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You are here: Home --> Forum Home --> Recent posts by Alacrity
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Topic: Looking for players.
Subject: So

We have an Orc warrior, an elvish mage, a rogue and a spiritual human mage

Sounds great actually.

Posted on 2016-08-23 at 18:44:49.
Edited on 2016-08-23 at 20:21:29 by Alacrity

Topic: Looking for players.
Subject: close up

The Pegasus Inn is marked on the map with a triangle. Thay has grown around it but not officially on the map.

The three city states are Nestoria, Vorakis and Karros. Nestoria is currently experiencing civil unrest between the ruling classes and the guilds. Karros is ruled by living robots called Golems that reign with a iron fist and firm laws. Vorakis is ruled by a mage organization called The Circle who seek to control all magic and keep it separate from the world of technology. The only active Fulgin mine is under the Circle's control.

 photo valkana map closeup.jpg

Posted on 2016-08-23 at 14:34:50.
Edited on 2016-08-23 at 14:36:12 by Alacrity

Topic: Looking for players.
Subject: The map

Here you go but it is very expansive

 photo valkana map hr.jpg

Posted on 2016-08-23 at 14:23:02.

Topic: Looking for players.
Subject: great start Ody

Like it. So How did he get to where he is now? What brought him to becoming a scout for Dwan? What item does he have that is precious and connected to his past? What does he want out of life?

Posted on 2016-08-23 at 13:32:09.

Topic: Looking for players.
Subject: clerics

If you wanted to play a cleric, you'd make up a mage but have a religious type background where you divine the magic from your faith and gods. There is some armour limits to spells but other than that the equipment is not limited like some systems. So you could do the evil smiting preacher or the blaster-slinging holy dude or the slight strange spiritualist woman from another place.

Posted on 2016-08-23 at 11:10:22.

Topic: Tann’s NFL U Pick em Game 2015
Subject: Hey

Welcome Bannix. Hope you enjoy your stay here. I promise no Bann and Tann jokes from me.

Posted on 2016-08-23 at 08:15:31.

Topic: Looking for players.
Subject: time to Party

So when you come up with the character, think about the what kind of person/being you wish to play and where they might have came from. This is an open ended world so you have a lot of room to play. You could have been raised in the Rust Waste with bandits and decided you needed a better life. A noble son from a city state that has been disowned or family betrayed. A farmboy who discovered he had magic talents. A fugitive on the run from a murder charge that was really self-defence.

Being born to an upper class elven family of Nostoria City, Lorelei wanted for nothing as she grew up – her future pre-decided by her parents. Her elder brother was destined for the priesthood, Lorelei was to become a healer and her younger brother was to become a commander in the military. Lorelei enjoyed her lessons, and also enjoyed archery and horseback riding. Everything was seemingly prefect until she hit puberty and she started to manifest magical abilities. The family reacted as if it were a disease and tried to find a way to “cure” Lorelei from the power within her, but there was no real way to stop it.

Finally, her parents decided to hand her over to “The Circle” which was a group that sought to control mages and their power. Fearfully of her life and unwilling to become a slave to The Circle, Lorelei fled her home and ran away. She attempted to go to other family members but they would only try to try her in as well. Finally she went off on her own, making money through healing and unable to focus her magics because she had no teacher. Finally she came to Thay, where she met up with Dwan who got her a magic tutor. At first, she had a great deal of trouble focusing her magic as no staff or wand seemed to work as a channel for her arts. One day a package came to her through via Dwan by a business partner. It was a bow made of carbon-steel and strung with titanium wire. The note merely said, “For Lorelei. Not all have abandoned you.” Although it was not signed, she was very sure that the handwriting was that of her older brother.

With the bow as her arcane device, Lorelei was able to learn her magic and the control of it, giving her even more healing skills plus control of earth and recently shadows. She works as a scout now for Dwan, searching through the ruins of the past civilization for usable materials and treasure.

Kira’s happiest memories are of her father, when they played together or later when he taught her to shoot a blaster. Her mother was always disapproving of such things but her father didn’t seem to mind. Unfortunately he was away on business a lot and when he was away, Kira spent her time in school lessons and after school lessons and multiple sports. “We have to keep you out of trouble.” Her mother would say. But when Kira was about 12, her father did not come home when he was expected and she became quite worried. Her mother attempted to reassure her with a calm and collected front but somehow, Kira knew something was wrong. Then one month later, a package was delivered to the house and her mother quickly whisked it upstairs. She did not come down for a long time but when she did, she told Kira that her father was dead and would never return. Nothing more would she say except that phrase – dead and would never return.

After that, her mother went out of her way to go to every social event and party within her social class and above if she could work it. At first, Kira thought she was so desperate to find another husband but as she got older she realized the truth – her mother was trying to “shop” Kira around as a pretty young wife for a rich husband. Mortified by the realization, Kira did what any free spirited girl would do – rebelled. She started hanging out with the wrong crowd, dating “bad” boys and wearing all black clothing. Her mother and she fought constantly and any hope of marrying her off was lost. Then rather suddenly, her mother died and Kira was left with the responsibility of the estate. She quickly discovered that her mother had been presenting a sham for years and really they were completely up to their eyeballs in debt. Kira had to sell the house, the contents – everything to pay off some of the debt. But in emptying the house, she found in the attic, the package that came that day. It was unopened, although someone had tried to pry it and smashing the lock. But it opened easily for Kira. Inside were her father’s blaster pistol and the long black coat he always wore. There was a note in her dad’s handwriting saying that her father was part of an ancient organization of peacekeeper and protectors called the Wardens. He was sorry but something dangerous was going on and he had to disappear so that it couldn’t find Kira or her mother. One day, when she was ready, Kira should come to the Pegasus Roadhouse and ask for Mr. Underhill. If he wasn’t there – wait. So she travelled to Thay and the Roadhouse and sure enough, no one knew a Mr. Underhill. So she remains in Thay working as a Scout for Dwan, and waiting for Mr. Underhill.

Catling grew up on the streets of Nostoria City and never knew who her parents were or what happened to them. She is obviously of mixed parentage, with slightly pointed elven like ears and a diminutive height of only 4’9” tall. One doctor had suggested she was half elf and half dwarf – if that was even possible. No matter what she was, she was part of a gang of thieves and urchins that served a petty crime lord by the name of Ratigan. Providing for his charges in the way of food shelter and protection, Ratigan had the young orphans working the panhandling, the snatch and grabs and the burglary angles. Catling – called so because she was very quiet and small, could pass as a young boy or girl to fleece a mark. She started with the begging, but worked up to the simple cons and the top-floor heists where she could fit through air vents and duct work. She was Ratigan’s prize pupil of the street arts and learned how to disarm and rewire security systems. So it was for the first 14 years of Cat’s life but then she began to change, filling out and becoming a woman. She could no longer pass as a young boy but he hands were still as quick and her touch as light. However, the way Ratigan looked at her changed as well. He started to stare at her often with a hungry look in his eyes that made her uncomfortable. Then one night he was drinking and started talking about taking what was owed to him and attacked Catling. She was not ready for this and was forced to defend herself – killing Ratigan in the process. She was forced to flee the city out of fear that Ratigan’s friends and associates would be seeking to harm her or seeking revenge. He may have been a petty crimelord but he was very well connected.

She hid out for awhile in the Rust Waste, hiding among the ruins there. One night she thought she heard a noise and when she investigated, found a small robot under some rubble. She started to repair him and it turned out it had an advanced AI program that allowed it to speak, and introduced itself as Jiminie. It was very eager to help Cat and they became allies in survival. Eventually the two came to Thay where they started working for Dwan as Scouts.

No one starts with any magic items, however each of you needs to have one item that is precious to you and links you to the past. A locket, a knife, a bracelet, etc.

Skills I will get into later but you should have someone who knows engineering, someone who knows computers and someone who knows how to open locks.

Posted on 2016-08-23 at 07:23:57.

Topic: Looking for players.
Subject: Magic is very easy

Magic is a simple system in this game and mages are not as limited in weapons in this game as others.

Posted on 2016-08-22 at 19:42:46.

Topic: Looking for players.
Subject: No limit

You can have more than one rogue in the party. Not a problem

Posted on 2016-08-22 at 17:14:44.

Topic: Tann’s NFL U Pick em Game 2015
Subject: Since I am guessing anyway



Green Bay
New York
New Orleans
San Diego
New England

San Francisco

Posted on 2016-08-22 at 13:19:01.
Edited on 2016-08-22 at 13:19:46 by Alacrity

Topic: Looking for players.
Subject: Okay

Party - Tann, Boo Boo, Odyson, and Nomad


Eons before Valkana heard her own name, she bore witness to beings not of this realm. These Ancients planted the seeds of life for Valkana, and as that life grew and civilizations formed, the thirst for supremacy blossomed into war. Gifted with an unmatched intellect, the Saurian Empire built mighty war machines and claimed dominion on Valkana, until the heavens themselves fell upon them. Valkana was plunged into darkness and a thousand years of war. In this crucible, great heroes were forged, and together they extinguished the flames of battle. A new civilization was built on the ruins of the old. A peaceful world of magic and science, where the forces of Chaos are patient and not easily contained. Left to fester, ancient evils threaten to emerge and unleash mayhem upon the world. And so, to face them, new heroes must arise from the ASHES OF VALKANA.

The story is set on the world of Valkana, which is inhabited by several different races, including humans, elves, saurians (lizard people), orcs, hobbits and dwarves. Long ago, the highly intelligent saurians developed advanced technology that allowed them to dominate all the other races, until one day the sky fell, leaving the world in ruins. There followed a thousand years of Chaos Wars, but eventually peace was established between all the races. But now, an old threat re-emerges, and it will be up to a band of four adventurers to save the world...

SR in the time line stands for Solar Reckoning, a very significant point in their history (see below).

Pre-history: An ancient alien civilization terraformed Valkana and seeded it with life but never returns.
-1200 SR: The Ancient World. The rise of the first civilizations. Elven and Saurian Empires dominated the lands of early Valkana. They subjugated the other races – Dwarves and Orcs.
-500 SR: Ancient Wars. The start of the ancient wars between the elves and saurians.
-350 SR: Rise of the Saurians. Saurian empires (and their servitor races) defeat the elves and almost drive them to extinction except those who retreat to hidden sanctuaries. Technology flourished during this time.
-275 SR: Orc Civil War. With war all but a thing of the past, the orcs grow restless at their menial task jobs. The orcs rebel, the dwarves fight for the saurians and the saurian empire is torn apart in civil war.
-200 SR: Cataclysm. While the flames of war engulfed all of Valkana, the storm of cataclysm befell the world suddenly. No one knew what caused it but destruction engulfed the planet, sending everyone who survived underground. This begins what is called the Endless Night, a total darkness that enveloped the planet.
1 SR: Solar Reckoning. The sun comes out and the Endless Night is lifted.
1-990 SR: Rebirth. Civilization is rebuilt. Saurians, Orcs, Dwarves and Elves resurface to find new denizens of Valkana – humans and halflings. No one knows where they came from, but the saurians and the elves were forced to share their world. Humans aggressively reproduced and established most of the new City-states. Magic awakened during this time, elves being the most talented at it. Technology and Magic flourished during this time, often in combination with one another.
990 SR: Rise of the Prophet. A saurian female named Dhawan rose up and preached about the abomination that is the merging of tech and magic. By this time, it was very prevalent and she began instilling a fear in society about it. She preached of a second Cataclysm that would befall Valkana unless more people fell into her beliefs.
999 SR: Chaos Wars. Followers of the prophet and those that opposed her clashed over a 100+ year war that devastated the world once again. During this time, some more advanced tech city states suffer from a cyber attack called the Data Plague, paralyzing their data information systems and robotic infrastructure.
1115 SR: End of the Chaos Wars. The Prophet is defeated. City-states arise from the ashes.
1250 SR: Present day. Some city states with high tech but most of the world exists with whatever can be salvaged from the ruins and waste. Some towns and communities exist, trading posts and the like but there are many marauders, bandits, and “leftover” creatures from the war. This will be a dark fantasy series.

Creating a character (Basics for now to get you started, more later)

Class: There are only three classes to choose from – Warrior, Rogue and Mage. Mages have access to healing magic. Rogues are not just thieves but fighters who prefer to use speed and agility over heavy weapons.

Race: Saurian, Human, Orc, Elf, Dwarf or Halfling. Each have bonuses and penalties in ability scores

Weapons Available: the usual medieval set of swords, bows, maces etc. Then there are energy weapons as well (Blaster, heavy blasters, blaster rifles, etc). Black powder/gunpowder was never discovered on Valkana. Alchemy exist which has the ability to create limited grenades.

Your character is defined by nine abilities:
• Accuracy represents your character’s physical precision and skill with finesse and ranged weapons, such as bows and rapiers.
• Communication covers your character’s social skills, personal interactions, and ability to deal with others.
• Constitution is your character’s fortitude and resistance to harm.
• Dexterity encompasses your character’s agility, hand-eye coordination, and quickness.
• Fighting is your skill at combat with heavier weapons, such as axes and spears.
• Intelligence is a measure of your character’s smarts, knowledge, and education.
• Perception covers all the senses and the ability to interpret sensory data.
• Strength is your character’s physical prowess.
• Willpower encompasses mental toughness, discipline, and confidence.
You will rank your abilities from best to worst and I will assign bonuses based on the rank. Stat for class is fairly obvious (Warrior – Fighting Strength Constitution, Rogue – Accuracy Dexterity Perception, Mage – Intelligence, Willpower and Communication)

Background: All of you live in the town of Thay, where the roads to the three major city-states intersect. The town grew around a tavern called the Pegasus Inn. The inn is owned by a dwarf named Dwan who hires young “adventurers” to head out to the Rust Waste (a giant ruin of a former city) to find lost tech and useful items. These Scouts are paid in room and board at the inn, plus cash for items found. Dwan is a very fair and reasonable man to work for and rewards hard work. He also gives Scouts the chance to work at the Inn on the side for money. The main item that scouts want to find are the old batteries made of an element called Fulign. These batteries power everything (including Blasters) but so far only one mine is left that has any of it. Dwan has a solar recharge centre but would rather find the old batteries than pay the outrageous prices of the city-state that controls the mine.

More later

Posted on 2016-08-22 at 08:41:00.
Edited on 2016-08-22 at 08:41:54 by Alacrity

Topic: Looking for players.
Subject: Hold on

I'm here. Don't panic yet. Think
I will go with the Titansgrave SCIFI game. Details to follow

Posted on 2016-08-21 at 21:19:37.
Edited on 2016-08-21 at 21:21:45 by Alacrity

Topic: Looking for players.
Subject: Player generation

I want to keep player creation as easy as possible so no worries there Boo Boo..

Posted on 2016-08-18 at 13:54:16.

Topic: Tann’s NFL U Pick em Game 2015
Subject: Ok

Whichever system works for you.

SInce I will be hanging around here during the football season anyway. Game?

Posted on 2016-08-18 at 13:03:42.

Topic: Looking for players.
Subject: Looking for players.

So…….It seems that Alacrity is back.

I will be hanging around the inn again on a weekly basis to play Tann’s NFL pick’em Game. So perhaps we can ….

Play a game?

Here is what I am thinking. Short adventures based on the five room/event model. Not too much lead in and once a week posting. I will be using very “light” version of rule and the idea will be to get characters done fast and play without too much fuss and bother.

Possible games:

Spies – using a light version of Top Secret TSI, you play agents in an organization called UNIT (United Nations Intelligence Taskforce). You will be given assignments, travel around the world in the 1960’s, driving fast cars, fighting evil plots and saving the world.

Scifi/Fantasy mix –Using a lite version of Titansgrave, you are in a post war situation, the world was ruined by wars and now the remains of civilization is rebuilding. Exploring ruins of ancient civilizations, avoiding the control of city-state governments and fighting the leftover soldiers/creatures of the war.

Tell me which you’d prefer to play but please talk to me.

Posted on 2016-08-18 at 11:10:21.

Topic: Tann’s NFL U Pick em Game 2015
Subject: streamline?

Might find a way online for people to choose like Doodle or some polling website. Olan might know a few.

Posted on 2016-08-11 at 10:11:23.

Topic: Tann’s NFL U Pick em Game 2015
Subject: Well since I brought it up.

I'm in as well. Although I think the game would be much better if they played on ice.

Posted on 2016-08-10 at 14:52:14.

Topic: Tann’s NFL U Pick em Game 2015
Subject: so .......

Are we going to see a return of this for Sept 2016?

Posted on 2016-08-09 at 13:23:31.

Topic: An Appeal for Awesomeness
Subject: Find a moose card

I will see what I can find.

Posted on 2016-06-09 at 13:48:00.

Topic: QotW: Inspiration
Subject: QotW: Inspriration

Good GM's steal ideas and Great GM's steal a lot.

This week's question is what Movie, TV show, Literature, or painting has inspired you to create a campaign, a character or a fantasy based setting?

For me, I have stolen almost every single piece of Michael Moorcock's Elric series in some shape or another for fantasy campaigns.

Posted on 2016-04-18 at 14:49:05.

Topic: Question of the Week
Subject: note

Question of the week will become a regular feature on the inn (mondays will be the Target date), adjoined with the Facebook group of Friends of Red Dragon Inn. So if you have a question you'd like posted - send it to me either by pm, email or facebook messenger.

Posted on 2016-04-13 at 11:37:27.

Topic: Question of the Week
Subject: soak

I was first introduced to the concept of soak in Ars Magica. I liked the idea but it was not well done in that game. Now I am designing a short tabletop adventure for the Titansgrave/Fantasy AGE system and the concept is built into the combat. Yes, armour does not make you less likely to be hit, but does making it harder to hurt you.

Posted on 2016-04-08 at 11:03:35.

Topic: Question of the Week
Subject: Question of the Week

New weekly feature try out - The question of the week.

So which do you prefer in an RPG? Armour is used to heighten the defence to which opponents attack against or Armour as "Soak" or subtracted from the damage after the hit has been made?


Posted on 2016-04-08 at 08:44:56.

Topic: Alacrity withdrawal
Subject: Thanks everyone

I appreciate all the kind words but I feel I should remind you that I'm not dead yet (think I'll go for a walk).

I am still here on the inn. I will still post stuff when i can but I just couldn't keep players hanging for weeks on end for updates.

Posted on 2016-04-05 at 13:02:29.

Topic: Weird War II Q n A
Subject: Sorry

I held off on posting this on Friday because had I done so, most people would have thought it was an April Fools joke.

I am very glad to see that the inn is thriving once more and that we have plenty of people posting again. I hope that it continues for a good long time. However I will be ending all the games I that I am running effective immediately. My apologies to my players but I can’t in good conscious keep up the pretense that I have the time for maintaining games anymore. I do not. I have other things that occupy my time, the most important being my son’s autism, second being my own quest for healthiness. Weekends used to be my time for me but now I do not have that luxury anymore. I am sorry to all of you. I would rather be honest and walk away then to keep on stringing people along.

I am not leaving the inn. I will be here but I will be mostly lurking, possibly posting commentary and maybe the occasional blog posts. Mostly I will be doing things that I can via my phone or the occasional time that I am on the computer. I will still maintain the Friends of the Red Dragon Inn Facebook page.

Thank you all for playing.

Roger (Alacrity) Briant

Posted on 2016-04-04 at 09:10:56.

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