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You are here: Home --> Forum Home --> Recent posts by Almerin
Topic: Monster Hunters Collective - Q/A
Subject: yes


Right on all of them.

On Admiral's OOC: The track of footprints ended after the mushroom fields. They enter the road there, and seem to have come from the graveyard direction wise, but you cannot know for sure, since your survival skill checks didn't get high enough.

Posted on 2011-11-08 at 22:33:02.
Edited on 2011-11-08 at 22:36:11 by Almerin

Topic: Making my way back
Subject: Yes


Indeed. Take care not to put too much weight on your shoulders too soon if you have just had a difficult time. We'll still be here when you're fully recovered.

Posted on 2011-11-08 at 19:20:06.

Topic: Monster Hunters Collective - Q/A
Subject: graveyard


Just posted the graveyard update. Read the post for more info on that.

Other than that I don't have much to work with, and I'm not going to assume actions right now. I might have to warn you: this is the part where online D&D games usually get stuck. It is up to you guys to spring ideas and find more ways of gathering information or yell "I'm going to torture the old lady! She's involved!"
I'll do my best to guide you in the right direction, but I'm not going to make decisions for you though.

Posted on 2011-11-08 at 19:17:00.

Topic: The Monster Hunters Collective
Subject: the graveyard


The next morning they ate the simple breakfast Granny Tapestry had to offer. Their minds lingered on the task at hand though; a thorough search of the graveyard.

Not much later they found themselves at the south entrance to the Sedostra burial grounds. For the first time since they got there they got a good look at how ancient it was. Of course, Brokkrok had seen it before. He hadn’t given it much thought though, until the walking skeleton started stirring up the mystery. Now he regarded the place with a different eye.

The graveyard was very plain: a patch of land with many scattered tombstones, some of which looked centuries old, and an old cherry tree. It had probably functioned as a burial ground since the founding of Sedostra, and not much thought had been given to who was placed where. The graves were sometimes widely spread, or inches apart. Some tombstones were so weathered, it was hard to tell if they had ever carried any kind of inscription. Only a few of them were well cared for, and only one of them seemed recent. It bore no name, but the granite column at the head of the grave bore the symbol of Solanis.

Brokkrok asked the group to join him in the corner of the graveyard, and started praying to his God. He held his concentration for a long time, scanning the graveyard for any sign of undeath, but found none.

After that they decided to use their eyes and ears, and in Arra’s case, her nose, to try and find any clues to what was going on in Sedostra. Besides a long lost purse with some loose change, they found a strange mark circling on one of the branches of the cherry tree. It looked like some of the bark had been scraped off by something long and thin, like a rough wood file or a rope.

(OOC: Don’t know what else to make of the update but this. You guys checked the graveyard, search it a bit, but you only find an old purse with 4 silver pieces and some coppers that somebody has lost a long time ago. Let me know if you want to take it, or if you want to do anything else with it.)

Posted on 2011-11-08 at 19:10:53.

Topic: Monster Hunters Collective - Q/A
Subject: updating


Updating won't happen this Monday, since I will not be at home after work until much later in the evening. I'll do my best to make a Tuesday deadline. If there is anything you guys want to do, then please tell me. Right now, I don't have much except for an idea to cast Detect Evil near the graveyard.

Posted on 2011-11-05 at 19:21:33.

Topic: Monster Hunters Collective - Q/A
Subject: hmmm


It was about a day worth of travel.

Posted on 2011-11-04 at 17:30:36.

Topic: Weird War II Q n A
Subject: post


Short, but moving us along.

Posted on 2011-11-02 at 15:35:25.

Topic: Weird War II
Subject: boogert


“It’s going to bring the roof down!” Greta yelled, and Luke could only acknowledge her observation.

He quickly scanned the room for anything that would burn. If they were going deeper into the castle, there would be a fair chance that it was going to be an expedition in darkness from now on. Besides, didn’t miss Hoffstetter tell them that fire was something these demons didn’t like? It wouldn’t hurt to have a torch or two within reach.

As the building was collapsing around them, he ran for the stairwell down. He halted upon reaching it, to make sure everybody was coming, and nobody got left behind. He’ll go back to aid anybody who falls (especially keeping an eye on the wounded Doc, and Miss Hoffstetter), and will be the last to descend.

(OOC: It’s not much, but I hope it’s sufficient. He’ll grab torches, broken pieces of furniture or anything else that’s wooden and hand-holdable. If there is time he’ll snatch a piece of cloth from wherever he can find it (maybe a nice embroidered, decorative table dresser) and tie it around the wooden thing to make a torch-like unit.)

Posted on 2011-11-02 at 15:34:50.

Topic: Monster Hunters Collective - Q/A
Subject: good turn


I think you did well in having him return to the guesthouse for the reason you wrote. And the questions will make for some good roleplaying.

If any of you need answers to those questions, let me know via PM please.

Posted on 2011-11-02 at 15:10:25.

Topic: Monster Hunters Collective - Q/A
Subject: alrighty then


I'll go read asap, but first let me answer the Undead question.

In my games, I don't rule that undead sense that they're being detected, unless they have some form of anti-detection magic or ability. What I meant with the adventure going on if you cast this spell, is that if I were a character capable of casting such a spell, and it did end up showing me the existence of an undead threat, I would want to annihilate it as soon as possible.

I'm going to read your post now!

Posted on 2011-11-02 at 15:00:16.

Topic: Monster Hunters Collective - Q/A
Subject: detect undead


Detect Undead attempt: You can do this, but you should weigh the consequences. If you do find an undead aura nearby, will you go investigate, or will you be able to walk away and save it for later? As Admiral said, Glitch's not ready to take on any menaces right now, and it's been a long day for all of you.

Still, this is your call, or the group's decision (however you plan to play this, Hammer).



Posted on 2011-11-01 at 22:39:41.

Topic: Monster Hunters Collective - Q/A
Subject: well


You have to realize that this was a once a week posting game, with updates on Monday. My update was yesterday, and people don't always have time to react immediately.

Give people a bit more time to post. I know you're itching, hehe. But maybe you can focus on your own Audalis game as long as there is nothing to update here? I referred a new player to that upcoming game. Wonder if you'll hear from him. Went by the handle of Shining Orb.

Posted on 2011-11-01 at 22:34:39.

Topic: Monster Hunters Collective - Q/A
Subject: Sure


Sure thing. Glad the dog is ok.

Posted on 2011-10-31 at 20:20:30.

Topic: Monster Hunters Collective - Q/A
Subject: heh


I updated the game just now. Also put up the Map of Sedostra on the first page of this Q/A. Go check it out!

Also, I'm not sure Brokkrok is a leader character in this adventure. I think he has a bit more affinity with this particular story, and is better at home in this setting since he spent some more time in Sedostra already.
Apart from that, it's a group effort from now on, and I think you guys will do well with each other.

Again, if there are any questions that will help you to better form your posts, put them here.

Posted on 2011-10-31 at 19:57:38.

Topic: The Monster Hunters Collective
Subject: decisions decisions


Granny Tapestry’s Guesthouse was a homely place to stay. The welcoming living room was an excellent place to meet new people, or to better acquaint yourself with your friends. None of the gathered members of the newly formed group would call each other ‘friend’ yet. They were just starting to get to know one another, and had no clear picture yet of how each of them would hold him or herself in battle. And now there were two new faces to add to the equation.
Still, though trust had to grow, there was a certain familiarity in their common will to aid others, or to solve problems at least.

Brokkrok took a look outside and remembered an old saying Loco had told him years ago: Better sniff the spores while the Shroom is still a-steaming. The sun had not yet disappeared completely. He would still be able to show them the place where he battled the undead creature.

Not far from the Guesthouse (everything in Sedostra was not far from anything in Sedostra) lay the fields of the Ribault family. The Moistcap Mushrooms lay glinting in the orange sun with their multicoloured hoods. The soil on which they rested was specially prepared for this strange breed of fungi. It was loose and betrayed any disturbance. Brokkrok’s route from the Guesthouse to where the skeleton had been walking was clearly visible still; a deep, straight line of upturned earth, thunderous bootprints and broken shrooms. They could only imagine how much it must’ve pained the shroomloving Khord to stampede through these ‘crops’.

Apparently the Ribaults had not yet dared to return the field to its previous state, and the group used the path of destruction to find the battlefield.

A battlefield was perhaps the best way to describe the scene of the encounter, for it was a graveyard of bruised, cracked and severed mushrooms. But in between the debris lay the remains of an actual fight: boney footprints circled heavy boots and vice versa. Brokkrok had engaged the skeleton in a real Dance Macabre, and it had clearly been more than a foxtrot.

But with more eyes, and the last rays of daylight on their side, they noted something the cleric had previously overlooked: where the skeletal footprints had originated from. They marked a clear trail which went in a straight line towards the graveyard. Unfortunately, the field stopped where the road began, and the trail of footprints could no longer be traced.

As the night started to claim the land, and the moon began its way up like a giant Round White, the group faced a new choice: head to bed, or keep going.

(OOC: of course, the actual question is more on the lines of: what do you want to do now. I’ll get a map up in a few minutes, which will give you new information and a better view on what’s cracking in Sedostra. Also it might give you new ideas on what to do. And please don’t limit yourself to the immediate time. If you want to take this to the next morning, be my guest. )

Posted on 2011-10-31 at 19:47:43.

Topic: Monster Hunters Collective - Q/A
Subject: early


It's early evening, and you have plenty time to investigate a bit. Though you will find that the farmers have boarded up for the night, and won't answer any doors.

1) I'll do my best to draw you guys a map of the 'town' and post it tomorrow.

2) They don't appear to have anything in common, other than being part of this community.

3) You haven't looked yet. You can do so in your next post, if you like.

4) Not that you noted. The skeleton was walking the outdoor mushroom patches.

5) Sedostra is a human only community, by chance, not because of some racial conflict.

6) The people disappeared over several non-successive nights. There doesn't seem to be a pattern there.

7) Mosk and Irana disappeared in the night. Steph didn't come home after a day of work on the field.

The order is as I described in my earlier post.

Hope that helps somewhat. I think investigating the town will lead to a few more conclusions, and if you choose to do so I will include it in my update tomorrow.

Posted on 2011-10-30 at 20:36:38.

Topic: Monster Hunters Collective - Q/A
Subject: new info


A total of 3 farmers have disappeared:

Mosk Tefferson, farmer of Stinkdelver mushrooms

Irana Ribault, wife of Lucian, farmer of Moistcaps

Steph Blacker, son (and successor) of Theo & Resa, farmers of Round Whites

The Ribaults are devastated with the disappearance of Irana and have no idea what has happened to her. She left her box-bed at night to go to the bathroom and never returned. Lucian found the door unlocked that morning, but otherwise there is nothing he could tell Brokkrok.

Posted on 2011-10-30 at 12:33:31.

Topic: Monster Hunters Collective - Q/A
Subject: coolio


Good posts, LD and Hammer!

A few notes: Granny Tapestry has a very modest guesthouse. There is a big chance Brokkrok asks for fancy wines and is served some not so fancy ones.

Takley, I think you should go back and read the actual post I made, since Geron's not with the party at this time. And I think we need a more active role from your rogue at this point. If Ta'nil talks: what does he talk about? Does he ask questions about their quest?
It's things like that I can work with, and at the same time will trigger the other players into interaction with your guy. That will make you more part of the team, instead of a rogue who also happens to be where they are.

Posted on 2011-10-29 at 13:19:55.

Topic: Weird War II Q n A
Subject: hah!


Thanks!

Posted on 2011-10-28 at 18:16:04.

Topic: Monster Hunters Collective - Q/A
Subject: heh


Alright, posting is slow, but it's been that way from the start. I hope people will get a move on in the weekend, even with Halloween coming up. Otherwise I have nothing to update on come Monday.

Posted on 2011-10-28 at 18:15:42.

Topic: Tumbleweeds again?
Subject: and..


and still it is not the first time that happens.

But yes... tumbleweeds. I don't think it's for lack of interest, but lack of new games. Perhaps it's just the time of the month, because just a few weeks back I saw we were busier than we've been in a long while. Perhaps now you've returned from Disney....

Just kidding, yes?

Posted on 2011-10-28 at 18:13:33.

Topic: Weird War II Q n A
Subject: swamped


I've been away from the inn since Wednesday. I asked my girlfriend to marry me that day (she said yes!), and spent the two days after in Amsterdam. I'm back now, but I'm swamped, as they say. Things are hectic and I won't be able to post until next week.

Posted on 2011-10-28 at 18:10:22.

Topic: The end of flickerchat!
Subject: cool


Awesome news.

Posted on 2011-10-25 at 17:55:14.

Topic: Monster Hunters Collective - Q/A
Subject: there it is!


Update is in, guys! I hope you can all work with this. I know I skipped a few parts where you would've had some say if this were table top, but the important thing is: We're on the road, and we're adventuring again!

Posted on 2011-10-25 at 11:03:21.

Topic: The Monster Hunters Collective
Subject: Adventure #2: Sedostra's Fungi


They found Geron in his room of the Golden Barley Inn. His bandages had been freshly cleaned and he looked a bit healthier than he had at Jethro’s funeral. One by one they entered. Visions of the night of the hunt came back when they saw each other again, but they also felt the bond that had been made. When all of them were there, Geron pushed himself up slightly and spoke:

“I got a message from Ryan this morning. He has been sent to Calestra for an adventure of his own; one that you cannot join right now, for I have a different proposition for you.”

He took a few moments to catch his breath. Speaking, it seemed, took quite the effort.

“An old acquaintance of mine sent me a message a few days ago, requesting my aid. I visited Stone’s Hollow on my way to Sedostra, where the message came from.”

They had all heard of the village of Sedostra. It was so small that it didn’t even have an inn. In fact, Sedostra was more a community of farms than an actual village. But still, everyone in Stone’s Hollow had heard of the place, since it was well known in all of Coria for its mushrooms. Sedostra Mushrooms had a rich flavour, a meaty texture and were coveted by the poor and the wealthy alike. If something was amiss in the community, it was going to affect business sooner or later.

“I would like you to take my place and find out what the trouble is in Sedostra. Look for Brokkrok. Khordaldrum fellow. He’ll stick out like an orc in a midsummer festival.”

Geron pointed to a corner of his room. A blanket had been used to cover something bulky. At his request, they removed the blanket and found a pile of adventurer’s equipment.

“This is part of the merchandise salvaged from the Stone’s Hollow Beast’s lair. Since nobody can claim ownership I pulled a few strings with the mayor. It is yours now. Divide it well. There is also a pouch with some gold coins that you can use for food and lodging, should you need it. Please accept these items and my quest.”

(OOC: equipment list has been altered on your sheets. The money is in the group cash for now, but you can always decide to divide it among you.)

They each made the necessary arrangements for another departure, and then gathered back on the town’s square. There were many people about, and they paused to stare at the group, dressed as they were in travellers’ outfits, backpacked and adorned with weapons.

“Off to kill another monster?” A bearded man inquired. “Shinara watch over you.”

“Come home safe, yea?” a woman selling apples yelled, and gave them each a Scarlet Fewseed for the road.

More people stopped and wished them luck and safety and a prosperous return. Some even applauded when they walked by.

When they were almost out of Stone’s Hollow they were halted by a peculiar creation. At first glance they thought it was a beggar, with her ragged clothes and dirty looks. But this was no normal girl. From head to toe she was covered in fur, and her face was feline, including whiskers and pointy teeth. A Kazari, Glitch knew.

“I would like to join you in your quest.” She stated. “I can fight, and I want to prove I’m just as brave as you are.”

They found that she was extremely determined, and would follow them if they refused her a place in the group. And so they continued their journey a party of five.


Sedostra was a small community indeed. It was widespread, with many farms, but there was something resembling a town square, and even a small temple for Solanis, God of Light and Life. It looked like it was in need of some maintenance though.

As it lacked a proper inn, the group was directed to Granny Tapestry’s Guesthouse. Granny Tapestry was an old lady, whose late husband had been a farmer (of course). With no children to continue the business and no real income to support herself she had decided to make use of the spacious building in a different way. Her living room functioned as entrance and common room, with a corridor leading off to the chambers.

“Brokkrok you say?” Granny Tapestry asked them. “Yes, he has a room here as well. Strange man, but very friendly. He’s very short though. Not really a midget, but not like the tall farmsons we have here in Sedostra.”

She giggled as she collected payment for her rooms. “I will give you ladies a room for yourselves, and the men probably won’t mind staying together as well, is that right? You can bring your packs this way please.”

She showed them the rooms, which were wide, but with low ceilings. The girls’ room had a single box bed, and a luxurious carpet covering most of the floor. The men’s chambers were a bit more sober, with two box beds on either side of the room, and a wooden floor which creaked heavily when they entered.

(OOC: You guys are going to have to share beds. The men will have to quarrel about who sleeps where. That’s Q/A stuff though. )

“I think I hear your friend in the living room. Let me go see.”

Granny Tapestry stumbled off and returned a few moments later with a Khord who looked every bit ready for battle. They seated themselves and Brokkrok gave them a quick head’s up to the problem.

Sedostra’s Mushroom farms had been prosperous and ran steadily and peacefully. Lately though, some of the farmers had disappeared. Brokkrok had investigated the matter and concluded that none of Sedostra’s inhabitants had anything to do with it. There was no competition or rivalry in the community. Each farm produced different mushrooms and kept it that way. Then, one evening, a skeleton had been seen walking the Moistcap mushroom beds of the Ribault family. Brokkrok had dealt with the creature, and decided that there was more to this situation than he alone could handle. That’s when he had called for Geron Twoblades.

(OOC: Welcome Hammer’s character to the game! I know you guys must have a lot of questions concerning Brokkrok’s knowledge of the matter. Please put these in the Q/A where I can answer them.)


Posted on 2011-10-25 at 10:56:48.

 


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