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You are here: Home --> Forum Home --> Recent posts by Almerin
Topic: Winds and Sand Q&A
Subject: other options

So, what options do we have regarding exits? We have the door we came from, we have the door to the office...

any windows? any exits to the roof? Anybody with Rope Trick?

How movable are the crates inside the warehouse? Can we move them to block doors? Can we move them to create a safe space?

Posted on 2010-10-23 at 12:05:02.

Topic: Escape From Castle Rautenberg
Subject: No BS, just getting this show going

Night came. Whether you saw it as a residue of the sun’s attention, or as a sentient force claiming its domain; it came. Luke hadn’t always welcomed the darkness from dusk till dawn, but he sure did now. It wouldn’t remind him of days long gone, of loneliness and desperate wakefulness. It brought him purpose, and with his mind on their single task, he felt good.

“We’re heading South.” He stated, once he was told about the vehicles passing. “If this castle is so important to the German’s, that’s where to trucks came from, and that’s where Doc’s lady is going.”

If offered any of the extra guns, the Captain refuses. He wants to be light on his feet. The binoculars however he handed to Brutal. Brutal was sharp, ever perceptive, it seemed. McGuinness had his scope, and he wanted the Sarge to be occupied with other things.
“I’m sure you can do a lot of good things with these, Corporal Clements. Keep your eyes open.”

He turned so he could face all of them.

“What I worry about most now isn’t finding the castle. I’m sure the Nazis will lead us to it. The hard thing will be getting in without getting caught. It would be very useful if we can obtain one or more German uniforms somewhere. So if you must shoot somebody, try to keep their clothes intact. The head’s a more lethal target anyway.”

He then left it up to Sergeant Romo to get everyone on their way. What else did he need to add? They all knew what they had to.

Posted on 2010-10-21 at 18:24:04.

Topic: Hi
Subject: "Fantastic powers at his command"

Welcome to the Inn! We hope you'll have fun here!

Posted on 2010-10-14 at 17:39:13.

Topic: Realms of Twilight -Winds and Sand
Subject: Argent would like to bash their employer's skull, but he really shouldn't

Once the trapdoor was opened, Argent was all for proceeding as fast as possible. His fears were confirmed as he popped his head down the opening in the floor; their so called cargo was a group of slaves.

Now he didn't like slavery himself. It was an abomination to the things he wanted to stand for, but the law allowed it, and so there was little he could do.

Still, these slaves were in between owners, so to speak. He wondered what would happen to himself and his group of guild newlings if they accidentally wound up unable to reach their goal. What if they package was already gone when they came there? On the other hand, what if this was all a test? He had his doubts about the time it took the people in the other room to come find out what the sound of splintering wood was all about. So far, he hadn't heard any locks turn or heavy footfall.

"Let's get these people out of here. Thiferl, lend them a hand as I help them up, yes?"

He figured, finally, that it would be better to get these folk out of the building before deciding what course of action to take. So, first things first, he dove into the hole and approached the slaves.

"We're here to help you out of this basement. Move quickly."

It wasn't a lie, but more of a maneuver around the truth. He just hoped they wouldn't start asking too many questions.

Posted on 2010-10-12 at 17:40:51.

Topic: Possibilities..
Subject: sorry to clutter this up... but

Ayrn's back!!

Posted on 2010-10-10 at 10:41:43.

Topic: Looking for idea feedback
Subject: hints

If you can throw in a slight hint at what's coming, then do so. But I suggest you make it so, that they won't instantly know it's an adventure hook, and plunge in like they are used to.

I like this idea of 0 level characters, and I think Admiral has given you some good advice. Look at how they play their character and have an outsider advice them on which course to take. Perhaps they could encounter several individual challenges that would require a bit of specialized skill. These should be very short, and doable for each one of them, as their function is to see who takes them rather than who succeeds.

Posted on 2010-10-10 at 10:39:48.

Topic: Winds and Sand Q&A
Subject: so...

do I have to post that I attempt a second bash, with Argent's foot perhaps this time, or is a message in the Q/A enough?

Posted on 2010-10-07 at 16:05:17.

Topic: Escape From Castle Rautenberg
Subject: a reply

"I believe it is the way to go, yes." the Captain replied.
"Mostly, because I believe time is an issue. We can't afford to waste any longer on finding rebels, going to Switzerland and sending another plane that might also crash. This is it, and I think we should believe that this operation is still possible. Self-doubt is the beginning of the end, Sergeant."

Luke clapped the man on the shoulder and motioned for him to return to the men.

Posted on 2010-10-07 at 06:13:07.

Topic: Castle Rautenberg Q n A
Subject: post-it


Posted on 2010-10-06 at 15:12:21.

Topic: Escape From Castle Rautenberg
Subject: the next step

He didn’t really know what to think. There was a definite eeriness that clung to the empty farmhouse. The tracks, as open to interpretation as they came, unsettled him as well. Something seemed wrong. It reminded him of the reported abductions and systematic deportations of the Jews.

His men went about the house inspecting it, and logically took their fill on the food and stocks. He didn’t blame them, although he wished they didn’t have to take from these people. But he knew the food was needed, and the shelter greatly appreciated. And a voice in the back of his head told him that the farmers were most likely dead, or at least wouldn’t be back for quite some time.

“Yes, we will stay here until nightfall.” He replied to the exchange of word that went on between the Doc and Brutal, and after his Sgt had given them all instructions he added: “I want you all to keep an eye open for hidden spaces. The farmers might be hiding.”

Later, in the barn, Romo requested a word, and the Captain obliged.

“My thoughts on the situation? Well, Sergeant, my thoughts are that we’re going to have a tough time finding the castle without any good leads. But I know one thing, and that is that Germans like using motorised vehicles as much as we do. The castle will have a road leading past it, and it will be a road that is most likely heavily used.”

He paused there, thinking that this could be a good and a bad thing at the same time.

“I think we should follow the road. Or at least keep it in sight. Other than that I think you’re doing a good job of keeping the men informed. We all want this mission to succeed, and so my idea would be to continue. Even if we’re just a fraction of the original team. We’ll definitely will be less noticeable.”

He purposely didn’t linger on what could have happened on the farm, for they had to keep looking forward. Distractions were fatal. It was something he knew even before he had volunteered.

Posted on 2010-10-06 at 15:11:49.

Topic: Castle Rautenberg Q n A
Subject: yep

Have been busy, but will certainly post soon.

Posted on 2010-10-05 at 16:40:03.

Topic: Winds and Sand Q&A
Subject: Wanted to post this in the game thread, didn't know if you would appreciate it

Argent nods.


*insert broken knuckle sound followed by heavy explosion here*

Posted on 2010-10-05 at 14:01:02.

Topic: I have moved to London
Subject: coolness

Good to hear you're enjoying yourself there!

Good luck with finding a job! Keep us updated, ok?

Posted on 2010-10-04 at 16:17:40.

Topic: Long time listener, first time caller
Subject: Hello!

Hehe, you've been clean for a year now? Great choice of words.

Welcome to the site! We hope you'll have a good time here as an active member. Join some games, post to some topics and we'll all get to know you better.

Have fun!

Posted on 2010-10-02 at 14:25:35.

Topic: Winds and Sand Q&A
Subject: sure

I thought about a trap, but we have to take risks. Crowe ices the lock down a bit, I'll perform the slam (having the highest refl save).

Posted on 2010-09-30 at 17:20:50.

Topic: Castle Rautenberg Q n A
Subject: sooo

We'll be battling an undead construct made of pork and cows?

Cool update, but also... what do we do now?

Posted on 2010-09-30 at 17:04:39.

Topic: Realms of Twilight -Winds and Sand
Subject: Argent wants to get on with it

It seemed indeed that they were waiting for Daleel to make an attempt at picking the lock. But so far, the little rogue seemed vacant minded enough to mistake an onion for a precious diamond.

"Oi, master halfling!" Argent urged, "What do you think about this lock over here? Any chance you can unravel it?"

If the halfling is too much out of it, the time has come for different measures. Perhaps their sorcerer had some form of opening the trapdoor? Argent was confident he and his brother would be more than capable of destroying the hatch in a few well aimed bashes. Still, doing so would draw even more attention to them. He kept it in mind as a last resort.

(OOC: If the halfling doesn't respond, and nobody else has any bright ideas, Argent will urge his brother to help him bash open the thing. I don't like that option, but if players disappear, what choice do we have?)

Posted on 2010-09-30 at 17:01:34.

Topic: Chapter 2 Page 13
Subject: hmmm

Can you say: Eye Candy?

Posted on 2010-09-27 at 16:28:58.

Topic: Escape From Castle Rautenberg
Subject: Check

Luke saw Romo approach the house carefully. He truly hoped the farmhouse proved innocent, and not some kind of hide out for Nazis. He had witnessed some strange things during his time in the war, but hoped that in Germany the suspicion and caution would be less present. After all, the Germans were pretty confident.

As it appeared, Romo found an empty house. They saw the Sarge walk about the house freely, which in itself was perhaps strange, but not overly so. The inhabitants could be out for a walk, or off to church, or perhaps they had gone to see one of the silly parades the German army hosted, which always needed clap and cheer cattle. He didn’t need to break his head over where they had gone, but more so if and when they would return.

Or did they go into the barn? The possibility crept into his mind very slowly. Then Romo motioned for them to join him.

“Alright people, you saw the sign. Let’s move. But keep your eyes open, yeah?”

At the house he ordered a search of the barn, in much the same style as they had approached the barn. Romo would go first, with direct cover by McGuinness. The rest kept their minds sharp and their weapons ready.

Posted on 2010-09-21 at 17:10:34.

Topic: Realms of Twilight -Winds and Sand
Subject: Argent looks around

The monk waited for a few moments to see if there were any more guards hidden or if there was movement from behind the door to the office.
Apparently the fight had been swift enough and now they had to face part two of their plan.

"We must act quickly before their friends show up." he stated, unnecessarily. "Or the city guards." he added.

So, he went about looking for either the goods they were to retrieve, or a hidden door to another room or level.

Posted on 2010-09-21 at 16:52:25.

Topic: im new
Subject: yo

Welcome Caleb! Good to see another one of the Olan family join up.

Games a'plenty to join, or if you feel like it, you can always start your own.

Posted on 2010-09-20 at 20:24:07.

Topic: adventuring
Subject: he's right

Dragodorn is right, the Monster Manual offers information on a lot of those races. So you won't really need any other material than that.

Are you looking to do this campaign tabletop or here on the inn? I think a goblin game would be really cool, although it has been tried before, and I think it didn't find a lot of players.

But to all those non-believers out there, I urge you to read the short story 'Vision' by Roger E Moore, if you can find it. (it appeared in Realms of Infamy). Goblins can be terrifying.

Posted on 2010-09-18 at 08:46:43.

Topic: Best D&D Hybrid class choice
Subject: Hey Polmac

Hey Polmac,

Welcome to the Red Dragon Inn! I moved your post to the Comings and Goings section... mostly because it's your first post here. I know you have a question, so that would make it suitable for the Common Room (not the Q/A because that's for game related threads), or the Gaming Surveys.

But since it's such an in-betweener, and people are just as likely to see it here, you're in this section.

Let's hear it for our new member people! And while you're at it, answer his question.

Have a good time here, Polmac.

Posted on 2010-09-17 at 18:37:28.

Topic: Winds and Sand Q&A
Subject: hmmm

I'd say: Get creative, make a photobucket account, or some other free image-hostery. That's what I do for images that I use in games.

Posted on 2010-09-14 at 19:02:43.

Topic: Winds and Sand Q&A
Subject: drawing maps

A map, or any other image for that matter, can be put on the site through use of html, from any external source, as long as you know the url to the image.

type in <*IMG SRC="address here"*> but lose the *s.

So with <*IMG SRC=""> (but without the *, you get:

Posted on 2010-09-14 at 17:50:53.
Edited on 2010-09-14 at 17:54:11 by Almerin


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