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You are here: Home --> Forum Home --> Recent posts by Steelight
Topic: Tus's Farewell
Subject: POUT!


And I was looking so forward to playing the Watcher again. Oh well. Good luck in your RL, and hopefully we will all see you again soon.

Posted on 2010-05-06 at 02:42:09.

Topic: Realms of Twilight - A Journey Begins
Subject: Game Update


The door is not locked and opens without any hesitation or resistance. Seeing only darkness beyond you both rush through the door, slamming it closed behind you.

Heironymus feels several pushes at the door, but manages to hold them at bay long enough to slid the door bar into place. Only then do you notice the darkness fading, as light begins to shine from some unknown source.

You find yourselves in a large and rather ornate room. About 30 feet ahead of you sits a dark-skinned elf on a throne of carved ebony, resting on a raised dais. In his hand he holds a black chain. Hesitantly your eyes follow the chain to the person at the other end. Jocelyn sits several steps below the elf with a choker around her neck, connected to the chain.

The ceiling rises into darkness, though you get the feeling that you are being watched by many pairs of eyes from its depths.

There are several other doors into the room, and at each of them stand a pair of guards clad in leather armor, short bladed weapons in hand.

"Greetings my friends." says the valshari on the throne. "I wondered how long it would take you to get here. I must admit, I had begun to wonder if you would make it here at all. I do hope my illusions didn't frighten you too greatly."

He pauses for a moment, allowing his last statement to settle in.

"I wonder what you hope to accomplish here. As you can see my new pet is quite happy. Smile for them dear."

Jocelyn shows a very hesitant smile, revealing two missing teeth and a previously unnoticed bruise on her jaw.

"I have some other friends I would like you to meet. I believe they will be here shortly. In fact, they have been sent specifically to sabotage Valin's trade ways. The very sabotage you were commissioned to prevent I believe."

A door to the right side of the room suddenly bursts open, barely missing one of the guards who, strangely, seemed to purposely be standing a bit further from the door than the other door guards in the room. Another pair of dark-sinned humanoids burst through the door, squinting momentarily at the sudden bright light. In there daze the guard silently closes the door behind them.

"And here they are now, our guests from the empire." He turns to the new entrants. "Welcome to my humble abode. I do hope you were not treated unfairly."

After a moments pause he motions to Kyara and Heironymus and speaks again. "Here are the people you sought, as I promised. They are the cause of all of this chaos. If they had simply guarded the caravan as they were paid to do we wouldn't all be in this situation. Instead they gave a wagon of goods and this precious girl over to my possession, at a wondrous price I might add. The merchant was ashamed and turned back towards home. It is a shame really. His goods would have been highly desired in your home city of Bevaris I'm sure."

(The new entrants are the characters of Dakarta and Dragon Mistress. Feel free to describe yourselves in this thread, as well as any actions you choose to take or words you choose to speak. Though I do ask that you not all speak at once. After all, the elf can only address one at a time anyway.)

Posted on 2010-05-05 at 11:52:18.
Edited on 2010-05-10 at 17:20:42 by Steelight

Topic: Last wish of a Dragon
Subject: The Watcher's Return


Several minutes passed before the Watcher reappeared in the stairway. With a gaze that seemed to penetrate into the very soul of every patron he looked out over the tavern. Without a word to anyone he strode slowly but purposefully over to an empty table near the bar. With a nod to the Guardian he sat.

Already his bald head was sweating from the heat of the many gathered humanoids, and though he had changed from his travelling clothing to a light gray, full-sleeved shirt and loose cotton breeches, he was still warm in such a closed environment. Quietly he sat.

Within moments he was writting in a large tome. He didn't seem to be carrying the book when he entered the tavern area, but perhaps the eyes have deceived.

The Watcher looks around again, with a certain serenity in his expression, taking in the whole of the room before returning his gaze to the book. A moment later his quill is a blur over the pages as he begins to write.



Posted on 2010-05-05 at 02:55:43.

Topic: Update
Subject: Another question


Conventional of Nuke? Just curious. I was a nuke ET for 6 years myself.

Posted on 2010-05-05 at 01:50:23.

Topic: RDInnsider - May - Reporting for Duty!
Subject: Already reading


I've got it downloaded already. I like it a lot. Especially the Realms of Twilight game summary By the way, since I'm allowed to mention this every so often (shameless self-promotion moment... beware) My Realms of Twilight Campaign Setting hardcover book is coming out shortly. It will be sent to the printer in the next few days and in 4-6 short weeks, I'll have 50 copies in hand to sell should anyone want one!

Okay, no more self-promotion. Good job overall on the Innsider Meri. Well done.

Posted on 2010-05-03 at 23:29:02.

Topic: Update
Subject: The Navy?


So, what is your rate in the navy?

Posted on 2010-05-03 at 15:44:34.

Topic: Trilogy War Q/A
Subject: Questions


Have we tried any turning of undead since these challenges began? Would these shadows be considered undead or are they manifestations of magic (as far as my character could suspect)? In this place would I get the sense that the evil forces at work would make it more difficult to affect undead, or is there nothing like that that I could sense (with detect evil or anything like that previously)?

Posted on 2010-05-03 at 05:42:47.

Topic: RedWyrm School of Online Adventuring
Subject: Battle Update


The summoned wolf lets lose a loud howl and then slowly fades from existence, returning to its home forest, wherever that may be, and leaving behind several confused kobolds.

Sintan lets loose a similar howl in response and pounces at the nearest kobold, barely missing its arm as it quickly jumps away, a little intimidated by the wolf's sharp, pointy teeth.

The kobolds rouse themselves gathering their courage to fight against the seemingly lone wolf. Two more spear thrusts strike home as Sintan struggles to avoid the many points. Blood is now streaming freely from several wounds (the two hits inflicted 2 and 3 hit points of damage. Sintan has now taken 7 hp damage and has 1 remaining. he is noticeably limping and weakening.)

Two of the other kobolds (those previously threatening the summoned wolf) move to surround Sintan, the remaining two of that group move menacingly toward the downed merchant. The two already there have now finished gathering his coin and picked up their spears.

The twang of a bow string from off to the side signals Kiirnon's second attack. The arrow grazes the wounded kobold deeply enough to bring him down. Recognizing the new threat several of the kobolds attacking Sintan turn to the woods, searching for the archer.

Their attention diverted Darkon sees his opportunity. He charges in, swirling his scimitars at a pair of kobolds threatening his canine ally. The first strike slices the head off of the scaly creature. its body stands there for a minute before realizing it's dead and collapsing to the ground. The clean cut put Darkon off balance however. When the second kobold raised a perfect block to his second scimitar block he almost lost the blade entirely. Luckily he managed to spin it around his hand (looking almost like he did it on purpose) and catch it back in his hand, gripping it normally.

The halfling wizardess begins her chanting and dance of summoning. (Any summon monster spell has a 1 full round casting time. It will take effect on your next turn.)

8 kobolds now remain, though they have now recognized that they do not outnumber their foes as much as they previously believed.

(Zeph Sense Motive check 16) The kobolds seem to be quickly growing afraid, their morale quickly fading as their allies die beside them.

Posted on 2010-05-02 at 00:16:41.

Topic: Last wish of a dying Dragon Q&A
Subject: Noted


While the Guardian does not quite have the hulking physique your character seems to imagine, the sour/suspicious disposition is likely right on the mark. Though another player will be picking up the Guardian shortly so I will leave it to him to fully describe himself (more than I already have that is).

Posted on 2010-05-01 at 19:19:18.

Topic: RedWyrm School of Online Adventuring - Q&A
Subject: Alright...


Based on posting history, I will only update the game on Saturdays, not at any specific time that day, just Saturdays.

Also, if characters attempt to perform actions that they simply are not capable of, I will attempt to explain why they cannot do such a thing (which should be rare since I let people do whatever they can think of within the bounds of their character's skills and abilities) and provide an opportunity for them to change their post. Should that fail a random action will be decided by me, and the results will more than likely not be in the character's favor.

If there are any questions or concerns about this announcement, don't hesitate to either PM me or post here. I'm simply trying to keep balance between the players and make sure everyone has fun (as long as they are posting!)

Keep in mind that you are training, and I expect you to try to push the envelope a bit, but don't be surprised when the rules stand firm.

Good gaming to you all, and I look forward to seeing you defeat the kobolds before you.

Posted on 2010-05-01 at 14:41:58.

Topic: Realms of Twilight - A Journey Begins
Subject: A dead end... or is it


You move as quickly as you dare down the hall away from the sounds that now seem to be only instants behind you. Though you cannot see them, you can feel danger right at your back.

Then, as you turn a corner in the darkness you smack into a wooden object. After a moment of running your hands across the object it seems you have found an iron bound wodden door, much like the first door you encountered in these tunnels, save that this one actually has a handle! A quick glance behind you shows several pairs of eyes, glowing in the darkness with more arriving every moment. In only a few moment you count more than a dozen, and they are quickly approaching.

Posted on 2010-05-01 at 13:52:38.

Topic: Last wish of a Dragon
Subject: On the Third day


A third day passed as the Watcher and his Guardian searched for the sight of his vision, but to no avail. They would need supplies soon, and they had seen the chimney smoke of a large building in the distance. Perhaps an inn or tavern of some sort?

As the moon rose in the evening they opened the door to the Thirsty Turtle inn. The room was lively as any crossroads place would be this time of the evening. With one last look over his shoulder at the beauty of the risen moon and the constellations of the dragon and the Eye of the Watchers detailed by the celestial stars he stepped in. Without a word to anyone they approached the innkeeper. The Watcher said nothing, only pulled a few coins from a pouch hidden somewhere in his traveling clothes to pay the man. The dark clad (and well-armed) human seemed to speak in his stead.

With only a head nod the traveling Watcher ascended the stairs, presumable headed to his room. The other remained in the common room... for the time being.

Posted on 2010-05-01 at 01:12:17.

Topic: Last wish of a dying Dragon Q&A
Subject: So...


I'm assuming I should have another post about finding my way tot he inn then or is my current one acceptable?

Posted on 2010-04-29 at 22:26:05.

Topic: RedWyrm School of Online Adventuring - Q&A
Subject: Tus


Summon Monster I cannot summon a hell hound. Per the 3.5E Player's Handbook and considering your alignment you can summon the following:

Celestial Badger
Celestial Monkey
Fiendish Hawk
Small Fiendish Monstrous Spider
Fiendish Viper
Celestial Giant Fire Beetle

A hell hound cannot be summoned until Summon Monster III which is a 3rd level spell, not castable by a wizard until 5th level.

Posted on 2010-04-29 at 22:25:29.
Edited on 2010-05-01 at 14:29:45 by Steelight

Topic: RedWyrm School of Online Adventuring - Q&A
Subject: Yes... but...


He is a 2nd level character, but he is not a 2nd level druid. Spells effects and durations are based on the caster level (thus his druid level of 1) not character level (which would be 2 in this case).

Posted on 2010-04-29 at 15:27:55.

Topic: Realms of Twilight - A Journey Begins
Subject: Branching path


You move slowly forward in the darkness, the sounds behind you growing ever louder. After what seems like an eternity, the passageway branches off to the right (it also continues ahead).

(Heironymus Listen check 18 )
As you take another step forward a sound comes out of the area ahead of you. In the darkness you cannot see its source, and in the growing din of boots and metal coming from behind you you aren't even sure you heard the noise at all. Wait... there it is again! The soft brush of padded feet on the stone floor. Something awaits you in the passageway ahead. Only the branching path now seems clear.

Posted on 2010-04-28 at 20:45:00.
Edited on 2010-04-29 at 15:25:01 by Steelight

Topic: RedWyrm School of Online Adventuring
Subject: Q&A please


(Related notes should be in the Q&A... and no, it only lasts 1 round because he is only a 1st level druid.)

Posted on 2010-04-28 at 02:05:41.

Topic: Last wish of a dying Dragon Q&A
Subject: It Begins!


Alright, my first post is in. I hope others follow suit and we can really get this game going. I think it could be quite interesting. Good luck to us all I suppose.

Posted on 2010-04-27 at 05:15:44.

Topic: Last wish of a Dragon
Subject: The Watcher


The vision was truly intrigueing. Why would such a sight come to him during his meditations? It had only been a matter of month since he had undergone the ritual that bound him and his Guardian, and he had taken his place as a Watcher.

It was said that when events called to a Watcher, it is his duty to answer. Within moments of his mediation coming to a close he sent a message to his Guardian. Within an hour they mists that guarded the gate between The Monastary of Kyr'nor'in (one of the ancient bastions of the Watchers and their knowledge) and the material plane parted, and the Watcher headed out with his Guardian, a young man clad in dark clothing and darker spirits.

They descended from the cloud-covered mountain top without a word, the Watcher spending as much time pouring over his sacred book as paying attention to the path they tred.

In two days time (and only a slightly greater number of words) they reached the location that had called to him in his vision. This was where his journey, and his observations were to begin. Armed with that knowledge he began to search the area for any sign of the gnome he had seen, or the lair of the dying (likely dead by now) dragon.

Posted on 2010-04-27 at 05:13:54.

Topic: RedWyrm School of Online Adventuring - Q&A
Subject: The end of the 1st round


Shield Wolf: You are correct about a single wolf's general tactics. As far as the summon nature's ally, I believe it does have a 1 round/level duration, though I don't play with druids much. My general ruling on summoning spells is that they attack the round they are summoned. The spell does have a 1 full round casting time, but the nearest kobolds failed a listen check to detect your mystic syllables (being to absorbed in looting and pillaging). And since you were pretty much the one to initiate the surprise round, I gave it to you first.

So, 2 of the kobolds are down, 1 is wounded. 4 uninjured kobolds near the summoned wolf (which will disappear on Zeph's turn of the next round) and 4 more (including the severaly injured one) are fighting Sintan. The two remaining are near the man, though they are armed and relatively aware.

No additional kobolds have shown their faces, nor has anyone resembling a leader.

Any questions before the next round?

Next update will be will be Saturday sometime unless I hear otherwise from you guys.

Posted on 2010-04-27 at 04:32:34.
Edited on 2010-04-27 at 19:27:07 by Steelight

Topic: RedWyrm School of Online Adventuring
Subject: The battle begins


The yipping continues as the little creatures continue to tear through the contents of the wagon. The pair approaching Sintan bark once, calling the attention of another pair of the creatures, who quickly take up spears and hop to the ground. As they do the others go silent. The ruckus in the wagon ceases and they all seem to pick up weapons. The silence is broken only by the low growl coming from the bushes and the ocassional pained moan of the injured man.

In a burst of sound and motion an unknown wolf shoots out from the bushes attacking a nearby creature. Its teeth sink deep into the little one's neck and it is quickly brought to the ground. (The summoned wolf hits the flat-footed kobold for 6 points of damage, and successfully trips the dying creature).

The suspicious kobolds turn towards the new threat brandishing their spears. As if on cue Sintan charges out nipping at the closest creature, taking a good-sized chunk of kobold flesh from it leg. The creature howls in pain but is not yet out of the fight. (Sintan hits the flat-footed kobold for 3 points of damage, wounding it and failing the trip attempt).

Chaos erupts in the clearing as the kobolds move into two groups, knowing that they vastly outnumber their foes. 4 move towards the summoned wolf menacingly, and 4 more move towards Sintan. The remaining two begin to rifle through the pockets of the wounded man grasping for valuables and coins as quickly as possible.

Two of the creatures stab viciously at Sintan. She manages to hop to the side of one thrust only to get nicked by the second (One missed, the second hit with a grazing blow for 2 hp damage). No sooner did the spear mar the smooth fur of the wolf, than an arrow sprouted froom his back. No sound escaped his lips. No dying cry, just a look of shock on his face before he collapsed lifeless to the ground. (An arrow from Kiirnon's bow hit for 5 points of damage).

The kobolds facing off against the summoned wolf attack with sword and spear, but none manage to successfully strike the agile creature. Meanwhile Darkon and Levanna look on, shocked at the sudden explosion of movement and violence.

(Darkon and Levanna will be going at the end of the initiative order for the remainder of the battle)

Posted on 2010-04-27 at 04:23:45.

Topic: RedWyrm School of Online Adventuring - Q&A
Subject: No posting


Well, I was planning to do an update yesterday, but with no other posts, nos uch luck. So here is the deal, I am going to do another game update tomorrow night (since I don't believe I declared when I was going to update the game again). The game will move on at that point. Anyone who hasn't posted will be considered to have not taken an action. So... since Dakarta is the only one that has posted thus far, I suppose he is the only one to act this cycle, unless everyone else gets a chance to post of course.

I'm attempting to keep the game going at the pace I'm used to. If I'm pushing too hard or if we want to set an update day (like... say Wednesday or whatever) just let me know. After all, this is a learning experience right?

I hope everyone enjoyed your weekend. And POST dang it!

Posted on 2010-04-26 at 04:24:46.

Topic: Ayrn takes a leave
Subject: It's alright


Real life needs to take priority. Thankfully I found digital copies of the books so no harm done. Good luck with your circumstances, and I do hope that you will be able to return at some point (and perhaps pick up the Shadowrun game then huh?).

Posted on 2010-04-25 at 06:10:43.

Topic: The Trilogy War
Subject: A Turn of Events


The paladin turns to the group and speaks. "My friends, what you see before you is an abomination of the Cor we all once knew. He has lost the goodness that once radiated from him like the sun. That fact is equally dispicable and factual. However, as much as I wish it were otherwise, we must give our word to the creature he has become. And we must agree on this quickly, for it is only a matter of moments before another unknown danger arrives. I have a feeling the Amber Spirits will not long let us live as we are."

After gazing into the eyes of each of his companions for a moment he approaches Conall and places a hand on his shoulder. "The real Cor is still in there." he says quietly, so that only those very closeby might hear him (specifically not Cor). "It is our duty to our friend to find a way to free him, and find it soon, for he is weakening with every passing moment. But to slay the body, would destroy all that remains of the Cor we both know and believe in."

Posted on 2010-04-25 at 01:19:43.

Topic: Realms of Twilight - A Journey Begins / Q&A
Subject: Just a point


I wanted to point out something that I'm sure you guys have already thought of, but I just wanted to be clear. If these foes are not using a light source, that means they can likely see you easily in the dark while you remain blind (Thus being considered flat-footed and losing your Dex modifier to AC). I just wanted to point that out. As long as you remain in the dark they will also gain concealment (50% miss chance).

And Heironymus: Just to be clear, where you going to light your wand or cast sound burst first?

Posted on 2010-04-24 at 04:27:35.

 


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