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You are here: Home --> Forum Home --> Recent posts by Alacrity
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Topic: Destiny Flight - QnA
Subject: posted

You didn' think it would be that easy did you?

Posted on 2011-08-24 at 13:46:57.

Topic: Destiny's Flight - A Serenity RPG
Subject: Stop right there.

Mei Wen Ti Captain,” Jason replied turning to the Comm station and keying it up to send out the wave What the hell in for a penny… “Port Authority this is fast courier Destiny, we are breaking orbit and entering our burn cycle now as per our flight plan,” Jason smiled and continued, “Sheh sheh Greenleaf control and have a nice day.”

As soon as Jason took his hand away from the comm, the panel lit up like a Festivus day parade.

“ATTENTION ALL SHIPS DEPARTING FROM GREENLEAF. ALL SHIPS ARE TO DELAY DEPARTURE AND PREPARE TO BE BOARDED. WE HAVE A FUGITIVE SITUATION WANTED BY FEDERAL MARSHALLS. YOU COOPERATION IS APPRECIATED. THANK YOU AND HAVE A NICE DAY.” is the message from port authority. Then sensors show weapons lock on Destiny, and the warning klaxon sounds and the follow “hail” comes from the cruiser.

“Attention Courier vessel Destiny. This is the Erikson Alliance cruiser. Please prepare for boarding and have all personal available for questioning in the cargo bay. You have 20 seconds to power down your engines.” it is a pleasant feminine voice that delivers the message by it doesn’t change the tone.

Elsewhere on the Ship

“Where are we going Doc?” Ken asked the Doctor

“The passenger rooms. Quickly too, something is wrong.” She replies ominously.

Ken paused momentarily in the passage long enough to thumb on the intercom to the engine room. “Grace… we have a problem… meet us on utility deck “

"I'll see you guys there." The young engineer replied.

The doctor lead Ken and Grace up to the passengers rooms on the upper desk and directly into the room where the companion had been staying. The room is a mess but not surprising as she did depart in a hurry and no one had thought about coming back to clean up. Stephaine goes to the bed and moves the covers and pillows away and points underneath the bed. “There is something under the bed, pushed to the back so, I believe, we wouldn’t see it.”

Ken and Grace look at each other and then lean over to look under the bed. There is a small attaché case there. The locks are bolted and there is a small light near the handle that is pulsing red – meaning the case has a power source.

“Why would she hide something of hers on out ship?” Dr. Young muses. “Oh bother! The captain is going to need you two.”

Suddenly, the annoyingly loud klaxon goes off warning that the ship has been targeted by another ship.

Posted on 2011-08-24 at 13:43:20.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: skills

the cortex rules makes skills very general for the purpose of allowing for some overlap. You may not be good \at everything but you'd have a general idea. Like Mal using a sword. He probably knows the basics (pointy end goes into person) but he doesn;t have the finesse level of skills.

Anyway- it might have saved Asher life so we will let it go. I think when the campaigns ends soon, and you get advancement points, we can re-look at the skills and the new traits.

Vanadia - I will do my best to get home tonight asap. Last time I did a focus group they didn't need me so I got paid and went home.

Posted on 2011-08-24 at 13:07:07.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: hey

should bad guys get plot points? Or only PC's.

just a thought but I was thinking really bad villians should get some plot points to reduce damage as well.

Posted on 2011-08-23 at 20:15:04.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: uh huh

Asher has Survival - that would include first aid and field dressings.

But you did make me laugh. That's worth a plot point or two. Definitely two if you survive.


Posted on 2011-08-23 at 20:13:24.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: guns and buns

Not sure you really want to take these guns as a hood ornament.

1) highly illegal and would restrict the use of the HM on most planets

2) held together with duct tape and spot welding. You know what happens to both when they get hot.

3) you would have to rewire the controls completely

4) we are talking redneck ugly.

5) did I mention the duct tape?

as to cal, these rules really aren't set up for different cal per damage.

Odyson - I can not believe you actually didn't try to perform some sort of first aid on Winnie. Not even a bandage or something! OMG! Pressure on the Wound! Anything!

I forbid you to change it because it is so funny considering what will happen next.

Posted on 2011-08-23 at 19:15:43.

Topic: Weird War II Q n A
Subject: The eyes have it

There were 8 gargoyles (8 "sets" of eyes)and you have destroyed them all.

The Doc has three deep claw wounds in his shoulder. They are approx. 4 inches long going from shallowon the back up to gouges near the collarbone. He is bleeding badly, and the wound shows signs of particulate matter within - small micro-barbs that were on the surface of the talon. He also has some bruising and scrapes from being dropped but no broken bones.

In the Light/Serious/Critical world of D&D rules, I would say that the Doctor is seriously wounded.

Not sure everyone sounded off on equipment. I want to put this issue to bed so by end of day I hope to properly list everyone equipment and ammo.

I have not posted the ammo used yet in the combat but I will.

Side note: I picked up the Supernatural RPG rules the other day. Wish I had them when I started this as they would have worked well here.

Posted on 2011-08-23 at 12:15:52.

Topic: Totally Random Thoughts
Subject: camera

Either to turn the hidden camera on, or in my case turn it off.

Posted on 2011-08-22 at 17:37:42.

Topic: Weird War II Q n A
Subject: wow

This is WWII rpg, not MASH! I'm not sure I needed that level of detail. I'm geeked out, don't get me wrong but sometimes you need to keep it simple.

Posted on 2011-08-22 at 12:13:10.

Topic: Weird War II
Subject: doc need a doc

The gargoyles swirled around making it hard to draw a bead on a target. They dive down and move across the room at such speed, they almost blurred as they let out a high pitch squeal.

Brutal opens up on full auto, trying to hit the flying creatures. Although he knows that he hit one at least four times, it still flies and brings itself down and across, directly through his allies. Brutal's lightning reflexes saves him from accidently gunning down the Sarge and Captain. As it curls up, the corporal puts another 6 bullets into the thing before it drops to the ground and stops moving.

“Everybody back to the courtyard! The door will function like a funnel!” the captain calls out.

Brutal, Doc, Corban and Sarge move to the wall and back towards the doorway along with Luke, Firing in short bursts or single shots as they retreat backwards to the door. Greta shoulders her rifle and fumbles with her bag as she runs to the doorway. The gargoyles take direct hits as you retreat and one more drops to the ground from combined fire or Romo and Corban.

Just as you think you will make it, one of the gargoyles swoops in and gets it clutches upon the Doc. Claws rip through the flesh of his left shoulder and he is snatched upwards. Romo moves to the doctor and fires a control burst, blowing the head of the gargoyle to pieces. Reid drops to the ground. Greta steps in front of the doctor and cries out :Get out of here. I'll hold them" and brings out a cigarette lighter.

A cigarette lighter? You all wonder for a moment what she plans to do with that when she presses a button on the side and a jet of flame fires out, engulfing a diving monster. The squeal is intense but it crashes to the ground, thrashing around.

Romo hauls the Doc out to the outer room as Great fires her lighter once more than again. the jet lesses with each use and finally she clicks twice, then tosses the lighter as she dives across the room and through the door.

The gargoyles charge after Greta, anger and enraged but the threat of flames. As the first two come down, they are overwhelmed by the salvo of bullets from the unit. The third flies back into the main room.

There is a long moment, a few minutes where you wait. The doc is in pain and needs help badly.

"That was a Byakhee!" Great says, "According to legend it can ...."



Suddenly the creature appears behind you, moving at full speed. Talons stretched out to grab the Sarge. However Corban has his rifle ready and fires a rapid succession of rounds into the creatures head. Brutal reacts out of instinct and fires as well until it drops to the ground, unmoving.

OOC: Corban's trustworthy gut gave him a feeling that something was coming from the other way and Brutal's lightning reflexes served to react in time.

Doc has taken 7 stun damage and 7 Life wounds (out of 17). He is conscious but in a lot of pain.

Posted on 2011-08-21 at 23:30:05.
Edited on 2011-08-21 at 23:31:11 by Alacrity

Topic: Loaded Dice #78: Can't PLease Some People
Subject: You are a cruel man

I can guess where this is going for Faustus.

Posted on 2011-08-19 at 19:00:41.

Topic: A Borderland by the Keep
Subject: Yeah.....

I think so. Only you have submitted character. One person who express interest has already disappeared.

Oh well. Maybe I will do a traditional D&D game. I am also pondering a cortex rule based Supernatural (The TV series) game for a small group.

Or I might quit gaming and join the hari krishnas.

Posted on 2011-08-19 at 14:47:13.

Topic: Destiny Flight - QnA
Subject: bbq!!!!!!!!!!!!!!!

A BBQ festival. Man I love BBQ! Cooking and eating. Wish I was there my friend.

I plan to post to all my games with enough posts (Destiny and Rautenberg)this weekend to move things along.

Posted on 2011-08-19 at 14:36:33.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: deadman's swerve and telephone

YeOlde - the Hover thing is swerving and slowing down to stop. At the point of my post it hasn't stopped yet. A Hmule uses antigrav and inertia dampners to travel and stopping is reduction of dampener. Soem HM can stop on a dime. This thing doesn't seem to dampen very well.

Ody - There are Vidcomm's (like Patience's used in the Pilot) Yes there would be one in the jail and it would have an "autodial" function for the doc.

Tann - You have transport to the mine. Your own hovermule. Probably more reliable that the piece of go-sa heading your way.

Posted on 2011-08-18 at 13:35:29.

Topic: Loaded Dice Filler: Why *Is* He so Surprised?
Subject: gunblades

It is funny because MMV and I were just talking about gun blades the other day. She wanted me to do a Mythbreaker on them.

Didn't mention ducks though.

Posted on 2011-08-16 at 20:25:23.

Topic: Weird War II Q n A
Subject: McGuiness

The character sheet online is quite detailed.

Posted on 2011-08-15 at 19:50:53.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: yeah yeah

I finally posted. Need some actions from peeps.

Posted on 2011-08-15 at 02:11:31.

Topic: Voyages of Rocinante - Serenity/Firefly RPG
Subject: AT LAST

Hornsilver Mine, Regina, Frisco, Day Nine 11:15 pm Planet Time

Sam steps out first followed by Wyatt and Willow. The area in front of the shaft continues south onward for about 20 feet and the ends with a smaller passageway branching off to the west. Wyatt and Sam take the corner cautiously, each moving to cover the other as the peer around the corner. The drift continues to the west but slopes down and to the north before straightening due east. There are no lights in the shaft after this point, it is pure black.

As the three ponder whether it is worth stumbling in the dark or using the torches, the sound of timbers creaking and groaning comes from down the drift. Dust falls from above you and you are reminded of Cullen's warning that this level is unstable. but the only way to find the cause of this mess you are in is at the end of that drift.

Frisco, Day Nine 11:10 pm Planet Time

"Toss your pistol now and I’ll see if I can get someone to fetch Doc, you’re gonna stay in a cell til Doc can gets here.……..Please Winnie, this ain’t right, let’s end it now.” Asher called out and was answered by a thud of a pistol hitting the ground. The kid quickly popped his head up and looked into the upper floor, fully expecting to see a gun pointed his way or worse. but he saw the pistol on the ground by the bed, as was the rifle. Winnie was on the bed and both her and the sheets were covered in blood. He'd managed to wound her in the stomach which was a slow, painful way to die. She was clutched her stomach with both hands and whimpered softly. "Oh Buddha. It hurts so bad."

Andrew and Fenris moved down the street when the radio sounded off the goings on in the jail. After Ash had called out to Winnie they didn't hear any more shots but they still moved in fast.

However, as they drew next to Will Bill's Saloon (#16), headlights from a vehicle shone brightly coming from the main roadway. Whatever it was made a god-awful racket as it did too, like piecemeal junker made by someone who didn't know engines well enough. Andrew moves back out of reflex and you think that you saw the hover-thing long before the driver could spot you. But whoever is driving it, is heading directly towards you and the jailhouse at a break neck speed. As it passes Bailey's barn (#7) it swings wildly to the side and swerves towards the front doors of the jail.

The hover-thing has dual mounted chain fed machine guns welded and duct taped to its hood! The front looks like parts of a MK-7 and the back like a heavy hauling industrial lifter. Whoever is driving, is not going for subtle.

ooc: As the piecemeal junker swerves, those guns are pointed at the jail, not Andrew or Wolf.

Posted on 2011-08-15 at 02:08:21.
Edited on 2011-08-15 at 02:10:14 by Alacrity

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: bad dm

I will post this weekend. Or I will have Vanadia spank me.

Posted on 2011-08-13 at 02:28:26.

Topic: Weird War II Q n A
Subject: I'm the map, he's the map it's a trap

Here is main floor map

You are in #8. Please don't meta-map, work with what you have been given only.

There is a large rug on the floor, now staained. There are four chairs pushed back against the wall. Other than that, the room is very spartan. (Don't! Go! There!)

Posted on 2011-08-12 at 21:58:09.
Edited on 2011-08-12 at 22:00:04 by Alacrity

Topic: A Borderland by the Keep
Subject: ahem


Posted on 2011-08-12 at 03:27:31.

Topic: A Borderland by the Keep
Subject: actually

I was just bumping back into the latest updated. I'd post the word "turtle" if I had to...

Shameless that way.

Posted on 2011-08-11 at 14:12:38.

Topic: Loaded Dice Filler: She does this Sometimes
Subject: actually - he is short normally

Pretty funny for a filler. I liked it.

Posted on 2011-08-11 at 13:24:50.

Topic: A Borderland by the Keep
Subject: shy?

Only two players interested so far Aryn so I'd say I'm shy a few.

Maybe this is too esoteric for the RDINN crowd?

Posted on 2011-08-11 at 13:22:56.

Topic: A Borderland by the Keep
Subject: welcome

Welcome gents to the game. This one is set up so you don't need to fuss about rules and stats. Just develop a lovable monster and send it to me via PM or post here to encourage others.

Posted on 2011-08-10 at 11:54:51.

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