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You are here: Home --> Forum Home --> Recent posts by Ayrn
Topic: My Apologies
Subject: Cool

Thanks for the update, Hammer! I was worried about your sudden disappearance. Glad to hear it is for this cool book writing project! Don't worry about posting to Alder Vale. I'll NPC Oltovian while you're away, and we'll look forward to your return.


Posted on 2014-02-10 at 17:55:09.

Topic: The Duchy of Richmond Q&A
Subject: So... just trying to get my bearing...


Looking at your map, in Richmond, is the village/town icon just right of the castle the village of Mandala?

Are we moving through the town, north up to Hood?

Where is Woodstock on the map?

Are the red village icon in Hood the goblin settlements? (and the tan ones Human settlements?)

What are the names of the other towns/villages in Hood? (Are you able to label them or post here their names with some sort of indicator of which is which?)

Also, are there any rules/guidelines on roleplaying on journey to the border of Hood? What I mean is, how much freedom do we have to make up and interact with the NPCs (like the farmers we pass or the wagon train or the villagers in Mandala)?

Finally, when we reach the border of the forest, what time of the day are we at? Is it time to set up camp for the night? Is it dark? Mid afternoon on the first day? That will help us determine what we do next.


Posted on 2014-02-08 at 05:00:27.
Edited on 2014-02-08 at 05:12:42 by Ayrn

Topic: The Duchy of Richmond Q&A
Subject: Sings: I'm the map, I'm the map, I'm the map, I'm the map... I'M THE MAP!

Moved the map over here for ease of reference.

Image and video hosting by TinyPic

Posted on 2014-02-08 at 04:55:59.

Topic: Olan finally back
Subject: Game of Thrones fan?

"Wynter is coming."

Posted on 2014-02-07 at 15:34:57.

Topic: Alder Vale Campaign Q/A
Subject: New post up

Sorry for the delay, guys, and thanks for your patience. The second update is now up. Should be interesting to see what happens here.


Posted on 2014-02-06 at 23:03:04.

Topic: Tales of Alder Vale -- Spring
Subject: Update #2

Weldon continued to move the train towards the center of town. Looking around, the companions note how Storm Hollow is dwarfed and nestled within two large hills.

Finally, the old mole calls for a stop in front of a large and sturdy, two story building. An equally sturdy badger, dressed in padded cloth and armed with two axes on his belt, stands at attention before a set of solid iron doors.

Master Weldon steps off from his seat and approaches the guards. “Jorge! It b’ good t’ see ye. Master Telfor b’ in? Caught some bandits that ‘ave been stirrin’ trouble near the maze.”

The guard to the left of the door, Jorge, eased his stance a bit and gave a look over at the captives. “Simon Crag? That be you?” Jorge asks in recognition. The companions can hear the rising tension in the badger’s voice. If they were to look at the bandit leader, they would notice Simon’s look of fear. Jorge takes a step forward menacingly, drawing his axes. “Oh, I oughta cut you in two for how you left my brother for dead in the ditch.”

Weldon placed a hand on the guard’s chest, halting Jorge’s movement. “Easy, lad. Justice b’ comin’ ‘is way. No need for ye t’ take it in ye own ‘ands now.”

The badger snorted, but complied with the mole.

“Now,” continued Master Weldon gently. “How ye brother b’ recoverin’?”

Jorge gave Simon a look full of malice as he replied, “Well enough. Your sweet Ginger has worked a miracle on Lucas’s leg. He’ll likely be walking again before the new moon comes around.”

Patting Jorge’s shoulder, Weldon responded cheerfully, “Well, that b’ good news for the ‘eart, hmm? Now, ye bringin’ up me dear wife’s name ‘as got me longin’ for home. So... ‘ow ‘bout rustlin’ Master Telfor from ‘is dinner so as we can b’ gettin’ t’ some too?”

Jorge snorted once more before disappearing behind the heavy set doors. Ten minutes nearly passed by before the badger returned, followed by a well muscled mole dressed in chainmail and carrying a large wide-bladed axe across his shoulders and a beefy hedgehog armed with a spear.

“Master Telfor,” Weldon greeted the mole with a friendly nod.

“Weldon,” Telfor said gruffly, returning the nod. “Jorge tells me you’ve captured Simon Crag and some of his gang.” The town reeve looked over the captives.

OOC: Feel free to add your responses here, including the map and such.

“Very good,” Telfor says, satisfied. “Panir. Jorge.” The hedgehog and badger stand at attention.

“Sir?” the hedgehog, Panir, answers.

“Show Simon and his friends to their new rooms.”

“Yes, sir.”

The hedgehog and badger gather the bandits into a line and march them through the doorway. Master Telfor draws out two cloth pouches and hands them to Weldon. “Your reward, as laid out by the town’s decree.”

“Servin’ the folk b’ reward ‘nough,” Weldon replied. “Though, this will more than cover the costs lost in time.” He gave the reeve another nod. “We b’ grateful for the kindness.” He tosses one of the pouches to Fenir as the companions reward for their assistance.

OOC: The pouch contains 30 gold coins, plus 10 extra gold coins if the party decided to hand over the map and explain it to Telfor.

OOC: Also, feel free to add in any other response/questions you might have for Telfor here.

“Well, a good night t’ ye, Master Telfor,” Weldon said in farewell.

“Thank you,” replied Telfor. “And to all of you as well.” The reeve disappeared back into the building.

Weldon turned his attention to the companions. “Well, friends. The night b’ approachin’ and we best not risk travellin’ t’ the Mine, what with that wicked owl flyin’ ‘bout. Me and me lads needin’ t’ b’ ‘eadin’ ‘ome. ‘opfully, the missus got somethin’ warm waitin’ for we three. Me’d invite ye over, but ye’d end up sleepin’ in the shed with the pack beasts and me b’ thinkin’ ye all could b’ usin’ a soft, warm bed for the night. ‘Cross the street b’ an inn run by likely the kindest mouse couple me ever did meet. Sure they’ll show ye some fine ‘ospitality.”

OOC: Feel free to add any comments or questions here.

“Alright, then,” Weldon said, climbing up onto his wagon once more. “We’ll meet ye ‘ere come mid-mornin’. The good Creator willin’, we’ll get t’ the Mine come lunch. A good night t’ ye.”

OOC: Assuming you head to the inn Weldon suggested.

The companions watched the wagon train move on before crossing the street to the inn. The building was about the same size as the reeve’s home, but glass windows around the exterior allow the warm glow from inside to escape, making the place far more inviting.

Entering into the inn, the companions find themselves in a large common room. A large fire burns in the center of the room, with tables and chairs made of pine much of the space around it. Colored tapestries hang from the stone walls also help to lighten up the drag grey, worked stone. To the left, the friends notice a wooden staircase leads to the second floor balcony that wraps around the common room. Multiple doors along the second floor suggest that the sleeping quarters are up there. To the right, a polished marble counter top set upon wood runs the length of the common room with wooden stools placed before along the way.

From behind the counter, a slender male mouse with spectacles makes his way to the companions. “Welcome, guests!” he greets them warmly. “Welcome. Welcome. Come inside. Come inside. It is so good to see you. Welcome.”

OOC: Feel free to insert your greeting here.

“Well,” the mouse says, catching his breath. “We’ll glad you have come. Glad you have come. I’m Martin, master of our humble home here. My wife, Rosey, should be along shortly. Just keeping the supper from burning, you know.” Martin leads the companions to a table with round table with six chairs close to the fire. “Now, now, what can we do for you fine beasts?”

OOC: Add here your requested for dinner and/or room(s).

“Yes, yes! Right away. Right away,” Martain nodded and scurried back to what the companions assume is the kitchen.

Looking around the room, the friends notice the other guests :

... a pair of grey squirrels, with large bushy tails, sit at a table together, nudging each other and obviously talking about the companions. They are armed with short swords and their bows and quivers are slung over their chairs.

... a trio of moles sit close together on stools at the counter. Judging by their appearance, it would seem that they are miners.

... a male and female mole couple sit at a small table on the opposite side of the fire. They appear unarmed.

... a beautiful female hare and a well-groomed male fox sit at a table near the stairs. The fox has a long sword at his side.

OOC: Alright, that should get you going again. I’m away until Monday with little to no wifi access, so I’ll look to reply to any questions/comments then.

Posted on 2014-02-06 at 23:00:50.

Topic: Kind of new, looking for a game
Subject: Awesome!

Glad you found a place so soon!
Enjoy the adventure!

Posted on 2014-02-06 at 20:34:04.

Topic: Kind of new, looking for a game
Subject: Yeah,.. what he said!


If Tann's got an opening in his game, and you can create your own character for it... well, that's a pretty sweet deal.

Tann's game, Trilogy, is the longest running game here at the Inn. (7 years now, Tann?) Players have come and gone, but Tann has consistently shown himself to be a DM who doesn't flake out. The current roster of players also has a bunch of solid people in place.

If you like a tough, high level game, you should definitely take Tann up on his offer. A bunch of us could help you with the character creation part.


Posted on 2014-02-06 at 18:21:47.

Topic: Kind of new, looking for a game
Subject: oh, I forgot!

Welcome to the Inn!

Posted on 2014-02-06 at 16:02:31.

Topic: Kind of new, looking for a game
Subject: Maybe me? Maybe Padre?

I could add a new character to my Alder Vale game. It's a pretty rules-light, Redwall-esque like game. We're at a place where I could add a new character.

If you like the idea of playing an anthropomorphic animal is a medieval european setting with a moral framework similar to Middle Earth, this could be for you. Most of the game mechanics are in the "Alder Vale Q/A" board or the recruitment thread for the game.

OPTION #2 (and #3)
You could also either:

a) Ask Padre if he'd be willing to add an extra character to his game, "The Duchy of Richmond" OR

b) Ask Padre if it's okay for you to take over my character. I'd be willing to give him to you as I'm in a couple games already.

The game is just getting started, and I've just put an intro post up for the character, but I doubt it would be too hard to make some changes to the character to make it your own.

The game is 3.5, the character must be the princess's martial instructor, and must be a warrior of some type. I chose straight up fighter.

Ask Alacrity if it is okay for you to take over my character (Wembley, Halfling Rogue/Mage) in his game, "The Island of Putnum". Wembley is a pretty established character (a little like Tas from the Dragonlance series) so there would be less room to make the character your "own". Alacrity uses the ADnD rules system, but most game mechanics stuff is handled by him, so it's pretty easy. The benefit here is Alacrity is an established, experienced, top-notched online DM. The players in the game are also awesome and consistent in their posting, which is a super plus when it comes to online games! I love the game, and Wembley, but if you're up for it, and Alacrity is down with it, I think this might be a great entry point into online play-by-post gaming.

Let me know.

Posted on 2014-02-06 at 16:01:01.

Topic: The Duchy of Richmond
Subject: Anthony

Anthony had arrived early, well before the others, while the world was yet dark. He broke fast with a hearty meal prepared by his liege lord’s servants: a scramble of hen eggs; some fine pork meat; a heavy, dark, yet sweet, molasses bread; an even heavier, darker ale. He savoured the warm food, knowing such richness would not be found on the road ahead.

Raids on the villages of Woodstock, the knight contemplated the words of the Duke. The goblins have rarely been so bold or unruly. Did they not believe the Duke would take notice?

Anthony ate alone. He preferred his breakfast that way. The warrior used the quiet moments to think through his day. And why are you letting your daughter lead the negotiations? Anthony asked the imaginary Duke, a question he dare not raise in reality.

The knight remembered with vivid pride the day the Duke had decreed that Anthony would serve the Lady Toralaian, the Lord’s eldest daughter, as both her martial teacher and her protector. The lass had been no more than eight years in the world – bright eyes, full of wonder, and a body more slender than straw. Anthony determined quickly that the little girl would never be suited in the armor of her father, nor be skilled in the heavier bladed swords common among the knights. No, she’ll need something much smaller... much more slender.

Anthony had sought out the perfect blade for his lady for more than two years... and the venture had cost him a good sum of gold too. But now, in her hands, the matching set of fighting knives matched the Lady Tor perfectly, almost as though they were an extension of her lithe body... almost as though they completed her.

The knight smiled with satisfaction and pride... and, perhaps, something else...

The little girl of eight years ago was now a warrior-in-waiting, untested perhaps in the true chaos of the battlefield, but Anthony knew her to be ready. The young woman had made combat into dance, her feet moving with a beauty that veiled the deadliness of her blades. The slender curves of her body twirled and turned with a disarming grace that often put her nearly inside the knight’s guard. “Were I twenty years younger and, perhaps, of more noble birth,” Anthony said to himself wistfully before catching himself.

Bah! Anthony rebuked himself. If you were twenty years younger, she would not even know your name. The knight took a long pull from his flagon before pushing himself from the table and heading to the stables.


Arriving at the stables, the sun still not peaking over the horizon, Anthony gave orders to the stable hands to prepare the Lady Toralaian’s horse, along with the horses for his other two companions. The knight saw to the preparations of his own horse, Cindra, a gift he had received from his father when Anthony had been knighted nearly two years ago. The courser charger gave Anthony an acknowledging snort as the knight approached. “Morning, Cindra,” Anthony replied, stroking the strong flank of his war beast. “Ready for a real ride today?”

With deliberate care, Anthony went about the business of armouring and saddling Cindra. He cinched each buckle and strap with well practiced hands, ensuring that nothing was too loose or too tight. Cindra stayed steady under her master, allowing the man to place the light burden on her. “Atta girl, Cindra.”

Once his horse was ready, he moved on to Lady Tor’s jennet, a spry, light warhorse. Looking the horse over, the knight praised the stable boys, “Well done, lads. A little tighter on the forward strap next time though and you’ll have it perfect.” The boys nodded in deference to the minor lord.

Coming to the pack horse, though, Anthony’s face turned grim. Someone had missed a buckle. “Boys! Who saddled this horse?”

The younger of the two shambled forward, shame-faced, ready for a lashing. “I did, sir. Toby, sir.”

“Toby, tell me what you see here,” Anthony pointed out the undone buckle.

Toby gulped, “An undone buckle, sir.”

“Aye, it is. What do you think would happen if we were to ride off with that horse right now, lad?”

“Erm... the pack saddle would fall off, sir.”

“No, lad! It’s much worse. The saddle would slide back and the horse would tangle itself in the tack. Likely end up lame, unable to walk. Likely mean, we’d have to put our supplies on another horse. Which means we’d take longer on the journey... maybe even run out of supplies. Starve out there, perhaps. You looking to starve the princess, Toby?”

“No, sir! Never, sir! Sorry, sir!”

“Sorry ain’t going to help us on the road! Get it right, lad, or there be some hard labour for you.”

“Yes, sir! I will, sir!”

“See to it you do,” Anthony concluded grimly as he turned and walked away.


As he did, Anthony noticed that the Lady Tor and her companion and Master Konrad were beginning to arrive. She is captivating... the knight caught himself holding his breath.

“M’lady,” Anthony gave the Lady bow. “I have ensured all things are ready for our departure. Should you have anything to store away, our pack horse is ready.”

OOC: Astrid, feel free to add something here.

Pelor, burn this impure desire from me.

Master Konrad noted that the sun was beginning to its journey once more and that he would need to spend some moments in prayer before they journeyed. Anthony moved to greet Lady Tor’s new companion.

“Master Callin, I presume,” the knight said, some suspicion in his voice. “Lady Tor, mentioned you would be accompanying us on our quest. Can I trust you to protect the princess’ life with your very own should it be needed?”

OOC: Kamina, feel free to respond.

The knight gave the young man a nod of acknowledgement. “I believe you will find your horse saddled and ready to ride.”

Posted on 2014-02-06 at 07:37:35.
Edited on 2014-02-06 at 15:29:52 by Ayrn

Topic: Alder Vale Campaign Q/A
Subject: Haha... I think I understand now...

Reralae, I think I understand now. While I think we have it in Vi's background that she spent most of her as a messenger, she only delivered messages to Stonewell Village and Rumblewood.

There are other caravans that travel between north and south and, yes, they do provide most of the communication between north and south.

Posted on 2014-02-05 at 13:36:48.

Topic: Alder Vale Campaign Q/A
Subject: Yeah... sorry...

While I'm not 100% certain what you are saying/asking, Reralae, I will say this: I have not given you much to interact with yet and that it mostly because my post is not complete. I am looking to move you forward to (at least) you handing over the bandits to the town reeve, obtaining the reward, and spending a night in the local inn.

My hope is that you'll have some opportunity for role play/ info gathering before moving on. Sorry, for the extended delay. Sickness and work are taking it's toll.

I do know that, after this weekend, assuming my health gets better, work begins to also ease up and I am eager to return to a 2x/week posting schedule.

Again, my apologies for the delay. I promise I'm not flaking!


Posted on 2014-02-05 at 07:08:06.

Topic: Tales of Alder Vale -- Spring
Subject: A bit more... still sick...

The journey to Storm Hollow was quiet but slow going. The companions soon discovered that, as gruff as Master Weldon might be, he took care to show hospitality to his captives and stopped regularly to ensure they had something to drink. The rains had made the roadway muddy and the hard march to the town miserable enough.

As the wagon train near the town, the old mole called for another stop.

“Again, Father?” Aidyn questioned, frustration filling his voice. “We be just ‘bout there now.” Looking over at the mud-caked ‘coons, he added, “They not needin’ anymore water.”

“Mind ye tongue there, lad,” Weldon replied, gentle yet firm, as he hoped off his wagan and made his way to the captives once more. “If ye good father says we b’ stoppin’, well, we be stoppin’. Me be thinkin’ me’ve been faithful and good t’ ye long ‘nough t’ earn some bit o’ trust from ye that ye needn’t b’ questionin’ how me b’ runnin’ this train, hmpm!”

The mole’s son quieted himself, while Weldon turned his attention to the raccoons. “Alright, lads. Up in the wagons with ye. Ye b’ a pitiable sight the lot o’ ye. Me’ve no heart t’ b’ draggin ye sorry selves through t’ the center o’ town. So, up ye get. Quick like. Ye lot already delayed me long ‘nough. Let’s go.”

With some assistance, the worn out bandits complied with the mole. The younger ones, Terry and Teddy, thanked Weldon for the small kindness.

[OOC: Feel free to post some reaction here (physical assistance, internal thoughts, etc).]

The train was moving soon enough with the raccoon now sitting huddled under the covered wagons.

Approaching Storm Hollow, each of the companions notes how the town seems almost familiar, though none have been this far north before. Made almost completely from worked stone, the town has many similarities to the Abbey. A squat stone wall surrounds perimeter of the town, roughly half the height of the Abbey’s walls. The buildings too are also almost exclusively made of stone, shorter in stature than the Abbey’s structures, with mostly flat roofs.

It is nearly dinner time when the wagon train pulls through Storm Hollow, and the dusk is approaching. Beasts are scurrying to their homes, mostly moles, after the day’s work. A few greet Weldon and his sons by name, the moles engage them in casual conversation, mostly about the weather or the trip to Abbey.

[OOC: Not much, but I'm still sick, so it's a start. I hope to post more later this week.]

Posted on 2014-02-04 at 07:30:19.

Topic: Alder Vale Campaign Q/A
Subject: Caught it... :(

Hey, sorry, again, gang. I caught the sick bug floating around my home. It was bound to happen - 7 snot drippy-drip kids and a hacky-hack wife I love to kiss. 8-to-1 odds against me... yeah, I was doomed.

Anyway, I'm out until Monday for sure. We'll see how I'm doing after that. Next weekend I also have my next weekend work trip. While I love the trips, I am looking forward to a more balanced pace in live.

Thanks for your patience, guys! Feel free to interact with what's been posted so far.


Posted on 2014-02-01 at 17:47:38.

Topic: The Island of Putnam the Mad
Subject: Weird...

Wembley listened to his kin share a story of the moments before arriving in this room. The rogue was noting the similarities between Dudley's story and his own experience. His ears perked up at one point.

Save me!

"Hey," Wembley interjected. "Ivan said the same thing to me when he was trapped in this box with all these chains bound around it. Well... at least, I think it was Ivan. It was hard to tell, you know, because he was in the box and it was all muffled. Now that I think about it, maybe it wasn't Ivan, because, well, he's right here."

OOC: If he's able, Wembley is stroking the sleeping cat gently.

"Anyway... it was someone... and they definitely said, 'Save me,' just like Shinara said to you. And I went to help her and unlock the locks and, if it wasn't for this blue energy ball with wild tentacles suddenly showing up and sucking the life out of me, I would have completely picked the locks and freed her."

Pondering what he just said, Wembley suddenly is filled with a flash of insight. "Hey, you don't think it was Shinara in that box, do you? That would be weird. Can your goddess be in two places at the same time? Would she even fit in a box? I can't even imagine what it would be like to be stuck inside that box....."

Posted on 2014-01-31 at 00:39:34.

Topic: Tales of Alder Vale -- Spring
Subject: It's a start

With her rough map complete, Violet made motion to Asher that she was ready to return back to the wagons. The two squirrels made haste, not wanting to be late and hoping to catch a bowl of something warm to help take the chill out of their bones.

The pair was not disappointed. Upon returning to the quickly made camp, Asher and Violet were rewarded each with steaming bowls of warm vegetable soup.

OOC: Feel free to add any conversation here between yourselves.

As the hour past, Master Weldon gave orders to his boys to break camp and prepare the wagons for the journey ahead. “Oltovian, perhaps ye might grace we humble beasts with a work shanty? A lil’ holler, if ye please?”

OOC: Hammer, you’re welcome to add something here.

The efficiency at which the mole clan worked was a testimony to the many times they had done the task before. Within thirty minutes, dishes were washed and stored, lizards were checked and fed, barrels of food stuffs that had been used were put back in their proper places.

OOC:Feel free to post what your character is doing while the wagons are being loaded up.

Weldon had tied the raccoons, Gannon and Mitts, to the back of the lead wagon, and Teddy and Terry to the back of his own. For Simon, the mole had reserved the seat beside himself. “Ye don’t mind me hopes, lad,” Weldon said to Oltovian. “Me just wants a lil’ chat with Simon. Ye be welcome t’ ride in th’ back, if ye please. Else there b’ th’ seat next t’ Aidyn. Likely talk yer ear off, that one.”

And with that, Weldon called out to his sons that it was time to move on to Storm Hollow.

OOC: Well, I’m not done, but this is the best I could do for tonight. I’ll look to post up some more tomorrow. Feel free to response to this.

Posted on 2014-01-30 at 09:57:14.

Topic: Alder Vale Campaign Q/A
Subject: Cool

Sounds good to me.

Posted on 2014-01-29 at 20:25:36.

Topic: Alder Vale Campaign Q/A
Subject: Sorry once again

Hey Everyone,

Sorry for my continued delays. I'll be updating by late tonight (maybe this afternoon if I can get through my work). The combo of catching up with a few other games and trying to care for a family of sick kids and sick wife has been eating time.

One question I did have: Would you like me to update the game to move you all the way to the quarry, rushing over your stop at Storm Hollow? Or would you like me end my update in Stone Hollow, with you receiving your reward for capturing the bandits, and give you some time to post/interact with the beasts of the village?

Let me know.

Posted on 2014-01-29 at 18:03:40.

Topic: The Island of Putnam the Mad
Subject: Catching up

OOC: Backposting to our battle with the claw-beasties.

Alôndas casts a fast spell as the third beast moves towards him and Wembley. He cast a magic missile which strike the beast unerringly but does not slow him down. Wembley finished his casting right after the Syl and the Beast starts to stumble and then falls to ground - asleep.

“Alright!” Wembley calls out as the creature stumbles to the ground. “Haha! That was a nice bit of team work there, Alan! You’ll have to teach me that spell sometime. You see the look on his face when you hit him with that?”

Ivan calls from his perch above the spears, "Wow! You guys are like the Elvis of Violence!"

The cidal hovers over the sleeping beast. “Haha! Did you hear that, claw-beasty! We mages be a menace to be reckoned with!”

Before anyone can move to check the bodies or dispatch the sleeping monsters, they disappear in a "poof" of teleport. A feminine voice speaks out of nowhere saying, "Congratulations. Level 1 complete. Prepare for Level 2."

“Aw, man!” Wembley cries out when his prey disappears suddenly. With a glum face, Wembley looks to Alôndas. “Sorry, Alan. I was going to give you that claw-beasty as a gift too. I can’t believe they took it away. I bet it would have been good for all sorts of components and experiments. I wonder what kind spell you could have used the claws in. Did you see those things?”

While the others made plans to enter the portal, the little rogue continued talking to no one in particular while almost absentmindedly scooping up another pouch of stones. “You know, back where I’m from... the Brynnandells, remember... there’s this story of a nymph, real pretty and everything... apparently men can actually be struck dead if they look at her because she’s so beautiful.

“Anyway, she guards the Silvanmist Woods just south of my village. And she’s got this were-bear fellow that follows her around. They say his claws are longer than my legs. Kind of like those claw-beasties. I wonder which of them would be bigger? Those claws looked like they could of...”

Wembley stepped through the portal after Alôndas and stepped into...

OOC: This is part of Wembley’s “special time” after stepping through the portal.

a room, dark and gloomy.

“Huh,” Wembley muttered, slightly disappointed by his surroundings. There was no furniture, no wall coverings, and no doorways or portals. “Well, this doesn’t look like much of a throne room, Iv...”

The little mage looked around, suddenly realizing he was all alone. Hmmm... where’d everyone go, I wonder.

A large ornate chest stood alone at the center of the room, locked, bound in chains, with more locks on the chains, and wrapped in thick cords tied in huge complex knots. A gigantic lock topped of it, binding everything together.

“Now, why would someone want to keep a pretty box like that all tied up?” Wembley pondered with a grin. “That’s just not right.”

Moving to the chest with great interest, Wembley’s eager hands retrieved his thief tools. Should be to hard...

A slight movement and muffled sound from chest caused the cidal to take a quick step back. “Who’s there? Is that you, Ivan?”

Save me!

“Ivan, is that you?” Wembley repeated his question with a bit more urgency. “Don’t worry! I’ll have you out in just a second.”

The rogue examined the bound box once more. As he reached over to begin picking the massive lock, he asked, “How you get in there anyw...”

As Wembley moved to unlock the gigantic mechanism, a creature that looked like a glowing ball of energy appeared and began attacking the cidal. The creature struck with lightning like tentacles and, with each hit, Wembley could feel his life force ebbing away.

“Might and magic!” The rogue complained. “That really hurt!” He whirled the staff-sling overhead, launching a stone at the creature. “Take that!”

The stone was consumed by the energy ball. “Huh,” Wembley said, somewhat bewildered. He was rewarded with two more lashes from the creature’s tentacles. He could feel the tide of the battle quickly crashing against him. “Ouch! Hey! Seriously! Stop that!”

Desperately, Wembley tried to call to memory his other spells. Each time, the energy ball was able to strike first, stealing the energy from the mage. The cidal could feel himself starting to fade. Well, that was quick, he thought to himself as the darkness overtook him.

OOC: And so ends the dream sequence.

Wembley felt the temperature around him rising quickly. Huh, the cidal thought, his eyes still closed. I never counted on the afterlife being so... so... muggy...

The rogue opened his eyes slowly, letting them adjust to the ambient lighting of the wooded paneled room. Looking around, Wembley found himself with the party once again.

“Wow!” Wembley exclaimed. “You’re all here again!” Turning to Ivan, Wembley continued, “How’d you get out of the box?”

Ivan looks around mystified, “Oh sorry dudes. I ain’t ever been in here before. We need to get out of the heat before I...before...I...” and then he moves to one of the benches and falls asleep – snoring loudly. As he snoozes his fur is starting to stand on end making him look poofier.

“Aw,” sighed Wembley, as he looked over at Ivan. “That’s so cute!” The cidal moves to go and pet the cat. I wonder how he got of out that box?

OOC:Wembley's looking to pet Ivan, or following the party into the next chamber. (Chamber > Ivan the cat)

Posted on 2014-01-29 at 06:50:09.
Edited on 2014-01-31 at 00:21:42 by Ayrn

Topic: Starting a game maybey
Subject: How's everyone coming along?

My Sir Anthony Saville, knight of the realm and instructor of m'Lady, is ready for action!

Who else is in and ready to go?

Posted on 2014-01-28 at 07:41:25.

Topic: Alder Vale Campaign Q/A
Subject: to Bodkin...

Sure, you can... there's not too much by way of trees around your location, but Vi should still be able to draw a map.

Posted on 2014-01-24 at 18:53:17.

Topic: Isle of Putnam- QnA
Subject: A bathhouse?

"Cidals Gone Wild vol. 4"

Yo, Grim Beard! Keep yer clothes on! No sun salutes like y' did in yer first post.

I feel like we're in some kind of SAW movie... and I can say that with full confidence because I've never actually watched any of the films.

Anyway, I'm out of town for the weekend with work. I hope to update on Monday/Tuesday. Alacrity, feel free to NPC if you feel the need to keep the story going.


Posted on 2014-01-24 at 05:28:22.

Topic: Alder Vale Campaign Q/A
Subject: Delayed

Sorry all! Work has had me in an improved grapple hold all week. I'm afraid my update will be postponed until Monday evening.


Posted on 2014-01-24 at 05:20:32.

Topic: Isle of Putnam- QnA
Subject: Portal sounds good

I'm okay with hitting a portal.

Posted on 2014-01-21 at 00:02:16.


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