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You are here: Home --> Forum Home --> Recent posts by Alacrity
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Topic: QotW: Inspiration
Subject: QotW: Inspriration


Good GM's steal ideas and Great GM's steal a lot.

This week's question is what Movie, TV show, Literature, or painting has inspired you to create a campaign, a character or a fantasy based setting?

For me, I have stolen almost every single piece of Michael Moorcock's Elric series in some shape or another for fantasy campaigns.

Posted on 2016-04-18 at 14:49:05.

Topic: Question of the Week
Subject: note


Question of the week will become a regular feature on the inn (mondays will be the Target date), adjoined with the Facebook group of Friends of Red Dragon Inn. So if you have a question you'd like posted - send it to me either by pm, email or facebook messenger.



Posted on 2016-04-13 at 11:37:27.

Topic: Question of the Week
Subject: soak


I was first introduced to the concept of soak in Ars Magica. I liked the idea but it was not well done in that game. Now I am designing a short tabletop adventure for the Titansgrave/Fantasy AGE system and the concept is built into the combat. Yes, armour does not make you less likely to be hit, but does making it harder to hurt you.

Posted on 2016-04-08 at 11:03:35.

Topic: Question of the Week
Subject: Question of the Week


New weekly feature try out - The question of the week.

So which do you prefer in an RPG? Armour is used to heighten the defence to which opponents attack against or Armour as "Soak" or subtracted from the damage after the hit has been made?

Discuss....

Posted on 2016-04-08 at 08:44:56.

Topic: Alacrity withdrawal
Subject: Thanks everyone


I appreciate all the kind words but I feel I should remind you that I'm not dead yet (think I'll go for a walk).

I am still here on the inn. I will still post stuff when i can but I just couldn't keep players hanging for weeks on end for updates.



Posted on 2016-04-05 at 13:02:29.

Topic: Weird War II Q n A
Subject: Sorry


I held off on posting this on Friday because had I done so, most people would have thought it was an April Fools joke.

I am very glad to see that the inn is thriving once more and that we have plenty of people posting again. I hope that it continues for a good long time. However I will be ending all the games I that I am running effective immediately. My apologies to my players but I can’t in good conscious keep up the pretense that I have the time for maintaining games anymore. I do not. I have other things that occupy my time, the most important being my son’s autism, second being my own quest for healthiness. Weekends used to be my time for me but now I do not have that luxury anymore. I am sorry to all of you. I would rather be honest and walk away then to keep on stringing people along.

I am not leaving the inn. I will be here but I will be mostly lurking, possibly posting commentary and maybe the occasional blog posts. Mostly I will be doing things that I can via my phone or the occasional time that I am on the computer. I will still maintain the Friends of the Red Dragon Inn Facebook page.

Thank you all for playing.

Roger (Alacrity) Briant


Posted on 2016-04-04 at 09:10:56.

Topic: CWWLLO QnA
Subject: Sorry


I held off on posting this on Friday because had I done so, most people would have thought it was an April Fools joke.

I am very glad to see that the inn is thriving once more and that we have plenty of people posting again. I hope that it continues for a good long time. However I will be ending all the games I that I am running effective immediately. My apologies to my players but I can’t in good conscious keep up the pretense that I have the time for maintaining games anymore. I do not. I have other things that occupy my time, the most important being my son’s autism, second being my own quest for healthiness. Weekends used to be my time for me but now I do not have that luxury anymore. I am sorry to all of you. I would rather be honest and walk away then to keep on stringing people along.

I am not leaving the inn. I will be here but I will be mostly lurking, possibly posting commentary and maybe the occasional blog posts. Mostly I will be doing things that I can via my phone or the occasional time that I am on the computer. I will still maintain the Friends of the Red Dragon Inn Facebook page.

Thank you all for playing.

Roger (Alacrity) Briant


Posted on 2016-04-04 at 09:10:36.

Topic: Gladiator QnA
Subject: Sorry


I held off on posting this on Friday because had I done so, most people would have thought it was an April Fools joke.

I am very glad to see that the inn is thriving once more and that we have plenty of people posting again. I hope that it continues for a good long time. However I will be ending all the games I that I am running effective immediately. My apologies to my players but I can’t in good conscious keep up the pretense that I have the time for maintaining games anymore. I do not. I have other things that occupy my time, the most important being my son’s autism, second being my own quest for healthiness. Weekends used to be my time for me but now I do not have that luxury anymore. I am sorry to all of you. I would rather be honest and walk away then to keep on stringing people along.

I am not leaving the inn. I will be here but I will be mostly lurking, possibly posting commentary and maybe the occasional blog posts. Mostly I will be doing things that I can via my phone or the occasional time that I am on the computer. I will still maintain the Friends of the Red Dragon Inn Facebook page.

Thank you all for playing.

Roger (Alacrity) Briant


Posted on 2016-04-04 at 09:10:14.

Topic: Alacrity withdrawal
Subject: Alacrity withdrawal


I held off on posting this on Friday because had I done so, most people would have thought it was an April Fools joke.

I am very glad to see that the inn is thriving once more and that we have plenty of people posting again. I hope that it continues for a good long time. However I will be ending all the games I that I am running effective immediately. My apologies to my players but I can’t in good conscious keep up the pretense that I have the time for maintaining games anymore. I do not. I have other things that occupy my time, the most important being my son’s autism, second being my own quest for healthiness. Weekends used to be my time for me but now I do not have that luxury anymore. I am sorry to all of you. I would rather be honest and walk away then to keep on stringing people along.

I am not leaving the inn. I will be here but I will be mostly lurking, possibly posting commentary and maybe the occasional blog posts. Mostly I will be doing things that I can via my phone or the occasional time that I am on the computer. I will still maintain the Friends of the Red Dragon Inn Facebook page.

Thank you all for playing.

Roger (Alacrity) Briant


Posted on 2016-04-04 at 09:09:50.

Topic: Gladiator QnA
Subject: Note to the Light side


Anyone who is using a light weapon will get two attacks in the next round.

Posted on 2016-03-23 at 14:10:37.

Topic: Support the Inn!
Subject: hmm


If I do so and it directs me to amazon.ca, does it still count for you?

Posted on 2016-03-23 at 10:42:36.

Topic: Gladiator QnA
Subject: Zuck Battle


Here you go.

 photo large arena fightB.jpg

Posted on 2016-03-23 at 10:21:18.

Topic: Gladiators II
Subject: and we are off


The wolves are fast, very fast, almost too fast as they are upon the gladiator before the first four can get themselves to a good position. They attack with their vicious jaws and leaping for the throat.

Hitomi manages to dodge the wolf and the howling fury. She strikes out with her spear to strike the canine through the backside for a hard blow (7 hp damage).

Kia dodges the wolf as well though not as successfully and the wolf manages to gnaw on her leather armour. She strikes with the rapier but the wolf manages to avoid any real harm (Misses).

Rotu’s armour is much too hard for the wolf to succeed but he only manages to brush the wolf off of him than hurt the creature.

Krog’s plan to step back serves him well and he is able to avoid the attack and then, with a casual backhand of his axe, chops the wolf in two. The crowd goes wild.

Status:
HIT: No Damage
KIA: No Damage
ROT: No Damage
KRO: No Damage
WOLVES: one dead, one wounded badly, 6 are healthy


Moves?


Posted on 2016-03-23 at 10:13:16.

Topic: Gladiator QnA
Subject: Glut's Battle


Here you go.

 photo arenafightA.jpg



Posted on 2016-03-23 at 09:45:42.

Topic: Whisking away to Alacrityville
Subject: positions to come soon


The Bear charges forward at the Gladiators with a fearful growl and death in its eyes. The four gladiator move slowly and cautiously knowing that this creature with its fur and claws is no easy opponents.

Luksima strikes first with the Bear as it closes on him and Frella. He manages to get a good strike in but the fur and hide of the bear is like armour. At least he manages to draw blood though (3 hp damage).

Sparticus takes advantage of the flank attack and the long reach of his weapon to strike as precise as he can. The spear only aggravates the beast and the spear tip is unable to pierce flesh (no damage).

Frella is in close to the Bear and strikes hard to its heads. The blow causes it to reel back and blood seeps from its mouth. (6 hp)

The bear respond in fury reaching out to swipe at Luksima and Frella. The elf manages to dodge the worst of the blow but his shoulder is slashed (3 hp damage). However Frella takes a hard hit to her backside that her armour can absorb only so much (7 hp damage)

Bulgarus lumbers up and attacks the bear with his flail. Despite the open flank and the heavy flail, it is like beating on a drum more than hurting an animal. (no damage)

This could get ugly fast.

Status:
LUK: 3 hp Damage
FRE: 7 hp Damage
SPA: No Damage
BUL: No Damage
BEAR: 9 hp damage

Moves?


Posted on 2016-03-23 at 09:28:28.

Topic: CWWLLO QnA
Subject: Hi


Hey there. Sorry about the delay. Should be back to fighting form by Monday.

I'm not dead yet! Think I'll go for a walk.

Posted on 2016-03-19 at 06:08:27.

Topic: Weird War II Q n A
Subject: Hi


Hey there. Sorry about the delay. Should be back to fighting form by Monday.

I'm not dead yet! Think I'll go for a walk.

Posted on 2016-03-19 at 06:07:56.

Topic: Gladiator QnA
Subject: Hi


Hey there. Sorry about the delay. Should be back to fighting form by Monday.

I'm not dead yet! Think I'll go for a walk.

Posted on 2016-03-19 at 06:07:29.

Topic: Where's Alacrity
Subject: Where's Alacrity


Sorry people who were waiting for my gladiator game to start. A bad cold bug tore through the family and we are just recovering. I am also on March Break Vacation with my son right now and that takes up most of my time.

Will try to spend some time on the site and the games over the next few days.

Posted on 2016-03-15 at 08:08:03.

Topic: Gladiator QnA
Subject: one more thing


If you do not give me precise movements you place your faith in me to move correctly. I have no problem with this and will do the best I think for your character but don;t tell me afterwards it wasn't how you would move.

Posted on 2016-03-09 at 12:46:36.

Topic: Gladiator QnA
Subject: fight dhigt


I hope to post fight start by the weekend

Posted on 2016-03-09 at 12:44:15.

Topic: Gladiator QnA
Subject: Second group


The second group is live. I did a second thread but we will use the same QnA, which is this thread now.

Posted on 2016-03-09 at 11:49:59.
Edited on 2016-03-09 at 11:52:16 by Alacrity

Topic: Gladiators II
Subject: Gladiators II


Note on playing the game. Post what you wish your character to do and I will play the combat out round by round. You do not have to write out a long description of your characters thoughts and motives if you do not wish to, “move then basic attack, dodge for defence” works just fine.

For the sake of the play test, attacking fellow gladiators is not allowed in this session. Please try to keep it as a team. I will post the characters on a single sheet soon, using Tann’s wonderful sheet he posted.

So we are not slowed down by absences, I need you to give me a 1-12 roll for what your character will do in combat and what you will do for defence. So if your gladiator favours the basic, you could set it up as:

Attack Basic 1-8
Finesse 9-10
Hard 11-12

Same with defence Dodge 1-10
Parry 11-12

Game on:

The sunlight stabs your eyes as you move into the arena. The blue sky and warm sunlight beckons above you and your think to a saying that you have hear throughout your training. “It is a good day to die, but it is a better day to live”. The walls have been moved back to allow for a large area to move around but you also see what you are about to be facing – Wolves. Eight wolves, probably trained since pups to attack and kill. Nothing like a little challenge to brighten your day....

“Good morning people and citizens of Alacrity!!!!!” the Herald calls out from high above. “Today’s entertainment is brought to you be Severn Zuck – Owner of the Facewall Guild. You need to say something, say it with Facewall writing it on every wall in town. Now also providing whitewash services!
“Today for your entertainment it is four gladiators against 8 – count them 8 – wolves of the north. To fight these fine animals we have Krag The Slayer, Kip the Cautious, Rolo the Rotund and Hit Me Uno. Do they have what it takes to survive the fang fury of feral furiousness!”

The crowd roars with approval as the wolves are released.

 photo large arena start.jpg


Posted on 2016-03-09 at 11:48:32.
Edited on 2016-03-09 at 11:48:57 by Alacrity

Topic: Gladiators Assemble
Subject: Zuck's Crew


Name: Rotu Ironspike

Race: Dwarf
Gender: Male

Hit Points: 20

Strength: 0
Stamina: +1
Presence: 0
Agility: -1

Description: A dwarf who stubbornly refuses to tell of his origins, preferring it to remain known only by himself and his owner, thank you very much. The games may be bad business, but its still just business.

Background: None

Weapon: Long (Halberd)
Adv: Reach allows attack one square away
Dis: Middle of road for attack and defense

Armour : Heavy (Shiny half-Plate)
Adv: Soaks up damage
Dis: -2 Step Penalty, -1 initiative

Special Ability: Steadfast - Increase Soak by 5 hp

Advancement Points: 0
Training Level: 0
Prestige Level: 0

Money: 0


Posted on 2016-03-08 at 15:03:19.

Topic: Gladiators Assemble
Subject: Zuck's Crew


Name: Kia

Race: Half Orc
Gender: Female

Hit Points: 20

Strength: +1
Stamina: 0
Presence: -1
Agility: 0

Description:

Background: Being a daughter to a noble can result in a spoiled princess, but such a life was not in the weave for Kia. She fell through the cracks of the scandal, adultery and racism that bore her and ended up being disowned from what her noble blood might have granted her. However, in the end, she doesn't actually care about that.

Her sponsor took her in, and saw potential in her as a gladiator. After all, half orcs could be quite strong, it was almost a no-brainer. It took a while before Kia was ready to actually enter the arena, not even including the time it took for her to be old enough; she learned slowly, but what she learned she retained very well.

Kia's own desire was to prove that she was not just some brute, despite her race. She choose the rapier as her weapon, and trained diligently with it. Precision over power, though power was not lacking given her body's natural strength. It would be a gamble, but her sponsor went with it. Anything that made her stand out more, to counteract the racial barrier that might make her not as appealing to the crowd. They were quite keen on getting a return for their investment, after all.

In the end, their relationship wasn't actually that bad. They wanted fortune, she wanted pride and glory. It went hand in hand. Though neither would ever admit that one had become the surrogate parent that the other needed.

Weapon: Light (Rapier)
Adv: 2 attack every other round, better chance to hit
Dis: Lower damage, parry not very effective

Armour : Light (Leather and bracers)
Adv: full movement, split moves, +1 on initiative
Dis: Armour has little Soak

Special Ability: Berserk - Add +5 to damage for one round

Advancement Points: 0
Training Level: 0
Prestige Level: 0


Posted on 2016-03-08 at 14:58:48.

 
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