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You are here: Home --> Forum Home --> Recent posts by Nomad D2
Topic: Trilogy War Q/A
Subject: To open a box, look for another route, or go raise goats for a living

Ok, guys. We really need everyone in the party to chime in on the plans.

The boxes are clearly nasty - and they really do seem likely to have something to do with the 10 sword-wraiths. But why would Allanon send us here (but not come himself?? Hmmm...) if this is where they were trapped? That doesn't make sense. The powerful magic is probably either the magic source we are looking for, although that is supposed to be down not here, or a spell trapping whatever is inside.

But right now Lothor only sees the following options:
1. Open the boxes.
2. Go back and search all of the other rooms.
3. Go back to the room that had various hallways coming out of it - the one we slept in - and pick another route.

Opening the boxes feels a bit like destiny. And this is the path the spell told us to go down. Leading us here. Still, Lothor is hesitant to open them until other routes are explored. So Lothor would probably go back and pick another hallway, perhaps checking a couple of random rooms on the way. I have a sneaky suspicion that all roads will lead to this room, but I have been wrong before.

What say the rest of you? Opening boxes of death seems like a good time for a vote. Or feel free to outline another option if you know of one. I guess Lothor could just leave the tower, go back to the mainland and become a farmer, but he isn't inclined to do that. Not enough excitement.

Posted on 2016-06-14 at 20:24:22.

Topic: Dark Sun Q/A
Subject: Off and running

Sweet! The game is afoot!

I will have a look at things and get going very soon. Crazy start to the summer, but I'll read all this new stuff and have a post up by sometime Thursday at the latest.

Posted on 2016-06-14 at 20:16:47.

Topic: another game reboot
Subject: Looking

I just got home from a long trip - I'll try to look closely.

I'd be tempted by some sort of a gnome tinker. This was actually the genesis of my Daxos character in Schnozzles game, but Schnozz seems to have disappeared, so maybe I'll try again. A goblin could make an interesting variation on this as well. The basic idea is someone who is fascinated by everything and wants to see inside of everything and how it all works. Typically this is a roguish character - not a thief, but a hyper-curious little guy who finds his way into everything.

I'm not positive yet, but I've wanted to play a character like this for a while and a steampunk setting seems like the perfect setting for such a critter.

I'll get to reading soon.

Posted on 2016-06-14 at 13:58:51.

Topic: The Trilogy War
Subject: What to do?

Lothor looked at the cleaned off boxes and shook his head. he was no closer to figuring out what to do. The whole place was magical. He did not like the idea of opening the boxes? What did it mean that they were all tied together in some way?

Well, there was one more spell to go, at least. He'd wait for that and then they would have to make a decision. The room they had rested in - that had other hallways, didn't it? There was another option.

Posted on 2016-06-12 at 23:20:45.

Topic: Trilogy War Q/A
Subject: ??

Did we ever decide what to do?
It'll be late Sunday before I can post.

Posted on 2016-06-11 at 23:55:15.

Topic: another game reboot
Subject: Again

I'd really like to make this work. I'd love to join. Never done steampunkish stuff, but have no doubt I can figure it out.

Posted on 2016-06-10 at 00:33:45.

Topic: ideas and suggestions
Subject: Why did the city stop?

So, what made the city stop? Does everything else continue flying up? If so, what made the city stop and anchor at some point.

Also, if you have reverse gravity it would wreak havoc on anything flying. Think about it. A bird flies by having wings that give lift and thrust. So, what happens if a birds wings give lift with reverse gravity? It would be like a bird pushing DOWN under normal gravity - it would push the creature down. Normal flight would push a flier UP at the same time that it is trying to fall UP. To actually fly under reverse gravity, a bird (or dragon) would literally have to fly upside down. That might look a bit weird. Fliers would have some serious adjustment time when they first enter such a zone.

If gravity has returned to normal, well now you need a reason for the city to stay where it was.

Posted on 2016-06-08 at 17:12:11.

Topic: ideas and suggestions
Subject: interesting

Well, if you want stuff to fall up, simply have some note that it doesn't affect the ground - anything not attached to the earth goes up. But the "world" does not. (Or perhaps, the world itself is what flipped. Things still fall "down." Not toward that massive earth as modern gravity would suggest, but rather towards whatever predetermined "down" there was.)

What impact would this have on flying creatures? In either the world where everything goes up, or just under the flipped city, would flying creatures have any problems? After all, they are used to certain gravitational effects. At the very least they might be disoriented if not native to the area.

For the flying flipped city - has anything come to live on top of the now upside down city? How much of the "undercity" was pulled up, and what remains in the ground? For example, are sewer tunnels now exposed on the sides of the ground that is above (but used to be below) the city? What nests in those? Did people survive in the city and continue to live there, only now using their ceilings as floors? Living on what?

How long ago did it happen?

What about water? Are there any water sources up top? fantasy artists seem to love waterfalls coming off of floating rocks.

If you did go with everything floating up you would need to figure out where it goes. How far up does it go? Does it disappear? Is there a massive layer up there somewhere of collected debris? Is it now creating shadows/cloud cover? If people float away what happens to them? (If those on the ground don't know, you still need to!)


Posted on 2016-06-07 at 15:18:08.
Edited on 2016-06-07 at 15:20:06 by Nomad D2

Topic: Trilogy War Q/A
Subject: Hmmmmm

Well, that didn't seem to answer much.

Did the detect magic spell indicate anything about the hallway? We were wondering about illusions or such there as well.

And for the group, I think we need to look for other passages as well - secret doors or something. Before we open anything. This would be an Ulthok task, but he is not here to post.

Tann, if you'd be willing to add that info - based on earlier conversations I am sure Ulthok would have dones such a search of the entire room. But Ody is a bit busy right now. Otherwise we go another week waiting on that.

Does anyone else have any ideas? Knock on the boxes? Listen for sounds or echoes inside? Backtrack and check other rooms? Give it up and go home?

One more question to add - when you speak of the floorboards being connected - does it look like this is a big thing with 10 boxes attached - and the whole thing is "on top of the foor" - or does it look like it is a "part of the floor?"

Posted on 2016-06-06 at 23:25:53.
Edited on 2016-06-06 at 23:27:15 by Nomad D2

Topic: Recruitment for Dark Sun setting campaign?
Subject: Whatever day

I'll work with whatever day works for other people.

Posted on 2016-06-05 at 16:08:28.

Topic: Trilogy War Q/A
Subject: Slow down

before Cor opens anything, lets at least let a spell of 'clean' tell us if there is anything else we can learn about the room. Ulthok should also look for secret doors. once we have all of the information possible, then we open the boxes.

Posted on 2016-06-05 at 16:06:40.

Topic: Trilogy War Q/A
Subject: Best Wishes

well, Ody, I'm not sure what the group will do without our resident historian and fact figure-outer, but we will manage.
Best wishes in taking care of your mother. RL priorities.

Posted on 2016-06-05 at 12:44:20.

Topic: Slate Q&A Thread
Subject: Calling all Schnozzles

Well, the players are all sitting here waiting.

Daxos is certainly anxious to figure out what to about this mess.

Posted on 2016-06-05 at 12:40:06.

Topic: Recruitment for Dark Sun setting campaign?
Subject: Nice

That is one of the better names I've seen in awhile.

The group shall, at the very least, have a pair of very bulky meat-shields.

Posted on 2016-06-04 at 11:05:20.

Topic: Trilogy War Q/A
Subject: This post is brought to you by the number 10

So, here's a good idea - read the GMs posts carefully. I'm not sure where my brain pulled the number 7 from, but there are, in fact, 10 giant stone (?) boxes in front of us. 10. That numbers sounds familiar.

Posted on 2016-06-04 at 11:02:52.

Topic: The Trilogy War
Subject: 10 box shaped objects?

Lothor travelled along the main hallway glancing into the side rooms growing more concerned with each stride. Of course, already being in a magical cyclops tower already had him on edge, but the never-ending hallway was an additional concern. The tower hadn't been this big on the outside, he was sure of it. Was this the famous Tardit? (Time and Relative Dimensions in Towers?)

But eventually even never-ending hallways reach their destination. or, at least, this one did. The group looked into a room with 10 large dust-covered boxes. 10? That seemed an ominous number for sarcophagus' (sarcophagi?).

"Before we clean those things off and disturb the dust, let us see if the dust has any stories to tell." With that the big warrior stepped carefully into the room and tried to inspect the dirt and grime. Was there any evidence in the dust or elsewhere that any of the boxes had been moved or opened? Were any of them cleaner than others? Was there evidence of movement at any point along the walls or floor. For good measure he even looked up at the ceiling. Did the dirt and dust have a story to tell?

When that task was done he would step aside and let the cleaners have at their task.

Posted on 2016-06-04 at 11:01:02.

Topic: Trilogy War Q/A
Subject: Damn Tann

"Though I will admit some of what your saying is pleasant to read."

What does that mean? Does it mean I am on the right track? Or that you are happy to see me with so many questions? Or that it is funny to see us so far off base? Or just that it is a day to be good on?

You are as duplicitous as Sauron!

Posted on 2016-06-03 at 16:59:59.

Topic: Trilogy War Q/A
Subject: Words and more words

"Woe and death before you lay
Center path straight night and day
Sweet music of death the price we’ll pay
Priceless blades of destruction
At the place of power lay
Evil Red Eye Glorious..."

Ok, what about the "evil eye"?

My first reading on this was that it refers to the cyclops that guards the tower - after all, eye is singular. But what of the bigger story? Obviously this story has numerous LOR parallels, but it is not a direct copy of that story. Is the big bad guy symbolized by an evil eye like Sauron? Might a magical cyclops just be a symbol (or physical manifestation) of that greater evil? This place isn't far from his home, after all.

But the timing is odd - he was just defeated. As Ody noted, these stone boxes are not new. Then again, this tower seems odd in terms of space, why not time? Magic does that sort of crap.

Any thoughts on "music?" This doesn't seem like the home of sirens.
Were there any other blades of note in the story?

But whatever the answers to these questions, it would seem we start by examining the boxes and going from there. Plus, I would really like to see if there is some sort of illusion on the hallway. An hour???

*edit* - One additional thought. Allanon sent us here, didn't he? Assuming he is who he claims to be, then if anyone would know about that sword or those wraiths, I would think it would be him. Would he send us to this location if this is where they were hidden? Certainly he would know about it - and he claimed to have to investigate to get information on the tower's existence.

Posted on 2016-06-03 at 13:45:01.
Edited on 2016-06-03 at 13:48:56 by Nomad D2

Topic: Recruitment for Dark Sun setting campaign?
Subject: Trossach

I am actually getting underway on character creation- and this world has some really cool possibilities. I did move away from the elf ranger concept as I couldn't get the feel for the character. Instead you will be graced by the presence of Trossach, the Mul warrior and enemy of all things slaver and oppressive.

Looking forward to it.

Posted on 2016-06-03 at 13:34:46.

Topic: Trilogy War Q/A
Subject: ????

Ok, I think Ody just made a comment from before my entry into the game.

The "sword wraiths?" (It was actually typed as 'sword wraths, but I'm guessing here.) Are these nine wraiths that serve the bad guy, he-whose-name-I-can't-remember? And was it nine? I'm just speculating on the number, of course, as there are 7 extremely large sarcophagus looking things in front of us.

Posted on 2016-06-03 at 11:32:00.

Topic: Trilogy War Q/A
Subject: Magic

Magic is unrtliable, but the clean cantrip did work once. I'd give it a shot.

Are we looking for a thing? Somehow I was envisioning a place more than an object. Did I miss something? Do we know what we are looking for?
**edit**. I just saw the comment on the sword above. I'm not sure that is what the spell meant. Remember the central role of a sword in everything that is happening.

I was guessing that there would be some sort of undead critters in these things - and maybe a passage down.

Posted on 2016-06-03 at 01:19:16.
Edited on 2016-06-03 at 01:21:24 by Nomad D2

Topic: Trilogy War Q/A
Subject: Hmmmmm

Ok, one more for the GM:

The boxes are 4' deep. Does it look like one solid box, or might they be on a pedestal of some sort? Yeah, we probably have to clean it first.

To the group:

*I like the suggestion of a clean spell. That seems like the best choice and it is clear that we need to start with the boxes.
*Is there a good way to detect an illusion? Just a detect magic spell? Should someone do that on the hallway?

I'll post for Lothor - probably having him check the floors. But I think spell casters might want to post first.

Posted on 2016-06-02 at 17:21:13.

Topic: Looking for ideas
Subject: Interesting ideas

I was already assuming the Druids would be the source of information, but hadn't heard of the mirror pool. Sounds cool. The plan might be coming together. Ley lines are also interesting. Thanks.

I'm open to more creativity if anyone wants to add to this!

Posted on 2016-06-01 at 19:33:15.

Topic: FFd20 Crimson Falcons QA take 2
Subject: 2 of 3

Well, that is 2 of 3.
Any chance of keeping it going?

Posted on 2016-05-30 at 19:33:14.

Topic: Recruitment for Dark Sun setting campaign?
Subject: Slow

I have been equally slow, but knowing that I have a deadline, I'll get it done before then.

Posted on 2016-05-30 at 19:31:29.


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