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You are here: Home --> Forum Home --> Recent posts by Odyson
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Topic: Trilogy War Q/A
Subject: BTW.........


Thank you all for your thoughts and support about my mother. She doing much better. Although she is still in a care facility.

She had her 92 BD on the 8th.

I took her to her Doctor Thursday and they removed the cast from left hand and broken bones in her right are healing well, they had plates screwed to them.

I hope she gains strength and control enough to do her normal things such as dressing, feeding and walking soon so she can leave the center in 2 to 4 weeks. She's been in rehab care since June 9.

Posted on 2016-07-23 at 09:58:34.

Topic: Trilogy War Q/A
Subject: Didn't Read Up On Pipes......


Keeper did you find a description of how they work? I didn't find it in the DMG.

I was hoping Keeper had the description to see if they might really work here.

Keeper, if you have it can you send it to me in PM or post it here?

Tann can you send a description of the Bagpipes of Shattering?
--------------------------------------------------------
Never mind I found it the Encyclopedia Magica. Only works on non magic glass and ceramics.
-------------------------------------------------------

Also I would like to know if we are among the statues or are they out in front of us? Is door to room behind us and no statues between us and it in case of retreat? The room sketch would be very helpful. We could have moved away from the statues toward the door to find a clear area for the bones and now the statues are behind us in a group. We might be able to stagger out into the hall ahead of the statues attack instead of standing and fighting. So position is important to actions.

Posted on 2016-07-23 at 09:48:57.
Edited on 2016-07-23 at 10:16:02 by Odyson

Topic: Trilogy War Q/A
Subject: Map?


I know it may be a little late but can we get a map to see where we are and were the statues are?

I have some ideas but I need to know where we and the statues were before the flash.

Posted on 2016-07-22 at 21:01:21.

Topic: Trilogy War Q/A
Subject: Sweet Music.........


Hey Keeper how about we whip out those Bagpipes of Shattering?
We can pull it out of the bag.
A wailing refrain to crack them in their tracks!

I think Cor is carrying the bag.

Posted on 2016-07-22 at 20:39:26.

Topic: Trilogy War Q/A
Subject: Need to Ask.....


How do the Statues move. Are they limber like people or stiff.

BTW.. another got Stone to Mud or Stone to Flesh ready?

Posted on 2016-07-21 at 20:33:03.

Topic: Trilogy War Q/A
Subject: Oh My............


Ulthok will just stand over here while Lothor walks over there.



Posted on 2016-07-17 at 20:27:21.

Topic: The Trilogy War
Subject: Peace..Not Release..........


When Ulthok and Sirene had finished searching the cages the Halfling became aware of what seemed to be voices. The words were in his mind and not his hearing. At first the voices, they sounded of male, female and even those of children, pleaded to released and then demanded release using threats of attack.

Both Lothor and Cor spoke of the voices too.

Cor giving his opinion of how to respond. "I hear the voices as well. They ask, nay demand release. If we bless the bones and set them on holy ground it may allow the spirits to rest."

Ulthok agreed with this idea. "I have no knowledge of a way to release spirits, perhaps if we do as Cor suggested and each of us pray to our deities we can leave the spirits fate in their hands where it should belong.

Ulthok then began gathering the bones and placing them where Cor indicated. When that was complete he turned his thoughts to his goddess and asked if she might help these souls to find peace.

Posted on 2016-07-17 at 10:35:57.

Topic: Trilogy War Q/A
Subject: LOL........


Clues in clues. Tann really does give us information, but most of the time I don't see it right away. Sometimes he generous with an extra hint and sometimes its just black and white.

Remember we are looking for a passage to lower levels. So far nothing has been obvious.

If these voices don't respond then we are learning nothing. I sort of like Keepers idea to the holy spot but Ulthok would be of little help other than a prayer to his goddess to ease their suffering. Maybe that would be our action, Cor creates the holy spot and we all pray for the the spirits to be released of their suffering.

Posted on 2016-07-17 at 10:03:19.

Topic: Trilogy War Q/A
Subject: LOL........


Tann gives lots of information...it is just usually worthless.
It is as always that we have to ask the right questions.
So keep asking.

Review the clues:
10 statues with no faces.
4 cages with bones of 15 creatures.
No specific magic detected.
Now voice in our heads of things wanting to be released.
The voices beg then threaten. Threats are not a good sign of good things to happen.

Also it seems to be only one way communication, them to us, so we can't find out how to release them or why they are in need of releasing and how they were placed there it be held.

Posted on 2016-07-16 at 11:04:53.
Edited on 2016-07-16 at 11:10:54 by Odyson

Topic: Trilogy War Q/A
Subject: Cat's Out Of The Bag..........


Well I guess that lets us know we are hearing voices. I'll try to get post up tonight for Ulthok.

Maybe we'll need a protection from evil spell over us?

Posted on 2016-07-15 at 11:53:55.

Topic: The Trilogy War
Subject: The Cages..........


The party finally entered the third room. It was some kind of strange hall with two files of five statues. From the ceiling hung four rusted cages that at one time held prisoners, their bones now scattered on the floor.

"Search those statues for any items or devices. Be careful there may be traps or triggers. Look for runes, writing or designs that may give us more clues. What you find may be of help later. I will go up and check those cages." Ulthok slipped on his boots of spider climbing and carefully scaled the wall to the beams above. He searched the wall as he climbed to watch for possible traps. When he had reached the beams he cautiously made his way over to where the chains held the cages. He looked to see if there any device to lower cages to the floor for closer study. From his perch on the beam he studied the contents of the cages to determine what had been caged and to see if there was anything else in the cages that he could retrieve.

(OOC, if Ulthok is not able to lower the cages and he sees something to retrieve he will climb down the chains, pick the cage door locks and get the items. Peri will assist him by steadying him as he climbs on the chains and cages. He will then climb back down to the party. If the cages can lowered he will lower them and then climb back down to search the cages.)

Posted on 2016-07-10 at 10:39:16.
Edited on 2016-07-10 at 10:52:15 by Odyson

Topic: Trilogy War Q/A
Subject: Any Other.........


Any more thoughts? I'd hoped for some more ideas. If I don't see anything I'm going post as I said before and have Ulthok go up and check the cages.

Posted on 2016-07-09 at 10:31:49.

Topic: Trilogy War Q/A
Subject: Search..........


I say we do a close search of the this room. Study each statue all the way around, check walls and floor for doors or traps. I could have Ulthok climb the wall and check the cages from the beams. Peri can fly up and help too. There may be something on the statues or in the cages to help us in one of the other rooms.

I will be out of town Wed thru Friday but I'll try to keep up.


To clarify, Ulthok has boots of spider climbing so he could scale the wall.

Posted on 2016-07-05 at 20:27:21.
Edited on 2016-07-06 at 20:28:29 by Odyson

Topic: Trilogy War Q/A
Subject: Time Out Of Time..........


Ok, the last time warp from page 165 in Drow mountain was: Go now, linger not, for time has quickly passed you by as a day within this mountain is as a month outside of it...

It takes us hours to walk down a hall but only minutes to walk back. Very Interesting........

Posted on 2016-07-05 at 10:07:33.

Topic: Trilogy War Q/A
Subject: Time To Time..........


Well there aren't many players left from that time so things need to be remembered. The characters can't remind the players.

You've had years to build this story web so..... just saying.

This time warping is different but still it's time warping.
One thing we don't know it how time is passing outside of the tower. That would be interesting to know too.

Posted on 2016-07-04 at 14:11:46.

Topic: Trilogy War Q/A
Subject: Interesting........


Well 10 statues and 10 boxes. We need to search this room but be careful. We haven't activated anything yet. Try to see if all the statues appear to be males. Remember there are 10 of them and seven of us, so if we start a battle we are out numbered to start.

Check the bones to see if we can tell what try of creatures they were.

Again the time distortions in the halls is telling us something but what is it?

Remember in Drow Mountain time was also distorted. Could be similar magic.

Posted on 2016-07-04 at 10:45:04.

Topic: Trilogy War Q/A
Subject: A Little Slow...


I didn't get my thoughts posted to Q&A this week about trying the third door too. If we see all three halls then we can figure if they are individual or linked. Like we found the coins that can be used in the fountain we may find something to use in the box room from room three.

Tann like puzzles and there may be more to this than what first appears.

Posted on 2016-07-03 at 14:11:15.

Topic: The Trilogy War
Subject: Hold That Coin.........


Ulthok had not seen any obvious traps but this old fountain could be one. The temptation to gather those old coins tugged at his old nature, but here he didn't need more wealth.

"Hold your coin and wish for a moment. Time is still on our side, I say we just go back the see if the right door was the right door. This may be a greater puzzle than we expected. If we know of each hall then a we can choose our fate better."

The Halfling turned and headed back out of the room.

Posted on 2016-07-03 at 10:42:39.

Topic: Trilogy War Q/A
Subject: Wishing Well..........


I'd say we need to start by tossing a coin into the fountain. We should have each person ready to cast one of the coin we found into the fountain. Those two statues in the hall are most likely guards, maybe stone gollums. Cor is our leader so he should toss the first one. Sirene and Cor have high Wisdom so they should figure by the high count of coins in the fountain that it a one way thing, coins go in but they don't come out.

Ulthok on the other hand has the lowest wisdom so he may want to grab some.



Posted on 2016-06-30 at 20:57:26.
Edited on 2016-07-02 at 09:55:32 by Odyson

Topic: Star Trek: the Edge of Duty
Subject: Beta Shift..........


Stardate 2365.02.08
USS Peregrine Lt Reid’s Quarters – 2005


"Zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz.......Yes Nurse.. zzzzzz..ooooooo....cough.....zzzzzzzzzzzzzzzzzzz..hmmmmm...zzzzzzzzzzzz.....oh my....zzzzzzzzzzzz.......


Posted on 2016-06-25 at 15:15:24.
Edited on 2016-06-25 at 15:16:05 by Odyson

Topic: The Trilogy War
Subject: What??????????????


As Ulthok looked around at the odd looks on the party's faces he heard Peri giggling. So as any good trap finder would do he checked the door and cautiously headed down the left hall searching for traps and oddities as he went.

Mumbling up to Peri as she perched on his shoulder, "I can't understand the confusion, as Uncle Springtrap used to say, "Everyone knows that the one that's left has to be right."

Posted on 2016-06-25 at 14:28:40.
Edited on 2016-06-26 at 18:57:33 by Odyson

Topic: Trilogy War Q/A
Subject: Dice Roll..?


How about a d20 roll?
0-10 go left
11-20 go right

------------------------------------
Your roll results:
7 Your total roll is 7.
An email copy of these roll results has been sent to the address specified.
-------------------------------------
The email shows I didn't fudge the numbers.

So the dice says go through the left door.

Posted on 2016-06-25 at 13:49:49.
Edited on 2016-06-25 at 14:01:51 by Odyson

Topic: The Trilogy War
Subject: Well.......


Ulthok looked at Cor and answered.

"Well if the one on the right might be the right one, then the one that's left is the one on the left. But if the one on the left is the right one then the one that is left is the right one. So the right one can't be the one that is left because that is the one we didn't choose. See that was easy."



Posted on 2016-06-24 at 21:18:39.

Topic: RDINN Feature Updates/ Suggestions/ Bugs
Subject: How About.........


Can the dice roller be set up to send to PM too.
It is easier to remember Avatar names than looking up the email addresses.


Posted on 2016-06-20 at 11:54:01.

Topic: Trilogy War Q/A
Subject: Interesting.....


It took the party an hour to travel down the hall to the room with the boxes but only a few minutes to return and search a few rooms along the way.

Hmmm... time distortion.....hmmmm...maybe we are on the right track to get home.

So now which door do we choose?

Is the one on the right the right one?


Posted on 2016-06-20 at 11:26:45.

 
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