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You are here: Home --> Forum Home --> Recent posts by Alacrity
Topic: Characters in CWWLLO2
Subject: Characters in CWWLLO2


Holding

Posted on 2014-10-21 at 18:25:28.

Topic: Continuing Where We Last Left Off Again
Subject: Continuing Where We Last Left Off Again


 photo entrance.jpg

Posted on 2014-10-21 at 18:20:55.

Topic: CWWLLO QnA
Subject: still waiting


Olan and Robert - need to see a character please.

Posted on 2014-10-21 at 18:16:26.

Topic: CWWLLO QnA
Subject: on sale at Al's Magic Shop


I have so many people with elven chain mail, you'd think that Al's Armour Emporium was having a sale.



These are the jokes people, work with me.

Posted on 2014-10-21 at 16:52:48.

Topic: Tann's 2014 NFL U Pick'em Game
Subject: so?


Did we win?

Posted on 2014-10-21 at 16:22:44.

Topic: CWWLLO QnA
Subject: Maybe


you never know. New party I am not familiar with so I may underestimate you.

Posted on 2014-10-21 at 02:03:22.

Topic: CWWLLO QnA
Subject: Relax


i'll stop being evil DM for fun.

Posted on 2014-10-21 at 00:03:13.

Topic: CWWLLO QnA
Subject: That would be me


let's cross that bridge when we come to it. I have great faith in your abilities


Posted on 2014-10-20 at 23:11:54.

Topic: CWWLLO QnA
Subject: Sorry


feeling whimsical today. Just playing with you.



Tann - thanks but someone volunteered already




Posted on 2014-10-20 at 22:11:31.

Topic: CWWLLO QnA
Subject: Can't protect yourself from everything


I could be screwing with your mind. There might be no undead in the game


By the way, can I get a volunteer to secretly betray the party? PM me

Posted on 2014-10-20 at 21:56:04.

Topic: CWWLLO QnA
Subject: Rules


A few in-house rules

Healing
A cure Light Wounds heals 25% for your Original Hit points. A cure serious heals 50%, a Cure Critical Wounds heals 75% and a Heal 100%. No dice rolling needed.

This also goes foe the reverse Cause ### Wounds. So watch yourself around evil clerics.

Damage in the game
I will never tell you how much damage you do or is done to you by numbers. I use the following system

Slightly wounded – less than 10% damage taken
Lightly Wounded – 10-25% damage taken
Seriously Wounded – 26-50&
Critically Wounded – 51-75%
Death Door – 76%+

Death and the DM
You can go to -10 plus your constitution bonus.
From 0 to -5 you can move enough to crawl, drink a potion if it is in your hand
Once you go below 0, you lose one hp per round unless otherwise inflicted by wounding or blood loss.
If you are in the negatives, the first draft of potion will only bring you to 0, so drink wisely

Posting and RL
I expect weekly posting but likely I will get bi weekly. If RL catches up with you, let me know, I will NPC your characters for awhile. However ....**WARNING**

If you disappear and do not contact me I will NPC your character for one week. The second week if you do not contact me and do not post, your character will stop moving and stand in the middle of wherever you are. If you go three weeks without contact or posting, your character will be possessed by a wandering bodiless demon and attack the party ruthlessly and without remorse.

So please, let me know if RL gets you. I understand. Lack of communication in the modern world, I do not get.

Spellcasting and Initiative
The 7/3 rule is that a spellcaster can begin preparing his spell before the end of a combat round, thus getting the jump on an enemy. A spellcaster completes a spell (the first spell must be rolled for with initiative) and wishes to cast another spell immediately. The mage may take his last initiative roll then add 3 segments if the spell has no material components or 7 if it does require materials. That total (-10) becomes their initiative roll for the next roll. If the total is less than ten, the spell goes off first in the next round (unless you don't play with the rule of one). For Example: Mitch the Mage decides to cast a magic missile, rolls initiative, and gets a 2. With casting time his initiative becomes 3. After the spell Mitch casts a Hypnotic pattern using the 7/3 rule he would take his initiative of 3 add 3 for no components and add 2 for casting time. This would give him 8, but since he cannot cast two spells in a round, his spell goes off in the first segment of the next round. Had Mitch choose a fireball, then he would have added 7 then 3 giving him an initiative of 3 the next round. Important note: A spellcaster using the 7/3 rule does not get his dexterity bonus if he is attacked during the round. However, if he is hit on a segment when he is not casting a spell, including the period of time when he is preparing the materials and his thoughts, he does not lose the spell. For Example In the 9th segment of the round, a troll attacks Mitch. He is hit because he cannot dodge effectively and maintain his spell, but he doesn't lose the spell. Had the troll attacked in the 7th segment Mitch would have lost the spell he was in the middle of casting. This is why wizards like to surround themselves with fighters. A spellcaster can choose not to use the 7/3 rule and roll initiative every round. This method allows them to keep their dexterity bonus and still cast spells, although not as fast.

Energy Drain
Never been a fan of draining levels, it does not make sense to me. So here is how I do energy drain. You get hit with energy drain you gain an accumulative penalty to ALL your rolls (to hit, damage, saves, etc etc). So if they drain for 1 you get a -1, if they drain for -2 you get -2 to everything and if ten get you at -1 you are at -10. If you reach negative your level or higher, you sample the cookies on the dark side – except the cookies are your former teammates and you are undead.

Now if you slay the undead that sucked your life, or someone else does – you get lose the penalty. However if you do not do before the day ends (Sunrise/sunset) then you need a restoration to get the penalty lifted.

In the case of “Boss” undead (Like Vampires) you have to kill the boss to get the penalty lifted.

Once you go undead, you can never be brought back to life unless you have a magic like an amulet of life protection.

This is not to say there is undead energy drain in this game. Just want to get it out there.

Posted on 2014-10-20 at 19:51:50.
Edited on 2014-10-20 at 19:58:32 by Alacrity

Topic: CWWLLO QnA
Subject: holding


You are not holding me up Olan as I am waiting on three people.

Thanks for the correction Tann



Posted on 2014-10-20 at 18:11:37.

Topic: CWWLLO QnA
Subject: Halloween


I would like the start date to be Halloween or a day or two before. Sorta fits the spirit of the game.

I will be posting a few silver screen teasers over the week and some house rules everyone needs to know.

Deadline for characters is Wed Oct 22 or at least a full character write up. If you need an extension, let me know.

The bodies hanging from the ceiling? Oh yeah. That was the first rescue party.

Posted on 2014-10-20 at 14:38:21.

Topic: CWWLLO QnA
Subject: so far in character development


Olan - Human Male 15th Lvl Fighter (Knight) - Nothing received
Keeper of Dragon - Half Elven Female 15th Lvl Ranger - done
Tann - Human Male 7th Fighter/8th Thief - done
Eol – Elven Male 15th lvl Mage - nothing received
Ayrn – Dwarven Male 15th lvl Fighter - done
Hammer- Elven Female 15th lvl Bard - done
Nimu – Elven Female 15th Level Cleric- nothing received
Ody- Human (shapeshifter) Male 15th lvl Cleric- done

Posted on 2014-10-20 at 12:46:43.
Edited on 2014-10-20 at 18:09:05 by Alacrity

Topic: CWWLLO QnA
Subject: No


i really don't see the value of letting someone with int get bonus points they are going to throw into blind fighting and ambidextrous.

Posted on 2014-10-19 at 02:16:54.

Topic: CWWLLO QnA
Subject: getting there


I have two characters in now. Minor tweaks only.

If you asked me something and I have not gotten back to you, let me know. I have been getting a lot of PM's lately so yours might have been lost in the shuffle.

Posted on 2014-10-18 at 18:22:54.
Edited on 2014-10-18 at 18:24:26 by Alacrity

Topic: CWWLLO QnA
Subject: End


they return at the end of round. Otherwise it isn't combat it is a circus act.

Posted on 2014-10-18 at 00:01:40.

Topic: Isle of Putnam- QnA
Subject: Lookie loo


the paoers in the other room were torn pagers from a spell book. You did go through them but they were all ruined. Lizard men have no book culture

Posted on 2014-10-18 at 00:00:26.

Topic: Destiny Flight - QnA
Subject: nothing?


Everyone just wants to eat?

Posted on 2014-10-17 at 17:22:56.

Topic: Isle of Putnam- QnA
Subject: and the rest, here on Putnam's Isle!!!!!!!!!


I believe I got this one right but let me know.

 photo maps2.jpg

Posted on 2014-10-17 at 16:51:03.

Topic: Isle of Putnam- QnA
Subject: okay then


I fixed.

Posted on 2014-10-17 at 16:32:41.

Topic: Isle of Putnam- QnA
Subject: ack


because I screwed up.

Sorry rushing

Posted on 2014-10-17 at 16:24:01.

Topic: Isle of Putnam- QnA
Subject: The maps


You have found more than these but these are the first level maps you find in the room. Don't worry where I erase things, I changed a lot of the rooms in the module.

If it on a grey background the scale is 1=5
If it is on the white background then it is 1=10

I had to rotate the throne room to fit. There are another 9 maps to go but I have not converted them yet.



 photo maps-1.jpg

Posted on 2014-10-17 at 15:11:34.
Edited on 2014-10-17 at 16:32:15 by Alacrity

Topic: CWWLLO QnA
Subject: a teaser to the adventure


 photo entrance.jpg

Posted on 2014-10-17 at 14:09:45.

Topic: CWWLLO QnA
Subject: Had to share this one


For those of you designing clerics, apparently breasts can be your holy symbol.

 photo holy.jpg

Posted on 2014-10-17 at 14:01:17.

 


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