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You are here: Home --> Forum Home --> Recent posts by Odyson
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Topic: Trilogy War Q/A
Subject: Also...........


We are also down Barreel.
So playing Peri, Xin and Niamedris more could help.

They are not power characters but each have skills in stealth and some magic that would be useful.

Posted on 2014-03-13 at 12:35:27.

Topic: The Trilogy War
Subject: The Prime Evil Forest...............


The once gentle forest loomed heavy and oppressive as darkness clung damp and seeping to the gnarled branches and drooping leaves. In that darkness crept something unseen and frightening. The evil staked ever closer, emanating pain to anything so unfortunate to be near.

Cowering in a crotch of a dyeing Oak tree Peri shivered in fear and panic. Everything and everyone she had known were gone, utterly destroyed by that that now searched for her. Her body ached, her head throbbed and despair was nearly freezing her heart. The darkness closed on her, reaching out with dripping claws, it had found her. The small fairie dragon had never felt so alone.

Curled in on herslf she trembled, eyes squized closed. The claws were closing but then she felt herself being lifted from her hiding place, a shield of strength enwrapped her . She was being wisked away, jostled as she was carried away.
The sounds of running feet started to become more clear to hear ears, the jostling stired her awareness.

Opening her eyes she saw she nestled in Ulthok’s arms again as he was slicing the finger off one of the yellow creatures. She heard the dwarv calling Ulthok to hurry, they must leave now. As they rushed out into the hall the memory of mental blast and her falling to the floor and then blacking out.

Her head cleared and her thoughts caught up to the events. She felt secure and safe being held close by the halfling but she knew she’d best flying on her own, but a few minutes more wouldn’t hurt.


Posted on 2014-03-13 at 02:45:15.

Topic: Trilogy War Q/A
Subject: Rats............


Talked to Tann a little today and we don't have those extra potions. It was just to let us know how they worked.

Too bad it would have been great having extra cure juices.

Posted on 2014-03-12 at 23:49:30.

Topic: The Trilogy War
Subject: A Little Back Story For Lothor and The Ring.....


The party emerged from the room of horrors and back into the hall they had previously traversed. Ulthok fumbled with the brooches and rings he had taken from yellow skinned creatures. Discarding the severed fingers that had not wanted to yield their prize the mage knew he currently had no time to determine their magic that might lead him to Valene.

Still holding Peri securely he wrapped and deposited the cache into him bag of holding. To his surprise there in the bags folds was a Ring of Regeneration that had not been allotted to a party member. In their current state of combat battering this was something that will keep fighters as fit as possible. Looking up the mage saw the gladiator Lothor an knew he was the one most likely now to go toe to toe and would need it's powers to renew his strength. But he also knew the man was weary of magic. So trundling up to the fighter he said, “Here, let me see your hand”, and quickly grabbed to massive appendage.

Before Lothor was aware he slipped the ring on and into place. “There, a reward for so bravely defending this group. Thank you friend and I’m sure Valene would have wanted you, of all, to have it. She always spoke of you kindly.” The Halfling released the man’s hand, “Oh and it has benefits, it will help you heal as it is a Ring of Regeneration.”

As the man looked at him suspiciously, Ulthok explained,” The ring of regeneration reduces damage and will eventually replace lost limbs or organs. It can bring its wearer back from death, if death was caused by poison, however, but you could die again from the poison still in your system. Only total destruction of all living tissue by fire or acid or similar means will prevent regeneration. Of course, the ring must be worn, and its removal stops the regeneration processes, so don’t take it off.”

The party was then distracted by a commotion from down hall, there a human fighter was defending himself from three large Orcs.


Posted on 2014-03-12 at 17:35:50.
Edited on 2014-03-12 at 23:42:19 by Odyson

Topic: Trilogy War Q/A
Subject: Healing...........


On our character page listed under magical item you discuss healing and show some potions.

HEALING POTIONS
Healing: Full Potion (10) / 2 Doses (4 points each)
Extra-Healing: Full Potion: (27) / 3 doses (8 points each)

Was this just for information on what the potions will do or are these extra potions in with the group items?

I read it as 10 Healing Potions each holding two doses that cure 4 points each.

And 27 Extra Healing potions holding three doses each that cure 8 points per dose.

Not that I'm worried, BUT we are taking a thumping each battle and I don't want someone not getting healed when we have potions available.

Posted on 2014-03-12 at 16:45:23.

Topic: Trilogy War Q/A
Subject: Well Rested......


You should be well rest after that vacation and ready to post.


And my idea of roughing it is five year old Holiday Inn.

Posted on 2014-03-11 at 12:10:43.

Topic: The Gobber King- QnA
Subject: Sal ?


Did you mean Mal, played by Sal ? So the Swashbuckler is with Crow and Dudley?

So if I've got it right, the Big Bugger and another are after Mal Crow and Dudley?

Dudley managed to bop the little Bugger but didn't hurt it, just got its attention?

Crow is staggered and hurt by the big bugger?

Mal has hurt the big bugbear by cutting its leg, does that slow it's attack?

Does Dudley get to act before the bugbears now?

Posted on 2014-03-10 at 16:51:57.
Edited on 2014-03-17 at 16:16:40 by Odyson

Topic: Trilogy War Q/A
Subject: Get Ready..........


Well I heard from Tann and it seems he's been enjoying his time away. He said he'll be back on Teusday and ready to post by the 16th. So get your questions for him up so he can address them and we can pick a way to move. We can then post so Tann has something to work with for the 16th.

Posted on 2014-03-10 at 00:09:25.
Edited on 2014-03-10 at 16:53:46 by Odyson

Topic: Destiny Flight - QnA
Subject: Yea..........


The "yoke's" on me!



Posted on 2014-03-05 at 15:31:40.

Topic: Happy GM's Day
Subject: Okay..Okay.....


As they say:
Those that can, do.
Those that can't, teach.
Those that can't teach make fun of everything!

I'll take door number three! :-/

Posted on 2014-03-05 at 00:54:39.

Topic: Happy GM's Day
Subject: Huzzah............Huzzah..........Huzzah!


Gesundheit !!!!!!





Posted on 2014-03-05 at 00:50:03.

Topic: Happy GM's Day
Subject: :KING:




GM's think game, eat game and live game. This life so dedicated they even smell gamie!





Posted on 2014-03-05 at 00:42:15.

Topic: Destiny Flight - QnA
Subject: Need To Know Basis....


Yea, the Capt'n doesn't need to know what's going on.

Posted on 2014-03-05 at 00:38:27.

Topic: Happy GM's Day
Subject: That's The Ticket..........


Yea, making maps..........
Soooooooo... helpful.... a naturally talented GM always provides that so their players stay out of the hilly stuffy wuffy places.




We really do appreciate the time and effort.
THANK YOU!

Happy GM Day.

Posted on 2014-03-05 at 00:32:47.

Topic: The Gobber King
Subject: Buggers...........


Dudley stepped back as Crow came back out the small room. He watch the fellow charge to the attack of the creatures that entered the far end of the room. As Wembley ducked Dudley thought lucky for him as the mage loosed a plain of flame at the huge leader of the creatures.

Grabbing up his new mace Dudley prepared to back his fellows up if they so required. No need to rush in when the things were already being well met.

Posted on 2014-03-04 at 17:58:27.
Edited on 2014-03-04 at 18:53:14 by Odyson

Topic: Destiny Flight - QnA
Subject: Economy....................


I was thinking more of that other Italian car that gets over 200 miles per gallon.

The Ronzoni Downhill!!!



Posted on 2014-03-04 at 17:40:45.
Edited on 2014-03-05 at 00:36:47 by Odyson

Topic: Destiny Flight - QnA
Subject: Totaled...........


Well it is official, they called the car a total loss.

So now I have to go find something else.

Posted on 2014-03-04 at 02:32:05.

Topic: Return!
Subject: Hey............


If you want to flex your posting in a little on a dungeon lite you might contact Roger and take over Hammer's character in Putman while he is away. Just an idea.

Posted on 2014-03-03 at 19:22:16.

Topic: The Gobber King- QnA
Subject: Tuck and roll............


Wembley needs to tuck and roll as he ducked the mace. The wizard is casting burning hands so I'd guess he would not want to in the area of the effect. Mal may be pulling him away.

Crow is attacking too from how Roger said.

Posted on 2014-03-03 at 19:18:06.
Edited on 2014-03-27 at 00:47:56 by Odyson

Topic: Love you all
Subject: Love????


Well I think it's just a side effect of too much "Good Old Froth-n-Slosh"!




Posted on 2014-03-02 at 01:39:08.

Topic: No End In Sight
Subject: Tohmas Back In Box...........


It's ok, I'll put Tohmas away for another day.

Best wishes with the book.

Posted on 2014-03-02 at 00:53:34.

Topic: The Gobber King- QnA
Subject: Note To Self...Dudley's Stuff So Far...


I keep forgetting just what the Dud man has so I'm making this post to be able to find it quicker.

4 level 1 Priest spells per day
(need 6-8 hours rest to replenish.)



Animal Friendship
Bless
Combine
Command
Create Water
Cure Light Wounds
Detect Evil
Detect Magic
Detect Poison
Detect Snares & Pits
Endure Cold/Endure Heat
Entangle
Faerie Fire
Invisibility to Animals
Invisibility to Undead
Light
Locate Animals or Plants
Magical Stone
Pass Without Trace
Protection From Evil
Purify Food & Drink
Remove Fear
Sanctuary
Shillelagh

Backpack of Food stuffs

FOUND: Backpack of assorted foodstuff (a couple loaves of hard bread, a wheel of cheese, a full wineskin of wine, some spices, and a small smoked ham, all wrapped for preservation on ship)

a belaying pin (fits in belt, use as a club)
Horseman's Mace
hand sling,
three sacks of stones
pole sling

From the Bugbears:
a purse with 30 Cullars (Sendria Silver piece)10 Bulrin (S. Gold piece),50 Cullars,

a small blue potion similar to the one his comrade was about to drink before Wembley scored the bulls-eye.

two more potions

plain dagger in a sheath,


There this should keep my old brain in tune.

Sphere of influence:
Luck, chance, fortune
Colors:
Scarlet
Symbol:
A ring of small silver stars
Granted powers:
Cast bless 3 times/day. Gain +2 to all saving throws. Take -1 to all damage die (though never less than one).
Allowed alignments:
Any chaotic (neutrals preferred)
Allowed weapons:
Any blunt
Allowed armor:
Any
Other Names:
Fortune's Smile, Scarlett Mistress, Heren'salkya (Fortune's Dancer) by Sylvari, Chald Aharn (Fickle Maid) by Khordaldrum, She who Always Steps on Stones by Slaa'kar, Gesjikie by Brathunspar, Skath by Ungoulid

Shinara is, quite simply, lady luck. Her clerics are bold, brave, and somewhat reckless. Luck is the only thing that they rely on - even though they know that it sometimes fails them.



Posted on 2014-02-28 at 17:00:29.
Edited on 2014-09-11 at 01:38:02 by Odyson

Topic: Trilogy War Q/A
Subject: Oooops...........


---------------

Ooops, got my left and and right turned around. Roan's may have come down the far RIGHT top corridor. Then he was driven south toward us. Of course he may have gone on down that corridor and been driven back up and then over to us.

 photo HallMap_zpscd002a22.jpg

Posted on 2014-02-27 at 18:55:48.
Edited on 2014-02-27 at 19:18:16 by Odyson

Topic: Trilogy War Q/A
Subject: Roan....


I reread Tann's intro of Roan and it said he came from the North passage. So that would be the passage to the left. We had originally come in from the top, so now we could retrace where Roan just came from. If Schnoz PM's Tann to get so back ground of where he has already searched we could eliminate going there. But I'd guess his group came down the far top left corridor. So that would leave us the close lower hall, the far lower hall or back to the doors behind us.

I would guess that without a secret passage to the good dragon queen we can figure the correct route will be the most guarded route. Our element of surprise is over.

We need to have everyone that sense passages to be writing about being on alert and actively searching. Tann would then let us know if we find anything. Check your character sheets for skills that would help this and write about using them, that would give bonuses to any rolls Tann makes for our success.

Posted on 2014-02-27 at 18:05:19.
Edited on 2014-02-27 at 18:07:37 by Odyson

Topic: Trilogy War Q/A
Subject: Did I Ask This Already......


Does Xin have this standard Jann ability?

Jann are able to dwell in air, earth, fire, or water environments for up to 48 hours. This includes the elemental planes, to which any janni can travel, even taking up to six individuals along if those others hold hands in a circle with the janni. Failure to return to the Prime Material plane within 48 hours inflicts 1 point of damage per additional hour on the jann, until the jann dies or returns to the Prime Material plane. Travel to another elemental plane is possible, without damage, providing at least two days are spent on the Prime Material plane immediately prior to the travel.

When push comes to shove he could save a few lives this way and give Astrid some additional stuff for playing him.

Posted on 2014-02-27 at 15:14:49.
Edited on 2014-02-27 at 15:16:09 by Odyson

 
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