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You are here: Home --> Forum Home --> Recent posts by Almerin
Topic: Filthy Thief Q/A
Subject: posted


ahhhh, the action continues...

Posted on 2008-05-12 at 14:49:54.

Topic: You Filthy Little Thief!!!
Subject: now what!?


Thunder River
North West Dock
Drefast

~Positive Tide is normal
~Negative Tide is rising


The tension in the party was still tangible when they reached the stone stairway leading to the north west dock. The docks were wooden walkways alongside the river, wet and slippery by the splashing water. Boats lay tied to the thick poles, going slowly back and forth, sending soft reverberations through the harbour every time they collided with each other. There were hardly any people at the docks at this time of day, and the calm contrast to the busy streets was soothing.

The group passed a small stall, where a fishmonger called them to take the last of his salted halibuts. Up ahead lay the First Thunder River Bridge. Its stone bulk cast a deep shadow over the water and the docks below it. Somewhere in the shade there was the Freemen’s Way, the tavern where Dorothy was supposed to be found.

Suddenly their attention was taken by an old fisherman who had been dangling his pole in the river at the edge of the wooden walkway. The man sprang up and looked in the water. After a single glance he turned on his heels and hurried past the adventurers, dropping his pipe in a panic.

Before they could react, the water split open and a strange creature dropped itself on the wet walkway. It had a large body, like a porpoise or a small whale, with a leonine head and forepaws. A ruff of silky hair ran from the top of its head all the way down to its tail flukes. It was only 20 feet away from them, and roared ferociously.
The path towards the Freemen’s Way was blocked now, and they could only go backwards.


Posted on 2008-05-12 at 14:46:38.

Topic: Feeding The Undead Q/A
Subject: bleeeeeehhhhh


Yep, that was a very nice post, Val. Nice and gruesome.

Posted on 2008-05-12 at 11:07:28.

Topic: Filthy Thief Q/A
Subject: O-K


Well, that's settled then. I think this is also for the best, since it's pretty early in the day to go to the Heart of Darkness.

I will update a little later in the day. Also, Sui, I sent you a PM to which you never replied. Could you do that somewhere this week?

Posted on 2008-05-12 at 10:57:21.

Topic: The Chakran Portal - Q/A
Subject: ok, Cdn


chosen the feat for you, let me know if you don't agree (but I know this is how Vesper saw Alyssia. She's yours now, so tell me if you disagree).

Holy Radiance:
At will, as a free action, you can empower the radiance surrounding you (from Nimbus of Light feat) into a blazing glow that sheds bright light in a 10-foot radius (and shadowy illumination out to 20 feet). Undead within 10 feet of you take 1d4 points of damage per round they remain within your halo.

Posted on 2008-05-11 at 11:14:10.

Topic: The Chakran Portal - Q/A
Subject: ok


Also: I still need Character Sheet updates for: Elessarae, Geim, Alyssia and Loda. Val, did you update Draven yourself already?

Cdnflirt: With Alyssia's vow of Poverty, she cannot accept the 1000 GP for herself. You can do with it what you want, except spend it on yourself. You do get some cool extra's from this voluntary poverty (a AC bonus and an extra feat from the book of Exalted Deeds). I will put the AC bonus on your sheet already, the rest you have to do yourself.

Posted on 2008-05-11 at 11:06:33.

Topic: The Chakran Portal - Q/A
Subject: ah


I'm adding to the group's cash:

6000 GP worth of gems and GP:
2x Emerald (1000 each)
4x Aquamarine (500 each)
10x Pearl (100 each)
10x Zircon (50 each)

500 GP

6 potions:
- Lesser Restoration
- Water Breathing
- Spider Climb
- 3x Cure Moderate Wounds

And Adding to each Character Sheet:
-1000 GP

Posted on 2008-05-11 at 10:56:57.

Topic: The Chakran Portal - an Adventure in Audalis
Subject: Burrying a Town


Alloryen Kingdom
East of Hith Elee
6th day of the 8th month: Temoth Ore
7:25 pm


Burrying the dead was a horrible task. The frozen faces of the fallen Sylvari stared blankly at the heavens, but sometimes it was as if they peered at the heroes accusingly. What made matters worse was the fact that so few of them had chosen to help in the burial.

Draven and Alyssia had once more separated themselves from the rest of the group. They went into one of the homes and brought the bodies of its inhabitants outside. But instead of moving on to the next building, they reclused inside and did not show themselves for a long time.
Malius had seen his share of death, and wished not to lay his kin to rest with the others. With the notion that he would scan the area surrounding the village for remaining menaces he crept into the forest and started a search. He found nothing disturbing, except for the sound of shovels digging a hole in the ground; a scraping, spine-tingling sound that carried far through the trees and announced the finality of Hith Elee’s fate. When he was sure no dangers were left to be faced, he gathered dry sticks and built himself a fire.

Thondrek and Loda set themselves to a task most suitable for their likes: digging. They dug a hole big enough for all the villagers to rest graciously. Their Khordaldrum hands worked fast, and with pride. When the sun went down completely they were still digging, their extraordinary vision granting them clear sight. In the darkness it was as if they were back home, mining the foundations of Khordal.

Elessarae and Geim had found a cart that would carry the dead, but faced the fact that none of the village’s cattle were alive. Even the animals had perished in the attack. Luckily, help came, in the form of a moonhorse, who was eager to please his guardian.
With the cart rolling behind them, the Sylvari bladesinger and the Khordaldrum Runemaster went on a grim tour through the village. Geim proved to be a sturdy worker, with strong hands and an endless stamina. Elessarae opened up to be a persistent spirit, handling the dead with an admirable compassion. They made a good team.

Riding up and down to the mass grave Thondrek and Loda were creating, they brought the deceased and gently lay them side by side into the earth. It was deep in the night when the last body was placed. They would have to wait with covering them up until the morning came, when Quilanday would return with a Sylvari priest.

And so it happened. When dawn addressed itself with cold fog and bleak sunlight, the sound of hooves was unmistakable. Lady Quilanday had returned. She had taken remarkably little time to come back to the village, crossing the forest in unnatural speed to return so soon. With her rode a Sylvari man, dressed in the authentic garment of the Eyes of the Blazing sun. An aura of positivity radiated from the cleric, but his face looked disturbed. When he slid from Quilanday’s horse he stumbled slightly and muttered softly: “Give me a minute.”
Quilanday smirked, and winked at the companions.
“It takes some time to get used to my horseback skills.”

Then she noted the big hole in the ground, and fell back into more serious tones.
“I am glad to see all of you here, and I want to thank you for the work you’ve done while I was away. I have brought a priest of Solanis, that we can grant these people their well deserved rest.”

The priest stepped closer, still a little shaky. “Good morning to all of you. I have heard great things about you, and it is an honour to be in your presence. I am Yugan of Solinari, the Radiant Father.”

Yugan wasted no time on words, and set off to the mass grave, to start preparations for the blessing and burial of the dead. From his bag he took four mirrors, and placed them on every corner of the grave. Besides each of these, he placed a bowl with dried herbs, which he set fire to. Soon, the fog covering the forest ground became scented; a spiced but fresh smell that cleared the heads of those who breathed it in.
Then the priest stood at the heads of the dead villagers and muttered a prayer to his god. He paced around the grave and repeated the prayer at each side. After uttering the peaceful words of his god on every angle, he fell into a soft humming. But his voice grew steadily, and with its rising strength, the fog departed, and the sun grew brighter. Its rays were reflected in the mirrors, intensified. Four beams of light came together in the midst of the grave, and bathed the dead in a soothing warmth.

It was then that Yugan motioned the companions to aid him in covering the bodies with sand. When the grave was fully covered, the priest sang his prayer to Solanis one last time, but this time he was not alone.
From the forest came a procession of Sylvarians, dressed in long robes. They were people from surrounding villages, carrying a candle each. They stepped slowly, voices in union, full of respect and sorrow. They had come to burry a town.

Later that day, Quilanday gathered the companions and took them into a private area. There she handed them a leather pouch, containing gems who’s combined value reached 6000 GP. For each of the heroes she had an individual Fire Opal, worth 1000 GP.

“I had told you Sylvaria would be generous. And here is something to show MY gratitude,” she added, and handed the heroes a small leather chest, which contained six potions.
“I know you will need these if you’re travelling into the Chakran Mountains. May you return safely.”

She took Elessarae aside for a minute and whispered: “You make sure to find out what those Goblins are up to. We must punish them for what they have already done to our empire!”

After that she said her goodbyes to each of them individually, knowing that it would be a very long time before she would see any of them again.


Posted on 2008-05-11 at 10:51:08.

Topic: The Chakran Portal - Q/A
Subject: haha


I know, Tann, so it's really ok.

Malius gets 4 attacks in 1 round if he stands directly next to an opponent, or if he can take a 5-foot step to an opponent, and does nothing that round but attack. This is what we call a full round attack. Then he gets two attacks with his longsword, and two with his off-hand. The bonuses for those attacks are on your character sheet.

Posted on 2008-05-11 at 09:21:46.

Topic: Dragon Lance Movie
Subject: hmmmm


I don't really think there will be a FR movie sometime soon. And with the current developments in that setting (read the survery on 4th edition FR), a movie about it would no longer bring a big audience to theaters.

also, less and less people are interested in Drizzt as well, actually. So chances for such a movie are very low.

Posted on 2008-05-11 at 09:16:54.

Topic: The Chakran Portal - Q/A
Subject: ah


Val: they are called Khords, not Dwarves

And Dragon M, Elessarae does not find a horse. All the animals that were in the village (which weren't many) are also dead. You do find a cart, but you'll have to haul it yourself, with some aid since it's not easy pulling a cart like that.
Good thinking though.

Posted on 2008-05-10 at 17:08:50.

Topic: The Chakran Portal - Q/A
Subject: can't find them?


You mean that you didn't see the increase in HP, the raising of your attack bonus, the extra attack you get each round, the raising of all your saves, the fact that you can now attack 4 times in one round using two weapon fighting, the extra feat, the extra skill points, or the fact that I raised your level status to 6?



And is Malius also helping to burry the dead? Or is he just resupplying?

I will delay my update to tomorrow anyway, to give Valimar the time to post a reply to Geim, and to make sure other people can squeeze a reaction in. I'm not going to make a habbit of postponing my updates, so this will be the last time that I do this. Saturday is update-day, you have almost a full week to post, that should be enough.

Posted on 2008-05-10 at 11:04:02.

Topic: Filthy Thief Q/A
Subject: haha


, you don't HAVE to post. I'm not going to make you if you don't want to, hehe.

No, I just want to make sure everybody had the time to react before I direct you somewhere.

Posted on 2008-05-09 at 16:13:40.

Topic: Filthy Thief Q/A
Subject: basically


it's 50-50. Philo and Ayrn say: food, then Heart
Sui and Sib say: Heart, find Dorothy later.

Jozan's vote will bring the outcome.

Posted on 2008-05-09 at 15:11:39.

Topic: Filthy Thief Q/A
Subject: hehe


yep, stores will be closed by then. That's why I'm puting a time limit:

I'm updated Monday, no matter what. If people want to have some kind of say, then they better get it in now. Otherwise we're going to the Heart of Darkness.

Posted on 2008-05-09 at 12:09:28.

Topic: DND Trivia Game
Subject: ehm


new question then....

in 4th edition.... ... j/k

What type of creature from the MM turns into a gaseous form when brought under 0 HP?

Posted on 2008-05-09 at 10:47:24.

Topic: Blatantly Obvious Lies
Subject: ah


It was going over to the KFC to avenge all its brothers and sisters.

Who told the puss to say Meow?

Posted on 2008-05-09 at 10:41:01.

Topic: Feeding The Undead Q/A
Subject: hahaz


so we're going Dawn of the Dead now? Awesome!

Posted on 2008-05-09 at 09:02:49.

Topic: D&D 4.0 Discussion
Subject: actually


I was curious last night, and went to the wizards.com forums to see if they filter out bad comments about dnd edition 4. They did in a way, but there are some forums where people express their distaste.

I realized something as I was reading those things... had they put all these new ideas in a new campaign setting or a book called: 'alternate Player's Handbook', it would not have been all that bad. I would've been like a Player's Option that we had in 2nd edition. It's this whole new edition so soon after 3.5 that makes it so rediculous.
They blame it on the fact that too many loops and flaws have come up in the rules. Basically, it's just that they had nothing left to write about and so they make a reason to keep on creating new material.

Now I don't object to them making money off their product, but there are plenty more ways they could've continued writing books. For instance: when was the last time a decent adventure came out that wasn't a remake of an already existing one?

...Exactly.

Oh well... I know now for a fact that I don't need to look into the 4th edition rulebooks for anything more than the artwork.

Posted on 2008-05-08 at 18:17:24.

Topic: Feeding The Undead Q/A
Subject: hah


you beat me to it, Ayrn. But I forgot how to do it as well... how do you do it?

Anyway... Maasdorp, that's a last name I can appreciate. It comes straight from the surroundings of where I live! The Maas is a river that runs nearby, and dorp is dutch for village.

Too bad Grugg and Jozan didn't get to die by Zombie teeth...

Posted on 2008-05-07 at 20:13:42.

Topic: Filthy Thief Q/A
Subject: alright


we need more imput on this situation. And a voting would be good.

Posted on 2008-05-07 at 16:35:57.

Topic: Filthy Thief Q/A
Subject: wow


that was some post, Philo.... and you opened the discussion to full proportions once more. But I must say that I am very eager to hear Percy's reaction. I'll delay my update once more!

Posted on 2008-05-07 at 15:29:16.

Topic: Filthy Thief Q/A
Subject: lol @ jedi


Guys, I'm dying to update, at least somewhere this week. We need a vote from Jozan and Philosoper soon, otherwise I'm going to super-vote you all into the Heart, ok?

Posted on 2008-05-07 at 09:24:49.
Edited on 2008-05-07 at 09:25:30 by Almerin

Topic: 4th edition FR Information (not for the feint hearted)
Subject: needful


as in you really need them otherwise you cannot play?

For both editions: Players hand book, Dungeon master guide, Monster Manual (Wasn't that monstrous manual in 2nd?)

What I really enjoyed in 2nd edition were the player's option books: Spells and magic, combat and tactics, skills and powers. But not everyone agrees on that I think.

If you have the core books, and a good imagination, that's all you'll need

Posted on 2008-05-07 at 09:12:00.

Topic: Feeding The Undead Q/A
Subject: no


no, you're not. But it's ok Val, we know you by now.

Posted on 2008-05-06 at 18:19:13.

 


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