Bungles

New Orleans Saints at Houston Texans
uhm, the home team? Texans

Tampa Bay Buccaneers at Indianapolis Colts

San Diego Chargers at Jacksonville Jaguars
SD - they have to win sometime

Buffalo Bills at Kansas City Chiefs

Miami Dolphins at New York Jets

Oakland Raiders at Tennessee Titans

New York Giants at Washington Redskins

Arizona Cardinals at San Francisco 49ers
Arizona on a roll

Pittsburgh Steelers at Seattle Seahawks
Seattle. They have to start winning again, right?

New England Patriots at Denver Broncos
NEP. Oh, where did you go Peyton?

Nov. 30
Baltimore Ravens at Cleveland Browns
The Ody special. Gonna go Brown. But they still like the Ravens when they come to town, right?

Posted on 2015-11-24 at 19:10:35.

Subject: Escher doors with gargoyles

Do the gargoyle like critters actually look like they might be made of stone? Just checking before I choose spells.

And I blame the dwarf for suggesting the room might attack us.

Posted on 2015-11-23 at 18:55:37.

Topic: Weird War II Q n A
Subject: Sweet! Back to the Zombies!

That is a lot of bunks. 40 in all.

I assume those are doors at the far end of the hall?

Posted on 2015-11-23 at 18:48:24.

Topic: Tann’s NFL U Pick em Game 2015
Subject: Green Bay

Green Bay is evil. It is sort of like rooting for the evil empire. You just shouldn't do it and anything you win by doing so feels tainted. But then, aren't you a Cowboys fan?

Posted on 2015-11-22 at 23:19:00.


  Partners:       Dungeons and Dragons resources, from 2nd to 4th Edition | for the gamer who's sick of the typical Dungeons and Dragons Adventures, #1 resource for D&D RPG Life forums, gamer blogs, D&D resources, roleplaying chat, dungeon maps Dungeons and Dragons 4th Edition  
View/Edit Your Profile | Staff List | Contact Us
Use of the RDINN forums or chatrooms constitutes agreement with our Terms of Service.
You must enable cookies and javascript to use all features of this site.