The Red Dragon Inn - home of the Audalis campaign setting.  Online D&D gaming, art, poerty, stories, advice, chat, and more

We currently have 3095 registered users. Our newest member is binnguna.
Online members: Ayrn, Sibelius Eos Owm
Username Password Remember me
Not a member? Join today! | Forgot your password?
Latest Updated Forum Topics
Q&A Threads - Isle of Putnam- QnA (posted by Ayrn)Isle of Putnam- QnA
White Wolf - World of Darkness: The Dark Carnival (posted by SirSadaar)The Dark Carnival
Common Room - Tann's 2014 NFL U Pick'em Game (posted by Odyson)Tann's 2014 NFL U Pick'
Dungeons and Dragons - The Trilogy War (posted by Keeper of Dragons)The Trilogy War
Other Sci Fi - Voyages of Rocinante - Serenity/Firefly RPG (posted by Alacrity)Rocinante/Serenity
Latest Blog Entries
Hosting a Game Night
Latest Webcomics
Loaded Dice #80: Priorities
RPG MB #11: Keep The Borderlands
Floyd Hobart Filler: Dead Dead Dead
There are currently 0 users logged into DragonChat.
Is the site menu broken for you? Click here for the fix!

You are here: Home --> Forum Home --> Recent posts by Alacrity
Topic: Traveller game interest?
Subject: Thanks Grugg


I posted the QuickStart so people who are new to this could have a fast intro.

I am still trying to get a handle on the game

Posted on 2014-05-04 at 16:35:13.

Topic: Traveller game interest?
Subject: Quickstart


Here are the quickstart rules.

Quick start rules

Posted on 2014-05-03 at 18:49:17.
Edited on 2014-05-03 at 18:49:31 by Alacrity

Topic: Destiny Flight - QnA
Subject: yoohoo?


Hello? Anyone out there? Only Tann has posted.

Posted on 2014-05-03 at 18:45:06.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Hello


Anyone out there? Care to post? I thought I wrote a really good one last time.

Posted on 2014-05-03 at 18:44:17.

Topic: Traveller game interest?
Subject: well


Character creation in Traveller seems to be one of the most interesting processes in RPGs I have seen. You can almost die before you start to play?

I am new to Traveler so I am open to suggestion. Otherwise I would assume people would have to create their characters and pass them by me.

I am thinking we need a pilot, a mechanic, a scientist and gunner. But there will have to be some cross-training of course.

Posted on 2014-05-03 at 18:31:19.
Edited on 2014-05-03 at 18:31:39 by Alacrity

Topic: The Island of Putnam the Mad
Subject: i keep posting in the wrong place


The bugbear leader flexed his injured hand and glared at the adventurers before him.

“Listen,” The Khord said to the beast, “I’m sure you’d like to get back to your mistress of the undead.” He tapped the symbol of the enflamed rose on the creature’s armor. “Also, I’m pretty sure you don’t want to die. So, we could arrange something. When morning comes, we are going to leave this room. We don’t like loose ends, but if you’re helpful, we might let you live. Tell us how you got to this place."

"I am already dead Squator, The bugbear said wearily using another term for a Khord, "If I return to the Mistress now, I will only be killed over a period of days to serve as example to others not to fail. So I ask for a clean death only and I will tell you what I know."

(assuming you agree.)

"We were sent here by the Mistress to slay the wizard who inhabits this place. The bolts on the crossbow are made specifically to slay mages. He is about to undergo the transformatiom. I do not know what that means but the mistress feared it happening so we were sent to stop it and kill him. Now you know why I do not wish to return. The necklace the Gelfling is playing with is a spell that would return us home. So unless you wish to meet the Mistress, You might not want to break that crystal."

(comments, questions)

"We were teleport here by the Mistress and entered into the room with steam. When we saw you we thought you were minions of the wizard. We were not "trapped" like you, but the Mistress did not provide a map for us."

(anything to ask or add?)

After the Bugbear relates his story, he calmly and stoically accepts his fate, not seeking any last minute betrayal or tricks. He dies without a sound.

Watches are set up and rest is needed as it has been a very very long day. You eat from the food you have and the drink you can find. The pool's water seems to purify itself of the blood within minutes.

Although you set watches, for some reason sleep overtakes the first watch like a wave and all of you in the evening. You wake up - presumably in the morning, and you are refreshed and fully recovered from any wounds. You did not have any dreams you can remember.

Tim to find another portal to leave this room behind.


Posted on 2014-05-03 at 18:27:12.

Topic: Traveller game interest?
Subject: excellent


I grabbed them all. I might be able to use some for a serenity based game too.



Posted on 2014-05-03 at 17:53:24.

Topic: Traveller game interest?
Subject: okay


We have Grugg, Archangel and Padre. If we could find one more than we have the 4 man crew.

Posted on 2014-05-03 at 17:38:28.

Topic: Traveller game interest?
Subject: great


That may be all I need. Sorta stymied on making a good game without stealing from Star Trek

Posted on 2014-05-03 at 17:31:49.

Topic: Traveller game interest?
Subject: Maybe


Still searching for a storyline that grabs me.

So far I got a crew of 4 on a ship that is not quite what it seems. It looks like junk, has a seriously powerful stellar sensory array and has a jump drive like no other. Exploring the fringes of known galaxy but with a salvage licence, a miner guild card and well that is where I peter out.


Need to find some modules for inspiration


Posted on 2014-05-03 at 17:27:07.

Topic: Traveller game interest?
Subject: OOoooo....


It is like christmas morning....

Posted on 2014-05-02 at 12:42:05.

Topic: Traveller game interest?
Subject: some players would help 4-6 of them


Something like Star Trek meets Aliens. Exploration without the pristine ship and prime directive.

Posted on 2014-05-01 at 16:54:25.

Topic: Traveller game interest?
Subject: link


This is where the summary of character creation is for serenity.

Serenity character creating

Still looking at the traveller idea. What I am thinking of is an independent exploration ship that has a salvage licence.

Posted on 2014-05-01 at 12:24:00.

Topic: Traveller game interest?
Subject: d20 - no


Serenity is not d20. It is the cortex system by Margaret Weis. I have the rules outlined in the QnA and with online games you really don't need to know the rules completely.

Looking through your links. Still looking for a concept to base a game around.

Posted on 2014-04-30 at 17:46:05.

Topic: Traveller game interest?
Subject: Hmmm


I found the rules were interesting an character creation is certainly comprehensive, there is very little on history, background and setting. There is mention of a Third Imperium but nothing on what is does or means. Is it like Space Rome? Is it like the Federation?

I am playing two space opera in the form of Serenity RPG games. Looking fir a pilot in one of them too. If I had something to work with for traveller, I might be interested but I'd have to start somewhere.

Posted on 2014-04-29 at 23:46:54.

Topic: Isle of Putnam- QnA
Subject: yeah yeah


Kill Kill The Stupid Bugbear! - the Bard sings.



Posted on 2014-04-29 at 15:09:47.

Topic: Voyages of Rocinante - Serenity/Firefly RPG
Subject: CALVARY


Fed Marshall ASREV Defiant On course to LV-426, 1:00 pm PT

On approach to LV 426 Sir.” Vasques said, “How do you want to approach?”

“Hicks, Give me a tactical.”

“I got a Vic Cor, a Firefly transport and a couple of downed birds. There’s a fight happening and we’re missing it.” Hick reported from his station. “Don’t want to be the party pooper here but we are very outgunned.”

“Right.” Sanders thought about it for a moment. “But I have you guys.”

“Yeah.” Hicks drawled out. “We’re humped.”

“Yo Colonel!” Hudson called out. “I got an incoming message from Commander Vonage. He is telling us to break off and join up with his team. Buddha on a bike, they’re calling us off!”

“What was that Hudson?” Sanders said , “I think you said that you received a message but it was too garbled to understand.?”

“Umm. Yeah. That’s what I said.” Hudson laughed and shrugged.

“Okay people.” Sanders announced, “Vasques, Hudson – I want you to suit up for a drop with extreme prejudice.”

“Alright!” Hudson cried out happily. “It’s mowing time!”

“Hicks, you target the weapons and purpulsion on the corvette. We go in hot. Anyone asks, they shot first.”

“I heard that.” Hick replied. “You flying then Colonel?”

“Yes. I’m going to drop in directly over. By the time they hear the boom, we will already be on them.``

`Colonel?”`Vasques asked with a bit of a concern in her voice, ``That is a very risky move. Seriously risky.”

“Yes Vasques, it is. So? You didn’t want to live forever did you?”

“I’d settle for tomorrow.” Hudson muttered.


Posted on 2014-04-28 at 19:37:28.
Edited on 2014-04-28 at 19:37:42 by Alacrity

Topic: The Island of Putnam the Mad
Subject: The cat speaks up.


Mal looks between the Cidal and the Khord, a snarl started on his lips. But with a slight shrug, his Saber once again rests on his shoulder. Taking a step back, he growls, "Try it yer way, then." He growls, and moves to sit by the pool, muttering to himself.

Ivan makes an odd meowing noise and then sighs loudly, “Whoa Dude. Let’s just all be chill here. I don’t do violence but you guys are like the Elvis of violence and you do what you do and all that is cool. But cutting a dude when he’s tied up is just not cool dudes. What I mean is we should try to reach an equilibrium with life and the universe and something.” The Cat explains as he pulls out another piece of paper and rolls some catnip into a tube. “How ‘bout we share some nip and try to be like friends, dig?”


Posted on 2014-04-28 at 16:41:10.

Topic: Isle of Putnam- QnA
Subject: torture


Just for the record, I have no intention of writing out a cut by cut, piece by piece torture session. Sorry - not my scene and this is a PG site.



Posted on 2014-04-28 at 16:32:33.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: posted


Just in case you don't get email updates - I have updated the game. Getting interesting.



Posted on 2014-04-28 at 13:15:25.

Topic: Voyages of Rocinante - Serenity/Firefly RPG
Subject: The war continues


The Battle, Victoria Class Corvette Zhuósàng The Bridge, LV-426, 12:45 pm PT

Black Bart sat in the command seat and watch the flames rise high in the air from the fallen ASREV and the gas burn off. Another expense, another setback and now he just lost the one woman who he thought he'd never lose. He wanted to make them pay. He wanted to make everyone pay.

"We have a shuttle on flyby with Hartigan's team sir!"

"There is a hover-mule engaged with Marv's team. Marv has made ... umm ,,,contact with it sir."

"Dwight's Team is away sir!"

Bart cleared his throat loaded and barked his commands, "Put a hard missile lock on the shuttle. Make sure even a bird could detect the lock. Do not fire! Just the lock. Tell Miko to be ready to launch."

"Sir! The cortex is back online!"

"Yeah, the ASREV blew up. Of course the jammer got fired."

"Should I re-establish sir?"

"Negative. Doesn't matter now and we might get lucky."

"Lucky? How sir?"

"Audio wave from the Man, sir!" Communication officer called out.

"Patch it through to my earpiece." Bart ordered and then listened to the message coming in. As he listened, his face went from grim to a smile that might have been scarier. "Mario and Luigi to the skiff and bring all your toys! Miko! There are caves near the Atmo processors. The violin is in there with the passengers. Launch when ready!"

The Battle, Nancy and Tess in Lifepod, LV-426, 12:50 pm PT

The door to the lifepad flew open as Callahan kick it free and sighed in relief. It worked but she was now too far away from the battle and would have to hot foot it across the plains to get back to the fight. She looked down at her companion and thought about leaving her here. It would be safer, but something about this girl said to her that she wasn't the kind to stay safe. Nancy pulled the med kit out if the storage draw and pulled out a hypo-spray while drawing out a vial.

"Sorry about this but I need you to be on point and out of la-la land, babe. So buckle up, this stuff will keep you going but you'll have a wicked headache tomorrow - if we live that long." She slammed the vial into the holder and shot three consecutive doses into Tess's neck.

*PAFF*
*PAFF*
*PAFF*

"WHOA!!!!!!" Tess leapt up with eyes wide open, "What in the gorram name of hell!!!!!"

"Hi." Nancy said quickly, "I just hit you with a stimulant that has a name as long as my arm. You'll be alert, very hyper and possibly randier than a goat but you can function, right?"

"What? Who? Where's Grace?"

"That was a hallucination sister. Just me, Nancy Callahan, Federal Marshall. Your friends need help and we got to move. What's your name?"

"Tess. Fèng ruò shén míng you were right about the drug. Whoa."

"Well Tess, business before pleasure." Nancy hauled open another storage compartment. It had two assault rifles with ammo and two side arms as well. "But sometimes we can mix both. You know how to use these I hope?"

Tess smiled mischievously, "Oh yeah. I used one in the war."

"Well the war is back on honey, " Nancy said as she passed on of each and spilt the 4 mags of amount between them. "Time to make sure the good guys win. Now I killed the jam on the cortex so help should be coming. I wanted to fry the brains of some of these mercs but, well, you sorta took out my transmitter. Nice job on the 54 by the way."

"Wait a second. John is working on a transmitter. He dug out parts of your skull bombs and was trying to figure out how to trigger them."

"Really? I have the codes so if this John has a transmitter, than we could do it - at least take out a whole lot of them. Where is John?"

"Was working the ships' infirmary last I saw him. How far ..."

"Let's move out then?" Nancy grabbed a pack and stuffed the med kit into it and slung it on her back, "We better find this John before they do!"

Tess followed quickly behind her, "Great. But ummm ... Callahan? The drugs ... I'm sorta distracted right now."

"Run with me, it will help wear it off." Nancy said and then smiled impishly, "I should have just given you one dose but I was pissed about you taking down my ship." She took off at a run, "Now we're even."

LV-426, The Caves 12:55 am PT

"Matheson? Yeah, I saw him a while ago," Leonard responded distractedly, still throwing disbelieving looks at his tall friend, "He went down that way, waving that scanning device he had."

Willow thanked him, and looked in the direction Leonard had indicated (OOC: caves 17, 18 and 19 on page 202 of the Q&A) and tried to not look as scared as she felt. Gulping down her worry (and the now pulpy note), she put her hands in the pockets of her lab coat and strode down the cavern determinedly.
Willow walked down the cavern hallways, glad that they had light and wishing that the sounds of the battle would stop and go away. They sounded so distant now but she knew her friends and loved ones were fighting for all their lives.

The corridor was mostly deserted and she realized that she was travelling to a place where the terra-formers had set up rooms for couple to go and have privacy. Conjugal rooms they called them. Luckily there were no passengers taking advantage of them when she arrived.

But there was that smell again. That ozone like smell was in the air just as it was in the engine room on Rocinante. With the sand and rock and dirt in here, it would have been impossible to seek out the same dust that she found in the ship. There was also no sign of Matherson anywhere at first but then after a few moments something caught her eye.

Leaning up again the stone wall of a recessed corner, the blue stone on the tip of a walking cane caught Willow's eye. She approached it and found Matherson's walking cane weapon and beneath it, the black box scanner. The scanner was closed up but the red light indictor showed it was operational and receiving a signal.

The Battle, Asher and Ma in Shuttle 2 LV-426, 12:55 pm PT

The shuttle alarm warning of a weapon system lock sounded as well.

“Gorram” the kid shouted, his plans of the glorious attack just turned to a desperate survival plan. “Ma take’r down quick… make it look like we been toasted so they don’t fire that missile.” Asher grabbed a smoke canister from his bandolier, wedging it into the framing just outside the hatch he pulled the pin.

“Let’s hope that makes it look worse…….. Try to land by some cover…if’n they don’t blow us to smithereens maybe we can stop the leak and get back to packing their shorts.”

The kid then let out a final burst from the Uzis emptying the clips on the men moving across the hull of Roc. He was rewarded to see a couple more of them come down under the fire but wasn't sure if their armour was saving them from real damage.

Trish brought the shuttle the craft down low and Ash grabbed hold of the bulwark and held on as Trish brought it in on a dead stick landing, skidding across the ground. It bumped once, twice, a third time and then.

Trish lost control. The shuttle went into and end over end flip. Asher mooring to the shuttle snapped and he was thrown clear of the shuttle as it tumble and crashed it way across the plain and to a crumbled stop. Asher was still up and walking, he was not really that hurt and still had his guns but what about Ma?

The Battle, Wyatt and Havelock in Shuttle 2 LV-426, 12:55 pm PT

The Colt came loose from Wyatt's grip and landed in the bottom of the mule. Up close, this merc was a mass of scar tissue and muscle - this fight just got personal.

"Tze sah yu ji," Wyatt growled before he attempted to smash the assailant's nose with his left elbow, his right arm being somewhat controlled by the fierce grip.

The blow to the Merc's face jarred pain into Wyatt's arm as he just smashed his elbow into a concrete wall, but at least it had somewhat of the desired effect as the trench coat man blinked and moved his head back. But then he wallowed Wyatt hard in the face and the lights went out for a moment. Just a moment though as the Captain fought hard to keep his sense.

Then Havelock slammed on the air brakes and threw the mule into reverse. Both Wyatt and Merc tumbled over the seat and into the backseats. Marv threw another punch at Wyatt's head but he moved out of the way at the last moment causing the man to slam his fist into the metal of the mule. Wyatt threw a punch into the exact place where the body armour of the merc took the bullets, and that cause the merc to grimace and move back.

Havelock pushed the mule forward again at high speed. The captain fell back into the mule but the man in the trenchcoat rose up to hammer the life out of the captain with his bare fists. Havelock drew his gun and fired back at the standing man, hitting him twice and knocking him off the mule at to the ground in a painfully somersault.

"Are you okay Captain?" Havelock asked offering a hand backwards. But Wyatt looked far and away from Havelock to see the other shuttle, driven by Trish and Asher, tumbling in a end over end roll as it crashed down to the surface.

The Battle, On top of Rocinante LV-426, 1:00 pm PT

Hartigan looked down at two of his men dead and another three with ruined armour and bruising. They were young, they'd shake it off but this was not the cake walk they'd been expecting. Hartigan figure these were independent soldiers. No one else fights like every day was their last.

He had his men put the charges on the doors to the shuttle and then activated the detonator in his hand. The charges hand about 5x what they needed to blow the door but the effect was worth it.

The Battle, Rocinante Cargo Bay doors LV-426, 1:00 pm PT

Daniels was used to Marv doing his own thing so he quickly took charge. He ordered Jackson to hot wire the door to the cargo bay and then set up two men to watch the perimeter while the others formes a standard rush squad formation. These Transports were all the same, and Jackson would have the lock blown in a few minutes.

The Battle, Inside Rocinante LV-426, 1:00 pm PT

Moving quickly to the bottleneck between the EVA hatch and the interior he quickly set up two of the three Flashbangs there keeping the third and last one with him. Knowing that time would be in short supply in a firefight Wolf took two of the four clips and using tape affixed them so that the open ends were opposite. With one clip in the rifle the other clip would be ready to quickly be flipped over and inserted into the assault rifles chamber, thus saving valuable reloading time.

With the JC assault weapon ready he set himself up with a clear line of fire and a usable pattern of retreat to the infirmary or the drop bay doors if necessary. With Slash and Hack holding the cargo bay, and now Wolf’s path of retreat he could only hope that luck would be his lady tonight.

*BOOM**BOOM*

*CRASH*

Both doorways to the Shuttle bays exploded inwards and debris and shrapnel flew about the inside of the cargo bay. The mechanic in Wolf cringed as it happened, thinking about how hard it would be to repair those doors now.

At the same time the cargo bay door came crashing down and the light of outside flooded in. Screams were briefly heard and cut off with the loud thump of the doorway landing without hydraulics.

"Trap!"

"Two of them!"

Sonic rifles fired at the decoys that Wolf set up.

Then the concession grenades were set off. Men fell and there were screams of pain.

Hack and Slask opened up with their handguns. They are highly skilled with these weapons and the powerful handguns seem to blast through armour like nothing. The eeriest part is they were almost silence. Four mercs fell almost immediately.

Wolf did not have time to enjoy the success of his traps. Men were coming in with weapons from both doorways.

The Battle, Infirmary Rocinante LV-426, 1:00 pm PT

John was rushing to get everything wired together and modulate the transmitter. He was sure this would work if he could only get time to do so. He looked to his Glock on the table and made a decision.

Jon activated the emergency containment protocol in the infirmary. The doors sealed, then glass walls reinforced the doors to stop any germs from getting out. He was now cut off from escape but he might have the time to finish wiring the transmitter.

Throughout the ship, the ship's speaker blared *Warning! Emergency Protocols Initiated! Jing shi qiang xian li bin shui*

The Battle, Victoria Class Corvette Zhuósàng The Bridge, LV-426, 12:45 pm PT

Bart ordered the Skiff away and smiled at the turn of the events. This would finally work out for him at the end.

"Okay! Turn this mother of a ship around and let's blow that Transport to heaven and back. Blow that shuttle away as well, just to be sure."

"Yes Sir!"

A armoured Skiff dropped from the bottom of the corvette and sped across to the Atmo processor and the Terraformer caves. Miko watched silent from the command chair, watching the reading. The violin and the case would soon be hers and with Nancy out of the way now, so would Bart and soon this entire outfit.

Damage Report:
Asher - 4W 4S from shuttle crash
Wyatt -14S 7W (you can reduce this by d6 for a plot point)
Tess 5W from crash

Posted on 2014-04-27 at 20:51:32.
Edited on 2014-05-19 at 21:03:17 by Alacrity

Topic: The Island of Putnam the Mad
Subject: From the prisoner


“Mistress?” the mage asks when the Leader is finished speaking, “I think you should tell us about this 'Mistress' that you speak of, otherwise I might let my friend here have at you with his little blade.”

The Monster looks intently at the Sylvari and spat on the floor by his feet. 'I fear neither death nor any torture from the likes of you, Gelfling! . (An insulting term for Sylvari).

Gamard seems to be moving around on his own and his prayer heals his wound sufficiently and brings Crow back to full health and stamina.


Posted on 2014-04-27 at 14:23:59.

Topic: Isle of Putnam- QnA
Subject: thanks


Much appreciated Almerin. BTW - Although I do Cure X Wounds by percentages, at low levels I set a minimum amount of healing at 8 hp for CLW, 16 for CSW.

Posted on 2014-04-27 at 14:16:17.

Topic: Isle of Putnam- QnA
Subject: Bugger off


I can post the BB's reply if you'd like. When I have computer cause I did like using my phone to post.

Posted on 2014-04-26 at 23:38:32.

Topic: Destiny Flight - QnA
Subject: two when i can spare them


I will keep an eye out for someone who might be interested in taking Tess's role. If by the end of this adventure we are still trying, then I will write her out.

Posted on 2014-04-25 at 13:07:06.

 


  Partners:       Dungeons and Dragons resources, from 2nd to 4th Edition gamegrene.com | for the gamer who's sick of the typical Dungeons and Dragons Adventures, #1 resource for D&D RPG Life forums, gamer blogs, D&D resources, roleplaying chat, dungeon maps Dungeons and Dragons 4th Edition  
View/Edit Your Profile | Staff List | Contact Us
Use of the RDINN forums or chatrooms constitutes agreement with our Terms of Service.
You must enable cookies and javascript to use all features of this site.