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You are here: Home --> Forum Home --> Recent posts by Odyson
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Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Oh great.....


You would have to have him shot by a girl!!!!!!!!!!

At least I hope she looks like Grugg. Much easier to pay her back then.

Posted on 2011-04-19 at 23:48:30.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Dirty rotten, yella belly back shooters!


Well I'm not intending to level the whole place, but if Ash can find out who shot him in the back, then he gonna play nice with them.

Posted on 2011-04-19 at 16:39:32.

Topic: Happy Birthday Eol!!!
Subject: Brithday Suit?


I heard you were proudly running around in your birthday suit, also heard it needs pressed!


Well here's a frosty mug of Good Old Froth-n-Slosh to celebrate and a free mug to all the others to wash that facelick taste out of your mouth!

We don't know how old you are, but you look like a million.



Posted on 2011-04-19 at 16:20:47.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Some people collect stamps.....



I needed to lookup what Ash's toys could do so I thought I'd share.

Now Ash will ask for his frags and half a dozen flashbangs.
The boys can pick from the rest.
I'm going to just say Ash has his Spa30 and back holster, so Wolf can go for the Uzi's again and let Andrew grab what fits, just leave your IOU.

Action Figure comes with:
(Hopefully not carrying at the same time)

1 x Boxes of Concussion Grenades (6 grenades/ 12c)
Grenade, Concussion: Used offensively
because their smaller blast radius is less dangerous in
the open, these grenades can still clear an area very
effectively.

1 x Box of Frag Grenades (3 grenades/ 6c)
Grenade, Fragmentation: Sharp fragments of
metal rip through everything and everyone in the
area. The only effective protection usually involves
diving behind something—or someone—big and
thick and heavy.

2 x Boxes of Flashbang Grenades (12 grenades/ 12c)
Grenade, Flashbang: Designed to stun
enemies, flashbangs do relatively little damage,
but everyone within 20 feet of the grenade is
automatically stunned for one turn, and then they
have to make a Survival roll against a Difficulty
of 15. If they fail, they are stunned for 2d6 more
turns. If they succeed, they are stunned for only 2
more turns. The only way to deal with this effect
is complete ear and eye protection, which gives
a +2 Vitality Step bonus to the roll. Flashbangs
don’t always have to be grenades. Certain creative
individuals have disguised these explosives in such
innocent lookin’ objects as a stick of incense.

1 x Box of Gas Grenades (6 grenades/ 12c)
Grenade, Gas: The grenades release a special
nerve-gas designed to knock out those who breathe
it. The effects are like several hours of hard drinking
on an empty stomach. An NBC mask will prevent
the damage. The gas dissipates in a few rounds.

2 x Boxes of Smoke Grenades (12 grenades/ 12c)
Grenade, Smoke: Inhaling the smoke does
some damage, seeing as you get less air that way,
but mostly the smoke obscures vision inside and
through the cloud (counting as Thick Smoke, giving
+8 to the Difficulty to hit any target through more
than 10 feet of smoke). The smoke fills the blast
area and dissipates slowly (usually in about two
minutes). NBC masks prevent the damage.

1 x Box of ChemPlast Charges (3 charges/ 21c)
ChemPlast (CP-HE) Charge: A high-yield
plastic explosive, these charges let loose their energy
in a relatively small area. Shrapnel isn’t an issue
(unless whoever set the charge packed it full of
nuts and bolts and the such), but the blast wave is
apparently a lot like being struck by a cruiser.

1 x Mining Charge (1 charge/ 18c)
Mining Charge: Used to blast mine shafts,
these charges are perfect for demolition of all kinds,
and often come with a remote detonator or a timed
electric fuse.

1 x Box of Mag Charges (2 charges/ 56c)
1 x Box of Optical Bombs (3 bombs/ 60c)
1 x Box of Laserlight Mist (6 cans/ 12c)

Lay siege, naw lay waste!!!!!!


Posted on 2011-04-19 at 02:25:26.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Cool it with the Boom booms......


Sure, first give away his room away and then pilfer his toys, lol.

I need to check my sheet too so I can send the shopping list. Now remember when Ash lends toys, you break it, you bought it.

Posted on 2011-04-19 at 00:35:34.
Edited on 2011-04-19 at 00:36:04 by Odyson

Topic: Trilogy War Q/A
Subject: Keep sharing.......


I don't remember seeing any abilities for Demensional Door, but I could have missed it.

The teleport is still just as risky as it was because of not knowing the location well enough. I'd say we can just barely see across the 300 yards. Teleporting to somewhere you have been is the usual because you know where you're going and can visualize it.

Do we know how deep the chasm is, maybe Cor can figure that too?

Posted on 2011-04-18 at 16:42:51.

Topic: Destiny Flight - QnA
Subject: Family?


Ah Grugg, I knew you were my kind of people. You are people, right?


Al and Mysterion, thanks for the downloads.

Posted on 2011-04-18 at 02:39:48.

Topic: Trilogy War Q/A
Subject: Options


I did a bit of ability checking and we have some interesting options.

Cynil can change into a bird and fly across the chasm.

Haila can do up to 8 poly morph other spells and change others into birds.

Maggot has up to 3 Fly spells enable someone to fly and polymorph self.

Sirene has up to 10 Fly spells.

Ulthok has up to 3 Fly and 2 Fly Potions and polymorph self.

I know Skye is new and will want to read up on her spell, but she now is one our most powerful mages. Between her and Sirene they could get everyone over in one flying method or another.

So gang any ideas on how we should move forward?


Posted on 2011-04-18 at 02:11:59.

Topic: I rather hope this isn't neccessary
Subject: BooHoo.........


Noooooooooooooooooooooooooo!

Who will I play W.O.R.D.S. with??????????????????????

If you do go, I wish you the best!

A +1 for good game!

Posted on 2011-04-17 at 22:51:38.
Edited on 2011-04-17 at 22:53:45 by Odyson

Topic: Destiny Flight - QnA
Subject: Game II


Sure give the "New" kids the goodies!



Posted on 2011-04-17 at 19:34:13.

Topic: Very new
Subject: Allllllllllllllllvin!!!!!!!!!!


Welcome to the Inn! This is a site of Play by Post, we game by adding to the story as the characters. You'll find different games based on different fiction types and different rules bases. But don't worry most game masters will help with the rules. Any standard DND rule set are guidelines most of the time. So with that said you can find the games that are recruiting under the Recruitment Forum, hmmmm that seemed easy.

Our staff here is great and can answer all your questions, when one is online their name is in the purple color.

So be sure to read the terms in the general forum, check out the chatroom and enjoy this frosty mug of "Good Old Froth-n-Slosh"!

Oh and here is a nice fluffy towel, you may need it later.

Posted on 2011-04-17 at 15:38:54.
Edited on 2011-04-17 at 15:43:05 by Odyson

Topic: Weird War II Q n A
Subject: Auditions?


I like that, do you think we'll hear tap dancing and someone singing "Putting on the Ritz"? Are there big "knockers" on the castle door?

Posted on 2011-04-17 at 01:56:24.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Herrrrrreeeee's Ashy!!!


Yeah, was Ash just talking to the verse? It took a bunch of cold meds to get me able to write that much in one sitting.

Now I've got to figure out how to get Asher back with you guys and fit him back in the group.

What that guy using my room, I bet he's been putting his underwear in my weapons drawer.
------------------------------------------------------------


Just read Al's post, so how do you want to pick up Ash?
Do you want to come to Doc's or do want him to try to meet you somewhere? He's going to be well enough to strap on iron thanks to Doc, and he's a little pissed about being shot in the back.



Posted on 2011-04-17 at 01:18:11.
Edited on 2011-04-17 at 01:47:10 by Odyson

Topic: Weird War II Q n A
Subject: What's the plan?



OOC: Drive up to the gate or approach on foot? You are about 200-300 feet away and about to turn a corner that will reveal you if there are any guards in the dark gatehouses. There are visual aids in the Q&A. Daylight will break in about an hour.

So, any Ideas? I vote we send Brutal across the bridge to check things out. He's the scariest guy we have, so that should work well.

Posted on 2011-04-17 at 01:05:39.

Topic: Destiny Flight - QnA
Subject: What?


What'd ya mean "After" Rautenberg? I had visions of more assignments, sort of a Ghost Busters with real guns! Hitler believed in the occult so there could now be some really cool commando raids on more SS spooks.

Posted on 2011-04-16 at 01:45:19.

Topic: Trilogy War Q/A
Subject: Up, Up and Away..........


Alrighty then!!!!! 300 yard is a lot closer so now we can think able flying over. I'm still a bit shaky with teleport, flying might work. Potions and polymorph could be some ideas.

So let's talk!

Posted on 2011-04-16 at 01:06:05.

Topic: Hola
Subject: Quick, here's towel, don't ask questions, just don't loose it.


Welcome to the Inn!!! Have bunches of fun and be sure to visit our chat room.

All newbies get a free frosty mug of "Good Old Froth-n-Slosh".

Also remember to vote for the Inn.

It's easy, just go to our home page, scroll down to the vote box on the left, select the drop down, select "Don't Miss" then select vote. Bingo we win!!!!!!

We dropped to 7th, so we need your help!

Posted on 2011-04-15 at 00:14:17.

Topic: Who Owns Rusty Dull Swords? (W.O.R.D.S.)
Subject: Osteoperosis


Ody
Steadfastly
Tends
Enormous
Ogre
Patrons
Earning
Respect
Over
Scaramouches
Impersonating
Saloonkeepers




Posted on 2011-04-14 at 02:08:50.
Edited on 2011-04-14 at 02:14:25 by Odyson

Topic: Last one to post wins - Part II
Subject: Knee deep......


You can flood, I'll wade in, I win!

Posted on 2011-04-12 at 00:28:18.

Topic: Trilogy War Q/A
Subject: Time for action....


Ok Steel, set the line of march, choose to send the elephant or the caster and set the sequence. The stuff from yours and Ye Olde's earlier Q&A pretty much shaped it now just take command. Everyone has pladged and the team is chopping at the bit. Make the plan, explain the plan, exacute the plan! Load, point, shoot!



Posted on 2011-04-11 at 16:47:14.
Edited on 2011-04-11 at 16:48:07 by Odyson

Topic: The Trilogy War
Subject: The time has come.....


As the party started back down to the jungle the Halfling Mage knew they were nearing the end of their task and he recalled many of the events that lead them to this spot. This group had lost friends and his thoughts went to his own brother. Had the head strong actions of Divot been brought out in Ulthok? It did seem the closer they got to the sword the more it influenced each of them. If its strength affected them even before they touched it, what would it do when one of them possessed it? It was clear to the mage that the evil of this place had found a way to bend his judgment and it was trying to do the same on each of the group. Evil twists thought and can cause the best of people to believe what they are doing is the right thing. That is it’s strength, making its wants seem “Right”. As the realization grew Ulthok knew he must show unity, he must lead by following, he must survive.

Sirene turns towards Ulthok and she moved silently until she was near him. The Druid did not hesitate "Ulthok, I apologize for my hasty words. You did not deserve them my friend" her words were straight from her heart and anyone who was in hearing distance would know this to be true.

Smiling up at the natural beauty, Ulthok felt warmed by the kind words she had blessed him with. “Your kindness is an inspiration, your forgiveness is an honor. Thank you. Now I must redeem myself with our leaders and the other of our group.”

Ulthok hurried to catch up to the Paladin as he strode purposefully down to the jungle. “My Lord” Ulthok called hoping he sounded sincere ,’”If I may, I am ready to do my part as the party needs. Cold or heat, steel or club I will do what is needed. This party has saved my life and I owe them no less than my life. I will do as you need.” With that said Ulthok fell into step behind Alasdair.


Posted on 2011-04-11 at 02:11:28.
Edited on 2011-04-11 at 02:25:14 by Odyson

Topic: Trilogy War Q/A
Subject: And it's 1,2,3 what are we waiting for? Don't ask me I don't give a...........


Well Steel it looks like we are just going to plunge ahead, no one has made changes or given ideas. I'll post something tonight to bring Ulthok to your side and help get this started. Ready or not here we go!

Posted on 2011-04-10 at 16:21:48.

Topic: Corrupt a wish
Subject: You're so handy.....


Granted, your hands are now five times their normal size so can really feel things now.


i wish for a raise so i can get a new car.

Posted on 2011-04-10 at 03:57:04.

Topic: The Wizards' Duel
Subject: OOOOpsy....


I'm the CFO that fire the tech for wiping out the Annual Report.

Posted on 2011-04-10 at 03:54:23.

Topic: The Egg Tart Game
Subject: Seize The Beer!


Life of the party.

Posted on 2011-04-10 at 03:52:19.

 
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