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You are here: Home --> Forum Home --> Recent posts by Ayrn
Topic: Tales of Alder Vale -- Spring
Subject: Short update

[The Masons’ Way, northeast of the Murkenhill Forks, Mid Spring, Year 54 AR, present time, almost noon.]

The mole teamster sighed as the squirrel (and, perhaps, others) prepared to go tromping off after the fleeing bandits. “Cock sure of yerself, ye are, eh?” He sighed once more. “Well, go on, if ye must. Me and me boys will stayin’ ‘ere. Dremmon! Aidyn! Get some rope and tie these ‘coons up.” The boys scurried off quickly to obey their father.

He looked back at the Abbey companions. “Me and me boys be restin’ fer one ‘our, and not a moment more. Me be wantin’ to make the quarry 'fore evenin’ falls. Stay and ‘ave a bite to eat if ye like, or go chasin’ after ‘coons, matters not to me. But if ye not ‘ere within the ‘our, ye be walkin’ to rest of the way, ‘ear me?”

OOC: Just a short update to see where everyone is at:

1) Are you all going off to follow after the fleeing bandits... or atleast try to follow their tracks to see where it leads?

2) Are you staying for lunch instead?

You can assume that the surrendered bandits are all tied up securely prior to tracking or lunch, and seem quite disheartened. It is not likely that any of them will escape.

Posted on 2014-01-14 at 06:04:11.

Topic: Isle of Putnam- QnA
Subject: Haha...

Nice logic, Sal! I hope you're right!

Posted on 2014-01-14 at 01:40:03.

Topic: Alder Vale Campaign Q/A
Subject: A note about editting

Oh, good reminder regarding edits:

Please do not edit your post if other people have responded to your post... that just makes mess for everyone. Just let me sort it out.

I'm sure you'll find your groove, Astrid... and, really, I think you're already finding Fenir's groove.

In the meantime, I think we're an easy going bunch... so, no worries.

>>> 'k! Time for me to get my brood into bed so I can do a real post! Peace! <<<


Posted on 2014-01-14 at 01:38:29.

Topic: Alder Vale Campaign Q/A
Subject: Haha... just read Hammer's post

Alright, everyone,

Hammer's post put a ripple into effect. I will post an update later tonight, stating that Weldon will instruct his boys to tie up the surrendered bandits. He will likely also note that they will be only stopping for an hour or so before moving onto Stormhollow and onto the Quarry... with or without you. This will free you all up to:

1) Encourage Oltovian to come back. "Hey! Olt! We got a mission to take care of. Leave them!"

2) Join Oltovian in pursuing the bandits. I have no idea where that will lead you.

3) Leave Oltovian on his own. Could make things interest...

Anyway. that's pretty much going to be my update tonight.


Posted on 2014-01-14 at 01:28:24.

Topic: Alder Vale Campaign Q/A
Subject: Posting too much


Your post was pretty good. And I really liked what you had hoped Fenir would do -- very "noble" (well, maybe not the part where Fenir gave a sly grin and ground in Simon's wounded paw lol ).

Anyway... again, you mostly just want to avoid posting other PCs or NPCs actions. So, for instance, you had posted that Fenir pulled Oltovian off. A better way to post that would have been to say that Fenir attempts to pull Oltovian off Simon.

Similarly, Hammer might post that "Oltovian thrusts his dagger at Simons throat." But it would not be okay for him to say, "Oltovian thrust his dagger through the bandit lord's throat sending blood spraying everywhere. Simon gurgles in the loss of his life blood and falls face first into the mud, dead." That would be going too far and would be stepping into the realm of the DM.

Don't stress too much about it... it's sometimes a blurry line. My guideline would be this: Post what you attempting to do... leave the results to me. So, you may post that Fenir knocks Simon hard atop his head. In the OOC, you might note that Fenir is attempting to knock the raccoon out. Then, I'll roll some dice and see what happens.

Anyway, keep up the great posts! You guys are doing awesome! (I'm having fun, at least)

Posted on 2014-01-14 at 01:19:27.

Topic: Alder Vale Campaign Q/A
Subject: Bodkin

Hey Bodkin,

I also wanted to say I really like how you posted with Asher's developing cold in mind. Haha, at first I thought there was something wrong with your keyboard and it was switching the p's with b's. Then I noted that the two keys are no where near each other in the keyboard.

Anyway, just want to say that was a nice touch! Thanks!


Posted on 2014-01-13 at 22:06:22.

Topic: Alder Vale Campaign Q/A
Subject: Additional notes for clarity

Hammer, I've posted for Weldon.

Everyone, we're going to assume that Fenir has not yet knocked Simon out. As it stands, the badger is presently trying to convince Oltovian to not kill Simon. He has also knock away Simon's swords so that they are out of reach.

Depending on Oltovian's actions, I'll determine what happens with Simon.

I still hope to post an update tonight. Reralae, if you are able to post, awesome. Otherwise, I'll assume Vi comes out of the trees to help tie up the prisoners.

If no one posts about chasing down the escaping bandits, I shall assume they escape and that the group will eat some lunch and then head into Stormhollow.


Posted on 2014-01-13 at 22:02:49.

Topic: Tales of Alder Vale -- Spring
Subject: Weldon's response

The mole leapt down from the wagon.

"Ye friends be right," he spoke to Oltovian. "This beast ain't taken nothin' from ye, and killin 'im ain't gonna give ye back what ye lost. Let others, with clearer 'eads determine 'is fate."

Posted on 2014-01-13 at 21:55:36.

Topic: Alder Vale Campaign Q/A
Subject: Hammer's response

Hey Hammer,

You are welcome to response back to your two companions. I know Astrid posted that Fenir attempts to pull Oltovian away, but Oltovian definitely has the advantage here, so if you really wanted him to cut the head off of Simon, he can still attempt to do it. Not suggesting Oltovian should or shouldn't do it, just saying that the option is still available to you.

I would say that Oltovian would know that Asher is correct when he says that few back at the Abbey would approve of killing an unarmed foe. Whether or not Oltovian's desire for vengence will overshadow his knowledge is up to you. Oltovian will have to deal with the consequences of his actions.


Posted on 2014-01-13 at 21:50:26.

Topic: The Island of Putnam the Mad
Subject: Come here, puppy! Come on, boy! Come here! Now, play dead.

Wembley picked up a staff-sling and a pouch of stones just as the walls tumbled down and the creatures emerged.

"You weren't lyin', Ivan," the cidal says, trying to find an advantageous position. "Those are some claws."

Just then, one of the newly arrived creatures caught sight of Wembley and charged at the little rogue.

I wonder if Alan has ever seen one of these before. Bet he'd like one to examine. Hmm... wonder I might be able to capture one of them alive for him... Aha! Yes...

Wembley stood calmly, eying the approaching beast as he gathered the required mana for his spell.

"Somrak omejeval Magliti oèi
Pomirja divje in zaslepi pametno,
Spanca pešèeni tehta dol pokrove
Do vsega doloèijo svoje glave"

As the beast came near, Wembley released the magical energy. "Shhh... sleep..."

OOC: Wembley is looking to cast a "Sleep" spell on the creature.

It's weird... I feel like I've seen this picture before but as a monster in a Star Wars game.

Also, the spell phrase about is the Slovenian google translation of:

Twilight shrouds misting eyes
Calms the wild and blinds the wise,
Slumber's sand weighs down the lids
Until all around lay down their heads

Posted on 2014-01-13 at 21:23:59.

Topic: Isle of Putnam- QnA
Subject: You and me, baby, aint nothing but mammals....

Good times. They're just misunderstood! Maybe they just need a hug...

I'll hug you, big, scary monster-man. I'm not afraid.

By the way, why are they not chasing after Ivan... he's cute and fluffy (and SMALL)!


Posted on 2014-01-13 at 20:54:26.

Topic: Alder Vale Campaign Q/A
Subject: Response to Oltovian

Hey Everyone,
I'm deliberately delaying any response from Weldon to Oltovian to allow others the opportunity to respond first.

Posted on 2014-01-13 at 00:28:24.

Topic: Tales of Alder Vale -- Spring
Subject: Killing me softly with his song...

[The Masons’ Way, northeast of the Murkenhill Forks, Mid Spring, Year 54 AR, present time, late morning.]

At the Raccoon bandit’s demands, Oltovian stood up and faced his opponent. The otter could see Simon tightening his grip on his swords, worried perhaps that the scouts might actually try to do violence. The raccoon visibly relaxed though when the talespinner began his chant.

"The safety of Alder Vale
Is ever our goal
As we ride in the wagons
With Weldon the Mole..."

“Haha!” Simon laughed. “Aachoo!” he sneezed, wiping his nose against tunic, before laughing some more. “The young pup means to sing us,” he sneered. His gang all laughed. Simon sneezed once more. “Listen, lad, keep your chants! We just want your...”

The sound of Oltovian’s tail suddenly thudding against the wagon startled the bandit leader, causing him to lose his train of thought.

"So drink hearty your juice or ale
We be champions of the Alder Vale
Forces of Good to prevail
As we journey forth in an Epic Tale..."

“Ha!” Simon laughed a little more nervously as the tone of the talespinner’s chant turned more ominously dreadful. The other bandits also shifted uncomfortably.

“Aw, come on!” said the stout bandit with the hefty axe. “Let just take what we came for and be done with this lot.”

“Wait,” Simon replied back sternly. “I want to hear him sing. Aaachoo!” The bandit leader sneezed and sniffled again.

"But now I sense Death on the Breeze
Invited by Your Sniffly Sneeze
There Be a Curse on Your Ragged Band
Death Be Now Close at Hand..."

With the raccoon bandits focused on the talespinner’s chant, Asher took the opportunity to put an arrow to his bowstring. Vi, still hidden in the trees, also nocked an arrow to Catkin’s string and drew it back, waiting for the right moment. While focused on his performance, Oltovian could also feel Weldon shifting slightly behind him.

“Le’s jus’ git ou’ o’ ’ere, Sime,” the raccoon flanking the bandit leader suggested. “I don’ like th’ look o’ tis lot.” He continued, letting his guard down.

“Hold!” hissed Simon. His companion drew his bow back, but did not take aim this time.

"You still have time to Run and Flee
Or You may choose to Stay and See
How Death Appears from the Clouds
Wrapping You in Deathly Shrouds"

Silence hung thick as a fog over those gathered. While the companions felt bolstered by Oltovian’s battle song, the raccoon bandits were visibly shaken, each looking with uncertainty to their leader on what they should do.

Fenir broke the silence, stepping forward and dropping his two throwing axes to the ground.

"I'll not resist you, if I've your word on not harming the others. If it’s simply money you want..."

Fenir placated his hands as he slowly moved closer towards the middle wagon with a noted and pronounced limp on his left leg.

“Ha!” Simon wore a sneer on his face, but his eyes were looking nervously around at his foes, noticing for the first time the mole boys had managed to arm themselves with pickaxes, and the squirrel and badger up front had moved into better positions. “Ha! Is this it, Weldon? Aaachoo! You think you can woo me with a little sing-song and a couple of coins? Ha! Aachoo!”

Master Weldon, who had been mostly hidden behind the otter, suddenly stood on the wagon bench. Standing behind Oltovian, only Weldon’s head could be seen above the otter’s. The mole swiftly brought his two forepaws up and over Oltovian’s shoulders, his paws armed with twin crossbows, both aimed at the bandit leader’s chest. “No, Simon. I mean to woo ye by force. Ye best be tellin’ your lads to be layin’ down their weapons. I ‘ear there be a reward for all ye up in Stormhollow. I be thinkin’ we’ll be lookin’ to collect. Be a fine piece of justice I’d say for all the time’s ye be harassing me and me boys.

“We be lookin for ye to surrender...” he said a little more loudly, turning to look at each of the bandits. “‘less ye all want to see the bard’s tale come true.”

Simon was truly stunned. He looked back to the badger with limp and the coins, and found Fenir now at his full height, a mighty axe gripped by his massive paws. He could see he was losing control of the situation, his own gang members whining and whimpering to flee.

“Ha!” Simon laughed, trying to pull it together. “I don’t think so, Weldon. We’re taking these here wagons and ... aaaarhh!” The bandit leader was cut out by a sudden pain in his leg hindpaw. Looking down, he found Vi’s arrow buried deep into his paw. “Yaoowww!” Simon howled as he dropped his swords to nurse his wound.

“Surrender!” Vi’s voice rang out from her treetop perch. Another arrow was already nocked and ready to fire.

With their minds and hearts filled with dread, the rest of the bandits had not the courage to resist. The pair of bandits looking to attack the last wagon bolted back into the ditch and plains from where they had come. The others tossed down their weapons willing and stepped back from them. Simon continued to howl in pain.

OOC: Wahoo! Your first conflict and no casualties!

Some notes:

1) Lots of 5’s and 6’s for you guys. Oltovian got a 6 with his persuade check to bolster allies and inspire fear in his foes. Asher got a 5 on his reflex roll to get his arrow ready without anybeast noticing. Fenir scored a 5 on his persuade check to fool the bandits regarding his false limp and hidden axe. Vi scored a 6 with her attack roll on Simon.

2) Simon is down on the ground with an arrow through his foot. His swords are still within reach of his hands.

3) Two raccoons are escaping. If you would like to pursue them, you may.

4) Four raccoons have surrendered. The weapons they had in their hands are on the ground.

5) This round of posts is simply meant for you to have your characters react to the conflict and indicate what they’d like to do in this moment. (i.e. tie the bandits up? Search them? Chase after the fleeing bandits? Attack the flee bandits? Slaughter the surrendered one? Tend to Simon’s wounds? etc...) The “big plan” is, of course, to continue on to the Quarry. Weldon will likely want to stop off in Stormhollow to collect on the reward for capturing Simon and his bandits.

6) I’m looking to post a major update on Monday, January 13, sometime after 9 PM EST.

Thanks for the enjoyable game thus far!

Posted on 2014-01-11 at 03:46:23.
Edited on 2014-01-11 at 03:48:12 by Ayrn

Topic: Alder Vale Campaign Q/A
Subject: Slight delay

Sorry, gang, ran into some vehicle trouble today (nothing serious... just needed a boost) and had to wait around for a few hours for help. Needless to say, I'm beat. I'm going to need to put my post up tomorrow.

Sorry for the delay.

Posted on 2014-01-10 at 06:37:09.

Topic: The Island of Putnam the Mad
Subject: This place just gets better and better

Wembley was excited. A talking cat! "Just wait 'til Uncle Tinder hears this tale," he said to himself, looking admiringly at their new companion. "Ha! That'll top his dancing badgers tale!"

It took the little cidal's eyes half a moment to readjust to the lighting of the new room. Weapons adorned all the walls. "Wow! Master Putnam is quite the collector."

Wembley had been impressed by the fine collection of drinks. Better than even ol' Ayrn's stores at the Tavern.

This armory of weapons was no different. The cidal's heart nearly burst forth in joy when his eyes spotted a neat row of staff-slings to his right. "Now that is more like it!" he exclaimed.

“Oh dear!” Says Ivan with a dramatic air of dread. “Not this room! This is where that thing with the claws and the fangs and the hey hey hey came out of that block there. Better arm yourselves fast dudes because we are going have company.”

"Claws and fangs and hey, hey, hey?" Wembley repeated, his curiousity peaked. "Say more, Master Ivan. How did you escape this creature last time?"

Posted on 2014-01-10 at 04:23:02.

Topic: Isle of Putnam- QnA
Subject: Aha!

Sorry, Al, I hadn't thought to skip back a page.

Thanks for the map!

Posted on 2014-01-09 at 21:50:37.

Topic: Isle of Putnam- QnA
Subject: Daggers?

Are there any daggers present amongst the weapons? Lots and lots of daggers? Or are these considered blades?

Posted on 2014-01-09 at 20:07:30.

Topic: The Island of Putnam the Mad
Subject: Let's just go and see, sillies!

"Dudley's right," Wembley quipped thoughtfully. "No use killing unnecessarily. Let's just go and see what's up there. Now that we have a lucky cat with us, who knows what good fortune awaits."

He paused a moment, thinking a bit more. "Still... might not hurt to have our weapons close at hand... just in case."

Posted on 2014-01-08 at 03:21:59.

Topic: Alder Vale Campaign Q/A
Subject: Thanks for the prompt responses

Seriously! Look at you guys! All speedy like.

Well, the majority seems to be says they'd like to avoid an all out shoot out... we'll see if you are able to avoid it.

My next two days are full, so my update will have to wait until Thursday. Sorry.

Posted on 2014-01-07 at 18:42:38.

Topic: Alder Vale Campaign Q/A
Subject: Nice post, Astrid!

Well played, Astrid! At first I read the italicized part and thought he was going for the intimidation route, but it was a neat surprise to read that it was just the mental movie he was playing in his head. Well done!

Bunch of eager beavers! All of you posting within 24 hrs of the update! Nice.

So, now that we have a few days before my next update, how do you guys want to play this?

I get the sense that you are trying for the intimidation/back down route? Yes?

Can you each list the following options in order of your character's hopes:

1) The bandits will back down, maybe taking Fenir's offered coins, and leave peaceably?

2) The party attempts to shoot it out and try to kill the bandits?

3) The party attempts to capture the bandits (kill, if necessary), and turn them in when you pass through Stormhollow?

4) The party enters into negotiation with the bandits, offering them some more money than the coins Fenir's offered, but nothing belonging to Weldon and his sons?

Let me know and we'll go from there.

Posted on 2014-01-07 at 06:00:10.

Topic: Alder Vale Campaign Q/A
Subject: Looking good so far...

You guys are doing well so far! Great posts!

Posted on 2014-01-07 at 03:16:19.

Topic: Tales of Alder Vale -- Spring
Subject: UPDATE #1

[The Masons’ Way, northeast of the Murkenhill Forks, Mid Spring, Year 54 AR, present time, late morning.]

The rain begins letting up by late morning until it is little more than a light drizzle. Still, the storm has taken its toll on the two squirrel scouts. For Vi, the cold chill has seemed to sink deep into the marrow of her bones. Asher finds his nose has a steady drip of mucus and catches himself sniffling.

The party is just beginning to stop for a hot lunch, when a band of raccoons emerges from a ditch to the right. While the group of seven are dressed in ragged clothes, they are well armed. The band splits in the three groups:

Group 1 is made of a stout raccoon armed with a wicked battle axe, and two lean raccoons with short bows notched and ready. They are approaching the first cart.

Group 2 is made up a powerfully build raccoon with a massive wooden club, and another raccoon with a short bow ready to fire. They are approaching the last cart.

Group 3 is made of a tall and slender raccoon armed with two short swords and a raccoon armed with his short bow aimed at Weldon.

“Simon Crag,” Weldon nearly spat out the words. “What are ye lot doin’ ‘bout ‘ere. Stirrin’ up trouble, no doubt.”

“You know exac.. exact...,” Simon the Raccoon with the two short swords begins to say as he approaches the middle cart. “exa—aachoo... exactly what we’re doing. We’re lightening your load a little. Gonna help ourselves to some of your provisions and then empty out your coffers. Who are your three friends?”

“Trained scouts from the Abbey,” Weldon said sternly. “Might want to think your plan through again and back away. “

“Haha! Me!” Simon scoffed. “Back down from these three whelps! I don’t think so.”

He paused for a moment, sizing up the wagon train. “But I have thought my plan again,” he said, a sly grin creeping over his face. “I’ll take any gold they got on them too. Haha!”

The other raccoons joined in with their leader in laughing, until Simon let out another loud sneeze. “Let’s go, lads,” Simon said, sniffling. “Hand over yer pouches. Nobeasts gonna get hurt.”

OOC: A couple of notes:

1) The wagons are stopped.
2) Vi has not been spotted yet in the trees
3) I have Asher out walking up front... and he is spotted
4) I have Fenir sitting in the front wagon with Dremmon.
5) I have Oltovian riding beside Weldon in the middle cart.
6) Vi and Asher failed their Fort saves and are developing colds... no game-mechanic effect yet.
7) While you are welcome to fight your way out of this scenario (really, that is a fine option), do not feel like every moment of conflict must be handled with steel and bow.
8 ) Next update will be Thursday, Jan 9, after 5 PM EST. Please have your updates in prior to then.
9) Sorry, I don’t have a battle map. I can say that you are all within striking distance.

Posted on 2014-01-06 at 08:25:46.
Edited on 2014-01-06 at 08:26:50 by Ayrn

Topic: Tales of Alder Vale -- Spring
Subject: Dunstable's reply to Vi

Dunstable had been working at crushing and grinding a white powder mixture with his mortar and pestle. He set the both down when he noticed the little squirrel enter in.

“Ah! My dear, fair Vi!” the rat said pleasantly, washing his hands in the nearby basin and drying them on his apron. “What brings you by this late hour?”

"Hi Dunstable," Violet spoke up, "Seeing as a few of us are heading up towards Murkenhill, was there anything we should keep an eye out for? I know it's still spring so things might not have bloomed quite yet but thought I'd ask."

“Ah, my little dove,” chided Dunstable gently. “There are so many things to be harvested during every season – the Maker be praised. One only needs to know where to look,” he added with a smile.

“Now... Murkenhill, hmm? Let me think...” Dunstable thought reflectively. “Ah, yes! Of course! Usnea!”
Dunstable goes on to give a description of the plant.

OOC:See link here --> link

And, there’s more to post... though I will need to make the update tomorrow night. Sorry, guys!

Posted on 2014-01-06 at 07:01:44.

Topic: Tales of Alder Vale -- Spring
Subject: Second response to Oltovian

"So you have any idea where Shadow may be hiding? Rumors say there is a roost northwest of Stormhollow, a massive nest atop a tall pillar made of natural rock."

Weldon gave the young otter a queer look, “They tell ye nothin’ back at the Abbey?” Oltovian’s look was all the mole needed to set into another tirade. “Hrmp! Of course, we ‘ave an idea where Shadow is ‘idin’, ‘cept I don’t think I’d call it ‘idin’. The wicked beast be up in ‘is roost, of course, plottin’ and schemin’ the destruction of me and me kin. And it ain’t no rumor either, ‘is roost be easy enough to find. Northwest of the Quarry, maybe a day or so walk. No more. I’m sure someone’s got a map up at the Pit.

“Our problem ain’t that we can’t find ‘im,” Weldon went on, annoyed as a beast with a burr in his fur. “Our problem is that we ain’t been able to kill ‘im. ‘e just keeps comin’ back.”

Oltovian waited courteously for a proper response, before changing the subject of his questions.

"So where do you deliver stones?"

“Eh? What’s that?” Weldon asked. “Where do I deliver stone?” The mole gave Oltovian a sideways glance. “Ye be a curious, young feller, eh?

“Well, me young friend, me and me boys deliver mostly south of the Murkenhill Forks. Rumblewood, Stonewell, and the Abbey.

"What can you tell me about the Murkenhill Quarry and anybeasts who work there?"

“Foremole Tigwyn, I suppose, be the one you’ll be lookin’ to speak with. ‘e runs the operation at the Quarry. Small beast, but stout as a boulder. Split rock as good as anybeast, I’d figure.”

"Can you tell me what you know about the loss of production from mining stones over the past few months? Would there be any other plausible explanation, other than the return of Shadow?"

“Loss of production?” The mole gives Oltovian a queer look, and then speaks somewhat indignantly, “Hrmp! There’s been no loss of production. Except for this trip south, we’ve been exceedin’ our quotas each time. Loss of production! Hrmp!”

Weldon turns his gaze to the sky, “They don’t believe us!” Turning back to Oltovian, he continues, “Are ye not listenin’ to me, lad? I already told you -- Shadow’s back. ‘ow much more explanation did ye be needin’?”

It is obvious that the otter’s question has frustrated the mole as he continues on in silence.

OOC: More to follow shortly... don't post yet

Posted on 2014-01-06 at 05:31:42.

Topic: Tales of Alder Vale -- Spring
Subject: Weldon's reply to Oltovian

Oltovian leaned forward to shout out a word of encouragement and appreciation to the male and female Lizards, as they steadily pulled the wagon in spite of the rain, ever nearer to their destination, before addressing Weldon the Mole with the following question:

"Well, kind sir, what can you tell me about the Murkenhill Quarry and the surrounding lands?

"Perhaps you can fill in the information that I be lacking from the Tomes that I have read and the 'Hare History Tales' that I have heard over the years?"

“’are ‘istory Tales, eh?” Weldon replied, keeping his eyes on the road ahead. “Hrmp! Lot o’ good that non-sense will do ye,” he mumbled. “Likely filled yer ‘ead all sorts muddly-mush. ‘are 'istory Tales! That’s what they be teaching ye from down at the Abbey these days? Books by 'are-brained authors? Probably got all of the facts wrong then. Hrmp!”

From under his hooded cape, Weldon cast his eyes briefly over Oltovian as though he were assessing the otter. The hood had done little to keep out the driving rain, and the damp, matted fur around the mole’s face made Weldon look even more miserable.

“Let me give ye a true education, lad,” the mole began, turning his eyes back to the road. “We moles ‘ave been ‘round the ‘ills a long time. Why, I can trace my own line back eleven generations, my lads making the line thirteen – the Maker be good. Stormhollow’s been our home all these seasons. And we’ve defended many of them against one horde or another. Fangel the Wildcat, from the summer of 47 – they tell ye about ‘im? – nah, ‘course not. ‘e was a tyrant. The cruel Cat liked to bury ‘is fangs in ‘is enemies’ necks, then watch them bleed out nice and slow. That Wildcat was so crazy, ‘e cut down ‘is own horde just for sport – we didn’t mind that, mind ye... only good rat’s a dead one, am I right? Right?

“”They tell you ‘bout the morning in late fall, 33... or was it 34... hrmp... one year or the other... it doesn’t matter. The masons woke up to find the great brown bear twins, Gunnar and Vidar, ‘ad decided to take up residence in the nearby cave. Those bears gorged themselves on many of our kin before we were able to rally ourselves and defend the Quarry. My grandpapy was lost that day, dashed against the stone walls of the pit by Gunnar, that beast. Rumour ‘as it’s still lumbering ‘bout somewheres north of the ‘ills

“Or, how ‘bout Gratch the Wretched and ‘is band of corsairs that came out the west back in the Spring of 18? Hear ‘bout ‘im? ‘ad my kin working as slaves to build ‘im a fortress just north of ‘ere. Didn’t get far, though. The old masons laid ‘im down a foundation that came crumbling down around ‘is head right after ‘e holed ‘imself up in it. Haha! That’s a good story. Ol’ mole ingenuinity, right?

The mole paused for a moment, a dark seriousness returning to his face. “None of them stories compare to the desolation of Shadow though. He came in soon after the Quarry began operations, ten or so seasons before the Abbey was founded.” Weldon turned his glaze towards Oltovian, his eyes wide, “A more wicked beast does not live ‘mongst us.

“Wings wide enough to block out the light of day. The powerful gusts from those wings are strong enough to knock over a stone wall. ‘is talons can lift boulders. ‘is beak can rend plate mail. Death and destruction follow in ‘is wake. Oh! The Maker be good – we thought ‘im dead, but ‘e was only bidin’ is time, troubling other kind creatures elsewhere, perhaps. But now ‘e’s returned, wanting gold, they say. And if ‘e don’t get ‘is gold, then ‘e’ll be bringing death and destruction once more.

“I haven’t seen ‘im myself. Delivering stone keeps me away from ‘ome more often than not. But the masons tell me it’s ‘im for sure. Shadow’s back.”

Note #1: Oltovian has heard the first two tales before in the Hare History Tales. The Tales claim it was in the fall of 33 that the bears took up residence, and that both bears were killed.
Note #2: Oltovian has heard about the broken fortress from the third story, but little else.
Note #3: To the rest of the characters – unless you are riding in the wagon with Oltovian and Weldon, none of you would be able to hear the above stories.

Posted on 2014-01-04 at 08:52:04.
Edited on 2014-01-04 at 08:58:00 by Ayrn


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