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Topic: Trilogy War Q/A
Subject: Sal's


Sal's is just an avalable resourse and not required for games here.


I've never used it. The weapon section seems to have some interesting information.



Posted on 2019-02-17 at 12:04:17.

Topic: Trilogy War Q/A
Subject: Hey Wonderblue....


Glad to help you.


Don't get too caught up in the RulePlay differences of 2.0 and 5.0. We do more in RolePlay and story. The rules apply mostly in combat and Tann controls most of that. What type of hero do you want to be?


To me straight fighters are the simplest characters to play because combat is very straight forward. You are either hack and slash meat shield or range fighter with bow and throwing weapons.


Magic use is a bit more tricky because it can take a bit of study to understand what spells you want to have ready and then how and when to use them.


So first think of the type of characters that were in The Lord of the Rings and deside what fits your fancy. Also read the character sheets of the Trilogy game to help get a general idea.


I can help you build from there.


===========================================


Just did a little back checking on your posts and you have said you'd prefer a Mage.


So I'll start looking from that point of view.


 


 



Posted on 2019-02-17 at 10:47:26.
Edited on 2019-02-17 at 10:56:13 by Odyson

Topic: Trilogy War Q/A
Subject: The Offer....


Well I say the devil is in the details. To fight the dragon now is not to our advantage, she is at full strength and power. To die now takes all the fun out of the story. We need to be careful now what we do and say. Tann leaves openings and also closes oppertunities based on what is said. Read the dragons words of offer. We need to be careful of what we say when we accept her offer because those words will bind us. We need to agree here it Q&A on what should be said and how it is said and who shall say it.


We can accept her offer without binding us to her story of her past. That one act of help may be critical to our mission success and then our truth could be freed.


To my thoughts it should be either Sirene or Cor to do the talking. The Dragon would likely be suspious of what a Rogue or Human would say.


Ok, other thoughts?



Posted on 2019-02-17 at 10:29:35.

Topic: Noob LFG
Subject: Hey Ray......


As for Tann, his game is more old school and 2.0 rules not 5.0, but it is still D&D roll playing.


Thought I'd pop in here and add the Ody welcome.


A really good place to start here is “Pit F(r)iend's epic guide to getting started for newbies.”  That helps you figure out how to navigate the halls of the Inn.


To meet folk in real time pop into the DragonChat where I act as current resident bartender. We offer our very own "Good Old Froth-n-Slosh", the stale pale ale that is so light it has the foam on the bottom.


Just grab a mug off the mantel and draw a cold frosty one.

My assistant Igor is usually lurking around if I'm not there.

He never says anything, must have something to do with having his tongue cut out by his last boss, that nasty bartender over at the Orc Bar & Grill.



I'll have him put out a plate of "Lady Fingers" in your honor.

Reminds me we need to have another "Ladies Night" and restock.

Anyway the Posting Games are great place to get to know folks and of course the DragonChat is our favorite lounge.


And here’s a soft fluffy towel.  You will find the use for it later.

So lurk or play, welcome to the Inn


Odyson



Posted on 2019-02-16 at 11:22:40.

Topic: Trilogy War Q/A
Subject: bree...spells


bree, here is a site I've used to tell me what 2ed priest spells can do.


Clerics and priests use the same spells. Where a wizard has a spell book it has been referenced that clerics and priests have prayer book.


You can lookup spells by level or sphere. Clerics need time to pray to their diety to be granted use of the spell. The more faithful the cleric the more likely the spell is granted. This usually done during a rest or other down time. So DM's require this be done daily as in morning prayers. The priest asks for those spells to be granted for that day.


You will see that Keeper has Cor talk to Odin often, this shows a strong faith and so his spells are granted. But if your character fails to show faith then Tann would be within his rights to roll spell success for your character and a spell it casts might not be granted and therefor fails.


http://www.alchar.org/~aedil/Campaign/PriestSpells/


 


I believe for you can find a 2ed player's handbook the spells are also listed in there.



Posted on 2019-02-16 at 10:59:03.
Edited on 2019-02-16 at 11:15:14 by Odyson

Topic: Trilogy War Q/A
Subject: Valene Stuff......


Bree....


Valene first entered the story on page 164 and was played by Kriea.
P.166 Valene meets the party and Ulthok.
P.171 Valene and Ulthok dance and share a room.
P.174 Mischief now playing Valene.
P.184 was the last post from Mischief.
P.185 Ulthok & Valene break up. Kriea posting again.
P.207 Valene is captured by the Gith.


Ok so that should give you a good start.



Posted on 2019-02-13 at 20:22:37.

Topic: Trilogy War Q/A
Subject: Valene stuff.....


breebles...


I have something somewhere where I traced Valene's story from when she entered the game. I had pages listed where she did stuff. I will search and get it for you. It could just be in note book.


I really thought I'd either put something it Q&A for someone e;se or in a PM.


 


I'll find it or recreate it for you.


 


Ody



Posted on 2019-02-12 at 20:43:12.

Topic: Trilogy War Q/A
Subject: Ulthok's Spells


 


When we talked you said Ulthok would level up so these reflect his additional spells.


SPELLS ALLOWED PER LvL:
 1st LvL: 5 [10] / 2nd LvL: 5 [10] / 3rd LvL: 5 [10] / 4th LvL: 4 / 5th LvL: 4 / 6th LvL: 2


Ulthok's Spells.....


SPELLS MEMORIZED
 1st LvL: Burning Hands x2 / Enlarge / Feather Fall / Magic Missile x3 / Shocking Grasp / Shield/ Change Self

2ndLvL: ESP / Flaming Sphere / Fog Cloud / Invisibility / Levitate x2 / Mirror Image / Ray of Enfeeblement / Web /Darkness 15' Radius  
3rd:LvL: Dispel Magic x2/ Fireball x3/ Flame Arrow / Fly / Lighting Bolt x2 / Vampiric Touch
4th LvL: Charm Monster / Phantasmal Killer / Polymorph Self / Wall of Fire
5th LvL: Hold Monster / Pass Wall / Teleport / Wall of Stone /
6th LvL: Disintegrate / Veil



Posted on 2019-02-12 at 20:07:34.
Edited on 2019-02-12 at 20:16:21 by Odyson

Topic: The Trilogy War
Subject: A Change of Plans........


After the story of the merchant Roan and Rayne decided they must leave the party and find what had become of lands and family. The exchange goodbyes and well wish and departed to see what fate had changed. The rest party now decided to move on into the city. Lothor brought up his desire to seek more information in a library of sorts. Allanan, Valene, Ulthok and Cor to head to the main castle of the fortress. They promised to meet up later and Lothor asked the dwarf merchant and was told where to seek a hall of books. Sirene not wanting Lothor to travel alone and wanting answers herself she decided to join the human fighter in his quest.


With the celebrating in the streets the four found it difficult at times to pass through the crowd. In a while they found themselves in an area almost abandoned of anyone. It seemed to Ulthok that something felt wrong, there should be people gathered here yet it seemed deserted. Ulthok started to draw his sword Idrenal as a small red headed girl of perhaps 14 stepped out to greet them.


Please have no fear Cor Trollhammer, Valene Beestringer, Ulthok Rydenham, and you Lord Allanan, I am not here to harm you. I am only an escort to someone who very much wishes to speak with all three of you”.


Valene gave Ulthok a quick glance with a raised eyebrow. “She’s knows our full name, there are too few that can do that.” Brushing the feather of her hat, “And she can see past my hat too.” With concern her hand rested lightly on the hilt of her sword of dancing.


Then Lord Cor spoke, "Well lass ye seem ta ken us but we do not ken you or the name of the one who wishes ta speak to us.  Would ye be so kind as ta provide yer name and that of our summoner?  That would help us make a better decision." 


Ulthok nodded, then to Lord Cor “It appears our plans are being changed. I’ll follow your lead.” He turned to Allanan but could not tell what human was thinking.



Posted on 2019-02-10 at 21:11:04.

Topic: Trilogy War Q/A
Subject: Here We Go....


Should have a post up by Sunday night.


BTW Tann you should amend the post to add Valene to the group of Cor , Ulthok and Allanan. She may be NPC but she isstill in the party. I can include her in my post.


 


Nomad, check your post you copied in the greeting to Cor and Ulthok not the one to Lothor and Sirene.



Posted on 2019-02-09 at 09:33:58.
Edited on 2019-02-09 at 09:44:04 by Odyson

Topic: Trilogy War Q/A
Subject: Points to ponder.....


We need to remember that Allanan said ALTHENA SUNBLAYZE was not his daughter as we were lead to believe. She had the sword and now has dissappeared (maybe, Tann should give more in the story restart). The sword needs to be recovered and destroyed. (Which likely is our next adventure.)


Allanan returned with us but seperated from us. He may be needed again to help us find and destroy the sword.


Time and events have changed so what we know of the past is different from the current world time line. Only our newest party member will know the current history, it is their history.


We may be part of legend lore from the stories of Talca, that could be why our new party members sought to join us as they are desendants and know of our actions and purpose.


 


So when Tann posts we can figure out what to do next.



Posted on 2019-02-03 at 10:47:53.

Topic: Trilogy War Q/A
Subject: Spell Lists........


I will try to get an updated list of current spells.


I would hope that we might have another chance for changes once we have more information on our next assignment.


All we have to go on at the moment is we are back and time was effected by our actions. We need to be careful.


 


Tann, if it is reasonable, I'd like to have Ulthok do some study time with the Court Mages to learn four new spells to add to his book.
Level 3: Improved Magic Missiles, Evocation, WSC 2, Pg. 454


Level 4: Flamsterd's Flamestrike, Evocation, WSC 2, Pg 376


Level 5: Fallion's Fabulous Fireball, Evocation, WSC 2, Pg 339


Level 5: Snilloc's Major Missile, Evocation, WSC 3, Pg 833


 


I figure with the war being on that there are enough trained court Mages in the city to teach the knowledge so that Trilogy force can be armed as well as possible. Also there were likely loses to magic users so the the knowledge needs to be taught so it isn't lost.


I can copy the full discriptions and send them to you in an email.



Posted on 2019-02-03 at 09:34:13.
Edited on 2019-02-04 at 17:27:02 by Odyson

Topic: Trilogy War Q/A
Subject:


The items were loot from earlier in the adventure and were claimed by those active characters. I wasn't sure if they had been added to the character sheets. I saw that Ulthok's were added.



Posted on 2019-01-28 at 20:09:31.

Topic: Trilogy War Q/A
Subject: Characters.....


BTW.. anyone deciding to play a Paladin we have a Holy Avenger sword in our bag of holding. When Cor and Ulthok agree the fighter has proven themself to the party it would awarded. It has belonged to at least two party members and was recovered after their death for use by the next worthy party member.



Posted on 2019-01-27 at 19:59:56.

Topic: Trilogy War Q/A
Subject: Wonderblue and team.....


Valene was only a ready opportunity. Bringing in a mage would be good too. A multi class with fighting skills and magic skill could work. If you have played D&D then you know the idea of roll play and character play. Tann helps with the rules to keep things even and us off guard..lol. Back when the party found the sword in the mountain we had at least three spell slingers and working together they really helped, although at least one die in the attempt.


If you build a mage be sure to create your spell list (spell book) to let Tann know what spells are known. Also select magic items that enhance your characters abilities. Things like rings that add spells, items for protection, wands of various powers. Tann will have the final say on what he will allow and how many can be active at one time. For example we can only wear two rings at a time, even if you own more you would have to switch out. Amultes, pins , broaches and such need Tann's blessing as to how many are active. Also pick your clothing well, cloaks, armor, boots, hats, belts, garders,  gantlets and such. Then choose weapons that fit. All of this help keep your and our charaters alive when used well. As we face much higher level badies these can help even the power factor between them and us. We are 11th / 12th and they are 19 and up you all the help you can get. You may need special pouches or bags of holding to carry extra item to be used later. Ulthor and Cor have bag of holding that are used to carry some of our party items that have been found but not claimed, we sometime sell them to add to the party funds. I had spoke to Tann about building an archive of past character's sheet to help new folks with build ideas but I get it isn't that easy to do. If you look through our current characters it should give a good idea of what I mean for your build.


BTW team...I came across the list of items we aquired while in the City and the floating castle, be sure to check your records to see if your claimed items are on you list. We also have the opportunity to seek and buy items that may help. I'd think that after this last battle there may be a lot items available from those that would have died. The Kings would gathered these for distribution as the war is still continuing and there are murchants that may have found some to sell too.



Posted on 2019-01-27 at 10:07:11.

Topic: Trilogy War Q/A
Subject: Characters.....


Wonderblue, do you perfer playing male or female characters?


We have an open NPC of a female halfling theif/cleric. Mind you she is involved with my character Ulthok in romantic friends with benefits background. As both rogue characters they keep an open mind on relationships but they more than fond of each other.


We have hada couple of people play Valene and each did it differently. One was very flirty and the other was more distant.


I am a guy and playing a romantic or intimate RP knowing the other player in male messes with my mind a bit, but this is fantasy adventure I could do it, just have to keep in character. After all I having been also playing Peri my female Fairie Dragon familure.


 


That said if you wish your own character that is good too. We need a very strong party, just think that we are about to enter Mordor to destroy the Ring in LoTR. We will be encountering the nastiest of the nasties. Team work is a must so group talk in Q&A helps us understand and plan what our characters will do.


Go to the Character page and view the party members and thier character sheets, it may help you deside.


http://www.rdinn.com/view_topic.php?topicid=31



Posted on 2019-01-26 at 09:17:13.

Topic: Trilogy War Q/A
Subject:


Don't get too hung up on the edition. We do play closest to 2.0 rules so you can use them as your reference. We go more for role play than rule play. Tann has a bi tof homebrew thrown in too. If you wonder if something can be done just ask in Q&A and the group will help out.


As for catching up onthe story Tann has posted a recap from the beginning to where we just left.


http://www.rdinn.com/view_topic.php?topicid=4602


Do a click on the above link and it should take you there.


 


BTW..what type of character do you like to play.


 


 


 



Posted on 2019-01-25 at 19:40:36.
Edited on 2019-01-26 at 09:33:55 by Odyson

Topic: A wild Wonderblue has appeared!
Subject: Welcome.........Here's Your Towel.....


Hello......... Time to add the Ody welcome.


A really good place to start here is “Pit F(r)iend's epic guide to getting started for newbies.”  That  will help you figure out how to navigate the halls of the Inn.


To meet folks in real time pop into the DragonChat where I act as the current resident bar tender. We offer our very own "Good Old Froth-n-Slosh", the stale pale ale that is so light it has the foam on the bottom.
Just grab a mug off the shelf and draw a cold frosty one.

My assistant Igor is usually lurking around if I'm not there.

He never says anything, must have something to with having his tongue cut out by his last boss, that nasty bar tender over at the Angery Orc Bar & Grill.
I'll have him put out a plate of "Lady Fingers" in your honor.

Reminds me we need to have another "Ladies Night" and restock.

Anyway the “Posting Games” are great place to get to know folks and of course the DragonChat is our favorite lounge.


 


And here’s a soft fluffy towel.  You will find the use for later.

So lurk or play, welcome to the Inn


 


Odyson Bruin



Posted on 2019-01-25 at 10:22:48.

Topic: Trilogy War Q/A
Subject: Positive Cash Flow........


Looking forward to getting back to work. Hope my mind will be more settled and I can really write again. Still finding I spend too much time on FB, it can be quite addictive. Got to find that even blend of time.


Haven't talked to Tann for a bit but we should be starting up again soon.



Posted on 2019-01-23 at 10:51:47.

Topic: Trilogy War Q/A
Subject:


Cool I saw the side thread and was wondering what was up.


Sounds like a great idea to get your feet wet.


By the way Ulthok is only still in the story because he has an Amulet of Life Protection that has saved him about three times.
Tann keeps threating to have something happen to it, would really ruin my day. As the party thief and usual trap finder it is a great asset to the whole party if your lead person can come back from an oops.


Well I start a new job on the 28th and I am hoping my whole atitude is much better. Been out of work since the end of October.
I really hope too that this position has a lot less stress.


As for healing I have gone so far as to make a spreadsheet before that had everyone's spells, potions and whatnot listed so we could repair the damage done in battles. It at times took several different characters acting together to combine enough healing to bring the party back to a stable condition. We then need to find time to rest and regenerate healing spells., maybe find city and buy more potions. So don't get too worried, just try to play smart and ask us advice in Q&A.



Posted on 2019-01-09 at 18:03:41.

Topic: Trilogy War Q/A
Subject: Healers are good......


If this is getting toward the end of Tann story then we can figure we will be facing the worst of the badies.


The closer we get to trying to distroy the sword the harder it will be to stay alive. Coordinated attacks and defences will be critical.



Posted on 2019-01-06 at 11:24:36.

Topic: Trilogy War Q/A
Subject:


Should be moving forward soon. I hope I get my story telling back soon.
We have several things to do in character before we move on.
Tann should lead us through some of it. We need to understand how the timeline change may have effected each of us. How our history may be a bit different. Ulthok needs to raise Peri. The mages will need to choose spells once we get the next assignment.
Of course the party needs to meet the new members. So there should be a bit of rollplay before we head out.


Keeper, I didn't forget about the little back story of Cor and Ulthok. It just got pushed around with the holidays and my job search.



Posted on 2019-01-05 at 09:18:42.

Topic: Baby situation
Subject:


Our prayers are indeed with you and yours.


Ody



Posted on 2019-01-04 at 12:14:23.

Topic: Trilogy War Q/A
Subject: Ulthok...A Little Back Story.........


Delholmes was the owner of the little book shop in their village near Took. It was in his shop, with his help that Ulthok learned to read and write. Mother and PaPa thought that was a waste of time, no dirt farmer halfling needed to read and write. But ulthok never wanted to be a farmer. His brother Delthak was already gone adventuring so he hooked up with a traveling show, which actually turned out to be connected to a thieves guild. They soon realized how nimble and flexable he was it didn't take them long to train him and incorperate him into their so called shows.


Ulthok moved to Weallin,the capital city of Cormilin, with a rogue Halfling from the show known as Trapspringer. Ulthok just referred to him as Uncle. So his early schooling was most in the thieves’ guild where he showed a great ability, which some thought mystic. 


The city streets and back allies of Weallin were a rough place for child as many would try to play on his innocence. Few realized he was a Halfling so as time pasted Ulthok learned to play the part of a simple child. His innocent appearance would put bullies and thugs off as they were over confident. They would think they had him cornered and his purse would be an easy pickings. The guild had constantly put him through training of jumping, rolling and dodging. They also taught him how to handle a knife and short sword.  The guild was rough on him so Ulthok would know the pain of failing. His often bruised face added to the look of easy prey.  Escape was his main goal but there were time when a bloodied thug lay in the alley with his own purse missing.


Shopkeeper’s wives would take pity on the poor little thing and give him food at the back door. This allowed Ulthok to view the locks and passage into the shop for a later return at night. Part of his training to retrieve items assigned to him and return to the guild. Picking locks, unlatching windows and even scaling walls to access upper windows became a natural skill. At first Ulthok thought it more a game but in time he realized the lose to the shop keeper meant harder times for them and their families. It wasn’t unusual for Ulthok to sneak back and replace the items, much to the disapproval of many guild members. Of course there were also the charlatans that cheated their customer, those Ulthok visited for fun and to deal evens. When the guild threatened to take dark actions against Ulthok for stealing back and returning items Uncle Trapspringer would step in and Ulthok’s only punishment would be harder training.  The harder training paid off as Ulthok achieved the status of “Master Thief” before he reached his age of maturity. But there were still things he needed to learn. Uncle Trapspringer tried to tell Ulthok about how to sense traps and wards. Though he boasted about the simple spells he could cast he lacked the skills to teach the arcane.


Shortly after Ulthok found himself placed in the servitude of a local Wizard when he had been caught picking his pocket. Little did Ulthok know it had been arranged by his uncle. That servitude turned to an apprenticeship. The wizard saw the attention to detail and the natural sense of his surroundings that Ulthok possessed.  The simple cantrips of everyday life only took one or two trials before Ulthok could perform them skillfully. As the years progressed the wizard instructed him in more and more difficult spells. One evening the wizard presented Ulthok with a paper bound package. When Ulthok unwrapped it it was sturdy leather bound Boccob's Blessed Book. Many runes decorated and in the center was an inscription,”


Presto


 


Tome of Magic


 


 


Ulthok Rydenham “.


 


Ulthok looked at the inscription, “Sir it says Ulthok Rydenham.”


“Yes lad..you are no longer my apprentice. I have shared with you what spells I can but it is up to you gain the skill to cast them. There is still room to add your own.” Along with these the wizard gave him an amulet of life protection and a scroll that provide him with a creature to aid him similar to having a familiar. “As you go out to see what you can do, these may help …use then wisely.”


Ulthok had learned to wield magic as no Halfling had been able to do before him. This unique combination of skills was quickly recognized by the local court and Ulthok was recruited  for “Special” missions. But what he had learned to love were the random adventures he picked up at the local Inns . The next few years Ulthok honed his craft and gather a bit wealth to boot. It was in one of Inns he heard that the King of Shanntara was looking for adventures to serve as a reaction force for the King and his allies. Little did he know what adventures awaited?



Posted on 2018-12-27 at 16:58:28.

Topic: How to add pictures to posts?
Subject:


I can load my photos to Google Photo. To add to the post I go to the photo album, open the picture I want, right click on it and choose “Copy Image Location”. Then in the post I move the curser (the blinking vertical line in the text area) where I want the picture like I was going to type text. I then move the curser/arrow to click on the "Insert/Edit image" button in the menu bar, paste the location into the “Source” field. Click ‘OK” and the picture will be inserted where the text curser was. Now I click on the picture to select it. For me this shows an outline around the picture and the four corners have a small square. I grab a square at a corner and drag the corner in or out to resize it as I want.


Hope this works for you.


 


Ody




Posted on 2018-12-27 at 16:01:52.
Edited on 2019-01-27 at 14:33:45 by Odyson

 
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