The Red Dragon Inn - home of the Audalis campaign setting.  Online D&D gaming, art, poerty, stories, advice, chat, and more

We currently have 3128 registered users. Our newest member is Gamingguy88.
Online members:
Username Password Remember me
Not a member? Join today! | Forgot your password?
Latest Updated Forum Topics
Common Room - Tann's 2014 NFL U Pick'em Game (posted by TannTalas)Tann's 2014 NFL U Pick'
Spamvertize - Video Game Soundtracks (posted by Tiamat5774)Video Game Music
Q&A Threads - Voyages of the Rocinante - Firefly RPG QnA (posted by Alacrity)Rocinante QA
Common Room - Review of 5e (posted by Odyson)Review of 5e
Q&A Threads - CWWLLO QnA (posted by Alacrity)CWWLLO QnA
Latest Blog Entries
Hosting a Game Night
Latest Webcomics
Loaded Dice #80: Priorities
RPG MB #12: Slime is Slime
Floyd Hobart Filler: Dead Dead Dead
There are currently 0 users logged into DragonChat.
Is the site menu broken for you? Click here for the fix!

You are here: Home --> Forum Home --> Recent posts by Ayrn
Topic: Isle of Putnam- QnA
Subject: Funeral pause


Hey, I'm just getting back from a funeral. If you are updating today, I'd say Wembley's looking to back pedal a bit into one of the massage rooms. Can he retreat without the new foes getting in a free attack? If yes, he'll attack with his staff the closest foe and then retreat to the closest massage table room to hide.

Otherwise, I'll try to post up in the next couple days.
Thanks!
Ayrn


Posted on 2014-03-03 at 17:16:04.

Topic: Alder Vale Campaign Q/A
Subject: Delays


Hey guys,
I had a friend of mine die today (stroke). Unexpected and a heavy blow to me. With the funeral likely on Saturday, I'm going to hold off on posting until Monday.
Thanks for your patience.
Ayrn

Posted on 2014-02-27 at 04:09:18.

Topic: Alder Vale Campaign Q/A
Subject: YES!!


Haha! You don't know how much I have been hoping and wishing Violet would make this EXACT move! Count on Violet's movement to be interrupted... I shall try to post sometime tomorrow!

Posted on 2014-02-26 at 05:21:40.

Topic: Alder Vale Campaign Q/A
Subject: Violet's next move


I probably wasn't clear in my post (in fact, I checked... I wasn't)... but Rosey's aside to Violet was just that... an aside. She said her bit to Violet and then moved on to go serve customers. So, she's not really around for a dialogue with Violet. You could definitely call her over to talk more. I'm not sure if she really has more to add regarding the squirrels... maybe her general dismay regarding their boorish behaviour.

Anyway, just thought I'd post that in case if wasn't clear and you were waiting for Rosey to respond... she's already long gone.


Posted on 2014-02-25 at 20:07:25.

Topic: Alder Vale Campaign Q/A
Subject: Violin and what's up?


Reralae, your violin is fine. Everyone equipment made it through just fine.

Regarding our story, once again, I'm looking for you to chime in, friends. Shall I progress the story forward? Do you want me to leave the story here for the moment?

I don't want to see the game die, nor bog down, so let me know what going on for you as players:

- Are you bogged down with real life?
- Is something not clear for you in the story? (i.e. you're not really sure what your character should do?)
- Are you dissatified with what going on presently and want to get to some more action?
- Something else?

Let me know. I'm looking for this to be an enjoyable gaming experience for you.

Peace,
Ayrn


Posted on 2014-02-25 at 08:07:47.

Topic: Isle of Putnam- QnA
Subject: Nice!


I was never much for brunette anyway.

Thanks for saving Wembley's life.

Posted on 2014-02-24 at 18:24:44.

Topic: Isle of Putnam- QnA
Subject: Austin Powers: "Give it to me, baby! Yeah!"


Yo, Al, "Danger", not "Dead", is Wembley's middle name... please try to keep that in mind as you write. Please!

Posted on 2014-02-24 at 17:23:07.

Topic: Tales of Alder Vale -- Spring
Subject: Throwing this in for flavour, 'tis all


Fenir returns with the second round of food for Asher and himself. The warmth and the wonderful aroma helps ease some of the troubles of the day and brings comfort to each beast’s body.

The Abbey companions find Rosey and Martin a hospitable couple. Weldon was not mistaken in highlighting their kindness. Both busied themselves around the common room, removing plates and refilling drinks.

Once, while stoking up the common fire, the two broke out into a sweet duet, their voices complementing one another’s almost perfectly. The words of the song told of two lovers who searched for one another and of the trials they overcame for love. The performance seemed obviously directed towards the fox and the hare, and the odd couple smiled politely at the mice and stole glances at one another. When the performance ended, the moles clapped and the hare and fox gave their hosts nods and smiles.

The grey squirrels were polite enough to listen through the song before resuming their chatter once again. “Rosey! Another round please, lass.”

The mouse maid gave a slight sigh and spoke aside to Violet in a low whisper, “They’re a frisky pair, those two. And they’ve been having eyes for you since you stepped in.”

Sure enough, if Vi were to look, she’d notice the squirrels were looking back at her. The other companions notice this as well if they are playing attention to the room.

Posted on 2014-02-24 at 08:07:25.

Topic: The Duchy of Richmond
Subject: Bizness


Anthony gave the farmer an appraising look, and chose to forgive the man his slight rudeness. "Jedediah, I'm Sir Anthony Saville, and my business is on behalf of the Duke of Richmond himself. Has the road behind you become so unsafe that one must bear arms openly?"

Posted on 2014-02-23 at 02:56:03.

Topic: The Duchy of Richmond
Subject: Shout out to the peasant...


Sir Anthony rode on at the head of the procession. He was enjoying the day's ride immensely, and sensed Cindra was feeling the same. It had been a couple of months since the two had been able to ride more than a couple hours around the keep, and both the rider and horse were excited for the extended ride.

Easy with the fair weather and the relaxed ride, the knight was vigilant, keeping a wary eye on the road. In spite of the quiet and the general safety the realm of Richmond was known for, Anthony was under no illusion. Any usurper might have gotten news that the duke's daughter was on the road and decided to take the opportunity to stir up trouble.

The approaching farmer might be just such a man. The knight had heard the wagon, before he had seen it, the wheels grumbling and creaking under the weight of the hayload announced it's coming. As the farmer came into view, Anthony took note of the crossbow openly displayed across the man's lap.

"Hold there, in the name of the Duke of Richmond," Anthony called out to the man.

OOC: Assuming the farmer stops for Anthony.

"Tell me, man," Anthony inquired. "What is your name? And why do you keep your weapon so close at hand?"

Posted on 2014-02-22 at 16:54:03.

Topic: The Island of Putnam the Mad
Subject: I want a massage! Oh, oh! Pick me!


Wembley watched as Crow and Dudley explored the west room and Alan wandered into the east. I want to discover something! he thought.

Moving around the around edge of the pool, Wembley made his way to the southern curtain. "Let's see what's behind curtain number three," he said cheerfully as he stepped into the room.

Posted on 2014-02-22 at 16:35:29.

Topic: Alder Vale Campaign Q/A
Subject: Open ended... sort of...


While you are welcome to have your characters stay longer in Stonehollow, Bodkin is right -- Weldon is expecting to meet up with you in the morning and travel with you to the Quarry (where the real action is, apparently). Staying or going will each have their own set of consequences... and game time does tick on.

You are also welcome to have your characters go and strike up conversations with the other beasts in the common room. (though, please don't post for them... you can however list the questions you hope your character might ask one of the other beasts).

I'm going to leave you guys for one more posting cycle. Assume you have received all the food and drink you have requested. The other guests are still in the room with you, and Rosey, your host, is presently at the counter, wiping it down and waiting on tables as needed. Martin is not presently in the room.

You can split up if you like and talk to different beasts, you could go from table to table if you want, or you can just head to your rooms. It is determined that Fenir and Oltovian (the not sick ones) will share a room (room 7), while Asher and Vi each have their own rooms (rooms 8 and 6, respectively). The rooms are on the second floor and the number is on the door. There is a shared one-person bath, that is available to guests to request. Presently Asher is the only one who has made a request, though any of your characters may do so. The water is brought up hot for each bath, but the tub has a drain pipe that allow the water to flow outside.

If there not a lot of action between now and Monday, I'll post that the characters went off to their rooms, got a rest full sleep and, after an good breakfast, head out to meet and carry on with Weldon.

Thanks!
Ayrn

Posted on 2014-02-21 at 05:58:27.

Topic: The Island of Putnam the Mad
Subject: Friends with benefits?


...Wembley attempts to pet Ivan as the humidity puffs him to new dimension. He only gets a couple of strokes in before the feline jumps up and away - hissing wildly. Then Ivan regains his composure and says, "Whoa dude - major uncool. I don't run that way - not there is anything wrong with it but still. Don't be getting frisky with me."

The cidal mage was obviously wounded by the cat’s words. “Aw, come on, cat,” Wembley sniff. “There ain’t no harm in a little petting between friends.”

But the cat would have none of it. Ivan looked around, "I need to get out of here before I go up another shirt size."

The little rogue hopped up and followed after the talking feline. “I think fluffy looks good on you,” he offered encouragingly.

Moving on through the curtain after Alan, Crow, and Mal, Wembley enjoyed the sensation of the curtain as he passed through. “Wow! Did you guys feel that? I wonder how he made that...”

The coolness in the next room was welcomed after the humidity of the last. The pool looked very inviting to Wembley. He stirred the waters a bit with his staff. “No one wants to take a little dip?” He looked around hopefully at his companions. Everyone’s always in such a rush... he thought to himself with a sigh.


Posted on 2014-02-19 at 04:35:58.

Topic: The Duchy of Richmond Q&A
Subject: Checking in...


Hey Padre,
Just checking in on the status of this game. Thursday passed by and just seeing if you are looking to update the game or if you are looking for some more roleplaying from us or what you see as the next step in moving the story forward.

Let us know. Looking forward to playing this adventure out!

Ayrn

Posted on 2014-02-19 at 02:47:02.

Topic: Alder Vale Campaign Q/A
Subject: Checking in...


Well, Monday has passed by and noone's posted... so, I'm checking in...

Are you guys busy?
Do you need more information? Or need me to move the story forward?
What's up?

Peace,
Ayrn

Posted on 2014-02-19 at 02:44:40.

Topic: Tales of Alder Vale -- Spring
Subject: The Inn... Part I


OOC: Backposting to the meeting with Telfor, Jorge, and Panir...

“Weldon,” Telfor said gruffly, returning the nod. “Jorge tells me you’ve captured Simon Crag and some of his gang.”

Violet spoke up, "We also tailed the ones that ran a bit. I'm afraid we can't give you an exact location, because we didn't want to give away that we were tailing them, but we followed them to a stone crevice at least. Here." With that she carefully draws from one of her pouches a rolled up scroll, her drawn map from earlier, and offers it to Telfor, careful to make sure that her 'wing' is held close to her arm as she holds it out.


The town reeve took the roughly drawn map from the young squirrel. “Hmmm... yes,” Telfor nodded with approval as he studied the map. “That will do quite nicely indeed.” He rolled the scroll up and handed it to the hedgehog. “A good bit of quick thinking there, lass.”

...

"Hey Fen, maybe we should give some of that for Jorge's brother? Half of that should be more than enough to see to our lodgings. That is, unless there are objections..."

Fenir nodded his head in approval, and looked over to Vi for her opinion.


OOC: I’m assuming that Oltovian and Violet also give their assent.

Fenir struggled a bit with his large paws to open the purse, but managed to count out half of the coins... fifteen in all. He dumped the loose coins into Violet’s small paws before passing the remaining pouch to town reeve.

Telfor took the pouch hesitantly, somewhat taken aback by the generosity of the Abbey beasts. “I’ll be sure Jorge receives this,” he said, his voice softening a bit. “I’m sure it will go a long way in helping Lucas get back on his feet.”

“Seems the Abbey may ‘ave taught ye beasts something after all,” Weldon piped in with smile and a little wink.

...

OOC: Cutting to the inn scene...

Martin leads the companions to a table with round table with six chairs close to the fire. “Now, now, what can we do for you fine beasts?”

"I don't know about the guys but I'd like a room and a share of dinner, if there's room." Violet returned, giving a smile.


“Oh, yes, yes,” squeaked the mouse, returning the squirrel’s smile. “Always room for more. Always room.”

"And I'm lookin' forward to a warm fire, some wash-water and a soft spot to sleep,” Asher added. “But let's start with whatever's warm for supper."

“Very good, very good!” nodded Martin. “I’ll pour a bath for you, sir. Nice and warm.”

Oltovian piped in, “Some supper sounds super.”

“Yes, yes,” added Martin. “It is indeed. Indeed, it is.” The mouse turned his attention to the large badger, patiently waiting for some request. The pause was slightly uncomfortable, so Martin cleared his throat and ask, “And the same for you, good sir?”

Fenir looked down with an all but startled look on his face. Clearing his throat in embarrassment, having been caught so off guard, he nodded stiffly and, with a slight crack of his voice, replied, “Ye..s. I'll have the same."

“Yes, yes! Right away. Right away,” Martain nodded and scurried back to what the companions assume is the kitchen.

Violet scratched at the back of her head as she watched the mouse scurry off, "Oh... wait... uh, think I was supposed to ask if they wanted help with dishes or similar?" She asked, looking back at her companions.


Soon, another mouse, a round and attractive female came from the kitchen carrying a large tray with bowls of steaming hot food. She places the various bowl of food down on the counter (not on the companions’ table). Looking over at the companions, she calls out, “I just need to go get some corn bread from the oven. Would you lads be so kind as to come and bring these bowls to your table.” Looking to Violet, the mouse gives a wink and adds, “You just rest yourself, love. I’m sure the lads will be able to handle it.” She whisks herself back into the kitchen.

OOC: I’m ending it here for now as your next actions will help determine what happens next... plus, you all seem to be enjoying the roleplaying between your characters and I don’t want to squash that! I’ll post an update Monday night.


Posted on 2014-02-14 at 04:27:18.

Topic: The Duchy of Richmond
Subject: Moving forward...


Sir Anthony watched to ensure that each of his companions were able to store all of their gear for the journey and double-checked straps of the pack animals. He had just mounted his horse and was preparing to lead the group on to Mandala, their first stop, when the duke came out to send them out. Anthony dismounted and stood ready for any command his liege-lord might have.

“I just wanted to wish you all luck for this quest. We have always been peaceful with the Goblins. Find out what is causing this hostility.”

“We will see it done, m’Lord,” came Anthony’s solemn reply.

The knight watched the duke have some private words with Tor. What blessing does a father give when seeing his first born off, Anthony wondered.

The duke addressed the companions again. “Now go on all of you, and may the gods speed you on your way.”

Anthony was in the middle of saluting the duke when the impetuous Tor spurred her horse suddenly forward. I’m going to have my hands full, he sighed as he mounted Cindra. Catching the duke’s eye, Anthony felt as though Lord Rothhelm was apologizing for the task he had given the knight.

“I will see her safe return, m’Lord,” Anthony promised, before wheeling Cindra around and following after the princess. “For Richmond!”



OOC: Along the road...

As they exited from the castle walls, Anthony drew up alongside his charge. “M’Lady, I would request that you allow me to ride in lead so I might best assess the safest way for us. Perhaps, Father Konrad would be willing to take up the rear-guard position, if it pleases you?”

OOC: Tag Astrid...

“I think we should also try to make for Mandala by the noon sun,” the knight suggested to Tor. “Our horses can refresh themselves there and I know a tavern that serves a fine meal.”

OOC: Again... Tag Astrid... others could chime in too...

“After Mandala,” Anthony continued. “it might be a hard ride, but we should try to make the Hood border before nightfall. We will need to make camp there.”


Posted on 2014-02-13 at 22:00:37.
Edited on 2014-02-13 at 22:01:36 by Ayrn

Topic: Alder Vale Campaign Q/A
Subject: Updating...


I'll be updating either tonight or tomorrow. Looking forward to seeing where this next wrinkle in the story takes you.

hehe... hehehehe... HAHAHAHAHA! er.. um...

Love you guys!
Ayrn

Posted on 2014-02-13 at 19:14:35.

Topic: My Apologies
Subject: Cool


Thanks for the update, Hammer! I was worried about your sudden disappearance. Glad to hear it is for this cool book writing project! Don't worry about posting to Alder Vale. I'll NPC Oltovian while you're away, and we'll look forward to your return.

Peace,
Ayrn

Posted on 2014-02-10 at 17:55:09.

Topic: The Duchy of Richmond Q&A
Subject: So... just trying to get my bearing...


Padre,

Looking at your map, in Richmond, is the village/town icon just right of the castle the village of Mandala?

Are we moving through the town, north up to Hood?

Where is Woodstock on the map?

Are the red village icon in Hood the goblin settlements? (and the tan ones Human settlements?)

What are the names of the other towns/villages in Hood? (Are you able to label them or post here their names with some sort of indicator of which is which?)

Also, are there any rules/guidelines on roleplaying on journey to the border of Hood? What I mean is, how much freedom do we have to make up and interact with the NPCs (like the farmers we pass or the wagon train or the villagers in Mandala)?

Finally, when we reach the border of the forest, what time of the day are we at? Is it time to set up camp for the night? Is it dark? Mid afternoon on the first day? That will help us determine what we do next.

Thanks!
Ayrn


Posted on 2014-02-08 at 05:00:27.
Edited on 2014-02-08 at 05:12:42 by Ayrn

Topic: The Duchy of Richmond Q&A
Subject: Sings: I'm the map, I'm the map, I'm the map, I'm the map... I'M THE MAP!


Moved the map over here for ease of reference.


Image and video hosting by TinyPic



Posted on 2014-02-08 at 04:55:59.

Topic: Olan finally back
Subject: Game of Thrones fan?


"Wynter is coming."

Posted on 2014-02-07 at 15:34:57.

Topic: Alder Vale Campaign Q/A
Subject: New post up


Sorry for the delay, guys, and thanks for your patience. The second update is now up. Should be interesting to see what happens here.

Peace!
Ayrn

Posted on 2014-02-06 at 23:03:04.

Topic: Tales of Alder Vale -- Spring
Subject: Update #2


Weldon continued to move the train towards the center of town. Looking around, the companions note how Storm Hollow is dwarfed and nestled within two large hills.

Finally, the old mole calls for a stop in front of a large and sturdy, two story building. An equally sturdy badger, dressed in padded cloth and armed with two axes on his belt, stands at attention before a set of solid iron doors.

Master Weldon steps off from his seat and approaches the guards. “Jorge! It b’ good t’ see ye. Master Telfor b’ in? Caught some bandits that ‘ave been stirrin’ trouble near the maze.”

The guard to the left of the door, Jorge, eased his stance a bit and gave a look over at the captives. “Simon Crag? That be you?” Jorge asks in recognition. The companions can hear the rising tension in the badger’s voice. If they were to look at the bandit leader, they would notice Simon’s look of fear. Jorge takes a step forward menacingly, drawing his axes. “Oh, I oughta cut you in two for how you left my brother for dead in the ditch.”

Weldon placed a hand on the guard’s chest, halting Jorge’s movement. “Easy, lad. Justice b’ comin’ ‘is way. No need for ye t’ take it in ye own ‘ands now.”

The badger snorted, but complied with the mole.

“Now,” continued Master Weldon gently. “How ye brother b’ recoverin’?”

Jorge gave Simon a look full of malice as he replied, “Well enough. Your sweet Ginger has worked a miracle on Lucas’s leg. He’ll likely be walking again before the new moon comes around.”

Patting Jorge’s shoulder, Weldon responded cheerfully, “Well, that b’ good news for the ‘eart, hmm? Now, ye bringin’ up me dear wife’s name ‘as got me longin’ for home. So... ‘ow ‘bout rustlin’ Master Telfor from ‘is dinner so as we can b’ gettin’ t’ some too?”

Jorge snorted once more before disappearing behind the heavy set doors. Ten minutes nearly passed by before the badger returned, followed by a well muscled mole dressed in chainmail and carrying a large wide-bladed axe across his shoulders and a beefy hedgehog armed with a spear.

“Master Telfor,” Weldon greeted the mole with a friendly nod.

“Weldon,” Telfor said gruffly, returning the nod. “Jorge tells me you’ve captured Simon Crag and some of his gang.” The town reeve looked over the captives.

OOC: Feel free to add your responses here, including the map and such.

“Very good,” Telfor says, satisfied. “Panir. Jorge.” The hedgehog and badger stand at attention.

“Sir?” the hedgehog, Panir, answers.

“Show Simon and his friends to their new rooms.”

“Yes, sir.”

The hedgehog and badger gather the bandits into a line and march them through the doorway. Master Telfor draws out two cloth pouches and hands them to Weldon. “Your reward, as laid out by the town’s decree.”

“Servin’ the folk b’ reward ‘nough,” Weldon replied. “Though, this will more than cover the costs lost in time.” He gave the reeve another nod. “We b’ grateful for the kindness.” He tosses one of the pouches to Fenir as the companions reward for their assistance.

OOC: The pouch contains 30 gold coins, plus 10 extra gold coins if the party decided to hand over the map and explain it to Telfor.

OOC: Also, feel free to add in any other response/questions you might have for Telfor here.

“Well, a good night t’ ye, Master Telfor,” Weldon said in farewell.

“Thank you,” replied Telfor. “And to all of you as well.” The reeve disappeared back into the building.

Weldon turned his attention to the companions. “Well, friends. The night b’ approachin’ and we best not risk travellin’ t’ the Mine, what with that wicked owl flyin’ ‘bout. Me and me lads needin’ t’ b’ ‘eadin’ ‘ome. ‘opfully, the missus got somethin’ warm waitin’ for we three. Me’d invite ye over, but ye’d end up sleepin’ in the shed with the pack beasts and me b’ thinkin’ ye all could b’ usin’ a soft, warm bed for the night. ‘Cross the street b’ an inn run by likely the kindest mouse couple me ever did meet. Sure they’ll show ye some fine ‘ospitality.”

OOC: Feel free to add any comments or questions here.

“Alright, then,” Weldon said, climbing up onto his wagon once more. “We’ll meet ye ‘ere come mid-mornin’. The good Creator willin’, we’ll get t’ the Mine come lunch. A good night t’ ye.”

OOC: Assuming you head to the inn Weldon suggested.

The companions watched the wagon train move on before crossing the street to the inn. The building was about the same size as the reeve’s home, but glass windows around the exterior allow the warm glow from inside to escape, making the place far more inviting.

Entering into the inn, the companions find themselves in a large common room. A large fire burns in the center of the room, with tables and chairs made of pine much of the space around it. Colored tapestries hang from the stone walls also help to lighten up the drag grey, worked stone. To the left, the friends notice a wooden staircase leads to the second floor balcony that wraps around the common room. Multiple doors along the second floor suggest that the sleeping quarters are up there. To the right, a polished marble counter top set upon wood runs the length of the common room with wooden stools placed before along the way.

From behind the counter, a slender male mouse with spectacles makes his way to the companions. “Welcome, guests!” he greets them warmly. “Welcome. Welcome. Come inside. Come inside. It is so good to see you. Welcome.”

OOC: Feel free to insert your greeting here.

“Well,” the mouse says, catching his breath. “We’ll glad you have come. Glad you have come. I’m Martin, master of our humble home here. My wife, Rosey, should be along shortly. Just keeping the supper from burning, you know.” Martin leads the companions to a table with round table with six chairs close to the fire. “Now, now, what can we do for you fine beasts?”

OOC: Add here your requested for dinner and/or room(s).

“Yes, yes! Right away. Right away,” Martain nodded and scurried back to what the companions assume is the kitchen.

Looking around the room, the friends notice the other guests :

... a pair of grey squirrels, with large bushy tails, sit at a table together, nudging each other and obviously talking about the companions. They are armed with short swords and their bows and quivers are slung over their chairs.

... a trio of moles sit close together on stools at the counter. Judging by their appearance, it would seem that they are miners.

... a male and female mole couple sit at a small table on the opposite side of the fire. They appear unarmed.

... a beautiful female hare and a well-groomed male fox sit at a table near the stairs. The fox has a long sword at his side.

OOC: Alright, that should get you going again. I’m away until Monday with little to no wifi access, so I’ll look to reply to any questions/comments then.


Posted on 2014-02-06 at 23:00:50.

Topic: Kind of new, looking for a game
Subject: Awesome!


Glad you found a place so soon!
Enjoy the adventure!
Ayrn

Posted on 2014-02-06 at 20:34:04.

 


  Partners:       Dungeons and Dragons resources, from 2nd to 4th Edition gamegrene.com | for the gamer who's sick of the typical Dungeons and Dragons Adventures, #1 resource for D&D RPG Life forums, gamer blogs, D&D resources, roleplaying chat, dungeon maps Dungeons and Dragons 4th Edition  
View/Edit Your Profile | Staff List | Contact Us
Use of the RDINN forums or chatrooms constitutes agreement with our Terms of Service.
You must enable cookies and javascript to use all features of this site.