The Red Dragon Inn - home of the Audalis campaign setting.  Online D&D gaming, art, poerty, stories, advice, chat, and more

We currently have 4004 registered users. Our newest member is Vallator.
Online members: breebles
Username Password Remember me
Not a member? Join today! | Forgot your password?
Latest Updated Forum Topics  [more...]
Q&A Threads - Kith, the Cat, and the Khatun Q&A (posted by breebles)Kith, Cat, Khatun Q&A
Posting Games - Tann's NFL U pick e'm 2019-2020 (posted by TannTalas)Tann's NFL U pick e'm 201
Fantasy RPGs - The Adventures of Kith, the Cat, and the Khatun (posted by Eol Fefalas)Kith, Cat, and Khatun
Q&A Threads - Hidden Corruption Q&A (posted by breebles)Hidden Corruption Q&A
Other Sci Fi - Destiny's Flight - A Serenity RPG (posted by Nomad D2)Destiny's Flight
Latest Blog Entries
Revenge of the Drunken Dice
Latest Webcomics
Loaded Dice #80: Priorities
RPG MB #15: Master of the Blade
Floyd Hobart #19: High School Reunion IV
There are currently 0 users logged into DragonChat.
Is the site menu broken for you? Click here for the fix!

You are here: Home --> Forum Home --> Recent posts by Odyson
Jump to: [First Page] [Prev] 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 [Next] [Last Page]
Topic: Treasure Seekers QnA
Subject: Weapon Plus Spell??


If Tohmas switches to his quarter staff to beat down the close skeletons how do this plus work? What attribute points is it talking about?

Trying to figure which attack would be most helpful to the group, arrows or quarter staff. The plus to damage could come in hand if we seem to be overwhelmed.


1-Level Atari Granted Spell Weapon Plus is The spell puts a +1 on a weapon or shield for every attribute point the caster wants to place on the object. When the caster wants their attribute points back, the spell expires and the object loses its magical pluses. Only one caster can place a plus on an item.


Posted on 2013-06-17 at 20:31:07.

Topic: Treasure Seekers QnA
Subject: No Walls..........


The way I read it there are no wall left, only piles of rubble. So there isn't anything to put at our backs. We do need to rally though. It may need to be a circle with the Illustionist (the 7hp squishy guy) in the middle. Melee weapons out and swinging.

---------------------------------

I was trying to use a piece of graph paper to get an idea where we all stood. Each square was 5 feet. That's why I asked about left - right and east - west.

We were traveling north with Crow leading. I'll work it based on that and Hammer's descriptions.

Posted on 2013-06-16 at 14:47:43.
Edited on 2013-06-16 at 14:58:57 by Odyson

Topic: Treasure Seekers QnA
Subject: Which Way????


Ok, I'm confussed. When we said we were attacking the ones to the right I thought we had turned to face south to see the skeletons. That would them the west group. So now from Hammers seems to have us going toward the east group. Can we firm this up?

Posted on 2013-06-16 at 02:36:18.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Happy Birthday Lance.................


A Happy Birthday "Card" to our Capt'n.

Good Old Froth-N-Slosh for all.

Ody


Posted on 2013-06-15 at 01:00:33.

Topic: Treasure Seekers
Subject: Call To Action...........


Tohmas turned seeing the oncoming undead. Willem then called out, "We should take one group on, I say the right. Fight them before the rest hit, but we dont' have much time!" With his quarter staff secured and his shield on his back Tohmas pulled his hunting and knocked an arrow. "I will follow you and take down what I can before you engage." Trotting after Willem Tohmas draw aim on the first skeleton to come into clear range and let the arrow fly while whispering a prayer to Altira to guide its flight. Surely this creatures were the cause of the blight on these ruins. Tohmas continued to fire until Willem and the others rushed into the enemy. The Shaman then turn his aim on other group of skeletons as they closed into range.

Posted on 2013-06-14 at 16:51:41.
Edited on 2013-06-14 at 16:53:15 by Odyson

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Well Maybe.............


But I never thought Fetus was as good as Chester.

Posted on 2013-06-14 at 03:09:36.
Edited on 2013-06-15 at 00:58:42 by Odyson

Topic: Trilogy War Q/A
Subject: Ok...Here We Go...........


I posted so we can start. Hope it's OK.

Posted on 2013-06-14 at 03:06:48.

Topic: The Trilogy War
Subject: A Helping Hand.........................


The days started to pass and outside the manor a strange rain had been falling. Ulthok had used this time to study his spell book and his new companions. He had felt foolish that he was caught without his weapons. Although a skilled mage he was also an accomplished fighter when the need arose. Being armed to the teeth gave him great options to defend his companions. He never wanted to be totally unarmed again so when he healed from battles in the street he retrieved the Scroll of Tattoo from his pack and unrolled it. In privacy of his he read the words scribes on the parchment.

(Scroll of Tattoo
When a Wizard or Thief, who is at least 10th Level reads this scroll, a dark blue & black tattoo of a dagger appears on the characters forearm and the scroll dissolves. At the time of the casting of the spell the caster suffers 1d4 points of burning damage. By placing his hand on the hilt of the dagger tattoo and saying the words “Para Mi” the weapon becomes a real +3 dagger. To return it to his or her body the thief must place it in the same area of the forearm as before saying the words “De Mi”. The dagger again becomes a normal tattoo. The tattoo and magic are permanent once cast, however if the dagger ever leaves the possession of its owner it dissolves and is gone forever. In addition it must always be in contact with the owners skin. Therefore the owner cannot throw it, hold it in a gloved hand, give it away or drop it.
)

As the parchment dissolve the silhouette of a dagger appeared on his forearm. The sting on a burning sensation accompanied its appearance. As into his grip solidified a weapon of last resort. The handle was comfortable in his grip. Gazing at the blade he whispered “Never again.” Peri stirred in the her now usual sleeping pie pan, before she could awaken he muttered “De Mi” and the dagger returned to the tattoo on his arm. Now his thought drifted to the party. Weaver had returned, Sirene had broken out of depression, Valene was reaching out to her deity instead of him and new members had joined. The battle in the dining room had yielded some items that could be of use. Ulthok placed the Dagger of Venom in the sheath on his belt. He now had two ring to share. He’d removed a Ring of Invulnerability and Ring of Elemental Control from the Black Mage. Sirene traded he Ring of Animal Friendship for the Ring Of Elemental Control. So he could offer these to the party if they needed them. Finishing dressing to include his melee weapon and pulling a dark object from his pouch and placed it in his cloak.

Ulthok has seen that Aliya would spend her relaxing time in the gathering room either studying or knitting. This is where he found her this evening. “Lady Aliya,” Ulthok bowed slightly as he approached, “I have seen you preparing by advancing your studies. I apologies for not spending time to help you feel more welcome to our group. Allow me to make amends.” From under his cloak he pull a book. He had remembered Haila’s spell book. The mage Aliya seemed young, but there was strength in her manor that showed her determination. The Halfling knew too well that the group needed to be as strong as it could be. Their lives depended on the skills of each member so he had decided to share spell with the half elf. Ulthok had kept Haila’s spell safe after the party had copied each other’s spells, he wasn’t quite sure why, perhaps out of respect or it was just against his training to let sometime so powerful slip away. “You may be able to use some more spells…our friend Haila left this behind when she lost her life defending us….she will continue to defend us if you can learn some of these. Copy the ones you need into yours book and return this to me. If this there is time I will share me spell book too.” Handing the book to Aliya he also questioned, “Could you use a magic ring too?”


Posted on 2013-06-14 at 03:03:11.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: What Can I Say................


I grew up watching Gun Smoke. It can on in Sept of 1955 when I was 4. That's the time I started playing Cowboys and Indians.

Along with Roy & Dale. Cisco Kid, Gene, Paladin, Rifleman, Lone Ranger and on and on. That was my youth.



Posted on 2013-06-14 at 00:42:47.
Edited on 2013-06-14 at 00:44:03 by Odyson

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Matt Dillon..................


Say, did one of those guys in armor walk with a limp?
Did he call them Chester and Festus?
Is that Miss Kitty in the pilot seat.

Posted on 2013-06-13 at 16:51:56.

Topic: Trilogy War Q/A
Subject: A Book..............


Astrid, I could have Ulthok come in and hand your mage the spell book of Haila to copy her spells. Haila died in the mountain but we kept her book and we all shared her spells.

A later time Ulthok can lend his book but he needs to study now too.

Here are her spells.

SPELLBOOK
1ST LvL: / Detect Undead / Detect Magic / Jump / Magic Missile / Read Magic / Sleep / Spider Climb / Wall of Fog.
2ND LvL: / Continual Light / Darkness 15' Radius / Deep Pockets / Detect Evil / Flaming Sphere / Fog Cloud / Improved Phantasmal Force / Knock / Locate Object / Melf's Acid Arrow / / Spectral Hand /

3RD LvL: Blink / Dispel Magic / Fireball / Flame Arrow / Hold Person / / Lightening Bolt /

4TH LvL: Confusion / / Dimension Door / / Fear / / Fire Trap / Ice Storm / Improved Invisibility / / Polymorph Self / / Wall of Ice /


5TH LvL: / Cone of Cold / / Hold Monster / Major Creation / Monster Summoning III / / Summon Shadow / Teleport /

6TH LvL: / Chain Lighting / Death Fog / Monster Summoning IV

See if there are ones you need to add.

Sirene had the most spells and here book added a lot all of us.

Let me know and I'll post Ulthok lending the book.

Posted on 2013-06-13 at 16:35:41.

Topic: Treasure Seekers QnA
Subject: A Leader....................


We have a volunteer for leader.
This will be fun.. a CN leader....
All for one and that one is me!!!

Yes, Willem attacks and we will follow.

Posted on 2013-06-13 at 02:02:17.
Edited on 2013-06-13 at 02:04:05 by Odyson

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: The Firefly Plans......


If the email I sent opened ok then maybe Brom would like a copy of the plans too.

Or maybe you could load it to your photobucket and make a link.

Posted on 2013-06-13 at 01:55:02.

Topic: Treasure Seekers QnA
Subject: Good Odds..........


So it's about 4 to 1. That's not too awfully terrible.

70 yards, time for range weapons. Attack as we withdraw north.

Posted on 2013-06-12 at 17:35:10.
Edited on 2013-06-13 at 02:05:36 by Odyson

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Cool...........


Ash would have out of that round dark spot in the upper left corner of the center section. Then spotted the ASREV and Wyatt. Crawled left to aft over that big ring trying to stay out of sight as much as possible. Staying prone and hiding behind that big thing in the center of the aft over the main engine section, using it as cover.

Posted on 2013-06-12 at 17:27:29.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Too Much Detail???????


So was there something about, "Please be precise in your movements and actions." that I missed???


Yeah, I found a set of plans for the Firefly on line.

So he is up on top hiding behind that big thingy on the back.


Posted on 2013-06-12 at 16:52:00.

Topic: Voyages of Rocinante - Serenity/Firefly RPG
Subject: A Loom With A View.............


Asher ran down the corridor to the ladder up to the EVA hatch. Quickly climbing up he opened the Eva hatch that lead to the outside of the Roc. Cautiously he opened the hatch crawled out carefully across the upper haul. Working his way aft he crawled over the Gravity Rotor Housing. The kid knew that would most likely be someone still in the command seat of the ASREV and he needed to stay low. Maneuvering behind the Reaction Control Tower and RCS Thruster Housing Ash caught sight of Wyatt crossing to meet the federal Marshall. Swinging his GRZ 1 Assault Rifle into position the kid was ready to provide the needed public relations.

Posted on 2013-06-12 at 02:52:55.

Topic: Treasure Seekers QnA
Subject: Hey, I Get It...............


Yeah..... Hounds......... Bones........
Sicum Fido!!!!

Arrrrr they going bury the bones?

Hey.... we can make bread!!!

Fe Fi Fo Fum, Grind their bones the make my bread!



Posted on 2013-06-11 at 23:54:27.

Topic: Treasure Seekers QnA
Subject: Hey How About...............


These are Pirates, right? We just put on our eye patches and say Arrrrrrrrr....and they'll think we are with them, right?




Posted on 2013-06-11 at 20:44:06.

Topic: Treasure Seekers QnA
Subject: Clues We Have Been Given..........


The water sound seemed to be a quarter mile away or 440 yards.
We move toward it 100 yards, now 340 yards away.
Pirates are 100 yards behind us and closing.

We hear the sounds of water, but this place is desolate.
Water attracts animals and is a reason to build a city.
No life but water is wrong. Likely to be tainted waters.

Rubble is not good to run across, but this a city so there should be street/path with less rubble.

I doubt we can cover the 340 yards before the pirates catch us. There are no walls left to hide behind. So should we find the high ground and defend it. A mount that causes the pirates fight up hill and gives us better view? The piles of broken bones will make it harder for them to advance.
-------------

The Druid will gladly protect the squishy Bard.

Posted on 2013-06-11 at 17:15:00.
Edited on 2013-06-11 at 17:18:01 by Odyson

Topic: Treasure Seekers QnA
Subject: Ok, Ok......


So I just had this lovely vision of the wilderness around the rubble.

To the north we go. Happy water could be fun!

The gnome has good hearing so maybe he can help direct?

Posted on 2013-06-11 at 02:09:26.

Topic: Treasure Seekers QnA
Subject: So...............


So pirates are in the open not in the brush? I read it that they weren't in the ruins yet.

Sounds like it's "Clobbering Time".

Posted on 2013-06-11 at 01:02:45.

Topic: Treasure Seekers QnA
Subject: Oh Yeah.................


So is that working out for us????

Well we can't call our target area but if we can smash the skulls and weapon arms it wouldd go a long way.

So does the group think an Entangle spell might help?

Posted on 2013-06-11 at 00:39:12.

Topic: Treasure Seekers QnA
Subject: Oh Great............


We have two holy men and niether has "Turn Undead",
The Paladin does so that's a plus.

Tohmas can cast "Entangle" while some of the pirates are still coming through the bush. That should at least slow some of them.

Remember, Protect Your Healers!!!

We seem to be being driven toward the water sound, this may not be good.

Killing the dead may be tough seeing that they are already dead. Just how much effect can an arrow have on bone?

Seems like hack, slash and crunch time.



Posted on 2013-06-10 at 17:06:51.
Edited on 2013-06-10 at 17:07:10 by Odyson

Topic: Treasure Seekers QnA
Subject: A Guess..............


The sneek peck said that Crow and Tohmas couldn't tell how old the ruins were but could they guess about how old they seemed? 100 years, over 100? They would resemble something.


Also we should remember this is an island and resources are not plentiful, so recycleing would be natural. The wreckage would show it was not easy to get stuff by sea and the mountains restrict land travel. So both Tomas and Crow may come to that conclusion. We need to look for trails and other signs. So we can decide which way to go next. Hopefully Hammer will give us some good clues in his post or we can ask questions here.

Posted on 2013-06-09 at 15:46:20.

 
Jump to: [First Page] [Prev] 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 [Next] [Last Page]


  Partners:       Dungeons and Dragons resources, from 2nd to 4th Edition gamegrene.com | for the gamer who's sick of the typical Dungeons and Dragons Adventures, #1 resource for D&D Dungeons and Dragons 4th Edition  
View/Edit Your Profile | Staff List | Contact Us
Use of the RDINN forums or chatrooms constitutes agreement with our Terms of Service.
You must enable cookies and javascript to use all features of this site.