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You are here: Home --> Forum Home --> Recent posts by Odyson
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Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Good Stuff...............


Maybe Wolf would remember the nerdy guys that came into the engine room and use them to help just to keep them busy and out trouble. He and John could split the four up to better control them. Those kids do seem to have at least "Book Smarts".

Willow has her ways of getting the men to help. Herding the cats by using the men and playing to the "High" ladies egoes could help control stuff in the cargo bay.

Sifu (if he's well enough)may be able to watch "security" and keep an eye on the white suit man.

Just some thoughts.

Posted on 2013-02-28 at 01:07:48.

Topic: Olan's broke the record!!!!!
Subject: Energizer Bunny?


It says Happy Holidays, Easter's a holiday.

Posted on 2013-02-26 at 22:03:05.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Where's Bromdo?


Brom, Brom ,Brom.... Ash is wanting at the door for Wyatt.

Posted on 2013-02-26 at 22:00:41.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: We're From The Government................


Fahn Leong Jian, why do I get the feeling that this help isn't a "shiny" thing?





Posted on 2013-02-26 at 16:10:32.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Good Chi............


Well seeing that Sihnon is a major Monk hangout maybe they well sence that Sifu is in need.

"I feel a disturbance in the force."

Hey it's worked before!



Posted on 2013-02-26 at 16:00:05.

Topic: Man Rules
Subject: New Judgement.....


New Case:

Do women want to be treated as equals or treated special?



Posted on 2013-02-26 at 01:37:09.

Topic: Trilogy War Q/A
Subject: Peri....


Ok, I'll do a bit of an edit to blend in Peri.


------------------------------

Ok, the edit is done, I hope Viv approves.

-------------------------------

Peri's spell should start to effect the Black Robe and the Koblds before they start thier second attack on Sirene. It should break their concentration effecting the archers aim and then both the other as they start to laugh. Hopefully the Black Robe won't be able to cast in the 3rd attack.

Posted on 2013-02-26 at 01:20:00.
Edited on 2013-02-26 at 15:50:28 by Odyson

Topic: Good wishes for Eol
Subject: Good News, Bad News......


Eol...
Good News... I see you on this morning...

Bad News... I'm home to see you on this morning.



But , got call from a recruiter for a position.


Good to see my friend back.



Posted on 2013-02-25 at 15:42:42.

Topic: Man Rules
Subject: Sigh...............


Thank you for the reply............We rest our case!

Posted on 2013-02-25 at 13:51:21.

Topic: Trilogy War Q/A
Subject: NPC's.....


Tann, if you like playing and want to be an NPC then you should do that. If not then when we get back then they can wander off.

With this many high powered badies we really could use having Maggot back or another 11+ level wizard. So I'd like to see you recruit a magic user similar to Maggot as an fighting wizard.

Posted on 2013-02-25 at 01:20:11.
Edited on 2013-02-25 at 02:16:10 by Odyson

Topic: The Trilogy War
Subject: To The Attack...........


EDITED


Peri’s spell had worked and the Black Robe sent the party to guard the dome. As the team reached the opening an explosion erupted at the far end of dome as one of the machines blossomed into flame. With that the Knight Cleric waved the group forward.

"Ok, lets get ourselves into position and cast our own spell quick as we can. We all know our targets. That pesky black robe may need attention but until he notices us ignore him. Surprise is vital ta our avoidance of death and I think we would all like ta check it once again. Be ready with the teleport spell please."

The group looked like just another bunch of Kobolds as they rushed into the dome. Ulthok lead them as he called softly, “Quick now to the that first machine.”

The group passed into the dome and as they hurried across the open space they detected a commotion in the air above the flaming machine. They saw missiles erupt on something in the air; he party knew Sirene was under attack.

“Ulthok, your friend with that cat seems to be in trouble, what are you going do to help?”;Peri ‘s thoughts were slipped into Ulthok consciousness. “I cannot leave the party now to help, my first duty is destroy that machine, she is strong, she’ll have deal with it.” Peri could tell Ulthok was distressed to see the Elven Mage in harms way.

“You still care for her too don’t you? She has moved on, but there are things you can’t hide from someone that reads your thoughts…….Well I can’t destroy that big wooden thingy, but I can try to distract the other magic ones attackers…….If you need me I’ll know.” The dragonet vanished and Ulthok felt her leave his should. “Stay clear of the machine..I don’t want you getting caught in our spell casting.” Ulthok hoped she heard him.


Trotting quickly the group approached the first machine. As they got within fifty yards Ulthok pulled the materials he’s need for the disintegration spell.

“Prepare, to defend, this should get some attention.”

Pointing up at the machines pivot the mage whispered the words to invoke the spell. From his extended hand a green ray emitted that would simple make whatever it touched vanish. The mage would destroy the center of the machine and as much more as possible.

Racing as fast as little wings would carry her Peri flew to Sirene’s aid. Approaching the flaming wooden thingy Peri saw Black Robed one surrounded by Kolbold archers. The doggy men looked funny trying the shoot into the air when the Mage maybe. With a smile she pulled the last of her apple tarts and hurled them at the Black Robe and the creature around it. “ Laugh at this you funny man,” she thought as she cast Tasha's Uncontrollable Hideous Laughter on the Black Robed one and those around it.


Posted on 2013-02-24 at 02:36:39.
Edited on 2013-02-26 at 03:10:36 by Odyson

Topic: Man Rules
Subject: Agree.....


You'd think this would be easy to remember.

The only add to this is:

A man finds a woman and hopes she doesn't change, but she will.

A woman find a man she hopes she can change and he won't!

Old Bear Wisdom!



Posted on 2013-02-23 at 19:30:41.

Topic: Trilogy War Q/A
Subject: Stick Together............


If we keep together it will be less likely we attack each other. We'll pretty much look like a bunch of Kobolds coming to aid so it should go well for the run to the machines.

So here we go!

Posted on 2013-02-22 at 02:15:10.

Topic: Trilogy War Q/A
Subject: Reminder......


So here is Cor's attack plan.

Ulthok, the first ballista is yours for disintergrate spell. Second one is Valenes either flame or warping. Third one is Eclipse and I have the last. Once our four are destroyed we will meet up with Sirene and tele out.

So now are we splitting into four attack teams or going as one team machine by machine?

Posted on 2013-02-21 at 17:57:22.

Topic: Trilogy War Q/A
Subject: Ok..I forgot about Sorin......


I now see him listed in the character party list, but there is not a character sheet.


After a brief round of greetings Cor moved to the next, the Kings elite guardsmen a young but hard looking human.

“Knight Cleric Cor I am Sorin Malakir of his Kings household guard he has commanded me to join you in undertaking this mission, as such I am yours to command” Then before Cor could stop him the Guardsmen was on one knee before the Dwarf, head bowed.


So there are two NPC fighters at the moment. Bareel and Sorin.

I'd say that Lothor and Sorin are similar fighter types.

Bareel is the Berserker type Dwarv.

It would seem logical that Sorin would follow Cor.

Posted on 2013-02-21 at 02:48:08.
Edited on 2013-02-21 at 03:20:28 by Odyson

Topic: Trilogy War Q/A
Subject: Attack on the Run....


Here's a thought on the attack.

As we rush to the machine we split into two teams.
Team 1. Cor, Bareel, Rayne and Eclispe.
Attack the machine to left (as seen as we come in from the back, the one Sirene attacked would be on our right to the front).
Cor is already casting Flame Strike so Eclispe could do warp wood. Bareel and Rayne defend and kill giants and Kobolds.They then go on to the one beyound and Rayne can cast FlameStrike. Cor and Eclispe defend and kill giants and kobolds.

Team 2. Ulthok, Valene, Lothor and Lexson.

Ulthok will cast Fire Ball on the machine and Valene could be ready with Warp Wood. Lothor, Valene and Lexson defend.They move on to the front middle machine and Ulthok will Fire Ball that one.

Peri could go aid Sirene, Ulthok could give her a flask of Firey Burning to use on the Black Robe or other target.

After the middle machine is attack Ulthok will turn on the Black Role. Others could Hold Person and other stuff on it in the mean time.

I like Sirenes Feeblemind idea.

Ok, just my thoughts, I've got too much time on my hands.



Posted on 2013-02-20 at 21:43:07.
Edited on 2013-02-20 at 22:05:31 by Odyson

Topic: Fade to black...
Subject: Fade To...........


We'll keep the fayth, Chessic.


All good things are worth waiting for!



Posted on 2013-02-20 at 01:19:22.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Oops.........


I thought I remembered that Man in the White suit had one too and wanted the other the girl had.

So is it bait and switch time? Hehehehe......

Posted on 2013-02-19 at 20:07:09.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Important Clue Alert........


So the Cortex is jambed on purpose and partial message was sent from Roc before that happened?

We are being isolated.

Hmmmm, we have THREE silver cases, can we say "Shell Game"?

We be having fun now!!!!!

Posted on 2013-02-19 at 19:41:18.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Shuttle Crafts...


Can the shuttles be used to explore the area?
Do they sensors that could help locate the building?
They could cover more area faster than the mule.
The mule can be used to haul stuff that is found.

We should think about dealing with the basic need of the people so they don't get too hard to handle.

Maybe set up groups and let them rotate using the galley.
Sign out to leave the cargo bay for use to the head and maybe showers.

If there are extra quaters they can be used on a rotation to wash and clean. I thought there were guest quaters in the aft section.
---------------
Also if this is moon of Sihnon then that can't be too far away and we should be able to get help quicker. Now the guilds there could be running their "not so " up front stuff off this moon.

Would we be able to access the Cortex from the Atmo Prosser?
I'm guessing it is just our equipment not fuctioning that has the cortex down? Would the shuttles have seperate Cortex transmitter?

Posted on 2013-02-19 at 18:58:34.
Edited on 2013-02-19 at 19:23:11 by Odyson

Topic: Voyages of Rocinante - Serenity/Firefly RPG
Subject: Branding the Herd..........


LV-426 moon of Sihnon, Rocinante Cargo Bay, 6:00 am Planet time

As Asher passed through the crowd he realized just how many folks were crammed into the cargo and they didn’t know who most of them were. Waving to Captain Havelock and Lord Hood as he crossed the bay the grabbed up some old manifest papers and writing supplies. When the two arrived, “We need to know just who we have here so we can keep track of all these folk. Please write down who is leaving the boat. This’ll give a good list of who we got and who went out. It’ll also take up some time before they start fretting. Be sure we get’um all even those that stay.“

Asher then stepped up on a small container so he could be seen by the folks gathered. “Folks, I’ve asked these gentlemen to list down your names so we know who we have as survivors here and who has left the boat to walk about. Please be so kind to cooperate with them, we can use the information to inform authorities about your safety as we work on your rescue.... Folks I was raised on farm and I ain’t much for sugar coating things. We are down on a place with breathable air and that’s about it so far. The crew will be fixin the boat, looken for shelter and trying find more supplies. I can see that many of you have come from successful families or businesses………………, that didn’t come easy to you and our survival won’t be easy. ……… Let us do our jobs and you help out when asked. If you have any talents you’ve ever learned that might help tell these men when you sign in. What you know may be just what we all need to get through this with as little discomfort as possible.”

The kid then went the control panel and lowered the cargo ramp and open the personnel door. Cautiously he stepped out and surveyed the landscape.


Posted on 2013-02-19 at 17:38:21.

Topic: Trilogy War Q/A
Subject: BTW...........


Oh it is so cool that Peri's spell worked!!!!

So Odywan and Peri-3PO.

Now to hot foot it to the machines. If look like a Kobld patrol rushing in to help then we can blend quickly and start attacking the machines.

Sirene's fireball worked well so maybe we have a chance.
If we drop the Black Robe then the shield might drop if it is controlling it. So we need to get to Sirene's aid quickly too.

Posted on 2013-02-19 at 01:39:33.

Topic: Costume Wedding!
Subject: A Bowler and black jump suit.


John Steed and Emma Peel.

Amos Burke and Honey West.

Matt Dillon and Miss Kitty.

Clark Kent and Lois Lane.

Woody Allen and Diane Keaton.

Rocky Balboa and Adrian.

Rick Blaine and Ilsa Lund

So do you know ANY of these???????

Posted on 2013-02-18 at 20:20:56.
Edited on 2013-02-18 at 21:04:17 by Odyson

Topic: Trilogy War Q/A
Subject: Spells............


I just found a cool site that list all the spells we use in 2nd edition and they can be copied and put into a Word Doc for easy reference. I have actually copied all of the spells we gained last adventure and now have a very large Spell Book I can check faster than the Wizards Compendiums.

There are Priest Spells too.

http://www.alchar.org/~aedil/Campaign/PriestSpells/

http://www.alchar.org/~aedil/Campaign/WizardSpells/

I had a lot of spells from when we combined book that I had not found the discriptions so I didn't pick them for this adventure.

I hope this helps.



Posted on 2013-02-18 at 16:25:06.

Topic: Trilogy War Q/A
Subject: Sigh...............


Geeez..........

Reminder for players from the "How to Servive Your DM" handbook.

1.) Never give the DM ideas.......

2.) Never correct a DM's mistake if it is to your advantage.
( Just tell yourself it is "Home Rules" and enjoy it.)






Posted on 2013-02-18 at 16:06:04.

 
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