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You are here: Home --> Forum Home --> Recent posts by Steelight
Topic: Realms of Twilight - A Journey Begins
Subject: Ever-rising din


The sounds grow louder from the branch passage, and other sounds arise from the tunnel from which you came.

(Kyara Listen check 19)

It sounds like at least a dozen people moving, though in the darkness you get no sense of direction. It's also impossible to tell distance because of the echoes. The sounds of shouts and boots are growing ever louder. The only path that seems to remain open is the one before you (which you have already moved about 10 feet down from the intersection).

No light shines from the tunnels, and without any light of your own the darkness is very disorienting. You begin to feel the weight of the tons of earth above you crushing down on you, as though the tunnels where shrinking around you. The echoes make things even more disorienting. You feel as though your foes are almost on you. The time to act is now, if you will, or be taken.

Posted on 2010-04-24 at 04:23:32.

Topic: RedWyrm School of Online Adventuring - Q&A
Subject: Answers


Since you are first level characters, and based on your histories no one would recognize them as kobolds. (Except for perhaps Zeph depending on if they were common in the area his tribe was in. I'll leave that up to you Shield)

As far as you can tell the man only has the spear wound in the stomach, but as I said he has collapsed on the ground and whimpering so it's difficult tot ell anything more about him.

Despite the noise some of you made (Move Silently rolls between 12 and 27 except for Sintan) you have been largely ignored and undetected as far as you can tell. The only exception is the wolf. Two of the creatures heard the snarl and are cautiously heading in his direction (to the right of Darkon and across the clearing from Zeph).

You see a dozen foes (all out in the open) and none of them seem to stick out as the leader-type.

It is a rather sunny day (about mid-morning by this time). Though it is a clearing the canopy of the large trees provides plenty of shadows and dims the brightness of the light significantly. As far as you can tell none of the creatures seem to be squinting or otherwise adversely affected by the bright light, but since you wouldn't necessarily know to look for that, you can't be certain.

Any other questions?

Posted on 2010-04-22 at 16:17:44.

Topic: RedWyrm School of Online Adventuring
Subject: Game Update


Darkon sneaks forward, a patch of brush mysteriously moving away as he approached. Perhaps the forest is enchanted? The yipping gets louder as he approaches punctuated by the occasional curse of grunt int he common tongue. Through the last bunch of brush you can see a dozen small, scaled creatures harassing a man standing beside a well-loaded wagon. The creatures seem to be digging through his belongings and holding him at spear point. In that instant the stealthy elf steps on a twig, snapping it loudly.

Luckily the creatures don't seem to notice, consumed by their raid it seems.

Zeph and Sintan come up alongside the clearing across from each other. Sintan snarls quietly as he sees the creatures. Nearby a pair of the scaled ones look in his direction and begin cautiously moving towards the brush.

Kiirnon moves up slowly behind Darkon. While he makes slightly more noise than the elven ranger, the breeze and the whispering trees seem to conceal the sounds from the scaled creatures.

Levanna has cast he spell, and moved up slightly, ready to use her spells wherever she can.

Meanwhile, the little ones are casting aside goods from the wagon, shattering glass and tossing cloth on the ground. "Leave that alone!" shouts the man by the wagon. Several of the creatures seem to take exception to the command and approach the man menacingly. With a single savage bark one of them thrusts a spear into the stomach of the man. A single shout of pain bursts from his lungs before he falls the the ground clutching his belly and whimpering to himself, all fight forced out of him.

Posted on 2010-04-22 at 03:39:44.

Topic: RedWyrm School of Online Adventuring - Q&A
Subject: levanna


Levanna, I need you to post what spells you have memorized. I'm letting you cast Mage Hand as a 1st level spell given your feat, however (as I'm sure you know but for everyone) you would have had to prepare Mage Hand with your Silent Spell feat applied at the beginning of the day. So if you would please, let me know what spells you have memorized (and what is in your spell book) prior to your next post. Otherwise, all future spells will fizzle out until this requirement is fulfilled.

Thanks.

Posted on 2010-04-22 at 03:26:23.

Topic: Prayers and Light needed
Subject: As you wish


Everything I can send is yours. I will ask others to do likewise. Tell her that we are with her, no matter what.

Posted on 2010-04-21 at 19:39:00.

Topic: Realms of Twilight - A Journey Begins
Subject: Game Update


A search of the corpse reveals 6 gold pieces and 12 silver. When you remove his mask (both guards were masked to hide their facial features) it reveals a dark-skinned elf, amidst the blood and carnage that remains of his head. You find no indication of an emblem like you found on the brigands that raided your caravan however. A search of the room in general reveals 6 silver and 24 copper pieces on the table amidst a scattered deck of cards. You find no secret doors nor any other exits from the room save the door you came in and the tunnel beyond.

(Note: These are not drow. Just a good piece of information for you to have.)

(I'm assuming you head in deeper via this passage.)

Using another charge from Heironymus' wand of light you continue deeper into the tunnels. The tunnels begin to branch off. Just as you consider which way to continue you hear a shout of alarm go up from a side tunnel.

(all I need here is which of the two tunnels do you choose: the one with the alarm and shouting or the one straight ahead that remains dark and silent.)


Posted on 2010-04-21 at 19:37:49.

Topic: Realms of Twilight - A Journey Begins
Subject: Silence Reigns


For a short moment you think you hear a slight shuffle, but then it is gone (Listen check 12). The moments pass slowly in an eternity of darkness.

(minutes pass, which you are able to perform some action if you wish.)

Suddenly the darkness is lifted, and the light of the wand illuminates the room again. The dead guard lays at the feet of Heironymus, and there i no sign of the other.

Posted on 2010-04-20 at 15:52:49.

Topic: RedWyrm School of Online Adventuring - Q&A
Subject: Good enough


It's a good start. As long as I got some response from someone the game could move forward.

Something I didn't mention before is that while you are under the watch of your new instructor I will be doing all of the rolling. Most of you probably already knew that but for those that didn't, there it is.

Posted on 2010-04-20 at 15:48:35.

Topic: Trilogy War Q/A
Subject: In all honesty


I'm kinda playing him more like a Grey Guard from 3.5E Basically a paladin who has had the blinders of black and white stripped away, and is no longer restricted by such boundaries in his pursuit of good, justice and such. I'm hoping Tann doesn't steal my paladin-hood for it. But thus far I think he's enjoying it, as is everyone else as far as I can tell.

Posted on 2010-04-19 at 17:41:05.

Topic: RedWyrm School of Online Adventuring - Q&A
Subject: Next Update


I plan to do the next game update Wednesday night. Anyone who hasn't posted by then will be assumed to not take any action. This is to get you used to the general posting requirements of the games here (in my experience anyway).

Posted on 2010-04-18 at 20:24:40.

Topic: RedWyrm School of Online Adventuring
Subject: A bit strange


Almost an hour has passed since the group arrived in the designated clearing at the edge of the forest. No sign of the new instructor has yet been seen.

Deeper in the trees you hear to series of yips and words in a language that none of you seem to comprehend. Shortly thereafter a few intelligible words are carried along the breeze from the west.

"Hey, that's mine!" (a series of yips and barks) "What are you doing with...!" (more yips) "Hey! Don't do....!" "HELP!!!"

(It's hard to tell distance due to the whispering of the trees in the slight breeze, but whatever is going on can't be far away. Currently the group is gathered within sight of the school, about 300 yards away. The forest isn't incredibly dense but it still has a large amount of underbrush, like it hasn't been tended to in ages. Even in the light of the morning sun your vision is limited by thorn bushes and other undergrowth. The sun's light is also dimmed a bit from the canopy of the trees. If anyone needs further clarification on the area description or wants to ask questions or such please do so in the Q&A thread. I will answer them there.)

Posted on 2010-04-18 at 19:58:06.
Edited on 2010-04-18 at 20:23:40 by Steelight

Topic: Realms of Twilight - A Journey Begins / Q&A
Subject: No


Sorry it took me so long to answer this question, but a light spell will not counter a darkness spell if that is what it is. It takes a 3rd-level or higher light spell (such as daylight) to counter the effect.

Posted on 2010-04-16 at 17:45:13.

Topic: Trilogy War Q/A
Subject: *smirk*


I can see the logic in the assumption keeper.

And is it not the duty of a paladin to watch over those he considers to be in his care? And who else would the group trust to lead? A person who has betrayed and killed two of the group? Don't get your hopes up.

(By the way, I actually despise paladins, but I'm having a bit of fun with this.)

Posted on 2010-04-15 at 16:53:47.
Edited on 2010-04-15 at 17:01:10 by Steelight

Topic: The Trilogy War
Subject: Deaf much? ;)


"Your hearing is as clogged as your sense of goodness." he says as he slowly sheaths his sword. "Until we are free of this place I will raise a hand against you only in defense of myself or the others. If you do not give me a reason to draw my blade to your detriment, I will not. Though I do tire of your endless use of the word honor. It does indeed seem empty after your actions of late. Bear in mind that ridding the world of evil is an honorable endeavor. In some cases, as in this one, the end justifies the means. If I stray from my chosen path, it will be Odin himself and not a betrayor and murderer who guides me back." With that he turns to look once again at the brightening amber light.

"Now share with us this great knowledge you have regarding the solution to this puzzle."

Posted on 2010-04-15 at 16:50:23.

Topic: RedWyrm School of Online Adventuring - Q&A
Subject: The forest


I will making a game update Saturday night (if not sooner). Anyone who has not posted about their journey to the forest will officially miss that particular part of the day, as they will be considered as not being present.

Fair warning to all those who haven't posted.

Posted on 2010-04-15 at 15:26:54.

Topic: Trilogy War Q/A
Subject: Well...


Question: How can you reference the mental attacks if no ruling has been made on their success or failure?

The lesser of two evils will never be considered "good" though when little other choice exists, even a paladin cannot let his feelings overrule his duty to the many.

I hope no one minds the relatively new player stepping up to the leadership position the character once held. If so let me know.

Posted on 2010-04-15 at 15:00:50.

Topic: The Trilogy War
Subject: Annoyed


"Yes, congratulations Connel, you have earned the respect of a monster." Alasdair turns once again to Cor. "And as of yet I have not sworn any oath nor made any promise that would prevent me from slaying you here and now." Slowly the frustrated paladin begins to lower his sword. "But you are correct in one thing, though it pains me to admit it. You are the only chance our friends have for the moment, and so you will be permited to live. However, at the first hint of betrayal or if you break faith in this arrangement in the slightest, I will not hesitate to cut you down by whatever means necessary, for I must care for the living as well as the dead. Once we leave this place, however, your life is forfeit. I will hunt you down for your betrayal and put an end to your existance. For now, no harm will come to you by my hand, or anyone else here, by my word. Do you agree to these terms?"

Posted on 2010-04-15 at 14:56:18.

Topic: The Trilogy War
Subject: Interesting...


Addressing Conall "If you have not the stomach to see True Justice done, and are unwilling or unable to bear the burden of it, then by all means stand aside brave warrior."

"Cor, now is the time for your decision. No more words. You will either surrender now and show us what good will remains in you, if your god still stands beside you. Else your blood, and that of any demon within you will coat the ground in the crimson stain of Justice."

Posted on 2010-04-15 at 11:18:23.

Topic: Trilogy War Q/A
Subject: Thanks


I just hope I'm doing the character justice.

Posted on 2010-04-14 at 17:06:55.

Topic: The Trilogy War
Subject: A true oath


"I swore an oath to uphold that which is right and good in this world. You are neither. By your actions you have chosen the path of evil, and your life is forfeit. I too will offer a peaceful solution to this. Lay down your axes. Prove to us that the power of your deity still resides within you and return the lives which you have taken. Give them back their lives, and not as the unholy beasts the dark powers would allow you to create!"

(Throughout this whole conversation I am still moving, undaunted into a flanking position and attempting psionic blasts as often as allowable... to a maximum of 3 more attempts.)

Posted on 2010-04-14 at 17:02:20.

Topic: The Trilogy War
Subject: Anger


"And who are you to talk of corruption? I am amazed your god even continues to grant you the priviledge of divine magic. True Justice is more important than a single man's honor. If the sacrifice I make is losing the gifts and blessings of Odin for pursuing that justice and ridding the mortal plane of an evil such as yourself, then so be it. Our world is black and white no longer, my time in hell taught me that. And one so honorless as to slay a dying man, an ally and then murder another in cold blood does not deserve the benefit of grace or forgiveness. They deserve only the priviledge of the sword, and the gods will judge you righteously!"

Posted on 2010-04-14 at 12:55:10.

Topic: New here. Durp
Subject: I REMEMBER PLANESCAPE!!!!


I never did have much chance to play it though. I played Planescape: Torment on the computer and I own most of the box sets and books. It seemed really cool but I could never get a group together.

Anyway, welcome to the inn. We've got a little bit for everyone. If you're interested, check out the Red Wyrm school. It's an open recruitment game (using 3.5E D&D rules) that is designed to help people get used to both the rule set and playing games at the inn. If not, thee are plenty of other opportunities for you to enjoy.

Enjoy your stay and have a drink while your here!

Posted on 2010-04-13 at 22:03:58.

Topic: The Would You Rather Game
Subject: Diamonds


Pearls aren't all that pretty. They just kinda sit there... Diamonds on the other hand are all sparkly and cool looking.


Chicken or Steak?

Posted on 2010-04-13 at 19:51:02.

Topic: Realms of Twilight - A Journey Begins
Subject: And the other still standing


Kyara's arrow soars quickly through the air, soaring inches from Heironymus' arm as he moves aside. The arrowhead embeds itself firmly in the arm chest of the second guard (hit for 4 hp damage).

Seemingly unfazed, his smile widens as he backs further down the tunnel behind him. The shadows seem to gather around him, blocking out the light with impenetrable darkness.

(the darkness spreads almost instantly from the tunnel, covering everything except a 5' area around Heironymus in blackness.)

Posted on 2010-04-13 at 19:04:41.

Topic: The Trilogy War
Subject: Apologies


"I apologize Conall, but I cannot stand aside. For the crimes the demon within Cor has committed, his sentence is death. I will not leave this justice to your hands alone, though your reasoning is righteous."

He turns to face the now evil cleric (unleashing another psionic blast at him as he does). "By slaying you, we condemn our friends to prolonged death, but their souls will rest with the gods, as they were meant to. You, however, will decend into the realms of hell, where I promise you, you will find an eternity you will not enjoy." He raises his sword and moves around to flank Cor.



Posted on 2010-04-13 at 17:17:07.
Edited on 2010-04-13 at 19:09:23 by Steelight

 


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