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You are here: Home --> Forum Home --> Recent posts by Almerin
Topic: Monster Hunters Collective - Q/A
Subject: tomorrow


Update is forwarded to tomorrow. I have more time then, and I need to think about certain angles a bit more. I have a free day tomorrow, so time enough to make this one count.

Posted on 2011-10-24 at 22:12:35.

Topic: Monster Hunters Collective - Q/A
Subject: yes, peace


Hey Ayrn, sorry to hear you're overcome by a heap of Life-matter. It happens from time to time. No problem. Get better soon!

Also: just one post from Ta'nil is not very workable for me update-wise. I hope there will be more this evening (european evening) or I will conclude that you didn't really use your downtime at this moment and will update to the next phase of this game: Adventure 2.
(You can still backpost about what your characters did with their time, of course).

Posted on 2011-10-24 at 08:47:54.

Topic: Monster Hunters Collective - Q/A
Subject: update


Posted for Arra. Lady Dark, please check your messages, there is one waiting for you.

Also, we can welcome another player to the team. Everybody say Hello to Hammer, who will very soon bring in a new member of the Collective.

Posted on 2011-10-20 at 16:06:34.

Topic: The Monster Hunters Collective
Subject: A proposition?


“You’re sorry?” the man stated. It was a question, but Arra got the feeling that it was not one that needed answering. He pivoted around her, so he stood between her and the door, blocking the way out. His grasp remained firmly on her shoulders.

“No, I’m sorry.” He said then. Before Arra knew it he had released one of his hands and produced a dagger from his belt. She tried to escape his grip but he held firmly. Quick as lightning the dagger shot forward and sliced wildly. Arra’s heart pounded in her chest, but he had only cut off a patch of hair from her shoulder and now released her, unharmed.

“You can try to run now.” He turned to lean casually against the kitchen counter. “But I will know where you are and what you are doing.” He held up the patch of hair so it caught her full attention.

“So… let’s talk. First, put the goose back please. The cook might be able to save it still.”

(OOC: Can’t continue until I know if Arra's bolting or if she's listening.)

Posted on 2011-10-20 at 16:03:34.

Topic: Monster Hunters Collective - Q/A
Subject: Hehe


Baby's... they should come with a mute-button.

Anyway, I posted for the main group. I just read your post, LD, but I'm out of posting time right now. I'll conjure up a nice reply in the following days.

Down time, people. Now is the time to do whatever you want in Stone's Hollow, because who knows when you're going to see it next.

Posted on 2011-10-17 at 19:39:34.

Topic: The Monster Hunters Collective
Subject: returning to Stone's Hollow


The death of the monster left the group of local heroes occupied in several ways. Some chose to deal with the death of their fellow hunter, others were more concerned with the machinations of the beast which had slain him. So, in a silent parade they carried both corpses along the forest road, through the meadows beyond it, and onto the town’s square.

They had been spotted early on by a patrolling guard, who signalled his fellow guardsmen with the ringing of a brass bell. Lights blinked behind the sleepy windows of Stone’s Hollows residences, and when the monster hunters finally made it onto the square, it was filled with curious folk who stood waiting with craned necks and anxious twittering.

The crowd parted as they passed, Ta’nil and Traubon carrying Jethro, and the others hauling the beast between them. A silence swelled where they walked; excited murmur became gaping horror, and cheerful shouts were quickly choked. Everybody watched in terrible awe as the group moved on. Whalen, the innkeeper, was standing on their path in his nightgown and sleeping hat. He motioned for the group to come closer.

“Bring the lad into the inn. I’ll make a room for him there.”

While Traubon and Ta’nil moved the young man’s body indoors, Geron motioned for Glitch, Aly and Ryan to put down the monster. Its limp form lay sprawled on the clammy cobblestones, as the old adventurer straightened his back a bit. He eyed the townsfolk around him, and particularly the few guards in their midst.

“People of Stone’s Hollow. A great evil has been lurking in your woods, killing people, taking innocent lives. But you can rest peacefully now, knowing that it is no longer! Thank your gods, but thank your fellow townsfolk who stood up to this monster even more. Know that they were strong of will, and brave in soul. Know that they are your kin and that you can find that strength in yourself as well. Know that, and you will fear no more.”

The silence continued, and Geron let out a few sharp breaths that fogged the cool air. “In this dark night, one of your people has given his life for your safety. Tell his story, pay him the respect he has earned, and give him the burial of a hero, for he was just that.”

With that he stepped over the monster, and strode past his fellow hunters. They could hear him whispering softly: “Told myself I wouldn’t care… tsssss.”

Behind him, the guards picking up the creature and started dragging it away. The crowd of people started to dissipate. Slowly, a murmur built up again as people made their way back to their homes. Amidst the crowd stood an old, familiar face: Helena the druid. Quietly she approached Aly, and hugged her close.

“You did well, sweetie.” She said softly, but it was clear that her heart was filled with sorrow as well; sorrow for the lives spent today.
She suddenly grabbed hold of Glitch too and dragged him against her robes. As she held him and Aly firmly, a motherly love engulfed them both. It was a feeling so strong that it was almost warm and tangible. For a moment it was as if they were at peace with the earth. Then she let go of them and pointed at the inn as she addressed Aly.

“Go with your friends. I’ll see you in the morning.”


Two days later they buried Jethro’s body. It was a sober burial, but very dignified, which the whole town attended. The mayor even held a short speech about the bravery of young men and how he wished he could have know Jethro better. Geron remained silent during the day. He was feeling feverish and worn from the day in the woods and the hardship it had brought.

After the burial, Geron returned to the Golden Barley Inn, and was not seen for another two days.

Then a messenger was sent to Glitch, Aly, Ta’nil and Traubon the stoneworker, requesting their presence at the inn. Geron needed their aid once more.

(OOC: You guys have four days of downtime to do what you desire. There are several things to do for everybody, I think. If there are some things that are unclear, or need my approval or DM’s eye, let me know in the Q/A or via PM).

Posted on 2011-10-17 at 19:35:49.

Topic: Monster Hunters Collective - Q/A
Subject: alright


Missing Ayrn's post (coming in the morning) and Lady Dark's.

I'm going to see if I can update anyway for the main group.

Posted on 2011-10-17 at 18:10:26.

Topic: Monster Hunters Collective - Q/A
Subject: rogues


Rogues get 8+int modifier points to divide over skills per level.

Ta'nil's int gives +2, so you have 10 points total to divide instead of 3.

Posted on 2011-10-16 at 18:45:01.

Topic: Weird War II Q n A
Subject: stairs


I say we check all the doors first, for two reasons:

1) perhaps there is something important behind them, if not just to know a bit more about the layout of the castle.

2) if there are monsters behind them, we might come back to the entrance hall later to find it filled with evil demons. Better deal with them now.

Then we head up the stairs. Reason is that the electrician guy came from there. My guts tell me to find the lower levels, but this is a good lead. We don't have any other.

Posted on 2011-10-15 at 13:24:25.

Topic: Monster Hunters Collective - Q/A
Subject: done


Sheets are updated! I need Ta'nil's skill adjustments to complete his sheet, but otherwise everything seems to be in order.

Remember: posts in by Monday so I can update.

Posted on 2011-10-15 at 06:24:51.

Topic: Weird War II Q n A
Subject: well


Please remember that Al gave us the map just as a reference to where we are now. He asked us not to meta-map... in other words, no looking beyond where we are at this moment.

We should let the decision on where to go depend on what we see in the entrance hall.

Posted on 2011-10-15 at 06:07:56.

Topic: The Disappearing Act of Dragonblood
Subject: cool


Awesome, you own Poetry compilation! Keep us updated on how you fare in publishing it.

Posted on 2011-10-12 at 13:36:02.

Topic: Monster Hunters Collective - Q/A
Subject: sheet


Ad's sheet has been updated.

Posted on 2011-10-11 at 15:58:04.

Topic: Weird War II Q n A
Subject: Yo


First of all: Welcome to the team, RP Noob.

Second: I opted that we go for the generators first. The reasoning is this: until we find the two items, a lot more monsters will be flooding the castle if the rift is still open. First you fix the dam, then you see how you keep it from ever opening again.

Sounds good?

Posted on 2011-10-10 at 19:49:38.

Topic: Weird War II
Subject: ideas


When the scientist suddenly broke free was torn to pieces by an all too familiar tentacle, Luke realized that what the man had just told them was vital information. Not necessarily vital to their mission, but certainly vital to themselves. If they could destroy the power source, no rift could exist. If no rift existed, no more monsters would be finding their way into the castle from whatever hell they crawled out of. At least, that’s as far as Luke gathered it.

Of course, no power meant no light sources. Well, no artificial light sources anyway.

He turned to the only person who would be able to tell them anything about his musings; Mrs Hoffstetter.

“Miss? Is it possible that creature’s are still coming from this rift as we stand here? If so, we need to kill the power as soon as we can. Any idea where we can find these generators that poor fellow was talking about?”


Posted on 2011-10-10 at 19:46:32.

Topic: Monster Hunters Collective - Q/A
Subject: hoorah


I held word, and an update is presented. Hopefully we'll be
able to pick things up again.

Read the OOC carefully, and I'll be looking forward to the replied here in the Q/A.

Also, I've introduced Lady Dark's character. She's on an introductionary encounter herself, but will soon join your ranks... hopefully.


Posted on 2011-10-10 at 19:12:04.

Topic: The Monster Hunters Collective
Subject: Deaths / a goose too far


The monster swiftly approached them. It’s maw was opened in anticipation, and its eyes reflected a deadly intent that went beyond hunger. Hard pumped its claws into the loose sand of the road and its strong muscles swelled and released like a tide of death rushing onwards.

But the monster hunters had faced this creature before. Some of the fear they had felt earlier in the day came back. But it would no longer compel them to run away.

Ta’nil was the first to react to the deadly sight of the creature. The scout did not only ready his weapons, but decided to meet the monster head on. He sprinted at it and at the last moment jumped over its head with an agility that came so unexpected that the creature didn’t know what to do. It tried to snap the rogue out of the air, but couldn’t reach him and still continue running on. Ta’nil spun on his heels and would soon be at the monster’s back.

Meanwhile, Ryan had grabbed his rapier and also approached the monster. His attack missed precision, most likely because he couldn’t see very well in the dark, and he cursed softly.

As one, Traubon, Glitch and Jethro sprang into action. The Khord swung his halberd high and down. The creature had too much momentum to dive out of the way, and the blade struck the monster right between the shoulder blades. The monster twitched and roared furiously, but the blade would not come loose. Traubon tried to yank his weapon loose, but found that he could not. What he could do though, was steady the monster, so that it would not dart back and forth too much. It became a heavy tug of war, as the monster spasmed and clawed, with dying attempts to free itself.

Glitch took a step forward and hurled the small vial into the monster. The glass broke against the bulging muscles and acid engulfed the creature’s flank. A high pitch erupted from the creature’s jaws, but the now smoking fur caught a lot of the damage. Still, the smell of singed hair and burnt meat washed over the nightly road.

Jethro boldly stepped in front of the monster’s face. With Traubon holding it down, and his allies all around the creature, the young guard was raising his trident for a killing blow. But he was cocky, and took a moment too long to savour the power they held over the monster. With a desperate blow the monster hooked his clawed paw into Jethro’s side and pulled him within range of its devastating teeth. The guard cried out, but the monster enclosed its jaws over his neck and bit down hard. A wet gurgle sounded, and the lawman went limp.

Alyannah had readied a stone in her hand. While she was ready at any moment to cover her ears should the monster try to use its scare tactics again she realised that while it had its mouth full of Jethro, it was not capable of producing horrid sounds. With Aidin on the move she could put her full attention to her attack. She swung her sling a few times with extra vigour and planted the stone right between the monster’s eyes. It went suddenly still, its gaze cross eyed, and then it plummeted into the road in a cloud of dust.

The dark forest road was suddenly still again. The panting of the combatants was the only sound that penetrated the night air. They looked at each other and at the dead monster. They had defeated it, but had lost one of their own. Jethro lay unmoving in a puddle of his own blood.

Ryan could not stand the sight any longer and flung himself onto the grassy side of the road, where he vomited violently.

Geron approached slowly. “This beast,” he stated solemnly, “will hunt the forest road no longer. Stone’s Hollow is free once more.”

(OOC: the monster has been defeated. This means two things: 1 – you guys can update all the way back to Stone’s Hollow, where everybody is asleep. I will update everything into the next day, so any intentions you have towards the future should be included in your post. 2 – you all gained a level, so your character sheet will need to be updated. I expect a post from every player in the Q/A listing what the changes in your sheet will be, and I’ll update the sheets on the first page. )


The men and women laughed loudly on the other side of the tinted glass. Arra felt fine with that. The night was a only bit chilly, not biting like it would be in winter. Besides she had her fur to keep her comfortable.

Comfortable and hidden from sight too. There were two private guards patrolling the wealthy manor and they had so far failed to spot her on the premises. Silent as a cat (what an analogy) she dove from one dark corner to the next. She had left the window to the dining room behind and now bound towards a dark alcove where a door led into the house. Her nose had brought her there. It told her that on the other side of the door was the manor’s kitchen, and a fat goose smothered in plum gravy was almost ready to be eaten.

Stealthily she opened the door. The hot scents of fresh bread and rich ingredients steamed into the night air. She glided inside and entered a small hallway from which she could see the kitchen in its full glory. A fat cook just left the room with a big tray with mixed salads, fried and salted potatoes and roasted vegetables. She goose was still there in a high metal tray; her prize for that evening.

Moments later she had it in her hands and marvelled at the moist tissue and the heavenly stuffing the lay underneath. She went for a door when suddenly a hand clutched her by the shoulder, and a man’s voice rang.

“Well, in Alanus’s expending pouch, what have we here?”

(OOC: You’re looking into the face of one of the manor’s patrons. He’s a tall, handsome man, dressed in the finest clothing and wears a thick, silver chain around his neck on which dangles an ornate symbol of three interlocked rings. He smiles politely, but his grip is not as friendly as his face.)

Posted on 2011-10-10 at 19:10:23.

Topic: Monster Hunters Collective - Q/A
Subject: absolutely


I'm planning on posting this evening. So keep your eyes open for an update. After that, Monday will be update-day once more, so posts in within 7 days.

Posted on 2011-10-10 at 15:47:15.

Topic: Monster Hunters Collective - Q/A
Subject: Hmmm


I always ruled that Entangle entangled anybody in the area, friend or foe.

I think that would make more sense.

Posted on 2011-10-03 at 19:53:24.

Topic: MHC needs YOU! Yeah you there, on the RDINN.
Subject: ah


We shall see then, if nobody beats you to it.

Posted on 2011-10-03 at 18:23:03.

Topic: MHC needs YOU! Yeah you there, on the RDINN.
Subject: anybody?


Any other takers? You know you want to!

Posted on 2011-10-03 at 17:26:59.

Topic: Monster Hunters Collective - Q/A
Subject: New player!


Hey guys,

We can welcome Lady Dark, who will be playing Arra, a Kazari fighter, who will join the team soon enough.

In the mean time... where is everyone?

Posted on 2011-10-03 at 17:03:58.

Topic: Loaded Dice Filler: Fantasyland
Subject: heh


*FLING*

Just kidding. Good to see the strip coming up again.

Posted on 2011-09-30 at 17:34:34.

Topic: Happy Birthday Vanadia!
Subject: Happy happy


Happy Birthday Vanadia! Hope Roger spoiled you good!

Posted on 2011-09-30 at 15:23:29.

Topic: MHC needs YOU! Yeah you there, on the RDINN.
Subject: yes yes


Yes, you are very welcome to join.

One spot left, people!

Posted on 2011-09-29 at 19:58:24.

 


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