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You are here: Home --> Forum Home --> Recent posts by Alacrity
Topic: Firefly/Serenity RPG - Looking for Browncoats
Subject: Vanadia's Character


Angela Ryan

A displaced person is someone who has lost their home. It happens, sometimes. A natural disaster, a war; things happen and folks lose their homes and may need to be re-located. Sometimes it is the Alliance that does the displacing, if a piece of land has something the Alliance wants. So, it’s not common, but the Alliance, the well-oiled machine that it is, has a procedure for dealing with displaced persons.

Sometimes, displaced persons lose track of who they are. Identification papers get destroyed, or the DP (that’s Alliance lingo for displaced person) is a child and can’t say for themselves who they are. Usually, it’s a temporary confusion, since we’re all registered with our DNA, and a quick swab and a search brings up an ID. Papers are recreated, families re-united, everything’s fine and dandy.

Then there was Angela Ryan. Not that Angela’s her name….some Alliance paper pusher gave her that name because the paperwork had to be completed when you process a prisoner, and the admissions program at Larkhill wouldn’t accept DP6267749 as a name. No, our Angela’s something of a cipher. No record whatsoever of her, her DNA’s not on file and no record search based on her description has ever brought back a definitive result. I say definitive because she looks like everybody and nobody, so you get millions of hits on a likeness search. Brown hair with a curly bent, brown eyes, light brown skin, a generous mouth and a broad nose. If you had to guess at a racial heritage, you’d guess “all of ‘em”. Funny thing, that’s what the DNA search came back as. Normally, you’re in the system, and even if you were born on a backwater planet that only stored files locally, your genetic markers would at least point to relatives or racial heritage. Angela’s makeup is almost perfect in its variety…you could say she’s related to all of us, somehow.

Not that our girl’s sayin’ much on the matter. She has no idea who she is, where she came from, nothing. More than that, she remembers nothing about anyone around her, and nothing seems to stick in her memory, either. Larkhill’s a tough place, the sort of place you dump people to live or die on their own, but even the guards here realized that someone who woke up every morning as clueless as a newborn needed a little watching. So, as an old Shepherd and fellow prisoner, I was allowed to keep an eye on her. Greet her every morning, and remind her of her name and where she was before panic hit and she hurt somebody.

See, that’s the oddest thing about our little mystery gal. Don’t know a thing about herself, and can’t seem to remember even me from day to day, but she can read and write, figure out simple math, and do a million other little things she must have learned before whatever it is that cleaned her clock. One of those things is fighting, which is a surprise, considering how she looks to be such a meek, forgettable little lamb. One of the prisoners thought she needed a boyfriend, as he put it, and when he wouldn’t let go, she proceeded to break his jaw, one leg and his arm in three places. I’m pretty sure she was about to twist his head clean off when his buddies jumped her. It would have gotten ugly had another group of prisoners not stepped in to even the odds.

They’d never given her much notice before, but I’d seen how they looked out for each other, and since I knew I couldn’t do much more for her, I’ve asked them to make room in their lives for her…at least until she can find her way.


Posted on 2009-08-01 at 20:40:48.

Topic: Firefly/Serenity RPG - Looking for Browncoats
Subject: More to come


This weekend - Look for Freedom's Price - A Serenity RPG game to begin.

Posted on 2009-07-31 at 19:57:20.

Topic: Firefly/Serenity RPG - Looking for Browncoats
Subject: Vesper's Character


Melanie Meagan Moore

Graduated from high school at age 16, two years early and started to attend Osiris Planetary School of Arts.

Shortly after she turns 18, the Independent War starts, and six months later she leaves OPSA to sign on with the Independents, becoming a pilot.

Transport ship Melanie is piloting is shot down during Battle of Serenity Valley. Melanie is injured with the other three members of her crew perishing and most of the goods destroyed.

Melanie is immobile for the remainder of Serenity Valley but is able to fight from a defensive position on the line, being assisted to move whenever the FPL was pushed back.
Serenity Valley is over, Alliance medical personnel operate on Melanie’s leg but is only able to do so much. After it is healed enough that she is able to be self-mobile, Melanie is thrown in the Larkhill penal colony with other Independent veterans and criminals. Despite her attempts to contact her father, he refuses to use his influence to get her freed. She has been disowned.


Posted on 2009-07-31 at 19:50:51.

Topic: Firefly/Serenity RPG - Looking for Browncoats
Subject: YeOlde's Character


Jake ‘Brutal’ Clements

Jake grew up the son of a poor farmer on Whitefall. The hard grueling life made him tough and strong but he hated farming and wished for a more fulfilling life; something more exciting and adventurous. The Unification War gave him the chance for which he had been looking. Jake became known as ‘Brutal’ because of his violent and sometimes vicious way of fighting and his rude crude behavior that had earned him a few stints in the brig for mouthing off to ‘supposedly’ superior officers.


Posted on 2009-07-31 at 19:47:50.

Topic: Firefly/Serenity RPG - Looking for Browncoats
Subject: Tann's Character


Jeremiah Christian Kane

Jeremiah Christian Kane was born on Regina to proud parents who ran a prosperous farm and cattle ranch. Jeremiah’s mother died suddenly when he was only 9 due to a poor heart. His father raised him as best he could alone, with many a farm hand to keep an eye on him as well. When he was 12, Jeremiah found a series of data disks that had belong to his mother that had been moved to storage. Curious, he found that they contained many books, old stories from Earth that Was, about a time of knights, warriors, chivalry and castles. He read them all over and over again – at first because they had been his mother’s but because he loved the stories.

Jeremiah helped out around the farm and was never afraid of hard work. In his teenage years he discovers hover-bike racing and the joy of thrill seeking at high speeds. In fact he won a few tournaments and could have gone on to interplanetary racing but his father became ill at that time and he had to stay home to help with the ranch. The word of a war coming was rumbling around at this time, but he didn’t pay much attention to that as he had the farm to mind.

His father died a year later and Jeremiah was content to take over the farm. But shortly afterwards the funeral, the Alliance men came with papers and documents saying that his dad owed back taxes and they claimed the farm as payment. Jeremiah tried to fight them but it was in vain. They brought lawyers and when he refused to budge they brought soldiers. Jeremiah was tossed out of his home with a bag full of clothing and box of personal possessions. To add insult to injury, the soldiers set fire to his home and let it burn to the ground. The next week the land was sold at auction for less than half its worth, and the livestock was appropriated by the military for foodstuff.

Jeremiah joined the independent army a month later, partially out of anger for what happened but also out of a naïve sense of honour and desire to seek justice like the knights in the stories he read. He quickly developed skills as a pilot and was flying Angels (a combo bomber/troop transport) before long as the pilot of a ten-man crew. On only his third mission out, Alliance fighters attacked his Angel and in the skirmish attack his captain was killed and the first officer froze up in fear. Not thinking about rank, Jeremiah started telling crew what to do and issuing orders – saving his and the life of the crew in the process. Once he returned from base, he was given a battlefield promotion and became Captain of his own crew and Angel.

Over the next five years of the war, Jeremiah learned a lot about heroics, glory and war. It was nothing like his books and the horror of it all shook him up inside. Through his actions, Jeremiah was to become known as a hero to the independence. He was the man who did the Fenton Run in five days, the pilot who landed on a comet to plant a surveillance tower so the Browncoats could spy on Alliance ship movements, The Captain who dove his damaged burning ship into the alliance forces and emerged to kill a hundred purple bellies before being captured. The stories go on and on -most were stories hanging around the germ of the truth. Yes he did the Fenton run in five but it was because he got tagged by Alliance guns and lost engine containment. His crew had to seal off the engine room with scrap iron while he ran the engines deep into the red. For that he was a hero, but all Jeremiah could think of were the three crewmembers that died of radiation poisoning while wielding plates.

Then war was over and the good guys lost. Jeremiah was captured and processed as a war criminal. Due to his battlefield commission, the alliance did not see him as a highly important hostage and he was placed in the Larkhill Reclamation Colony on Hera, along with all the other “somewhat” important prisoners and anyone else the alliance didn’t know what to do with except hold down and watch.


Posted on 2009-07-31 at 19:45:47.

Topic: Firefly/Serenity RPG - Looking for Browncoats
Subject: soon


Soon. Been busy. Really busy. too busy. Buying orphans for toys too. Family matters ... and ...and ... and ...


Okay! I admit it! I'm a "so you think you can dance" addict. I need help!. I'm so weak.

Posted on 2009-07-30 at 20:01:34.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: PLEASE!


Yes you may. If Bromern gets some free time we will be golden!

Posted on 2009-07-27 at 18:43:04.

Topic: Firefly/Serenity RPG - Looking for Browncoats
Subject: coming soon


Been on vacation with family, not as much free time as I hoped. I will be camping this weekend so no internet. Next week!

Posted on 2009-07-23 at 00:10:51.

Topic: Firefly/Serenity RPG - Looking for Browncoats
Subject: Near completion


I had hoped to post the start this weekend but William was sick with a cold. I will be busy for the next week with work and the upcoming family vacation (we will be in Syracuse for the July 18-19 weekend for the Sterling Renaissance Festival). I will try to fit in some work on this campaign which needs a name....

Posted on 2009-07-13 at 12:10:40.

Topic: William Pictures
Subject: New pictures


Photobucket

Photobucket

Photobucket

Photobucket

Photobucket

Photobucket

Posted on 2009-07-11 at 16:23:01.
Edited on 2009-07-11 at 16:25:25 by Alacrity

Topic: Firefly/Serenity RPG - Looking for Browncoats
Subject: Two down


MMV and Vanadia have finished their characters for now. I will post them later. So I have three completed sheets, one partial and one I'm waiting on. Once I have everyone's I will begin the game.

Posted on 2009-07-06 at 16:47:35.

Topic: Firefly/Serenity RPG - Looking for Browncoats
Subject: Image


Don't forget to tell me what actor is playing your character. That gives a easy visual to the players.

Posted on 2009-07-03 at 18:29:53.

Topic: Firefly/Serenity RPG - Looking for Browncoats
Subject: give me a moment


It was Canada Day yesterdat and today is my first day of my "new" job so I may be busy. I will look at what people have sent soon. Hopefully we can get started next week some time.

Posted on 2009-07-02 at 12:12:43.

Topic: Firefly/Serenity RPG - Looking for Browncoats
Subject: if the reason is good


I think that a violin would be within reason. I can even build it into the full prequel to the adventure. Perhaps I could let everyone pick one item that they want from their past and have them "find" them or get them back.

Not a problem.


Posted on 2009-06-29 at 17:57:07.

Topic: Firefly/Serenity RPG - Looking for Browncoats
Subject: where we are so far


I have a solid concept from MMV and Vanadia. Both are in the works for finalizing

YeOlde has sent me his and it is good.

Vesper is working on his in the detail oriented way I expect from Vesper.

Tann - I know you need me to do up the character but please give me something to work with soon.

Posted on 2009-06-29 at 15:14:28.

Topic: Firefly/Serenity RPG - Looking for Browncoats
Subject: a few things


Vesper - if you can direct me to an ftp, I could dump the pdf there for you

Suicidolt - Thanks for the interest but we are full right now. I will let you know if that changes.

YeOlde - Got the character. Nice. Well not nice but you know what I mean. Sent you some comments.

Players - A note on money and equipment. You will be starting fresh out of a penal or holding colony. You will only have basic weapons (sidearm and hand to hand) and the clothing on your back. Depending on the backgrounds I get, you may have about 100 credits given to you by Alliance as "compensation".

The jist of the story is that all of you have been held in a backwater planet in a penal colony environment. A walled city, guards to keep you from escaping but no supervision within, food (protein packs)drops weekly and running cold water is all you get. This is where the alliance threw all the browncoats, unknowns, criminals, and scum they didn't know how to catagorize - at least here they could ignore you equally. The five of you came to work together in order to survive. now you are free and looking for work - sticking together for now because really you are the only people you can trust.

Posted on 2009-06-29 at 12:34:40.
Edited on 2009-06-29 at 12:40:07 by Alacrity

Topic: Firefly/Serenity RPG - Looking for Browncoats
Subject: just after


Three to four years after war. I need to see characters before deciding for sure.

Posted on 2009-06-29 at 02:48:09.

Topic: Firefly/Serenity RPG - Looking for Browncoats
Subject: No, That's it


Thise are the same rules. They haven't updated them There is a book on guns and ships but you don't need it.

Posted on 2009-06-28 at 22:16:30.

Topic: Firefly/Serenity RPG - Looking for Browncoats
Subject: balance


You start with 54 points for attributes.

You don't need points for assets/complications. However majors are worth +/-4 and minor are +/-2. Once you complete your assets and complications you add up the points. If you are positive, you subtract that from your 54 points. If you are negative you gain that to your attribute score.

Example

You start with with 54 and then take three major assets and two minor complications. That is 4+4+4-2-2=8. Since you have more assets than complications you subtract 8 from 54 so you'd only have 46 attribute points.

Skills
You start with 20 + final attribute score. So in example above you'd start with 66.

Does this help?

Posted on 2009-06-28 at 17:04:50.

Topic: Firefly/Serenity RPG - Looking for Browncoats
Subject: Okay


Let me make sure I got this

Tann - Pilot
MMV - Mechanic
Vesper - Tech
YeOlde - Gunslinger
Vanadia - Generalist

Note - just because I say Pilot doesn't mean you can't fight - I'm merely looking at your "major" talent.

So if you look at the start of this thread, there are detail on creating characters. As BDH, you have 54 attribute points to start.

If you can't get into the creation, at least look through the assets and complications and give me a few for your character. Same with skills.

Captaincy - I want to hold off on this issue for now. One reaso being you don't have a ship, your are five friends in a bar looking forwork. Secondly, I have been asked by three out of five for captaincy so let's play it out.

Posted on 2009-06-27 at 15:10:17.
Edited on 2009-06-27 at 15:13:20 by Alacrity

Topic: Firefly/Serenity RPG - Looking for Browncoats
Subject: Please


Send me characters if you can. If you have the rules, we are playing on the "Big Damm Hero" level so you have lots of points to play with this time. If you don't have the rules, then just give me an idea of what you want to play - pilot, con man, gunslinger, soldier, sailor ....

So far, YeOlde has asked for Gunslinger and MMV has asked for Mechanic. You need to have someone with piloting skills and someone with tech skills (computer and the like). A good Generalist wouldn't be a bad idea either (Vanadia has suggested being a generalist).

Some conditions - this is no place for a companion so don't make a companion. This is very rough and tumble game, no seduction involved - (plus my daughter is playing).



Posted on 2009-06-26 at 18:32:08.

Topic: Firefly/Serenity RPG - Looking for Browncoats
Subject: 4 or 5 - I can handle


Send me the character Vesper or post it here.I can squeeze in one more character.

Posted on 2009-06-25 at 11:21:58.

Topic: Firefly/Serenity RPG - Looking for Browncoats
Subject: time and heros


I'd rather used new characters Tann. Mostly because these characters will be created as "big damn heroes" instead of veterans. I'm think perhaps part of a unit from the war held for a year afterwards due to alliance red tape. Or perhaps from all different walks but thrown together in the last battle of the war and therefore learned to look out for each other.

Any way we do it, thye four should be close knit from the start and not afraid of getting their hands dirty - if you catch my meaning.


So Yeolde, Tann, MMV has told me she is interested and so is Vanadia. I may have four already.


Posted on 2009-06-24 at 23:36:33.

Topic: Firefly/Serenity RPG - Looking for Browncoats
Subject: Another Game


I am thinking of starting another game based in the Serenity/Firefly RPG universe. It would be a shorter adventure, needing four players. You would be starting out about three years after the unification war and without a ship. If the adventure goes well ... then you may have a ship and need to stay away from the authorities but lets not put the horse ahead of the wagon.

So if you are interested, let me know. Character creation is outlined at the beginning of this thread. Look for Rocinante in the Sci-Fi section to read up on my other campaign - which is an excellent one.

Pilots, mechanics, gunslingers, doctors, Captains and wannabe Captain need to apply. You should have some knowledge of the Firefly TV series or the Serenity movie.

Posted on 2009-06-24 at 17:38:36.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: gainfully employed


I am officially employed again. Woohoo. As to the game, I really need to have Bromern and Robert back. Bromern at the very least. I am holding out until then.

But I may start a short serenity/firefly campaign if things drift on too long. Four people without a ship, in the wrong place at the wrong time.

Posted on 2009-06-24 at 02:37:27.

 


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