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You are here: Home --> Forum Home --> Recent posts by Odyson
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Topic: Trilogy War Q/A
Subject: Well.............


I think most the normal flying things won't go near the castle. Bugs might but they are too small and would slow us down.

We need to fly up in a round about fashion so we don't look like we are coming with the peg and eagle riders.

Of course we could look like vultures or bats.

Posted on 2013-07-08 at 23:11:45.

Topic: Treasure Seekers QnA
Subject: There You Are.....


+2's for both Crow and Amur. So there we have the front 3 guards, Larry, Curly and Crow.

Posted on 2013-07-08 at 19:50:18.

Topic: Trilogy War Q/A
Subject: Up rooted....


I still think if the Castle was "plucked" from the ground then there would be earth clumped under and all castles has drainage or secret escape tunnels that would like be visible or sensed.

So veil as gargoyles and fly up, search the underside. If nothing then fly around back and over back wall.

Posted on 2013-07-08 at 19:41:39.

Topic: Trilogy War Q/A
Subject: Sky?


Could we look like sky? :-/

Posted on 2013-07-08 at 17:14:22.

Topic: Treasure Seekers QnA
Subject: Out In Front......


I like Crow up front, he's favorite Meat Shield. And now that we know he has a +2 (missed that) to find traps also, all the more reason.

If we can go 3 across then the rogue, ranger and Gnome can link arms and sing "Off To See The Wizard."

Posted on 2013-07-08 at 17:11:45.

Topic: Treasure Seekers QnA
Subject: A Chance....


The rogue does have a +2 to find traps. So him first is ok. The Gnome has higher dex and intel so he should be better at disarming.

But the Elves don't have infravision, they have Twilight Vision:
TWILIGHT VISION: Even under starlight, moonlight or torchlight, elves have exceedingly good vision. They can distinguish color and detail under these conditions for up to one mile but only if they are outside.

So they need some light.





Posted on 2013-07-08 at 02:35:51.

Topic: Treasure Seekers QnA
Subject: Nope, The Gnome in front.....


The Gnome has natural abilities underground and would have the best sences of things. His vision would be best and matched to knowing depth and direction underground he would be the best leader. Now Amur would be good next to check for secret doors then Crow to protect.

Elve and half-elve are best in the forest or at night.
It was stated by Hammer that half-elves had inhanced sight in the torch lihgt, so keep them to the egdes of light.

Keep the humans in the light, but don't bunch up the fighters, let the healer carry the torches spacing the fighter so they can see to attack if needed.

Posted on 2013-07-08 at 01:49:19.
Edited on 2013-07-08 at 02:01:05 by Odyson

Topic: Trilogy War Q/A
Subject: Close............


Well we are close. Aryn's ideas are good and i think we are about to go that way. I've not figured out Tann's clue so we might as well stick our foot in it and take off.

Posted on 2013-07-08 at 01:27:01.

Topic: Trilogy War Q/A
Subject: Helmet....


SilentOne, I just saw you have a Helm of Comprehending Languages and Magic. Check with Tann to see if this would allow your character to help us find the magic that is making the castle fly. Could make it easier to find and destroy.

Never hurts to ask!

Posted on 2013-07-07 at 19:10:32.

Topic: Trilogy War Q/A
Subject: What If..ing........


As long as we are still thinking. Here's another option.
Drink potions, get teleported into the sky above and behind the castle, fly down in from behind as we could see the courtyard or parapit and pick a landing spot. We could still the vail as gargoyles too.

Posted on 2013-07-07 at 19:01:49.

Topic: Treasure Seekers QnA
Subject: Order Of Travel....


Here's a thought.
Mylos first to use his dark vision (keeping the torches behind him so they don't affect his sight, Crow next to help protect, Tohmas carring a torch to help Crow see, Willem next as fighter at ready, Elyra using light to help see both ways, Areldor with lamp, Vincent at the ready, Bart with next torch and Amur watching the rear.

We don't split the party and move with caution. This keeps our fighter ready and the humans have light to see, the others use the light to enhance sight. the cleric, shaman and illusionist (basic non fighter types) carry the lights.

Sound OK?

May not get aa post up tonight, taking my mother out for her 90th birthday. Went to a wedding last and the general holiday stuff slowed down getting things earlier. So if the above sounds good we can start RP and prepare to go down the steps after they are cleared.



Posted on 2013-07-07 at 15:48:12.
Edited on 2013-07-07 at 15:52:47 by Odyson

Topic: Trilogy War Q/A
Subject: Have I Told you Lately...................


Aryn you are soooooooooo good!

Take that Tann!!!

Posted on 2013-07-07 at 03:15:45.

Topic: Trilogy War Q/A
Subject: Sure..........


Like I'm going to believe you never thought of it......




Posted on 2013-07-07 at 03:08:43.

Topic: Treasure Seekers QnA
Subject: There is Wood Laying Around...........


There is wood debris laying around we should be able to find shards that could be used as torches.

In the aftermath of their battle against the Skeleton Pirates, the lack of life was more accentuated than ever, as the Seekers examined and tended to the wounds of their comrades; gathered up the weapons of their foes amidst the decaying remains of the stone and wood strewn rubble; before proceeding to investigate the sound of the Happy Water.

So with a little searching there are torches to be found.
-------------------
We also have rope to wrap around the wood to soak in wax to make a torch.

Posted on 2013-07-07 at 03:05:45.
Edited on 2013-07-07 at 03:10:48 by Odyson

Topic: Trilogy War Q/A
Subject: sounds Promising.....


We would need to stay away from the good guys so they don't attack us by mistake.

Ok, does anyone else see anything?

Posted on 2013-07-07 at 01:58:35.

Topic: Treasure Seekers QnA
Subject: Worth The Cure....


well 2 HP are easily cured. A cure Lt wound spell should do the trick. As for torches, we could search around a bit for wood pieces to wrap cloth around. We should have some oil with the food supplies.

I would guess there would be torches on the wall of the stairsway. You see them in all the movies, lol!!!

Posted on 2013-07-06 at 18:40:41.

Topic: Trilogy War Q/A
Subject: Find The Hint......


Tann gave us a clue, let's search each others spell AND magic items. You may see something we miss in our own stuff.

Could the Wind Elemental ring do something?

One of you Ladies or Gentleman has the tools to get you all to the castles courtyard without having to fight through the Gargoyles or Dragon Air cover.

It may be other magic.

Posted on 2013-07-06 at 18:01:54.

Topic: Trilogy War Q/A
Subject: Poop....


Keep searching ideas....
The wind is a thought.

We still have a few invisible spells. Cast them on us, drink potion fly up and under looking for opening, if none fly around back and over the top and in.

Posted on 2013-07-06 at 14:48:26.

Topic: Treasure Seekers QnA
Subject: Going Down, Down , Down.........


Hmmm.... underground river cascading into a cavern? Gold coins on a step!!!! Me thinks it's to start digging. We could use the pirate cutlasses to dig and save our weapons.

Would that Blast spell work on the debris covering the steps?

Posted on 2013-07-06 at 01:28:51.

Topic: Trilogy War Q/A
Subject: Wind?


I'm open but explane how you think it will work.

Tann is tossing out a clue if we can figure it out.

I've thought of sending Peri up to spot a safe place an then giving Ulthok mentally the instruction to the location. A dimmension door could then be opened. Sirene has the door too.

If Sirene did Passwall to make a hole in the castle wall could we see well enough to teleport through into the courtyard?

I'm reaching for straws.

Posted on 2013-07-06 at 00:10:50.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Huh...........


so.... you make it sound like a bad thing.

Ash is blond, this isn't rocket surgery.

Posted on 2013-07-03 at 19:25:50.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: EMPs...........


Those EMPs are looking a lot better to me. Take away their sky and big guns makes things a lot more even.

The Roc is grounded for now anyway so any EMP effect on her doesn't change much.

It very well could cut comm to Wolf though.

Ideas folks???

Posted on 2013-07-03 at 16:58:36.

Topic: Trilogy War Q/A
Subject: Welcome Nimu....................


Great news, welcome back. Good to have a strong Mage and also our Lady Paladin. This new adventure is going to be challenging so it's good to have you both in the game.



Posted on 2013-07-03 at 12:45:25.

Topic: The Trilogy War
Subject: Back Post...........


The half elf mage looked up from the book, "A ring? thank you, but no." She held up her right hand which held several rings already. Then opening her own book she looked up to and said, "Master Ulthok, may hap you could help me with this spell?" Alyia questioned pointing to the lightning spell. "I get the casting in general but the arithmetic confounds me to no end. And it is much to dangerous a spell to simply cast with out knowing the full ramification of its effects and extent." A blush seemed to wash her cheeks as she turned the book so that he could read it though he noted she did not release it to him.

Ulthok chuckled as he read the text. “I see you have been taught by a scholarly wizard. They usually write the text so that the learner must spend time trying the spell over and over. In time the student will realize that the math is a buff and it is the wizards will and sense that controls the spell. When you cast the spell next just be confident as you draw the power and concentrate on the target. Your will is stronger than you may believe, the spell will serve you, you do not need to serve it.
Before suggesting they go to the city wall to let the mage show him her technique Rayne and Weave caught his attention.


Posted on 2013-07-01 at 03:03:24.
Edited on 2013-07-01 at 03:09:23 by Odyson

Topic: Treasure Seekers
Subject: After the Dance...........


Looking about the battle ground the Shaman saw the foes weapons strewn about. "We should gather those weapons and pile them away from their old owners. There may be enchantment still in them. As it is there are too many to carry. There may be other items of value left behind, they were pirates once."

Taking his leave from the young knight Tohmas sought out the ranger Crow. “Friend, while we are strong again we should find from where the sound of is coming. If it is truly water then that is where thing would gather. Lead on and I will follow.


Posted on 2013-07-01 at 02:21:35.

 
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