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You are here: Home --> Forum Home --> Recent posts by Hammer
Topic: Treasure Seekers QnA
Subject: Maps


You all have the same map ie 10 copies of the same map which is what I Emailed you!

Posted on 2013-05-30 at 06:46:30.

Topic: Treasure Seekers QnA
Subject: No Worries Ziklag


Your Deity will speak to you about that matter!

Posted on 2013-05-29 at 19:20:51.

Topic: Treasure Seekers QnA
Subject: Great Post Ziklag


Glad you came aboard from LC Avengers, even though with this group of Players we will probably be Posting More Often than we did with LC Avengers!

Posted on 2013-05-29 at 18:27:19.

Topic: Treasure Seekers QnA
Subject: Wonderful Post Jozan


Looks like we are in for One Wild Ride!



Posted on 2013-05-29 at 18:17:21.

Topic: Treasure Seekers QnA
Subject: Going Out of Town ...


..... for a few days, but am taking my laptop and references, so will find some time to compose the Ship leaving and arriving at Tagea while I am gone!

We still have 4 Players who have to Post and Brundel is taking Exams this week, so by the weekend you all should pretty well have your Role Playing Posts written and in the Game Thread for the Lurkers and Players and Especially Me to Enjoy Reading!

I should be back home in 8 or 10 days, if not sooner, but I should have the Game Update written and Posted a short while after all 10 of you have Posted Your Openings and Role Play Posts!



Posted on 2013-05-29 at 17:02:26.

Topic: Treasure Seekers QnA
Subject: Yeah ...


..... Stashing is Fine!

I am Not Counting the 50 Gold, so whatever you did with it is for your character to dispense with as he/she pleases!

Yes, each Player can write their Posts up to the point of boarding the Ship, so I will be creating the scenario from the Docks to Tagea, where you Players will Begin!

Posted on 2013-05-29 at 15:03:01.

Topic: A Single Stone... Q/A
Subject: Okay


Am going out of town for a few days, but I should be able to do some posting somewhere along the way!

Posted on 2013-05-29 at 14:33:00.

Topic: Treasure Seekers QnA
Subject: Air of Mystery by Salvator


Nice Approach to Blend with the Other Posts!

I know Brundel is taking exams this week, so everyone just play off the Posts and we will get underway sometime after everyone has Posted and had the opportunity to play off one another's creativity!

Posted on 2013-05-29 at 05:17:28.

Topic: Treasure Seekers QnA
Subject: Great Post Angelic


So Glad I Got an Early Start This Morning and Got the Game Thread Open Earlier Today!

Angelic is Threading the Needle in Her Writing with Great Expertise and Word Crafting!

Bravo Bravo Bravo

Posted on 2013-05-29 at 04:49:57.

Topic: Treasure Seekers QnA
Subject: Probably Jozan


Probably did not make the adjustment from the Copy and Paste because you get 10 + Con Attribute

I will go check it and correct it now!

Corrected to 12

Thanks for Bringing It to My Attention Jozan!

Posted on 2013-05-29 at 04:35:34.
Edited on 2013-05-29 at 04:41:54 by Hammer

Topic: Treasure Seekers QnA
Subject: Viking Ship


http://www.google.com/imgres?imgurl=http://24.media.tumblr.com/tumblr_m70mxx8pNP1ru82w7o1_1280.jpg&imgrefurl=http://www.tumblr.com/tagged/viking%2520ship?before%3D80&h=473&w=630&sz=35&tbnid=TCcYP9dKN0-1HM:&tbnh=94&tbnw=125&prev=/search%3Fq%3Dviking%2Bship%26tbm%3Disch%26tbo%3Du&zoom=1&q=viking+ship&usg=__uVVdGCCbx8AUivcuxakDfRJeEeI=&docid=rbPzDtuIbJDopM&sa=X&ei=_3WlUfbgM5Ti4APf0oHwBQ&sqi=2&ved=0CE0Q9QEwBA&dur=1

See if that takes you to an image which I Googled

There is a Mast in the Center and the Dragon on the Prow is a Toothless Dragon!

It Works!

Copy and Paste that into your http:// at the top of the page and it will take you directly to the Image of the Viking Ship!


Was going to wait until I Posted an Update, but did not want anyone misconstruing the type of ship in their Opening Posts!



Posted on 2013-05-29 at 03:36:31.
Edited on 2013-05-29 at 03:40:29 by Hammer

Topic: Treasure Seekers QnA
Subject: Great Read Tann and Ody


This Adventure is taking shape!

Actually, Much Better Than I Anticipated When I Decided To Start A New Adventure!

All of You have Interesting Characters and Background Stories and it is Amazing How They Fit Together!



Posted on 2013-05-29 at 03:28:31.

Topic: Treasure Seekers QnA
Subject: Ha Ha Ha


Guess I will read the adventure as it unfolds and see what happens!

Posted on 2013-05-29 at 00:35:50.

Topic: Treasure Seekers QnA
Subject: Great Reads


Am Looking Forward to More!

Posted on 2013-05-28 at 22:50:47.

Topic: Treasure Seekers QnA
Subject: Ziklag is ...


..... now added to the Players List in the Game Thread and is therefore free to post when ready!

Posted on 2013-05-28 at 22:43:56.

Topic: TREASURE SEEKERS CHARACTERS
Subject: ARELDOR GLANOLWATH


Status
Currently Active

Name: Areldor Glanolwath
[played by Ziklag]

Class: Illusionist

Race: Half Elf

Movement 30 feet

Gender: Male

Alignment: Neutral Good

Level: Second Level

Hit Points: 4 (plus Constitution Modifer +2) = 6 (plus Minerva +1) = 7
Level Two (2x6) = 12

World: Aihrde

Place of Origin: Waltenshaw

Patron Deity: Minerva

Languages (Spoken): Common, Elf, Dwarf, Halfling & Orc

Age: 30

Height: 5' 8”

Weight: 150 lbs

Hair Color: Brown

Eye Color: Gray

Handed: Ambidextrous (Primary Weapon in Right Hand)

Original Numbers (87 points) for Attributes:

Strength: 12 [+1] Minerva grants +1 = STR +2

Dexterity: 16 [+3] PRIME ATTRIBUTE Minerva grants +1 = DEX +4

Constitution: 15 [+2] Minerva grants +1 = CON +3

Intelligence: 18 [+4] PRIME ATTRIBUTE Minerva grants +1 = INT +5

Wisdom: 12 [+1] Minerva grants +3 & +1 = WIS +5

Charisma: 14 [+2] Minerva grants +1 = CHA +3

Armor: None

Helm: None

Shield: None

Weapons: Club (Ash), Daggers (2), Staff (Ash) and Darts (3)

Equipment: Spell Book, Cloak, Belt, Leather Gloves (2 Pair), Soft Boots, Ink, Quills (3), Pipe, Tobacco, Oil Flask, Canteen (Half Gallon), Bed Roll, Soap (1 Bar), Tunics (2), Trousers (2), Flint & Steel, Bag (Small Side Bag), Back Pack, Spell Component Belt, Open Lamp (1), Rations (7 Days), Winter Blanket, Dragon Scales (10) and Recorder (Musical Instrument)

Trousers are Off White, 1 Tunic is Blue, the Adventuring Tunic is Black and the Cloak is Black.

Coins: 100gp

Treasure: None

Illusionist Spells
0-Level FIRST AID Bandages bleeding wounds.
0-Level INFLUENCE Temporary charm.
0-Level MENDING Makes minor repairs on an object.
0-Level PRESTIDIGITATION Performs minor tricks.

1-Level COLOR SPRAY Knocks unconscious, blinds, or stuns 1d4+1 level worth of creatures.
1-Level ILLUSIONARY HOUNDS Two hounds distract opponents
1-Level MINOR DARK CHAOS Whiplike tendrils cause 3hp damage, lasts 2 rounds

1-Level Bonus Spell OBSCURING MIST Fog surrounds the caster.

0-Level Minerva Granted Spell Dragon Awareness is Using the scale of a dragon, the caster can sense dragons and their treasures in the spell area. The caster knows the distance between the caster and the dragon and what type of dragon by age.
1-Level Minerva Granted Spell Dragon Breath Resistance is Using the dragon scale, the caster becomes totally resistant to the breath weapon of the dragon type of the scale. Their personal equipment is also safe from the blast.

MINERVA
GODDESS OF COMMERCE AND MAGIC

GOD SYMBOLS:
Wood Axe, Clay Tablet

DEITY PROVINCE: Commerce, Industry, Education, Magic

CEREMONY: March 19 is a festival where gold is sacrificed to Minerva.

TABOO: Books and scrolls can never be destroyed on purpose.

GRANTED ABILITIES: Wisdom is +3 for all worshipers; and worshiping wizards and illusionists have a +1 in all of their attributes.

The solstices are high holy days and actions started on those days have a lucky chance of success. Her temples are work places where the sciences of medicine and engineering are studied and taught.

They are also places where magic items are bought at top prices as the goddess and her followers study such items to learn of their magical power

RACIAL TRAITS AND ABILITIES
The mixed lineage of half-elves effects the specific traits that a half-elf inherits. Players choose a human or elf lineage that dominates their character. Racial abilities modifiers are based on which lineage the player chooses.

All half-elves possess the following three abilities:
EMPATHY:
A half-elf’s uncanny ability to empathize with others is reflected in a +2 bonus to all charisma checks. This ability can be combined with attribute check modification.

MOVE SILENTLY (Dexterity): This ability allows silent movement in wilderness areas. Half-elves can move up to one-half the normal speed the character suffers a -5 penalty to the check. Any faster movement is practically impossible (-20 penalty).

SPOT HIDDEN DOORS (Wisdom): This ability allows half-elves to spot secret, hidden and concealed doorways. A half-elf passing within 5 feet of a secret, hidden or concealed doorway is entitled to a wisdom check. Success means that the half-elf notices the door as if actively searching
for it. When a half-elf does actively search for such doorways, the bonus to the wisdom check is +1.

Half-elves with a human lineage possess these abilities: (Applies to Areldor)
ATTRIBUTE CHECK MODIFICATION:
The human lineage is reflected in a greater versatility than their elven kin, but not quite as their human relatives. Half-elven characters are allowed to choose one secondary attribute for which they gain a +2 bonus to all attribute checks.

SPELL RESISTANCE (Wisdom): Half-elves of human lineage are somewhat resistant to spells and spell-like abilities that charm or unnaturally cause sleep. When making saving throws against these types of spells, a half-elf of human lineage receives a +2 bonus.

Half-elves with a elven lineage possess these abilities:
ATTRIBUTE MODIFICATION:
+1 to dexterity and -1 to constitution.

ENHANCED SENSES: Half-elves of elven lineage can see farther than humans in just about every circumstance, including torchlight, and can see clearly enough to read a road sign or spot a shield device that is up to two miles distant when outside during the day. They can also hear very well, and receive a +2 bonus to all checks involving listening.

SPELL RESISTANCE (Wisdom): Half-elves of elven lineage are particularly resistant to spells and spell-like abilities that charm or unnaturally cause sleep. When making saving throws against these types of spells, a halfelf receives a +4 bonus. Half–Elf spell resistance allows a saving throw against Sleep, even though Sleep normally does not have a saving throw.

Posted on 2013-05-28 at 22:42:20.
Edited on 2013-12-04 at 05:32:27 by Hammer

Topic: Treasure Seekers QnA
Subject: Acquiring Gear ...


.... I figure Characters would arrive with some and get some, that is part of your Role Play!

Besides, you do not know for sure if you will come back empty handed or with a Full Load of Treasure ???

Re-Read the First Post in the QnA and notice the last 5 paragraphs above the Purple Color Text for an idea of what I am talking about regarding Not Boarding Ship with Coin!

Posted on 2013-05-28 at 22:32:31.

Topic: Treasure Seekers QnA
Subject: Left Over Coin ...


..... Must Be Put Some Place Before You Leave Because No One Boards Ship With Any Coin!

Captain Crayfish will be giving out some Coin when you arrive at your first destination!

Purpose is to Establish a Tie Back to the Toothless Dragon Inn for Returning from Your First Exploration!

When You Return All Characters Will Level Up to 2nd Level and at that point you can all decide how much Coin your character will carry on the Next Exploration!

Which Depends Upon Where You All Decide To Go After Returning From Tagea ?????


Posted on 2013-05-28 at 22:22:48.
Edited on 2013-05-28 at 22:27:26 by Hammer

Topic: Treasure Seekers QnA
Subject: LOL


You have Set the Stage and we will see who it will be to Raise the Bar a Bit ???

Posted on 2013-05-28 at 18:19:55.

Topic: Treasure Seekers QnA
Subject: Not a Criticism


Just an Observation!

Adventure opens at the Toothless Dragon Tavern on the 5th of Marrero (March), so I guess the Bard Students all got an early release for Spring Planting ???

Still Enjoyed the Post from Angelic!



Posted on 2013-05-28 at 17:47:27.

Topic: Fast & Furious 6: What did you think?
Subject: Worth Watching


Discovered I had enough credit left on an AMC Movie Card that was given to me for my birthday, so I took the recommendation from Tann and saw it yesterday at a matinee!

The Fight Scenes were worth the Price of Admission alone!

Got so absorbed in the story that I forgot about the Fight Scene and so when it took place it was Thrilling!

I am not a Fast & Furious fan per se, think I saw the first one and the Tokyo Drift movie, but F&F 6 was AWESOME and I Certainly Plan to See F&F 7 whenever it opens!

In fact, the segment Tann referred to as the credits roll is also worth the price of admission!

Posted on 2013-05-28 at 17:37:02.

Topic: Treasure Seekers QnA
Subject: Another Good Read


Angelic has started things off quite nicely!

Will be an interesting adventure!



Posted on 2013-05-28 at 17:28:31.

Topic: A Single Stone... Q/A
Subject: Kaelyn seldom seems ...


..... to disappoint a Lurking Reader when he posts!

Enjoying the Read Myself as a Player!

Well Done Guys!



Posted on 2013-05-28 at 17:21:10.

Topic: Treasure Seekers QnA
Subject: Players Listed in Game Now


Hey Gang

If your name is Not Ziklag, then you are listed as a Player in Treasure Seekers now!

I still have some things to do with Character Sheets, so Please Review what is Posted (Especially Your Equipment) so that I can tweak, delete or add appropriately!

Players Are Now Welcome To Begin Posting In Game!

Posted on 2013-05-28 at 17:08:27.

Topic: Treasure Seekers QnA
Subject: Jozan


This is what I have for your character:

Bed Roll, Belt, Belt Pouches (2 Small) & Canteen (Half Gallon)

Posted on 2013-05-28 at 16:55:59.

 


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