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You are here: Home --> Forum Home --> Recent posts by Odyson
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Topic: Trilogy War Q/A
Subject: Plan on hold......


Well if Althena touches the sword it well know her, the spell just keeps her approach secret from the creatures. The sword would have such a high level it could see through the spell, but the guarding creatures are much lower and could be fooled.

But I'll hold off if we get more that feel it would harm more than help.

Posted on 2011-11-27 at 19:41:51.

Topic: Weird War II Q n A
Subject: Wait One Chicken Picken Minute.....


Is there some kind of plague on DM's here?

Tann falls, T_catt was out for a bit, Eol was down..... or is it just staff?

Al you take care of yourself, do what you need to do and we'll keep you in our thoughts and prayers.

If things get too slow I'll just have to spend more time in the Dragonchat Lounge. Maybe it's time to start a fresh batch of "Good Old Froth-n-Slosh".

Posted on 2011-11-27 at 19:30:36.

Topic: Destiny Flight - QnA
Subject: Tong don't like wine.............Peking Noir?


I've found the if you give Al intent he'll run with it or PM you as to what he'd like to see. Now he, you and everyone have OPTIONS!!!!!!!!!, .

Posted on 2011-11-27 at 19:08:47.

Topic: Trilogy War Q/A
Subject: More protection............


Well if we want a Plan B, Ulthok can place a Non-detect Althena and then someone can cast Invisible or 10' radius Invisible on her so can walk up to past the creatures.

Well the Non-detect seems good anyway so here we go.

Posted on 2011-11-27 at 18:55:30.

Topic: Destiny Flight - QnA
Subject: Captain needs his rest..........


I'd left the reply to the wave open to Jason and Tess. I figure I'd be awaken again, but the wave content would be filled in by Al.

I suppose it would make sence for Al to post that Jason answered and the Tess got Jon to the bridge.


Here's what might happen as Jon gets the call from Tess.

Once more Jon grumbles, "Ta Ma Duh, why can't things just go smoothly once?" Jon moves from his bunk and hits the com back to the brige, " Okay, I'm on my way." As he turns back to dress he mutters, " Chickens, got to learn to just stay with them chickens..."

Reaching the bridge Jon takes the wave mic, "This is Jon Brown, what can I do for you?"


Posted on 2011-11-27 at 16:28:48.

Topic: RPG Mythbreakers #8 - Happy Thanksgiving
Subject: Here's my guess...


Going from bottom left around the table this is my guess of our ever lov'in staffies.


Vanadia
? (Don't know)
t_catt11
Eol Fefalas
Merideth
Bromern Sal
Alacrity
? (Don't know)
Tann'Talas
? (Don't know)
Yanamar
Grugg
Almerin


I couldn't place these.
Admiral

Raven

Ayrn

I hope you all had a great day and a Cold Frosty Mug of Good Old Froth-n-Slosh to you all!!!!!!!


Posted on 2011-11-26 at 20:40:39.
Edited on 2011-11-26 at 20:43:02 by Odyson

Topic: Destiny's Flight - A Serenity RPG
Subject: Not My Best Friend...........


Destiny Cargo Bay, Day Two of Journey 9:00am ST


Bone weary Jon drug into the Cargo bay to see what was Grace’s fuss this time. Ambling over to the barrels where Grace has Stephanie’s X-ray scanner he could almost feel the tension as Grace flitted around.

So what’s the How Shi Sung Chung? You know you’re only supposed to wake the captain with good news."

Tess stepped aside as the captain came over to the equipment. Jon gazes at the x-ray screen and can discern the hour glass shape in the middle. The pulled up image was centered on the screen and showed the distinct shape of cut faceted stones, “Ta Ma Duh!”

“Unless that’s some kind’a fancy filter thing we just found what that Gorram Marshal was looking for. The way he was a tapp’en that barrel he knows it’s there too, Ta Ma Duh!”.

‘Well I guess that explains why the Lady was on the bridge near my end of watch. Sorry Tess I didn’t say anything to ya but I was tired and didn’t want to add to the fuss. She was look’en out the main port as if watching for something out there. She seemed sad, liked she was expectin bad news. I don’t recall her ever on the bridge before. I hope she’s a mind to watch us and not a want’in us off her boat. This may be that bad news. We need to get this to the Barron as quick as we can and get our money. We can’t unlearn what we know, but we don’t have to act like we’re part of this. Tess, see if you can put a little wiggle on it and get there before something else happens.”

“Anyone else got anything from that gorram planet they need to tell us about?”

“Okay, then I’m going back to bed. Tess you got the bridge, tell Jason he’s to handle things, unless it gets dicey, then call me. But please don’t let it get dicey.”

Jon mumbles as he leaves the cargo bay, “Poisonings, Barons, Feds, babies, diamonds……., I’m start'in to miss those Ta Ma Duh smelly chickens.”


Posted on 2011-11-26 at 04:38:58.

Topic: RPG Mythbreakers #8 - Happy Thanksgiving
Subject: Who???????????????


Just in case you didn't think to look at the staff list, here are your ever lov'in staffies.



t_catt11

Alacrity

Bromern Sal

Vanadia

Admiral

Almerin

Eol Fefalas

Raven

Ayrn

Grugg

Merideth

Tann'Talas

Yanamar

Now can you match them up?




Posted on 2011-11-23 at 18:45:41.

Topic: Trilogy War Q/A
Subject: Wow........


Gee, that had to hurt.

It seems that once again spells can rebound.

I'd think we need to be careful casting on the creatures.

We have had success casting on objects and setting up barriers.

Now there's a meat shield down, need to get him some healing.

Wow more thought and study needed.

Posted on 2011-11-21 at 17:41:16.

Topic: Destiny Flight - QnA
Subject: Hmmmmmmmmmm........


I guess you're right, we really haven't had any open discusion in character here about it. I'd guess that Jon, Tess and Grace all have and had talked about since they are the original ones to save the boat. I guess it needs to be expanded. I'll put some thought into it, I'll work on a post to open it up to everyone to comment. Sorry for not thinking of it sooner.

Posted on 2011-11-19 at 20:19:09.

Topic: Totally Random Thoughts
Subject: Bow Wow...........


Weiner dogs are so cute and you half two?

Posted on 2011-11-19 at 20:11:46.

Topic: Totally Random Thoughts
Subject: Later?


Is that like putting off being a Procrastinator?

Posted on 2011-11-19 at 16:34:11.

Topic: Party Scout Makes Eagle
Subject: Gaming Tonight..............


To celebrate both his 18th birthday and his Eagle we are doing our table top tonight.

Our group has several different games running, a Zeitgist, a Classic D&D, a Dresden and another where you pull cards to rendomly create a character for a one evening game.

PartyScout wanted to do the Classic so tonight we do 4.0.

Woot, wooot........ Game On.........

Posted on 2011-11-19 at 16:27:19.

Topic: Trilogy War Q/A
Subject: Welcome to the "New" Sirene...........


Yeah, Yeah Ginafae..............

I see that Sirene has Disintegrate memorized, that could be just the ticket if she cast it on the Light Stand. With that gone it could cause the beasties to go too.

Maybe?




Disintegrate
(Alteration)
Range: 5 yds./level Components: V, S, M
Duration: Instantaneous Casting Time: 6
Area of Effect: 1 creature or 10 x 10 x 10 ft. cube
Saving Throw: Neg.

This spell causes matter to vanish. It affects even matter (or energy) of a magical
nature, such as Bigby's forceful hand, but not a globe of invulnerability or an antimagic
shell. Disintegration is instantaneous, and its effects are permanent. Any single creature
can be affected, even undead. Nonliving matter, up to a 10-foot x 10-foot x 10-foot cube,
can be obliterated by the spell. The spell creates a thin, green ray that causes physical
material touched to glow and vanish, leaving traces of fine dust. Creatures that
successfully save vs. spell have avoided the ray (material items have resisted the magic)
and are not affected. Only the first creature or object struck can be affected.
The material components are a lodestone and a pinch of dust.

Posted on 2011-11-19 at 01:13:20.
Edited on 2011-11-19 at 01:25:06 by Odyson

Topic: Weird War II Q n A
Subject: Slow is good...........


I'm glad everyone has been understanding. For some reason there has been a LOT of stuff happening to folk here. I've had a bunch of stuff at work and I too have had my share of the Ick. So as long we just keep trying we'll get through this story. I really would like to finish a game...and I don't mean by dying.



Posted on 2011-11-17 at 00:55:18.

Topic: Destiny Flight - QnA
Subject: Our Love Lady of the Stars..........


It took a bit of back reading but I found where Al brought up the ghost. It was page 6 of the Q&A. That's also where the name was set. It doesn't seem like it's been since April that the game was started. A bit of fough going and player changes and it's hard to believe I got to be part of the crew.

I feel the rhythum of the story and characters is growing nicely.

Posted on 2011-11-17 at 00:46:08.
Edited on 2011-11-17 at 00:47:44 by Odyson

Topic: Destiny's Flight - A Serenity RPG
Subject: Into the Night...........


Stephanie smiled to herself at Jon’s comment and dished him a bowl of the Boa. As the other crew member started to file out of galley the Doc brought the bowl over to the table, placing it down in front of Jon. Touching his arm momentarily she turned and followed the others out of the galley.

Jon sat in silence and enjoyed the Boa….and the sweet fragrance of Stephanie that seemed to linger.

Finishing up Jon resumed his familiar role of galley mate. Setting the galley in order also set his mind in order and order made him feel secure. He knew there had been rough words spoken at the table, but that’s the place it should happen. They were the closest thing he’d ever had to a real family and family doesn’t hide from what they feel. No one said they had to agree all the time and Buddha knows that always happens with this group, but they are learning each other. Jon shut the light off as he left the galley and headed to the bridge.

His crew needed their rest and it was his job to see to the boat as they did. As his normal routine, Jon takes first watch on the bridge. Not that he is much of a pilot but this far out the auto can handle the flight, all he does is watch the lights flicker on the monitor. Destiny is a good boat.

The hours creep by and the fatigue of the long day starts to play on Jon’s mind. He sits deep in the command chair, the gentle rhythm of the lights lull him. Suddenly realizes he is not alone as a mist swirls to his left and he sees the lady in white that haunts Destiny. She is looking toward the front, towards the stars and the black. She seems a little sad to Jon's eye, as if waiting for bad news. Jon wanted to speak to her to ask who she was and why was there? But he could feel that it wasn’t time, those answers would come in time. The mist swirls a bit and she fades away again as she always does. It is only after a few moments that Jon remembers that she has never appeared on the bridge before. Is she also discovering the strength of Destiny? Jon feels this is her boat and she is claiming what is hers, checking that it is in good hands.

It gave him a good feeling and the rest of the watch passed without event. His eyes were really getting heavy when Tess entered the bridge, teapot in hand. It didn't take much prodding to get him out of the command seat. Tess shooed him out and he was glad to relinquish the watch. He decided to tell Tess later that the lady had been on the bridge, he needed rest and there was no need to make Tess any more twitchy then necessary.

Jon made his way to the Captain’s cabin. The peace of being in his own place and the thought of glorious sleep lead him to just lying in his bunk, he didn’t even remove his boot. Just as the sweet mellow bliss of sleep started to pull him under the com blurted,” "WUO DUH TIAN AH! Um, Captain? You might want to come to the cargo bay. We are in Ma Fuhn!"

“Gorram” Jon blurted.

Raising and stepped to room's sink. He slashed some water in his face, stared at the sad face in the mirror and answered the call to duty, only this time it sounded like Grace.


Posted on 2011-11-15 at 04:29:32.

Topic: Party Scout Makes Eagle
Subject: Party Scout Makes Eagle


I just wanted to let my friends and the friends of Party Scout, know he completed the Eagle rank in Boy Scouts.

Tonight I had the privilage to be the "District Representive" to preside over the "Eagle" board of review for Party Scout.

He completed his Eagle project and paperwork just days before his 18th birthday back on the 26th of October.

I was Scoutmaster of the troop when he crossed over from CubScouts back when he was 11. So I've been there to watch him grow through his Scouting career.

If any of you can the email him a congrat, by all means do so.

And if he pops back for a bit, a well deserved "ATTA Boy" would be in order.


Posted on 2011-11-14 at 02:45:05.
Edited on 2011-11-14 at 02:49:41 by Odyson

Topic: Trilogy War Q/A
Subject: Takley.....


If anyone wants to check the walls they need to cast "True Seeing".


From the Distance Distortion:
A true seeing spell can reveal that an earth elemental is spread within the area.

Posted on 2011-11-14 at 02:32:56.

Topic: Destiny Flight - QnA
Subject: And Then....... Along came Jon......


Looks like we're about to start the fun. Too bad we can't replace the diamonds with glass.........or can we?

SOUNDS LIKE A JOB FOR SNEEKY KEN!!!!!!

I mean ... I'm sure that our engineer wants to verify they are diamond.... and if something else got put back then who would know?

And if LIM Co. wants to take over delivery then it would look like they took the diamonds...right????.... and then we just fly away with a fistfull of credits and no one the wiser....well maybe, and then we...... !



Posted on 2011-11-13 at 16:03:34.

Topic: The Trilogy War
Subject: Dispel..............


Ulthok listens to Cor as he saw the creatures formed their line. "Mages, dispel magic if you please. Maybe we can get lucky and get rid of these beasties. I will try turning them as well. If that fails it seems combat will be in order."

“Cor, allow me. There seems something odd about the size of this room and perhaps the size of those creates. It might be illusion and I don't feel I beleive what I'm seeing, but it may not, so a little help shouldn't hurt.” Turning toward the open room and the creatures Ulthol raised his arms and with clear voice he cast his dispel magic spell , “Dispel”. As Ulthol looked around at his party he said, “Ok, so you were expecting a poem?”



Posted on 2011-11-13 at 04:20:18.
Edited on 2011-11-13 at 04:20:46 by Odyson

Topic: Trilogy War Q/A
Subject: Ok.........


Ulthok can cast the Dispel Magic, he has 3 ready, that's the most of each Mage. The others can save theirs.

I'll get a quickie post up.

Posted on 2011-11-13 at 03:51:09.

Topic: Trilogy War Q/A
Subject: Clues ?????????????


Here are what I found as clues:


The life forms she sensed were unlike anything she had ever sensed before so incredibly strong in magic, it was as if they were nothing but pure black magic made corporeal somehow.

The width of the floor revealed to be a good 200 yards in size, somehow this floor bigger then the floor below.

(See spells to follow, this may just be illusion)


Advanced Illusion
(Illusion/Phantasm)
Range: 60 yds. + 10 yds./level Components: V, S, M
Duration: 1 rd./level Casting Time: 1 rd.
Area of Effect: One 40-ft. cube + one 10-ft. cube/level Saving Throw: Special

This spell is essentially a spectral forces spell that operates through a program (similar
to a programmed illusion spell) determined by the caster. It is thus unnecessary for the
wizard to concentrate on the spell for longer than the round of casting it, as the program
has then started and will continue without supervision. The illusion has visual, audio,
olfactory, and thermal components. If any viewer actively attempts to disbelieve the
spell, he gains a saving throw vs. spell. If any viewer successfully disbelieves and
communicates this fact to other viewers, each such viewer gains a saving throw vs. spell
with a +4 bonus.

Distance Distortion
(Alteration)
Range: 10 yds./level Components: V, S, M
Duration: 2 turns/level Casting Time: 5
Area of Effect: 10-ft. cube/level Saving Throw: None

This spell can be cast only in an area completely surrounded or enclosed by earth,
rock, sand, or similar materials. The wizard must also cast a conjure elemental spell to
summon an earth elemental. The elemental serves without attempting to break free when
the spellcaster announces that his intent is to cast a distance distortion spell. The spell
places the earth elemental in the area of effect, and the elemental then causes the area's
dimensions to be either doubled or halved for those traveling over it (spellcaster's
choice). Thus, a 10-foot x 100-foot corridor could seem to be either 5 feet wide and 50
feet long or 20 feet wide and 200 feet long. When the spell duration has elapsed, the
elemental returns to its own plane.
The true nature of an area affected by distance distortion is undetectable to any
creature traveling along it, but the area dimly radiates magic, and a true seeing spell can
reveal that an earth elemental is spread within the area.



Maybe the strongest Mage amoung us should cast Dispel Magic and see what happens? That might be Sirene.

Or the mages could question the sight involking disbelief and gaining the saving throw.


Posted on 2011-11-12 at 15:52:59.
Edited on 2011-11-12 at 16:08:42 by Odyson

Topic: Trilogy War Q/A
Subject: Conflirt...good ideas....


Flirty, your Q&A is good enough to post in character for the party to consider.

I was considering posting Ulthok asking about using a lightening bolt to shatter the light.

We don't have a strategy yet and I'm short on ideas.

Posted on 2011-11-12 at 01:44:12.

Topic: Trilogy War Q/A
Subject: ?????


If more than one Mage casts dispel magic does it amplify or nullify the spell?

Posted on 2011-11-11 at 22:43:07.

 
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