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You are here: Home --> Forum Home --> Recent posts by Odyson
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Topic: Trilogy War Q/A
Subject: Superbowl Weekend.........


Tann how about pushing out another week? Been a busy week and weekend for me and likely others too.

Posted on 2017-02-05 at 11:10:51.

Topic: Trilogy War Q/A
Subject: Sea Water?


Just thought that the water could be sea water with lots of salt that would help prevent the freezing.

Any ideas on how to check that?

Posted on 2017-02-05 at 11:07:17.

Topic: Trilogy War Q/A
Subject: If We Choose The Doors......


Ulthok has a disintegrate spell that he could use on one of sets of doors.

I feel Ulthok should know enough about the spell to know if it would take out both the ice and the steel door or just the ice in a 10x10 to the doors. I've asked Tann to clarify the effect.

This would either get us through the doors or at lease to the doors. Someone else could then do something to open the doors.

As for the water, that really concerns me. If it is -40 in the room and the water doesn't freeze then it must be pretty hot coming in. It cools fast but goes out. Maybe the group could move over the table and chairs and grab a chair to stick in the water to test the temperature. It may not do anything.

If we were to try the water escape we'd need air and Sirene's temperature spell.

Posted on 2017-02-04 at 19:01:11.
Edited on 2017-02-04 at 19:15:39 by Odyson

Topic: Let's play edition 5
Subject: 5.0 and Away You Go..........


If I wasn't so busy at work I might have joined but can't right now.

We are doing a 5.0 table top in the Ravenloft theme.

May tabletop group started with the "Starter" adventure. I was the Dwarv Cleric. Speaking of clerics, I think you guys should get a healer on the team.



Posted on 2017-02-03 at 20:07:34.

Topic: Trilogy War Q/A
Subject: Information.........


Well we got some good advice and a bit more information.

Ice on doors is about 18 inches thick, may be a bit tough to crack.

The pool may be warm and a possible exit from the room.

Mild magic coming through the doors but may be being blocked by the ice.

We may not want to stay here too long but need to think through the options.

Any ideas on how to test the water without exposing skin?

We only got info on the West door, we still need to examine the other.

Posted on 2017-01-31 at 18:41:36.
Edited on 2017-01-31 at 18:46:05 by Odyson

Topic: Star Trek: the Edge of Duty
Subject: A Good Feeling.....


Stardate 2365.02.09 (Tuesday - 42137.6)
USS Peregrine; Deck 5, Gym – 1805


Haemis laughed again, reaching across he slipped his hand around the mans wrist and shook it in a good proper warriors shake. "Haemis McTavish, chief engineer." he released the mans grip and laid back on the mat. "Pleased to meet you Lieutenant Reed. Yer pretty good with a stick laddie. Be interesting to see what you could do with a sword." he took a moment, then slowly sat back up. "How long have ye been aboard the Peregrine?" he slowly stood up and walked over to pick up the staff and return it to the case they were kept in.

John got up and followed the Scot to the equipment locker. "Well I've been with the crew about nine months now ,but with all that's been going on in the last couple of days it is starting to feel much longer," John said with a sigh. "Its been fairly quiet and I've been learning the Tac and Com chair under some really good folks.... My last CTO and the Captain have been great examples and even better teachers....One thing about a smaller boat is that there are plenty of chances to sharpen your skills or learn new ones."

John toweled off a bit more, "I don't know which shift you're coming off but would you care to share a meal?"


Posted on 2017-01-30 at 11:43:27.
Edited on 2017-01-30 at 11:44:53 by Odyson

Topic: The Trilogy War
Subject: Pool Room.......


The party finally reached the bottom of the stair and found a large room. The group was able to stay close to Sirene and her control of the temperature had kept them warm. But now Ulthok needed to explore and check the room.

Cor then spoke up."Well, lets take a look around and see what this room holds. Careful ta not touch anything that looks interesting" casting a looked at Ulthok as he said, "Once we get more information we can chose our next step"

"Well give one of those Endure Cold spells so I can leave Sirene's protective cocoon....Peri, you stay close the Sirene and anyone else wanting to explore have Cor or Rayne give you an Endure spell too."

(assuming Cor casts the spell..Ulthok will check the pool and the doors to see how they work. He'll check table and look for any traps in the room.)

Posted on 2017-01-29 at 20:06:40.

Topic: Trilogy War Q/A
Subject: Warm Metal.........


There is a Warm Metal spell that can be cast on the doors we want to open. That should melt the ice and allow us to open that set of door.

Also rereading Tann's notes he is implying we did not expressly say we have an Endure spell cast on each of us. So don't venture off from Sirene without asking to have that spell cast on you.

Posted on 2017-01-29 at 19:41:27.

Topic: Trilogy War Q/A
Subject: Cold Water?


Cor should check the water before he jumps in, if he plans to jump in. It could be the source of the minus 40 temp, might be a bit of a system shock.

Posted on 2017-01-28 at 15:10:42.

Topic: Trilogy War Q/A
Subject: Cold......


It is minus 40 in the room so if we don't search as a group around Sirene in her warmth spell bubble we will take a little bit of damage. So if you venture away scurry back as long as the spell lasts.

I plan to have Peri stay close to Sirene.

Posted on 2017-01-28 at 14:44:24.

Topic: Trilogy War Q/A
Subject: Sorry...............


RL got real tough at work for me recently so I'm sorry about not being around so much. We need to post searching the room so we can get more info from Tann. To exit the room we have four choices. To go back up the slippery stairs, to figure how to open a door (two choices) and pass through or to go through the water to see if it leads somewhere.

If we wish to check the water I believe Cor can do that as of his magic thing that says he doesn't need to eat or breath. Is there anyone with something that allows underwater breathing so at least it is a team?

The doors will take some study and a choice made from the answers we get from Tann.

We may find something else in the search that was not obvious enough for Tann to tell us in his post of this room.

We still have not found what is causing the cold. If the door for the room to the stair was a portal to a distant cold region Tann would have told us that, I hope, because of the searching Sirene did should have discovered its magic. Tann said the cold is natural, not magic, so it makes sense to go to a cold region of the world.

Ok, there is some food for posts, we need intel to decide our next major move.

Tann, how about a room drawing?




Posted on 2017-01-28 at 10:39:59.
Edited on 2017-01-28 at 14:40:38 by Odyson

Topic: Star Trek: the Edge of Duty Q&A
Subject: Yep.........


RL got real busy for me too. I own post back in gym. Hope to get that in by Sunday night.

Posted on 2017-01-28 at 10:18:03.

Topic: Trilogy War Q/A
Subject: More.....


Map?


Is the furniture normal or giant sized?

Posted on 2017-01-25 at 20:05:34.

Topic: Trilogy War Q/A
Subject: Map.............


How about a quickie map or area layout. Sort of give us the relationship of the stairs, the doors and the pool.

Is the pool water warm? Can we see steam? If this is such a minus 40 degrees cold area there must be something keeping the pool fluid. Is the pool salt water? You said it looks like a bath, is it sculpted / built or a natural pool?

How thick is the ice on the iron doors? Are the doors taller than the pillars? How wide are the doors? Do the doors look like they have a lock? Do the doors look like they swing in or out?


I'll think of more later.



Posted on 2017-01-23 at 18:26:23.
Edited on 2017-01-23 at 18:40:41 by Odyson

Topic: Trilogy War Q/A
Subject: I'll Find It For You ...Again.........


With the loss of pasts notes and posts before I'll search my records too to find when Ulthok received the gantlets.

As for the for the Necklace,we'll find a better user.
=====================================
So far I found he had them during his fight with Howler in the Well Room to help him hang on. I'll keep moving back.
==================================================
Maybe getting closer. I had written he had them when they were going to battle the Goblins, just before he got his face frozen.
===========================================
I have a 5/25/2015 copy of the Character page from here, with Avatars, and the Gantlets are on that list. I'll email it to you. Not sure why your current list has it missing.

Posted on 2017-01-22 at 14:26:44.
Edited on 2017-01-22 at 19:55:57 by Odyson

Topic: Trilogy War Q/A
Subject: Valene......


I had PM from her back on the 13th. She said work was busy. I just sent off another PM to see she can get a least a short post up.

BTW Ulthok has that Necklace of Superior Curing. We did not define what curing was in it. I'd like to say it has 2 Cure Moderate and 3 cure Critical wounds stored because it can have up to 5 curing spells, but not any Heal. Will you allow these to be available to him? This can only be worn by a non cleric.



Posted on 2017-01-22 at 09:26:57.

Topic: Trilogy War Q/A
Subject: At The Ready........


I'd say keep that ready depending on what happens when we enter the stairway.

Posted on 2017-01-21 at 14:46:34.

Topic: Star Trek: the Edge of Duty Q&A
Subject: Well Gee Whizz...


I finally get the gupsion to get some posting in and nearly everyone bugs out.

Sniff...sniff.... well maybe I've been gone so long I could use a shower.



Posted on 2017-01-20 at 18:56:54.

Topic: Trilogy War Q/A
Subject: Discount Double Check........


It was a great game no matter who won. Both played great and we liked watching Zeke!



Posted on 2017-01-17 at 19:23:46.

Topic: Star Trek: the Edge of Duty
Subject: Ooooof........


Stardate 2365.02.09 (Tuesday - 42137.6)
USS Peregrine; Deck 5, Gym – 1805



John steadied himself from the well placed counter from of his red haired opponent. The man gave him a sly smile as he answered, ”I’ve a good teacher”, then lashed out with a quick spin and a shoulder strike.

John responded with a swinging defense that deflected the income staff. Using the momentum he twisted the defense to an attack landing a stinging thump to the thigh. The sting must have inspired the man as they now engaged in a vigorous sparring match. The two glided in a agilely series of attacks and faints. John winced as a blow glanced off his own thigh.

With another burst of energy he pressed the attack. Sweat now coating his arms and forehead he drove forward.

Breathing controlled and pulse running rapid John force the man to backpedal. Driving in he stepped into a shoulder blow as the bearded Scot let his staff extend out with a two handed reach.

But the attempt to try move backward and forward at the same time threw him off his center of balance. Falling to the mat, butt first, his advisory sat on the ground breaking into a deep rolling laugh.

John walked over to the man and sat beside him. “That was fun, I thank you for the work out…. I guess I should introduce myself”…. Extending his hand in a traditional hand shake, “I’m Lt. John Reed, Assistant Chief Tactical Officer……yeah…I’m with security.”


Posted on 2017-01-17 at 19:13:05.
Edited on 2017-01-17 at 19:19:42 by Odyson

Topic: The Trilogy War
Subject: Try It Again.........


Ulthok nearly chuckled when he heard Peri discover the door may be stuck.

"Ok, I'll lend a hand." His Gauntlets of Ogre Power would give the Halfling the additional strength to help the other party members move the door.

When the door was slid open enough for Ulthok to pass he quickly checked the entrance and the passage beyond for traps or triggers.

(If he finds it clear he'll signal the party to follow so the door can be replace to prevent the cold from freezing the tower. If he finds it unlit he will use his Wand of Illumination to light the passage.)

Posted on 2017-01-15 at 21:30:32.

Topic: Trilogy War Q/A
Subject: Stuff.........


I just noticed that Ulthok's stuff list is missing his Gauntlets of Ogre Power as a worn item. But he has them from the Core. So he will be using them to help move the door.



Posted on 2017-01-15 at 20:10:33.

Topic: Trilogy War Q/A
Subject: Open Says Me...


Well my minds eye saw the door as swinging up to open and slamming down to close.

So I'd say the door is lifted, the party scrambles in and then it is lowered back into place. But we may need to try first to see how Tann says it works. It could have no pivoting and needs to be muscled aside. We have to try something first to find out. Ulthok has his ogre strength, he just can't lift very high.

We need to have healing spells cast too, no one said they case any healing on anyone.

Posted on 2017-01-12 at 20:17:04.

Topic: The Trilogy War
Subject: When Is Door Not A Door?


Peri watched as Ulthok seemed to become concerned and maybe even angry when the door did not open again. They had planned so well and this was such a disappointment.

Flying up closer to the stone structure something didn't seem correct. As she stared at the lines of the door she noticed that it just a slight bit crooked.

"Look here... the door didn't close completely. It's a bit ajar. Maybe it is a little stuck or something from slamming closed?"

She hoovered at the edge seam and tried to pull on it. "Well ..is someone going to help here?"

Posted on 2017-01-11 at 19:46:29.

Topic: Trilogy War Q/A
Subject: Mulligan..........


I clarified some information with Tann.
when he posted:

With the Wall of Fire’s sudden hot temperature blasting the room, the ice holding the coffin door in place instantly melted. With a loud crashing sound the door slammed back into place, steam and smoke rising from it.


His intention was for us to know (figure out) the door broke from the freezing and quick thaw of the hinges from the hot fire spell. I told him as I read it seemed normal for a stuck / frozen door to slam shut and didn't get a clue of it possibly having broken mechanics when it was a magic operated door. I may have got it if there had been some sound or something when Ulthok tried the gems again.

He's allowing a mulligan and we shall discover that the door needs to be pried open.

I will post that Peri notices the door ajar.

So start to thinking on how to pry open the door.

BTW, from Sirene's spell on the door we should have noticed that the "Evil feeling" in the room was gone. Tann told me that the Evil was in a trap that would have sprung had we tried to open the tombs any other way than using the gems. We avoided a really ugly battle that some most likely would not have survived.

Posted on 2017-01-11 at 19:02:42.
Edited on 2017-01-11 at 19:36:54 by Odyson

 
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