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You are here: Home --> Forum Home --> Recent posts by Almerin
Topic: The Chakran Portal - Q/A
Subject: ok


if cast in advance it's no problem, since that way you aren't able to pick on which attack you have the bonus. Using the clasp in the same round as your attack is only going to happen if you are able to sacrifice a standard action for it.
That will be my ruling, whether it contradicts the official rules or not. Since the thing is: if this rule is true for a first level spell, it is going to be true for a third level spell. And I don't want people ending up with the capability of hurling two fireballs in one round.

(besides, the PHB says that activiting a magical item costs a standard action unless stated otherwise in the description).

Posted on 2007-08-12 at 10:00:29.

Topic: The Chakran Portal - Q/A
Subject: comp


yes, Tann, you have an animal companion. Actually, you had two, remember? They were ferrets I thought.

Kaelyn, I will allow the caster shield, I think, but the true strike, I'm not too sure about. The thing is, I don't know if I use swift actions, and like I said before: I think casting + using true strike in one round is brutal. If I'm going to allow it, you will be sure to encounter similar combinations from your attackers, and I'm not sure I want this game to be that power-playish (even though it's only once a day spell). So I'm not going to have you find one, I hope you can pick something else.

Posted on 2007-08-11 at 21:47:35.

Topic: The Chakran Portal - Q/A
Subject: reply


here's your reply, hopefully we can sort things out a bit

a +1 weapon of frost is 8000, the cost is similar to a +2 weapon, as the DMG puts it...

About that list of magical items: I have no clue what a 1/day True strike clasp is... Thought I can imagine what it does (cast True Strike once a day), I don't understand what that whole math summary means. Also, I think that using True Strike AND attacking in the same round is something that shouldn't happen. There was a reason they reduced the power of the HASTE spell in 3.5, and I fully agree.

Scrolls, potions and Caster Shield ok, although I would like to know the exact use of the Caster Shield (activating it is a move action? standard action? In what book can I find it?)

Posted on 2007-08-10 at 21:47:01.

Topic: The Chakran Portal - Q/A
Subject: tomorrow


I won't be posting tomorrow, but Sunday instead. Tomorrow I'll be gone all day, and one of the things I'll be doing is meeting Admiral Bob!

anyways.... I wasn't planning on making that big of a deal out of that elven city, it was a point for you guys to get supplies in case you want them, before plunging into the mountain. Yes, you're still a long way from the mountains, but I wasn't going to waste a lot of time before getting to the next step.

Dragon M, I assumed you spoke in common, actually. Check your old private message with the assignment you've been given. That may explain a little bit of my confusion over your way of approaching the goblin.

Posted on 2007-08-10 at 20:30:46.

Topic: Groovy Juicy Gamesessions!!!!
Subject: fun habits


Pretty much the first bought adventure I ever played was "The Silver Key".

In that adventure players are turned into orcs via a polymorph spell, but with a little twist. Every time a player had his PC do something orcish (curse, burp, sexual remarks etc etc) the other players and DM could nominate that player for an 'orc point', by raising their hand. If more than half of the players agreed, an orc point was given.

The more orc points you had, the more orcish you became, to a maximum equal to your constitution score, after which you became an orc, and thus an NPC.
We had SO much fun nominating eachother for orc-points.

Now, years and years later, I play dnd with a group of people of which only the DM has played 'the Silver Key' with me that time. Every time somebody does something 'orcish', we both raise our hand and crack up, while the rest doesn't understand what's going on. It's fun!

****

another habit we have in our group comes from that same adventure, where one of the players was a wizard. In pretty much every possible situation, that player used to say: "I wonder if my unseen servant can be of any use."
Now, if we're in a situation that we have difficulty dealing with, that phrase is always good for a hardy laugh.

Anyway... it's probably not all that funny when you read it, but if you're there, it's hilarious.

Posted on 2007-08-10 at 15:42:20.

Topic: The Chakran Portal - an Adventure in Audalis
Subject: reply


Alloryen Kingdom
Faemae
1st day of the 8th month: Temoth Ore
3:14 pm


The guard replied with an apologetic look at Alyssia's true words.

"I'm very sorry, miss, I really am. But I have my instructions. They sound to let no animal in, even if it looks healthier than we've ever seen. You never know if an animal is in the early stages of infection. Why don't you leave your animals with one of you while the rest finds what they need?"

Posted on 2007-08-10 at 15:20:49.

Topic: The Chakran Portal - Q/A
Subject: wildlife


You've pretty much been able to feed on the wildlife and water of the forest, so your trail rations were hardly used, if used at all. They will come in handy when you're in different terrain: the mountains.

Posted on 2007-08-08 at 15:36:04.

Topic: The Chakran Portal - Q/A
Subject: more convo


I need posts, people, before the week is over. This is your chance to do things in a Sylvari city. If you don't want to do anything, that's fine, but at least let me know.

Dragon Mistress, I will wait with updating until the weekend, since it's going to be more than just conversation. ... of all things I would've imagined you would do upon seeing a goblin, this didn't even come up.

Posted on 2007-08-08 at 10:28:04.

Topic: The Chakran Portal - an Adventure in Audalis
Subject: another reply


Alloryen Kingdom
Faemae
1st day of the 8th month: Temoth Ore
3:14 pm


The man's stare of disgust at Loda, Geim and Thondrek was heightened as the druid spoke. His stare seemed focused on their beards, as if lice and disease brooded in between the hair.
Upon mentioning their encounter with the badger, all guards took a step backwards.

"So you have had contact with one of the diseased creatures! Who says your animals aren't infected? We cannot allow the wildlife in this city to have possible contact. So far we've had no incidents and we intend to keep things that way! I tell you once more: You are welcome, but your animals are not."

The guards seem unwilling to give in on this matter. A little up ahead another Syl is refused entry to the city, by a group of guards. He pets the lizard on his shoulder and choses another path.

Posted on 2007-08-08 at 10:24:12.

Topic: The Chakran Portal - an Adventure in Audalis
Subject: replies


Alloryen Kingdom
Faemae
1st day of the 8th month: Temoth Ore
3:14 pm


The guard that had spoken looked at Thondrek as he spoke. It was clear that he was trying to hide his disgust as the Khord spoke of searching a drinking hole.

"If you mean a tavern or a winery, you'll find plenty of those if you continue this road. I must inform you though, that your animals are not allowed in the city. We have heard news from eastern towns, where animals are turning into monsters because of some kind of infection. We can't risk our animals being exposed to any threat."


Londelirinen Kingdom
Runya Nost
3rd day of the 8th month: Temoth Ore
6:17 pm


The female mage seemed to think for a moment. She looked at Elessarae and nodded.

"There is a village, a little up north, on the outskirts of our forest. You could try your luck there, though I've heard they are reluctant to accept strangers. I wish you good luck, lady bladesinger. I apologize for our meager hospitality."

With a hungry belly she mounted Gharion again and left the Flame Keep behind.

An hour and a half later she found the village the mage had spoken about. It lay secluded under thick trees, but in the distance, Elessar could see the Chakran Mountains rising high above their tops.
The village ground was swampy, and the area quiet. There was nobody outside the homes, but lights could be seen through the windows.

Then a goblin came walking out of one of the houses, unaware of Elessar's presence. He crossed the main square, and entered another building.

Posted on 2007-08-07 at 09:11:44.
Edited on 2007-08-07 at 09:50:04 by Almerin

Topic: The Chakran Portal - Q/A
Subject: yoh


Yep Val, you're the only ones in a city. So let's see what you all want to do besides eating and sleeping.

Posted on 2007-08-06 at 09:27:11.

Topic: yet another movie thread...
Subject: story


I read 1408 as a short story years ago... and I remember not liking it that much. The trailer looks a LOT better though. But you know what trailers can do.

Last night we watched 'The Host', a Korean Monster movie. The story is small, a young girl it taken by the monster and her family members try to find her and defeat the monster.

The acting was not that great, and the english synchronization didn't make it any better. I think part of it is meant to be comical, but it's equally astranging and funny.
The monster is wonderfully animated though, and in the end, the movie is worth watching. Though it was not what I expected.

Posted on 2007-08-05 at 17:28:03.

Topic: The Chakran Portal - Q/A
Subject: city


you're just passing through that city, though you have the opportunity to buy some stuff if you want, or gather some information perhaps?

Dragon Miss, I wonder what you think is going on, hehe.

Posted on 2007-08-05 at 11:32:52.

Topic: The Chakran Portal - an Adventure in Audalis
Subject: the reply


Londelirinen Kingdom
Runya Nost
3rd day of the 8th month: Temoth Ore
6:17 pm


The wizard looked at her from under an impatiantly raised eyebrow. When she finished her explanation, he stated evenly:

"Well, miss Elessarae Bladesinger, I don't know who Urvanial is, but it seems he or she was right. You have a stubborn horse that is not allowed in this castle. Please be so kind to escort him back outside, where he can be tied to some tree. Have a great day."

Without another word, the mage left and pointed at an equally robed Syl, a woman. Their outfits were identical save for specially embroidered bands on the hems of the robe. She approached Elessar, and walked with her while they took Comrade outside.

"I ask you to forgive Edowarn for his short words. He hasn't slept for two nights, and... well, he's been busy with all the strange cases around the forest. Animals are turning against us, I'm sure you know."

Posted on 2007-08-04 at 22:21:55.

Topic: The Chakran Portal - Q/A
Subject: program


Photoshop, actually...

and yes, Vidar has a plank of wood to be used as a weapon, but no, he does not have his shield, and it is not in that room either.

Posted on 2007-08-04 at 13:44:14.

Topic: The Chakran Portal - Q/A
Subject: indeed


update is in!

Sorry to hear you're feeling so sick, Jozan. Get well soon!

For the rest of you: We are now in conversations, except for Vidar. I'll have some time to reply to convo this week, but not if you wait until the very last minute.

Skari: update for Vidar's cave:



Posted on 2007-08-04 at 11:28:43.

Topic: The Chakran Portal - an Adventure in Audalis
Subject: City, Keep, Cave


Alloryen Kingdom
Village of Birch-Root
26th day of the 7th month: Pfier
8:08 am


The next morning it was time to leave the village of Birch-Root behind. They had arrived two days ago as sell swords, but now they left as heroes.
While they moved back into the wilderness, all the villagers had gathered to wave them goodbye, some openly sad to see them go, others with a big smile of appreciation or giggles of overnight secrets. While the Sylvari had lost all their wealth to the adventurers, they had regained their safety, and they were content. As a departure gift they were all given a rope necklace bearing on of the badger’s nails, and Thondrek received the requested piece of bone.
Under shouts of departure they left the village behind. The words of the village elder most clear and proud: “You will always be welcome here, heroes. We shall share the story of the Badger Slayers with our neighbours.”

And then they were back in the forest, returned to their journey through the Sylvari kingdom. Their destination was somewhere in front of them, miles away. But the glory of the previous day made the long trip weigh less on their shoulders. The first day seemed pleasant, and went by quickly in the beautiful, sun-bathed woods.
The next morning brought a change in weather though. Clouds started piling up slowly during the day, and in the evening the first drops of rain penetrated the thick overhead roof of leaves and branches. That night, camping was terrible. It was difficult to find a dry spot, for even the widest of trees seemed eager to let the water go through.
The morning of the third day, the first day of fall, they woke up clammy and stiff. The clouds had gone though, and slowly their clothes dried during their walk. It was on this late afternoon that they found another Sylvari settlement. Birch-Root had been a mere gathering of homes, but this settlement was far greater than that, a true Sylvari city.

It started with the joining of paths into roads. They encountered more travellers, all Sylvari, who regarded them with suspicion. Even Malius got several frightened glances, but mostly it was the Khords who were shunned or glanced at the most.

From the main road they had a clear picture of the city. It started gradually, with sporadically placed houses and even an inn at the outskirts of the area. But they could see the village grow beyond that. Homes were built higher into the trees towards the centre of the city, and even a couple of white towers were visible sticking above the thick clouds of leafs.

Guards were patrolling the city in groups of four, recognizable by their similar helmets, chainmail and shoulder-plates, covered by dark green capes. As the companions made their way into the city, they were stopped for questioning by a group of guards. Two of them seemed battle-hardened, but the other two were more shy and their chainmail looked ill-fitting.

“Please state your business here.” the eldest of them spoke while planting his spear in the ground firmly.


Londelirinen Kingdom
Runya Nost
3rd day of the 8th month: Temoth Ore
6:17 pm


Elessarae road Gharion up to the gate of the Flame Keep. There was a small patio there, where several horses stood waiting for their masters to return. It was up to here that she would be able to take him and Comrade.

Beyond the portcullis lay a wide open chamber, where many Sylvarians stood in conversation or walked from one room to another. There were several doorways and stairs leading to various other chambers, all guarded by armoured warriors.
As Elessar inquired about a place to stay, the guard she had addressed cast her a strange look.

“This is not an inn, young lady.” he spoke, but was suddenly distracted by something behind the bladesinger’s back. She too heard a ruckus and turned. In the doorway leading outside, a group of three guards was trying to keep Comrade out of the building. More guards came running to aid them, but Comrade seemed determined enough, and broke free of them. Within seconds he had joined Elessarae. Guards came running at them, and all the other Sylvari were watching them, when a voice boomed over everything:

“What in the name of Abyssmal Fire is going on here!”

It was an old mage, judging by his garment. He descended one of the stairs and looked angrily at Comrade. His black robes with printed flames on them fluttered wildly on his approach.

“What is this horse doing here?”


Inhabited Cave
South-west Chakran Mtns.
28th day of the 7th month: Pfier
12:45 am


Vidar was lucky the fishmen hadn’t taken his equipment. Rummaging through his backpack, he found two potions, which he eagerly gulped down.
The first one healed his wounds and aches, and the Khord felt ready to roll again. After imbibing the second one he could feel his muscles grow. It made his outfit tighter, but the discomfort didn’t matter too much.

With as much of a run-up as he could get, Vidar smashed himself into the door, shoulder first. He bounced back with a bruised shoulder, but would not give in. A second time did the throw himself into the wooden fence that barred his exit. It didn’t budge, but neither did the Khord. Slightly dizzied he flung his shoulder into the door a third time. A loud crack echoed through the tunnels and his cell. Upon the fourth time, Vidar threw himself straight through the wooden bars and into a low pool of water in the tunnel beyond his cell. He had busted out.

Running back for his belongings he randomly decided which way to go: north.
Crossing a few other cells, which seemed only occupied with old mouldy rags and sea weeds, he saw a tunnel curving east. In the middle of the curve was the opening into another tunnel or cell. A light shone from the entrance and as Vidar approached slowly, he could hear the gurgling sounds of voices.
Peering carefully around the corner, he noted another cave with some make-shift furniture that looked soggy and rotten. Four fishmen sat and stood in the room, in heavy conversation in their strange watery tongue. A lantern stood on a damp table, and against it rested Vidar’s weapons.


Posted on 2007-08-04 at 11:23:19.

Topic: The Chakran Portal - Q/A
Subject: post post post


so... post post post

Posted on 2007-08-02 at 09:52:02.

Topic: RDInn Youtube
Subject: ooooh


ooh, Grugg-horrorness! Looking forward to that.

and Tann, I don't think you can upload pictures to Youtube. But if you make a video, or a picture-compilation video, that would work

Posted on 2007-07-31 at 17:02:18.

Topic: RDInn Youtube
Subject: Video size


If you're video is too big, which can happen often: try using a program for compressing your file with a video codec.

There is an easy-to-use program that you can download for free, called 'RAD Video Tools'.

you can find it here.



Posted on 2007-07-31 at 11:20:22.
Edited on 2007-07-31 at 11:21:20 by Almerin

Topic: RDInn Youtube
Subject: RDInn Youtube


Dear roleplayers and storytellers of the RDInn,

Long have we had archives filled with short stories, art, parody songs and poetry. It is time to add a new category to this list: film.

If you have any videos/animations of your own making, on the subject of Fantasy or Sci-fi, feel free to let us know, and we'll be happy to put it up on our:

Red Dragon Inn Youtube

We would love to put all the files here on the inn, but we don't have enough space. That's why the external site.

So, contact your local rdinn moderator: Almerin.
I'll discuss the technicalities of uploading videos with each interested user.

Right now we have only 3 videos. Go have some fun!

Posted on 2007-07-31 at 11:05:20.
Edited on 2007-07-31 at 11:16:14 by Almerin

Topic: The Chakran Portal - Q/A
Subject: sure


Ok, I'm a forgiving person, but if you're busy: please let me know. We're on a steady schedule, and I can understand if you can't make it every week (that simply happens sometimes). But if I know what to expect post-wise, I can anticipate on that.

Posted on 2007-07-28 at 21:26:04.

Topic: The Chakran Portal - Q/A
Subject: alrighty


I must say that I'm rather disappointed to have only 4 people post last week, and no word from the rest. Kaelyn, Vesper, Valimar and Dragon Mistress, I've given you a small XP bonus for posting this week.

Now back to the game: I've updated the first post in this Q/A, to include your reward. Also, you've been given a holy symbol of Kith-Jora. Special powers are:

Divine Symbol of Kith Jora(rewarded in Birch-Root)
-Purify Food and Drink at will (level 5 cleric)
-Resist Electricity 10/attack



This item grants the 0 level spell Purify Food and Drink at will. If the carrier is subject to an attack that involves electricity: lightning, shocking weapons etc, 10 points are taken off the damage (but the electricity damage only, you still suffer damage from the blade).

Posted on 2007-07-28 at 12:27:05.
Edited on 2007-07-30 at 22:00:17 by Almerin

Topic: The Chakran Portal - an Adventure in Audalis
Subject: Flame Keep, Victory


Londelirinen Kingdom
Road between Flower Castle and Flame Keep
2nd day of the 8th month: Temoth Ore
10:23 pm


"The River of Flowers?" they replied surprised. "You're right in between the River of Flowers and the River of Light. If you're looking for the Flower Castle, you'll have to go back south. A day's riding north lies Runya Nost."

The next day she left the Sylvari, who thanked her for the inspiring song and good company. Gharion and Comrade eagerly squared the swampy distance towards the Flame Keep. Not much later she witnessed a group of Syls butchering a large squirrel. The men and women looked rugged and dirty, and the fight was heavy. Elessar sped up, but came just in time to see the creature being punctured by a pitchfork.
The Sylvari looked up at her with frenzied eyes, but calmed down as they realized who she was. They didn’t speak, but carried the squirrel away by twisted horns sprouting from its shoulders. The rest of the day went by calmly.

Around dinner time she arrived at the Flame Keep, a dark brown tower surrounded by a field of long stalked flowers of orange colour. The top flowers seemed dried and black, and as the wind wreathed through the field, the flowers swayed like dancing flames. The keep itself was of simple design. The brown bricks were decorated with black arcane marks. Coming closer Elessar realized that the marks made a total pattern that looked like flames rising up on the wall. Large banners hung from the balconies and sided the big black gate. Few elves walked the road, and they didn’t look up from their business as the bladesinger passed.

(OOC: I don’t know if you intend to do anything here. You can also continue the road towards the north.)


Alloryen Kingdom
Village of Birch-Root
25th day of the 7th month: Pfier
9:13 pm


Now the badger was dead, the village of Birch-Root was safe once more. The villagers came running from their homes with clubs and make-shift weapons, guided by Nanelion the hunter. When they saw the dead badger, their mood changed. It looked like relief brushed a heavy weight from their shoulders, and they continued their trip with joy in their heart.

They thanked, praised and congratulated the companions. They patted their backs, kissed their hands and danced around the badger. The villagers dragged the badger to the town square, an open ground in front of the Council hut. As the night crawled up into the sky, a fire was started and the companions were invited to celebrate with the Sylvari’s of Birch-Root.
There was wine, spiced bread and some simple delicacies. One of the townsfolk had composed a hymn to the companions’ victory and the village’s gratitude. As a climax to the celebration, the town elder came up and held a speech that concluded with the donation of a pouch made of the badger’s skin containing the promised 75 gold pieces and the holy symbol of Kith Jora: a beautiful granite disk clad in silver, bearing the image of a tree with leaves showing the first red specks of fall. The disk was light, and could easily be altered to hang from a chain or necklace. The elder told them of the special powers, and slowly the party thinned out as people tired from the long day.

(OOC: Disk’s powers are included in the Q/A. It’s up to you guys to decide who gets this item.)


Posted on 2007-07-28 at 12:18:30.

Topic: The Sarcasm Game
Subject: time


Isn't it great that when you have some free time that you have SO many things that you want to do, that by the time you figured out which you feel the most like, the time is over?
Or if the time is not over, and you get the time to do something, you're still left with an emptiness because you couldn't do everything you wanted.
Why don't we have two heads and four arms? Why can't we all be siamese twins with one cortex?

GRRRRRRRRRRRRRRR


Posted on 2007-07-26 at 14:26:45.

 


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