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You are here: Home --> Forum Home --> Recent posts by Celeste
Topic: Shadow Cathedral Q/A
Subject: second glance


Two questions:

Which horses are pulling the cart? (purely for RPing purposes)

Who drives them most often? I'm going to guess Marius ~ seems his style. (also for RPing... and potentially other reasons later on ^_^)


Posted on 2012-03-14 at 22:15:05.

Topic: Shadow Cathedral Q/A
Subject: oooOOOoo


Nice intro!

Posted on 2012-03-14 at 18:01:52.

Topic: Floyd #15 is up
Subject: hehe!


Loved it! Love the script ~ love the movement in the comic!

Posted on 2012-03-14 at 13:54:06.

Topic: Breaking the Fourth ~ A D&D Webcomic
Subject: Insert your own tune


Desecration

Posted on 2012-03-14 at 13:38:55.

Topic: Shadow Cathedral Q/A
Subject: *high five Aleric!*


*laughs* Subject change!

I've got mine all written out. I figured everyone would read it when Almerin posted the character sheets, but what the heck. If you'd like to read it now, sounds good to me!






Annaliese Paola de Zoccolitto, known as Anna

Annaliese hails from the shining City State of Bayris. Or, at least, most of the locals would tell you that it is the pinnacle of free trade and independence. Most of the travelers would tell you it’s the pinnacle of thievery and greed. The Zoccolitto family is a prominent merchant family in Bayris, and Mme Maricela Zoccolitto gave her husband several prodigies to choose from. Anna was daughter number seven of ten in a line of brothers and sisters, and came to realize that she was being groomed for nothing more than a political marriage with a hefty dowry.

The backdrop of Bayris provided Anna with a playground of multilayer buildings and cliffs in which to learn the artful form of adrenaline inducing acrobatics. Anna’s training at home was limited to social graces and a fairly focused language education, instilling her with painfully cultivated social refinement, an odd love of idioms and a tendency to overuse puns and alliterations. Her narrow instruction left her with plenty of time to hone her skills with a rapier while out in the city streets consorting with the colorful locals. Anna’s insatiable desire for action eventually led to her leaving her home in search of that ever romantic idea of adventure.

Unfortunately for Anna, she had grown accustom to certain fineries in her existence. Quickly learning that toting around trunks upon trunks of sundries was not very conducive to a life of adventure; Anna downsized her accessories and grew to love a different sort of luxury: fine drink, fine accommodations, and fine meals. Occasionally she will indulge in a trinket or two, but most of her money is spent lavishly in the bellies of taverns, or in the soaps and perfumes of the bathhouse.

The purchase of Wynn, Anna’s roan Clydesdale, initially came out of necessity. Not wanting to walk hundreds of miles by foot, she bought the then called ‘Salts’ from a farmer just outside of Bayris. For a few extra coins, the man not only sold her the horse’s tack, but also gave her a few basics on saddling and riding. After close to a year with Wynn, Anna has begun to dote on the mare nearly as much as herself. Apples, frequent rubdowns, and the best lodgings that she can manage are regular expenditures that Anna has no problem fulfilling. She speaks to Wynn regularly, treating her more like a beloved pet rather than an ordinary mount. It is only through her pure agility that Anna is able to mount the tall horse at all.

In combat, Anna prefers the brash yet “sideways” approach, as she calls it. Flanking is her specialty, though she often tangles with foes toe to toe. Her reckless nature puts her immediately into any fray, and with her extensive rapier training, attempts to cause the most mayhem through disarms, tripping, and any other underhanded moves she can manage.

Desirable is a word that her father often used when describing his seventh child and Anna has exploited that fact to the fullest. Her training has lead her to being the ‘face’ in most situations, not only describing the pretty one that it presents, but also her ability to negotiate, charm, and generally use her wiles to get what she wants for her and her party members. Somewhat self serving, Anna has grown accustomed to traveling with the group and extending their needs into her own. In the time that they have traveled together, she has stopped the high class façade initially presented, and now shows her true nature: live fast, die young, and leave a color coordinated corpse.

Anna stands at what she would consider a modest five foot six. Her long coffee colored hair is usually bound in a thick braid, and large dark brown eyes dominate her freckled face. Anna’s figure is slight and lanky. It appears that she wears no armor, her day to day garb being a pair of black leggings, knee high soft soled boots, and a tight fitting scarlet tunic that exposes all of her neck and much of her shoulders. For those in the know, this is actually her glamoured armor, giving her not only protection but also the ability to wear it in nearly every situation. She claims that her dinner party dress will fit effortlessly over the whole thing, but no one has seen her in her finery yet. A signet ring dominates one hand, showing the Zoccolitto coat of arms, and she hides a pair of daggers in sheaths worked into her boots.


Posted on 2012-03-14 at 02:17:07.
Edited on 2012-03-14 at 02:18:01 by Celeste

Topic: Destiny Flight - QnA
Subject: That reminds me


Have you set up Destiny as a Vessel yet, Al?

Posted on 2012-03-13 at 23:33:25.

Topic: Shadow Cathedral Q/A
Subject: I didn't mean game breaking...


I just meant with ideals and the way we looked at the world. Gun powder changed quite a few aspects of our lives, not only with warfare, but also chemistry and literature among other things.

Me personally, I don't mind guns in a D&D game at all. It just changes the aspect a little bit. And if it were just character specific to Marius as opposed to something the world had access to, then you might have a swashbuckler looking at those pistols saying to herself
"What is that? It's shiny, makes a loud noise, and kills people. I don't know what it is, BUT I LOVE IT" ^_^

Posted on 2012-03-13 at 23:27:05.
Edited on 2012-03-13 at 23:27:44 by Celeste

Topic: Destiny Flight - QnA
Subject: LOVE LOVE LOVE


Totally signed up for it last week, thanks to your FB post!

Posted on 2012-03-13 at 23:20:18.

Topic: Shadow Cathedral Q/A
Subject: Guns?? Guns??


"She does have a name! Vera."


In all seriousness though, Almerin ~ is this a world with guns, or is it a special item for Marius? Firepower changes the scope of quite a few things with our characters.


Posted on 2012-03-13 at 14:10:44.
Edited on 2012-03-13 at 14:14:31 by Celeste

Topic: Shadow Cathedral Q/A
Subject: heheheh!


Aleric.

Posted on 2012-03-11 at 00:57:37.
Edited on 2012-03-11 at 00:57:49 by Celeste

Topic: Shadow Cathedral Q/A
Subject: not always the case!


We can dream, Riaucard! Espeically if Almerin wants to take us on for multiple adventures!

*crosses fingers*


Posted on 2012-03-10 at 02:49:25.
Edited on 2012-03-10 at 02:50:03 by Celeste

Topic: jobs on the upswing
Subject: Hooray!


Congratulations! Mmmmm, I bet that takes a load off! ^_^

Posted on 2012-03-10 at 01:58:53.

Topic: The Shadow Cathedral Recruitment
Subject: So... on the topic of magical items


If you have a weapon that has a weapon bonus but no enchantment/special ability, is it still considered magical?

Posted on 2012-03-09 at 20:01:54.

Topic: Destiny Flight - QnA
Subject: snap lights


We can't have that many spread around. I only put up four packages. Sure, they have several lights to each package, but there are only four packages. You'd just have to pull out your lighter to get to the area where they are. (Bridge, Medical Bay, Galley, and Engine Room) ^_^

Posted on 2012-03-09 at 19:46:02.

Topic: Destiny Flight - QnA
Subject: oh


Reavers. Right.

May change my inner dialogue, and little bit of regular dialogue with that information. And I did put my faith in Gracie! If only she hadn't hidden those handlights so damn well!

I'm half expecting her to show up with a drop light and a portable generator.


Posted on 2012-03-09 at 15:42:26.

Topic: Destiny Flight - QnA
Subject: Hey now...


...I thought your "Where the hell are the emergancy lights??" question was puuuuuuurfect for you character!

Posted on 2012-03-09 at 15:15:50.

Topic: D&D Goodies ~ All the stuff you could ever want, and then some.
Subject: D&D Goodies ~ All the stuff you could ever want, and then some.


I was going to throw this into the Spamervise thread, but then I realized this is totally pertinent to the Inn.

I came across this when I first started GMing: Stores, Gear, & Treasure

It's a price list in gp for pretty much anything you could have ever wanted. We've used it many times in our games, for what player doesn't want to know the price of a silver dinner bell, discover nifty things like time keeping candles, or find out how much walnut bark weighs?

Don't get me wrong ~ Sal's Outfitters is an amazing list. In fact, it's what initially brought me here to the Inn (surprise! Bet you didn't know that!), but this list is a bit more comprehensive.


Posted on 2012-03-09 at 15:14:17.

Topic: Destiny Flight - QnA
Subject: so... about those lights...


If you look at page 11 of the Q&A, I posted a ship list (that I think we accepted later on in the thread) that includes 4 packages of snaplights.

What do you think, Al? I'd say it's totally feasable that one package is on the bridge, one in in engineering, one in the medical bay, and maybe one in the galley?


Posted on 2012-03-09 at 02:04:00.

Topic: Destiny's Flight - A Serenity RPG
Subject: I swear I didn't do it!


“Brace for impact!”

The bridge of Destiny was flooded with light before the shockwave hit her. Tess gripped desperately to the console as the ship was tossed about in the black. The lights flickered and died. Grunts and thuds indicated that Jason and Jon were thrown to the floor, along with the tell tale sound of the pilot’s tea set shattering somewhere in front of her. Bangs echoed throughout the hallways, and then all was silent.

Silent? What the devil? Tess cast about to figure out why it bothered her so much. More than the fact that you’re on the floor and can’t see a gorram thing? a sarcastic voice responded silently in her mind.

“The engines!” Tess said into the quiet. She had grown accustom to the constant hum of the ship, and it was eerie not to hear the continuous clanking and whirring. The pilot pulled herself back into her chair and stared at her lifeless console.

“We’re under attack!” Ken’s shout came booming through the hallways, “Ready to repel boarders! Where the hell are the emergency lights?”

Jon shouted, “Tess, it’s an EMP, we’re open to boarding. Find any hand lights you can and listen for something trying to latch on. There was something more than just that Arrowhead out there. The earn boy didn’t succeed so that’s the price of failure. This was too High Tech for the Tong, more likely we got a Marauder out there. This trap ain’t closed yet.”

“Jon,” Tess replied calmly, pushing her goggles onto her forehead, “I’m right here. Just cause I can’t see don’t mean my gorram ears don’t work.” She thought back to the last time she had piloted a ship that had been tagged by an electromagnetic pulse, and smirked into the gloom, “If I didn’t know no better, Capt’n, I’d say you were my EMP good luck charm. Lights’ll be on soon, have faith in Grace.”

‘I’m headed to the main airlock, someone watch the Hover Bay in case they latch on there,” echoed Ken’s voice .

“Good idea. Jason can you grab a weapon and cover the Hover Bay? Tess can you stay here and be ready for when power comes back on, you need to hold the bridge. Maybe our Lady will add her blessing to us, if anyone can see in the dark it’ll be her.”

“I ain’t armed, Capt’n, ‘cept for my little pen knife here,” she replied, indicating the large blade at her side, “Don’t you go a-worrying though. I ain’t gonna leave Destiny’s main while we’re in this state. Make sure I don’t have to slice no one’s throat, will ya Jon? I’d hate to see your chair get all nastyfied.” Her hand unlocked the strap as she spoke, and Tess nonchalantly pulled her knife out.

“Watch your cabooses,” she said as the other two groped their way out into the ship.



Posted on 2012-03-09 at 01:07:56.
Edited on 2012-03-09 at 01:18:44 by Celeste

Topic: Floyd #14 is up
Subject: whoops


Sorry Ody. When I think of Khan, it inevitably leads me to thinking about General Chang from "The Final Frontier". The two characters have always seemed quite a bit alike for me.

Plus, you know.... Shakespeare.


Posted on 2012-03-08 at 03:36:24.

Topic: Floyd #14 is up
Subject: You haven’t heard Shakespeare until you’ve heard it in the original Klingon!


I’m definitely on that groupie list…. and from the 'younger fan base', if by 'younger' you mean “under 35”.

and if by 'groupie' you mean 'read every time it posts'. Although, if you really want me to, I suppose the next opportunity I get to cosplay, I’ll dress as Donna.



Posted on 2012-03-08 at 02:54:09.
Edited on 2012-03-08 at 02:55:04 by Celeste

Topic: Floyd #14 is up
Subject: Prick us, do we not bleed?


I'm going to have to watch II now.



Posted on 2012-03-07 at 15:48:06.
Edited on 2012-03-07 at 15:48:39 by Celeste

Topic: Breaking the Fourth ~ A D&D Webcomic
Subject: it's up! it's up!


Sorry! Spacey blonde on this end!

To Go

Posted on 2012-03-07 at 15:27:00.

Topic: The Shadow Cathedral Recruitment
Subject: Character


I'm doing up my character sheet now, but do to work and such, plus a desire to have a well thought out character, I'll be sending in character description later this week.

So excited! Love that banner, Almerin!


Posted on 2012-03-06 at 15:53:25.

Topic: Elder Scrolls V: Skyrim
Subject: can I just say...


Skyrim Skyrim Skyrim Skyrim Skyrim Skyrim Skyrim Skyrim Skyrim Skyrim Skyrim Skyrim Skyrim.

Hehehehehehehe.

Just got it Sunday. ^_^


Posted on 2012-03-06 at 15:48:04.

 


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