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You are here: Home --> Forum Home --> Recent posts by Odyson
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Topic: RPG Mythbreakers #8 - Happy Thanksgiving
Subject: Who???????????????

Just in case you didn't think to look at the staff list, here are your ever lov'in staffies.



Bromern Sal




Eol Fefalas







Now can you match them up?

Posted on 2011-11-23 at 18:45:41.

Topic: Trilogy War Q/A
Subject: Wow........

Gee, that had to hurt.

It seems that once again spells can rebound.

I'd think we need to be careful casting on the creatures.

We have had success casting on objects and setting up barriers.

Now there's a meat shield down, need to get him some healing.

Wow more thought and study needed.

Posted on 2011-11-21 at 17:41:16.

Topic: Destiny Flight - QnA
Subject: Hmmmmmmmmmm........

I guess you're right, we really haven't had any open discusion in character here about it. I'd guess that Jon, Tess and Grace all have and had talked about since they are the original ones to save the boat. I guess it needs to be expanded. I'll put some thought into it, I'll work on a post to open it up to everyone to comment. Sorry for not thinking of it sooner.

Posted on 2011-11-19 at 20:19:09.

Topic: Totally Random Thoughts
Subject: Bow Wow...........

Weiner dogs are so cute and you half two?

Posted on 2011-11-19 at 20:11:46.

Topic: Totally Random Thoughts
Subject: Later?

Is that like putting off being a Procrastinator?

Posted on 2011-11-19 at 16:34:11.

Topic: Party Scout Makes Eagle
Subject: Gaming Tonight..............

To celebrate both his 18th birthday and his Eagle we are doing our table top tonight.

Our group has several different games running, a Zeitgist, a Classic D&D, a Dresden and another where you pull cards to rendomly create a character for a one evening game.

PartyScout wanted to do the Classic so tonight we do 4.0.

Woot, wooot........ Game On.........

Posted on 2011-11-19 at 16:27:19.

Topic: Trilogy War Q/A
Subject: Welcome to the "New" Sirene...........

Yeah, Yeah Ginafae..............

I see that Sirene has Disintegrate memorized, that could be just the ticket if she cast it on the Light Stand. With that gone it could cause the beasties to go too.


Range: 5 yds./level Components: V, S, M
Duration: Instantaneous Casting Time: 6
Area of Effect: 1 creature or 10 x 10 x 10 ft. cube
Saving Throw: Neg.

This spell causes matter to vanish. It affects even matter (or energy) of a magical
nature, such as Bigby's forceful hand, but not a globe of invulnerability or an antimagic
shell. Disintegration is instantaneous, and its effects are permanent. Any single creature
can be affected, even undead. Nonliving matter, up to a 10-foot x 10-foot x 10-foot cube,
can be obliterated by the spell. The spell creates a thin, green ray that causes physical
material touched to glow and vanish, leaving traces of fine dust. Creatures that
successfully save vs. spell have avoided the ray (material items have resisted the magic)
and are not affected. Only the first creature or object struck can be affected.
The material components are a lodestone and a pinch of dust.

Posted on 2011-11-19 at 01:13:20.
Edited on 2011-11-19 at 01:25:06 by Odyson

Topic: Weird War II Q n A
Subject: Slow is good...........

I'm glad everyone has been understanding. For some reason there has been a LOT of stuff happening to folk here. I've had a bunch of stuff at work and I too have had my share of the Ick. So as long we just keep trying we'll get through this story. I really would like to finish a game...and I don't mean by dying.

Posted on 2011-11-17 at 00:55:18.

Topic: Destiny Flight - QnA
Subject: Our Love Lady of the Stars..........

It took a bit of back reading but I found where Al brought up the ghost. It was page 6 of the Q&A. That's also where the name was set. It doesn't seem like it's been since April that the game was started. A bit of fough going and player changes and it's hard to believe I got to be part of the crew.

I feel the rhythum of the story and characters is growing nicely.

Posted on 2011-11-17 at 00:46:08.
Edited on 2011-11-17 at 00:47:44 by Odyson

Topic: Destiny's Flight - A Serenity RPG
Subject: Into the Night...........

Stephanie smiled to herself at Jon’s comment and dished him a bowl of the Boa. As the other crew member started to file out of galley the Doc brought the bowl over to the table, placing it down in front of Jon. Touching his arm momentarily she turned and followed the others out of the galley.

Jon sat in silence and enjoyed the Boa….and the sweet fragrance of Stephanie that seemed to linger.

Finishing up Jon resumed his familiar role of galley mate. Setting the galley in order also set his mind in order and order made him feel secure. He knew there had been rough words spoken at the table, but that’s the place it should happen. They were the closest thing he’d ever had to a real family and family doesn’t hide from what they feel. No one said they had to agree all the time and Buddha knows that always happens with this group, but they are learning each other. Jon shut the light off as he left the galley and headed to the bridge.

His crew needed their rest and it was his job to see to the boat as they did. As his normal routine, Jon takes first watch on the bridge. Not that he is much of a pilot but this far out the auto can handle the flight, all he does is watch the lights flicker on the monitor. Destiny is a good boat.

The hours creep by and the fatigue of the long day starts to play on Jon’s mind. He sits deep in the command chair, the gentle rhythm of the lights lull him. Suddenly realizes he is not alone as a mist swirls to his left and he sees the lady in white that haunts Destiny. She is looking toward the front, towards the stars and the black. She seems a little sad to Jon's eye, as if waiting for bad news. Jon wanted to speak to her to ask who she was and why was there? But he could feel that it wasn’t time, those answers would come in time. The mist swirls a bit and she fades away again as she always does. It is only after a few moments that Jon remembers that she has never appeared on the bridge before. Is she also discovering the strength of Destiny? Jon feels this is her boat and she is claiming what is hers, checking that it is in good hands.

It gave him a good feeling and the rest of the watch passed without event. His eyes were really getting heavy when Tess entered the bridge, teapot in hand. It didn't take much prodding to get him out of the command seat. Tess shooed him out and he was glad to relinquish the watch. He decided to tell Tess later that the lady had been on the bridge, he needed rest and there was no need to make Tess any more twitchy then necessary.

Jon made his way to the Captain’s cabin. The peace of being in his own place and the thought of glorious sleep lead him to just lying in his bunk, he didn’t even remove his boot. Just as the sweet mellow bliss of sleep started to pull him under the com blurted,” "WUO DUH TIAN AH! Um, Captain? You might want to come to the cargo bay. We are in Ma Fuhn!"

“Gorram” Jon blurted.

Raising and stepped to room's sink. He slashed some water in his face, stared at the sad face in the mirror and answered the call to duty, only this time it sounded like Grace.

Posted on 2011-11-15 at 04:29:32.

Topic: Party Scout Makes Eagle
Subject: Party Scout Makes Eagle

I just wanted to let my friends and the friends of Party Scout, know he completed the Eagle rank in Boy Scouts.

Tonight I had the privilage to be the "District Representive" to preside over the "Eagle" board of review for Party Scout.

He completed his Eagle project and paperwork just days before his 18th birthday back on the 26th of October.

I was Scoutmaster of the troop when he crossed over from CubScouts back when he was 11. So I've been there to watch him grow through his Scouting career.

If any of you can the email him a congrat, by all means do so.

And if he pops back for a bit, a well deserved "ATTA Boy" would be in order.

Posted on 2011-11-14 at 02:45:05.
Edited on 2011-11-14 at 02:49:41 by Odyson

Topic: Trilogy War Q/A
Subject: Takley.....

If anyone wants to check the walls they need to cast "True Seeing".

From the Distance Distortion:
A true seeing spell can reveal that an earth elemental is spread within the area.

Posted on 2011-11-14 at 02:32:56.

Topic: Destiny Flight - QnA
Subject: And Then....... Along came Jon......

Looks like we're about to start the fun. Too bad we can't replace the diamonds with glass.........or can we?


I mean ... I'm sure that our engineer wants to verify they are diamond.... and if something else got put back then who would know?

And if LIM Co. wants to take over delivery then it would look like they took the diamonds...right????.... and then we just fly away with a fistfull of credits and no one the wiser....well maybe, and then we...... !

Posted on 2011-11-13 at 16:03:34.

Topic: The Trilogy War
Subject: Dispel..............

Ulthok listens to Cor as he saw the creatures formed their line. "Mages, dispel magic if you please. Maybe we can get lucky and get rid of these beasties. I will try turning them as well. If that fails it seems combat will be in order."

“Cor, allow me. There seems something odd about the size of this room and perhaps the size of those creates. It might be illusion and I don't feel I beleive what I'm seeing, but it may not, so a little help shouldn't hurt.” Turning toward the open room and the creatures Ulthol raised his arms and with clear voice he cast his dispel magic spell , “Dispel”. As Ulthol looked around at his party he said, “Ok, so you were expecting a poem?”

Posted on 2011-11-13 at 04:20:18.
Edited on 2011-11-13 at 04:20:46 by Odyson

Topic: Trilogy War Q/A
Subject: Ok.........

Ulthok can cast the Dispel Magic, he has 3 ready, that's the most of each Mage. The others can save theirs.

I'll get a quickie post up.

Posted on 2011-11-13 at 03:51:09.

Topic: Trilogy War Q/A
Subject: Clues ?????????????

Here are what I found as clues:

The life forms she sensed were unlike anything she had ever sensed before so incredibly strong in magic, it was as if they were nothing but pure black magic made corporeal somehow.

The width of the floor revealed to be a good 200 yards in size, somehow this floor bigger then the floor below.

(See spells to follow, this may just be illusion)

Advanced Illusion
Range: 60 yds. + 10 yds./level Components: V, S, M
Duration: 1 rd./level Casting Time: 1 rd.
Area of Effect: One 40-ft. cube + one 10-ft. cube/level Saving Throw: Special

This spell is essentially a spectral forces spell that operates through a program (similar
to a programmed illusion spell) determined by the caster. It is thus unnecessary for the
wizard to concentrate on the spell for longer than the round of casting it, as the program
has then started and will continue without supervision. The illusion has visual, audio,
olfactory, and thermal components. If any viewer actively attempts to disbelieve the
spell, he gains a saving throw vs. spell. If any viewer successfully disbelieves and
communicates this fact to other viewers, each such viewer gains a saving throw vs. spell
with a +4 bonus.

Distance Distortion
Range: 10 yds./level Components: V, S, M
Duration: 2 turns/level Casting Time: 5
Area of Effect: 10-ft. cube/level Saving Throw: None

This spell can be cast only in an area completely surrounded or enclosed by earth,
rock, sand, or similar materials. The wizard must also cast a conjure elemental spell to
summon an earth elemental. The elemental serves without attempting to break free when
the spellcaster announces that his intent is to cast a distance distortion spell. The spell
places the earth elemental in the area of effect, and the elemental then causes the area's
dimensions to be either doubled or halved for those traveling over it (spellcaster's
choice). Thus, a 10-foot x 100-foot corridor could seem to be either 5 feet wide and 50
feet long or 20 feet wide and 200 feet long. When the spell duration has elapsed, the
elemental returns to its own plane.
The true nature of an area affected by distance distortion is undetectable to any
creature traveling along it, but the area dimly radiates magic, and a true seeing spell can
reveal that an earth elemental is spread within the area.

Maybe the strongest Mage amoung us should cast Dispel Magic and see what happens? That might be Sirene.

Or the mages could question the sight involking disbelief and gaining the saving throw.

Posted on 2011-11-12 at 15:52:59.
Edited on 2011-11-12 at 16:08:42 by Odyson

Topic: Trilogy War Q/A
Subject: Conflirt...good ideas....

Flirty, your Q&A is good enough to post in character for the party to consider.

I was considering posting Ulthok asking about using a lightening bolt to shatter the light.

We don't have a strategy yet and I'm short on ideas.

Posted on 2011-11-12 at 01:44:12.

Topic: Trilogy War Q/A
Subject: ?????

If more than one Mage casts dispel magic does it amplify or nullify the spell?

Posted on 2011-11-11 at 22:43:07.

Topic: Trilogy War Q/A
Subject: ????

What if we took out the light stand? That seemed to summons the creatures. A well placed "Lightning Bolt" should shatter it. Then a "Continual Light" would still light the room.

Someone could cast "Dispell Magic" and see if that helps.

Then Ulthok could cast Non Detection on Althena and she could pass safely, maybe.

Posted on 2011-11-10 at 14:23:06.

Topic: Trilogy War Q/A
Subject: We're off..........

Okay Dokay, time to research again. Anyone got an idea what's Tann's talking about? Any thought to whether these things are intelligent? Anyone want to get large? i can cast "Enlarge on a fighter an make you a "Really Big" treat.

Posted on 2011-11-08 at 03:22:02.

Topic: Voyages of Rocinante - Serenity/Firefly RPG
Subject: Zooming.........

When Bowman returns, he is wearing the silver star of deputy on his duster and a determined look on his face. "Listen Ash, Wolf, I am going to stay here. I think these people need a real lawman right now and I think that best be me. You two go help Wyatt and I'll keep this place from going reaver in a handbasket." he says seriously and then smiles, "Besides, I really don't like the idea of going down in a mine anyway. Too cramped and tight for me. Go on! "

Ash smiled up at Andrew, “These are good people… and deserve a good Sheriff………, I’ve only just meet ya but you sure seem to be the right man.” Ash nodded to Andrew and then looked back to Doc.

With Doc’s help the kid got to his feet. Whatever that was that Doc just shot into him sure worked. “Tian-Ling-Ling, Di-Ling-Ling, Doc thanks, if it ain't a miracle, it sure is a good trick.”

“Well sounds like we’re down to the two worst of the bunch, Andrew you take care and keep your head down. Wolf, let’s go help Capt’n, Miss Willow and Sam. If Pearson is down there with Bridget then this ain’t going to be pretty.” Grabbing his guns and gear Ash hopped on the mule. “We ain’t got no surprises left, so let’s just make dust and get to the mine.”

Posted on 2011-11-07 at 03:44:00.

Topic: Destiny's Flight - A Serenity RPG
Subject: Sweet Boa........?

“Oh yes. It can be done and is done in the core hospitals, but you have to be very rich or very influential. But most important for us, with this key and a sample of Priscilla's DNA, someone could get that child and do whatever they wish. So I don't think we can send it to her by post. We could be figuratively speaking, carrying someone's baby here. If whomever was willing to kill a companion for this..." Doc left the thought hanging there for all to contemplate.

“Well that is a pickle for the whore,” Ken said before anyone else spoke up, “but do we give a Goushí? I mean what is in it for us?”

Dropping his spoon into his stew and shooting Ken a dark stare, “ First of all Priscilla is not a whore,…. she’s following a trained profession and not the usual doxy you sniff after. Would you think it fair if she told folks you’re just my hired murderer? You’re member of this boat and I hope you don’t act like some gorram berk when we ain’t here to keep an eye on you”……….then raising an eyebrow…. “ or are you just try’n to prove why you ain’t goin to the party?...........Laughing Jon cracks a smile and says, “either you’re a Guay Toh Guay Nown, or a Yi Dwei Da Buen Chuo Roh.”

“So anyway, like it or not you’re sort of an Uncle now, so let’s just try to find a good side on this.”

Then Jon addressed the rest of crew. “Well we got plenty of time afor we need to worry about the party. But this baby thing adds a whole new angle to this trip. Maybe Priscilla’s sickness had been planned to scuttle whatever plan she had for that baby….someone doesn’t want an heir and you can bet there’s some fancy fed or bureaucrat involved. That Marshall could be on anyone’s payroll….. and if he is this won’t be an easy run. I agree that he’s smart and if he wants what’s on this boat then I wouldn’t be surprised to see Marauders to do his dirty work. “

“Tess, I don’t want to seem too twitchy, but don’t trust any boat that comes near….. and if we get buzzed we go on alert. We can out run most so I’d rather not giv’m time to lock on or be boxed in. Also let me know if it seems like we’re be’in followed.”

Turning to Doc Jon smiled, “If there’s any left I’d be pleased to try some of your sweet Boa.”

Posted on 2011-11-07 at 01:29:13.

Topic: Destiny Flight - QnA
Subject: Still playing..........

Sorry about being MIA, seems several of us have had a very busy couple of weeks in Real Life. I hope to post something tonight. As the weather cools off and we are driven inside more I'm pretty sure the game will pickup.

Posted on 2011-11-06 at 16:26:09.

Topic: Trilogy War Q/A
Subject: Ulthok's Temple Spells............

Ok, here's my guess as to the combination of old and new spells. If no one objects before Tann grabs it then I'll live with it.

I hope I've picked ones that can help others of the party and will make them more effective.

Lvl 1: Burning Hands / Chill Touch / Detect Magic x2 / Read Magic x2/ Enlarge/ Change Self

Lvl 2: Mirror Image x2 / Rope Trick x2 / Spectral Hand x2/ Knock x2

Lvl 3: Dispel Magic x3 / Non detection x2 / Invisibility 10’Radius / Lighting Bolt / Vampiric Touch

Lvl 4: Dimension Door / Wizard Eye / Rary's Mnemonic Enhancer /

Lvl 5: Monster Summoning 3/ Summon Shadow / Teleport.

Posted on 2011-11-06 at 01:04:57.

Topic: Trilogy War Q/A
Subject: Gear up............

Now that what I was talking about, good cross research. I saw Ulthoks spells as those that could distract and drain. The mirror image would confuse and the vampiric touch would drain along with the shadow and summons monsters for addition attacker for distraction. I hadn't thought of his statue as another attacking distracter. I was leaving out my Fly spell because he had Fly potions. The D-door let him move and get better position. I wasn't sure about the acid arrows, magic weapons weren't working well and they might be a waist of spells.

Protection spells like Protection from Evil laid on Althena or others give them advantages.

Seeing Ulthok just got over thirty new spells I have to read up on them and change my mix. If any of you know good uses of his new spells, by all means point it out to me.

Sounds like we are 10 vs. 10, but hopefully it won't be all 10 at once. A 1 on 1 won't be pretty. Toe to toe ain't as much fun as "Back Stab".

Posted on 2011-10-30 at 15:20:27.
Edited on 2011-10-30 at 15:22:51 by Odyson

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