The Red Dragon Inn - home of the Audalis campaign setting.  Online D&D gaming, art, poerty, stories, advice, chat, and more

We currently have 4008 registered users. Our newest member is xmasztime.
Online members:
Username Password Remember me
Not a member? Join today! | Forgot your password?
Latest Updated Forum Topics  [more...]
Q&A Threads - Trilogy War Q/A (posted by SilentOne)Trilogy War Q/A
Q&A Threads - Destiny Flight - QnA (posted by SilentOne)Destiny Flight - QnA
Q&A Threads - Flesh & Blood - A CyberPunk Game (posted by Bromern Sal)Flesh & Blood Q&A
Q&A Threads - Lights Last Embrace - A Wheel of Time Q&A (posted by Eol Fefalas)LLE - WoT
Dungeons and Dragons - The Trilogy War (posted by Keeper of Dragons)The Trilogy War
Latest Blog Entries
Revenge of the Drunken Dice
Latest Webcomics
Loaded Dice #80: Priorities
RPG MB #15: Master of the Blade
Floyd Hobart #19: High School Reunion IV
There are currently 0 users logged into DragonChat.
Is the site menu broken for you? Click here for the fix!

You are here: Home --> Forum Home --> Recent posts by Alacrity
Jump to: [First Page] [Prev] 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 [Next] [Last Page]
Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: pay for the skirt comment


Just for the record, I would like to apologize in advance for how poorly I have been rolling.

Working on a post

Posted on 2008-05-26 at 14:55:45.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Lovin' it


Thanks for the post. Asher loves to be prepared, doesn't he?

Posted on 2008-05-23 at 20:44:46.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Tann? Blamm? Vanadia?


Any chance of posting before the weekend is over? Vanadia, I promise I'll hold the baby for awhile.

Posted on 2008-05-23 at 19:29:21.

Topic: Age Of Friggen Conan!
Subject: some game


As soon as my amazons stop sucking .....


Okay, now you have my attention.

Posted on 2008-05-23 at 19:26:43.

Topic: Indiana Jones
Subject: Overall pleased


I enjoyed the movie. Yes it was formulaic, but I expect that from an Indiana Jones film. Bit slow to start, the action was good, the scenes were funny and exciting and it gave me my two hours of pure escapism. I didn't expect academy award winning performances. If they want to make more, move it ahead in time further and give the lead to Shia.

The end was disappointing and I agree with Deuce on the cross dialogue (what was he thinking?). It, like every Spielberg film since AI, didn't know when to end and should have stop at the first climax of the movie.

But overall I thought it was a good popcorn movie, and Temple of Doom still resides as the worst Indiana movie I have seen.

Posted on 2008-05-23 at 12:17:47.
Edited on 2008-05-23 at 14:50:45 by Alacrity

Topic: Continuing Where We Last Left Off Q&A
Subject: fantasy


Mine involved the two girl across the street, but then again, my libido (lechery) developed very early.....

Posted on 2008-05-22 at 14:52:09.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: be specific


In the upcoming posts, there will be combat. The last thing I want to have is a chaotic fight scene.


Please be very specific about movement and weapons in hand vs weapons carried. Serenity combat is much faster than D&D, and frankly much more deadly. I'd hate to kill you with a shotgun in your hands when you wanted to have pistols.

That came out wrong again....


Posted on 2008-05-22 at 13:06:36.

Topic: Indiana Jones
Subject: Indiana Jones


I have two tickets to tonight's showing of Indiana Jones and the Kingdon of the Crystal Skull in my pocket. Going to pick up my daughter after work and we are off for a movie night.

Woohoo!

I'll let you know what I think of the movie.

Posted on 2008-05-22 at 12:03:53.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: static


Sam's message came through as garbled and static. I did say you could here it but it would be a strain.

Kudos to Bromern for that excellent post! Made me want to respond immediately.


BTW - Check out http://www.cantstoptheserenity.com/. Interesting website and cause.

Posted on 2008-05-22 at 03:18:55.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: the short wave


Vanadia asked me a good question abour Sam's message, Who would hear it?

Since it is shortwave, I am ruling that the message would be heard by anyone who has a handset turned on, or those on the bridge. So Wyatt is probably the only person who got the message.

Posted on 2008-05-22 at 00:46:25.

Topic: Continuing Where We Last Left Off Q&A
Subject: Wizard's twilight


Okay. Let me clarify this mana burning thing.

If you run out of mana, you can still cast spells (assuming you are a mage) but using up your lifeforce(HP). This is dangerous as the HP used up will only come back with rest. One day per point loss rest. Healing magic will not bring it back.

If you use up all your HP, then you risk Wizard's Twilight. Especially if you use lifeforce and get injured in combat. For example if Fred the Fast Fingered has 10 hp left and no mana - still casts a 4th level spell. Then he is injured for 6 points - he is risking Wizard Twilight.
You recovery from Wizard's Twilight is based on constitution (System Shock) and just how low you go. Also, the more you go into WT, then more of a penalty you develop to recover again.



Posted on 2008-05-21 at 21:38:03.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Same scene


I was thinking the same scene and was in love withn it too, but he was flying off the edge of the cliff, not over a town.

Now, for a moment I thought you might have no ione with planetary vehicle skills, but Wolf does know how to drive as does Asher.

There should be some sort of intro to the crew with Fenris.




Posted on 2008-05-21 at 21:21:42.

Topic: Age Of Friggen Conan!
Subject: okay


I'll bite. What's a MMOO? Yes, I could goggle it but I prefer to hear from others.

Posted on 2008-05-21 at 17:45:06.

Topic: RDINN Feature Updates/ Suggestions/ Bugs
Subject: another kick at the can


Is it possible to figure out the bug with email notification for threads. I still do not recieve email notify from CWWLLO Q&A, Rocinante and a number of other threads (almost all the threads in Site business).

I know I am not the only one and it is not my junk filter as I do get some...just not all.

Posted on 2008-05-21 at 16:26:05.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Ship vs mule


Well, Frisco is lawless right now. However, the port authority where you are parked is technically under Alliance authority.

To move Roc, you would have to warm up the engines, which have been sitting cold for half a day now. You would need approval from PA to take off which means filing a flight plan, all which takes up valuable time.

You could just take off but that would be a violation of code and would almost definitely bring down an alliance patrol from one of the ships above. Furthermore, you could guarantee that Roc would be port locked next time it lands.

Furthermore, if you did warm up the engines, take off and zip to the bank, you would have the problem of where to land, the damage that hovering close too the ground around so many wooden buildings may cause and the structural damage of the jet wind.

The bank is 1000 feet away, give or take. The Hover Mule you have goes 60 mph, accelerates real fast like and requires no authority to leave the cargo bay. There are 5280 feet in a mile, and 60 mpg is 1 mile per minute.

So in my estimation, the hover mule could be there and back again twice before Roc got into the air.

Now I will give you that a Hover Mule is not as impressive as a transport ship with no weapons coming in and destroying a part of town with its engines to save your man. It depends on what kind of impression you want to make on the town folk.

Your choice really.

BTW - I am working on one of my patented crude maps for the bank.


Posted on 2008-05-21 at 12:52:26.
Edited on 2008-05-21 at 12:56:04 by Alacrity

Topic: some questions
Subject: ok


1) How do you normally keep track of characters in your games?
I can keep track? Wow. Actually I usually keep notes that I scatter all over the desk and Vanadia then recycles after getting tired of moving them around for me.
2) What kind of limit do you normally give on posting, or do you?
I love posting! Post away. If I can get once a week I'm a happy man. I would take hourly if I could. I have sat down and click refresh hoping for a new post before.
3) What tricks do you use to keep track of game info?
See above with notes vs. recycle
4) Do you use karma at all?
I love soft caramel with chocclates...oh, Karma. Not at all actually. I smite a few on principle but that's about it.

Posted on 2008-05-20 at 20:30:33.

Topic: Blatantly Obvious Lies
Subject: bite bite bite


Gruggs, especially wild Gruggs of the Canadian wilderness will lie dormant until they come across a food supply. When given food, they grow at exponential rates and will consumer all the food that they are given and then start to eat indiscriminately. Biting the hand that feeds them is only the appetizer to the Grugg. The once proud Canadian city of Humalot made the mistake of feeding a Grugg and the city is no longer listed on the map. Visitors to the ruins claim they can still hear the sounds of ghostly screams and chewing noise.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

What is an Eol?

Posted on 2008-05-20 at 19:00:41.
Edited on 2008-05-20 at 19:01:31 by Alacrity

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: nice to know


The Serenity Rules have gone through a fourth printing. But no new source material available.

Need to flip through the BSG game.

Posted on 2008-05-20 at 15:51:23.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Yes.


I have noticed that. Oh well. Keep positive and remember, no matter how bad it seems, I can make it a lot worse.


Wait a minute - that's not as positive as I was intending.

No matter how bad it seems, it isn't the worse that I came up with first.

Hmmmmmm.... Maybe I will stop trying to inspire confidence now.

At least you're not fully unconscious here! Just dazed and confused but still cognitive of the situation you are in.

I am not thrilled with the rules on this though. You have a survival roll to avoid it, but then, shouldn't you have had a resistance roll. The open ended rules of Serenity cause me to make judgements and then afterwards I find something that makes me question them.

I wonder if they refined the rules at all in the Battlestar system?



Posted on 2008-05-20 at 14:23:36.
Edited on 2008-05-20 at 14:24:44 by Alacrity

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: nice post


I hate making typos actually but too tired lately to double check everything.

Nice post Eol. Can't wait for the calvary to arrive, assuming that they will arrive.



Posted on 2008-05-20 at 12:58:00.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: simple


Or it could be that Roger was typing one handed with a squirmy babe in the other arm and made a typo?

You guys are lucky to get coherent adult conversation from me these days.

Posted on 2008-05-20 at 12:30:15.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Grandes?


Isn't a grande a size of coffee? Robert - your Starbucks is showing.

Just in case anyone tought that the rolls always seem to go your way in my games, Robert blew hie survival roll with adding an extra die via plot points. So he is gonna be dazed and confused for at least a few minutes.

Posted on 2008-05-19 at 21:57:10.

Topic: Voyages of Rocinante - Serenity/Firefly RPG
Subject: The Bank Job Part I


The Bank, 1:00-1:15 pm

As he crossed the street with Miss Brigit, Sam tried to get a bead on the men who were making him edgy. The two looking at axe handles were a scruffy pair, related in some way, most likely brothers. They both wore long dark dusters and wide brim hats with kerchiefs tied around their necks. Unfortunately, the jackets made it hard for Sam to see armaments, but both were moving their hands around freely so they didn’t have any long arms, or they were using the shortened type. The man he passed by the Mallory Saloon, doesn’t have a duster and San notes the twin revolvers on the man’s hips – modified colt specials that are common in the rim planets. The fourth man is further away, and leaning against and beside a support beam for the balcony, so Sam can’t get a look at what’s he carrying, but at least a pistol to be sure.

“Sam honey? You comin’? Like I said, we best hurry.” Brigit laughs freely, not aware of the danger she could be in at the moment.

As the two approach the bank, a hover car comes around the building and stops outside the bank. It is a basic hover-mule that has been stripped and “gussied up” to look like a stage coach. An old man is sitting in the driver’s seat, dressed in a three piece suit that was obviously tailored for someone much larger than him. Once he stops he presses horn on his wheel twice, causing a horn to make a low volume “Meep, Meep”

Brigit smiles at the man as you approach, “Hunt!? Is that you? I almost didn’t recognize you all dressed up like that.”

The old man beams and hooks to thumbs into his vest sleeves, “Good Afternoon, Miss Brigit. Miss Nora gave this to me. Said John don’t fit into anymore, so I could be havin’ it to keep.”

“Very nice. You look positively dashing, Hunt,” Brigit declares enthusiastically. “I take it then that Nora and John are still inside?”

“Yes Ma’am. Should be out soon as they’s be wanting to see JW, but you know Nora – fashionally late..”

Brigit smiles and looks over at Sam, “This is Sam Dash. Sam, this is old Hunt. Sam here is the pilot for the transport that landed early today.”

“Pleased to meet you Sam.” The old man says with a sincere smile and a nod.

(feel free to add conversation here)

As you are talking, a man exits from the bank. He is a big man, dressed in dark clothing and a full length leather jacket. When Sam looks to him, he feels something familiar about him, the face seems like he has seen it before. But if Sam knows the man, the man doesn’t know Sam as he passes by without so a nod of greeting. He does take in all of Sam’s weapons in a glance though, just as Sam takes in the dual pythons with 8 inch barrels, the combat knife in the left boot and the large bulge under his left arm denoting a oversized pistol of some sort in a shoulder holster. Just two jittery warriors noting each others equipment and passing each other without a qualm? He continues across the street and starts to talk to the man near Mallory’s.

Brigit pulls Sam’s arm, “Sam? Really now, you need to pay attention to your surroundings Mr. Dash. You supposed to be protecting me!” She says with that laugh again that makes him want to … well, want is the key word.

The bank is a three story red brick building, with two small windows on either side of a central door. The windows have bars on the inside of the glass. There is a wooden stairwell on the exterior of the building, leading up to a door on the second floor. Once you are inside, on your left is a large waiting room with two overstuffed arm chairs and a low table with a vase and some flowers within. At the back of the room are three evenly spaced teller windows, all of them glassed and barred as well. Only one is occupied, by a pointy nosed man, balding with a visor hat over his eyes.

To your right are two people. One of them is a short, pudgy man, balding with what little hair he has combed over to hide the lack of hair. He is looking at a pocket watch while listening to the other person. She is a very tall and strikingly beautiful woman. At least 5’ 10” tall, this brown hair beauty is dressing in a deep red silk dress, tailored to fit her hourglass shape and statuesque body. She is addressing the man when you enter.

“Really dear, You have a cream tart stain on your lapel.”

“Sorry Dear.”

Is it so much to ask you to take care of your clothing? You are a model citizen of this city!”

“Yes Dear. Sorry Dear.”

She sighs heavily, “Well, it will have to do, or JW will have vanished into one of the god forsaken …” She sees you entering and smiles. It is a cold smile, almost cruel, like that of a cat seeing another cat enter her territory. ‘Brigit. What are you doing here? I expected you would be on JW’s arm by now.” He eyes look to Sam with a significant look, “Another lost soul you are saving?”

“Nora dear. Always good to see you.” Brigit says in a tone that says Yi Dwei Da Buen Chuo Roh, “So daring of you to wear last year’s fashion when they are so out of style. This Is San Dash. He is the pilot of ship that brought the you know what for the miners. I have to give him the promised payment.”

“Really,” Nora purrs, “Was the Saloon all booked up?”

“”No Nora, but I’d thought you might need the room to advance your husband’s career.”

The two woman glower at each other and Sam decides to move away from the conversation and pull out his communicator and call the ship. He crosses over to one of the windows to keep an eye on the men outside. He can only see the two across the street and they have not moved.

(I will let Eol post his own call but I am assuming it is a “come quick, I need you”)

Once done, Sam turns back to see that Nora and her husband are leaving. Brigit is walking to the teller window. “Good Afternoon Morgan.” She smiles, “How are you today?”

“Doing well, Miss Brigit. If you wanted the credits to pay this man, I’m afraid I can’t help you. You know John…”

“That’s okay Albert.” She cuts him off, “We want to do a transfer of funds.” She looks over to you, “Could you come over here and give the man your code please Sam?”

Albert starts to type into his cortex terminal. He looks very perplexed. “I’m sorry Miss Brigit, but I can’t seem to get a connection to the cortex.”

“Oh? Is the cortex down?’

“No. I just did a transfer a few minutes ago. But now it is ….well it’s dead.”

Rocinante, 1:00 pm-1:15pm

Wyatt asked Fenris “You know who that water fountain was, an’ what business she might’ve had on my ship?”

Fenris watches the girl go, “I think that was Linda Kovak. She is one of three triplets so can’t be sure but she the one always trying to get herself off planet. Lulu can’t see without them bottle bottoms of hers and I don’t think Lulu ever cried or been sad in her life. Ain’t her nature. Linda was probably trying to convince one of yours to take her away and I’m guessing it didn’t work.”

With a shake of his head, the captain continued on to Rocinante and proceeded inside.

Wyatt stopped at the back door, hand on the access panel. “Got a description of the Ludlow that Miss Brigit took down, Wolf?” Wyatt’s tone was all business now

As Fenris rhymes off the description, he gets his confirmation and additional news as well, Ernest Ludlow has a brother on planet by the name of Ethan – just as bad and nearly as ugly.

Once inside you see that Asher and Trish are waiting in the cargo bay. Ahser is looking like he’s done nothing wrong and Trish, even though her face is covered by the hood, radiated disapproval.

(assuming some sort of crew conversation here. Asher with the ”I didn’t do nothing” and the like)

Waytt heads off to the Bridge after things settle down and people get back to their routines. As he fires up the console, he sees that the communication console is flashing. There are two wave messages received, one for Willow (coded) and one for Sam (double matrix coded with a sig key link).

(Your choice if you want to look at others mail. Sam’s is so locked tight you need to know the code to get into it to decode.)

As the captain is warming up the cortex terminal to sign in and look for information, the communication console activates on the short wave band. Sam’s voice comes through, although there is a lot of static in the background. You have to concentrate to get the message, but you do hear it (Whatever his message will be).

Outside the Bank 1:10-1:15 pm

“Did you plant it boss?” Jones asks as Ethan approached him.

“Yep. Now we wait until they leave and then hit the place. Jake and Elway ready?”

“Yep. What about that woman and the guy that just went in.”

“The girl’s are ticket. Grab her and we got a hostage no one will shoot at. The guy, he’s trouble.”

“Trouble?”

“Trouble with a capital T and that rhymes with B and that stands for Huem Dahn.”

“Huh?”

“Go tell the boys to watch him. He’s armed for bear and they ain’t for show. We move in, if the blast don’t get him, them we got to drop him fast. Shouldn’t be a problem, since he’s one guy.”

“What if he calls for help?”

“You injit! I planned a jammer. How’s he gonna call for help?”

“Oh yeah. Good thinking Boss.”

“That’s why I’m the boss and you ain’t, that’s for sure.” The two of them watched as the banker and his wife climbed abroad the hover vehicle and took off to the landing pads. “Okay. Go tell the brothers. As soon as I trigger the flash, we move in.”

In the Bank, 1:18 pm

“it was working fine then…”

BOOM!

The flower vase explodes with a very bright flash and a loud ear-splitting noise. Sam and Brigit are overwhelmed by the light and sound, and are stunned while knocked to the floor. The cortex box that Albert was working on overloads and explodes with a burst of electrical energy –engulfing the clerk who falls to the ground with a scream of pain.


Posted on 2008-05-19 at 00:51:05.
Edited on 2008-05-19 at 00:52:35 by Alacrity

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: note


Tan is under a lot of pressure with work and school so he will be playing on a more part time basis. I will be NPC Wolf for the most part until he can take over again.

Posted on 2008-05-18 at 19:33:09.

Topic: Continuing Where We Last Left Off Q&A
Subject: Orange collar, green boots and monkey fur shirts


There will be a third part. It will wrap up some of the loose ends and finally explain why there are so many demonic possession thingies happening.

I hope to wrap this one soon. So post them if you got them.



Posted on 2008-05-16 at 19:18:38.

 
Jump to: [First Page] [Prev] 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 [Next] [Last Page]


  Partners:       Dungeons and Dragons resources, from 2nd to 4th Edition gamegrene.com | for the gamer who's sick of the typical Dungeons and Dragons Adventures, #1 resource for D&D Dungeons and Dragons 4th Edition  
View/Edit Your Profile | Staff List | Contact Us
Use of the RDINN forums or chatrooms constitutes agreement with our Terms of Service.
You must enable cookies and javascript to use all features of this site.